At this point I'll be suprised if I saw a "Japanese RPG game" for the Vita without fanservice. I'm starting to get allergic to fanservice in games because of Japan.
At this point I'll be suprised if I saw a "Japanese RPG game" for the Vita without fanservice. I'm starting to get allergic to fanservice in games because of Japan.
At this point I'll be suprised if I saw a "Japanese RPG game" for the Vita without fanservice. I'm starting to get allergic to fanservice in games because of Japan.
You act like Conception II isn't on the 3DS or something. Or Toushin Toshi. Or Etrian Odyssey.
Just so you know, Sen no Kiseki and Oreshika are on the Vita.
This is a common divisive problem of games from the East and the West. Yes, There are games like that for the 3DS too but the problem is there is too much games for the Vita that have these parts to the point that almost everyone can assume that "an ecchi game = Vita game" at this point. Even danganronpa has scenes for fans ( I'm looking at you, Asahina).
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I'll stop this topic now since it can derail the thread easily.
I just saw someone on the dev/pub team tweet out a picture of the VVVVVV bubble on their Vita, saying there was a new icon for the recent build. I take it since they're teasing like that, it's getting close.
Most of the characters that are used in fan service scenes are girls with dubious age.
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I'll stop this topic now since it can derail the thread easily.
Who really knows with Nicalis, they're like the most unreliable publisher in the PAL regions. Maybe we'll get it in a year, maybe never (Cave Story DSiWare). Thank god Isaac Rebirth is releasing simultaneously in Europe and the US.
Is PSN in general iffy or is this on Bungie? This was for all intents and purposes a "single player" match...had not seen a single other human in the match even.
I gotta say my opinion of Destiny isn't getting any higher lately.
Is PSN in general iffy or is this on Bungie? This was for all intents and purposes a "single player" match...had not seen a single other human in the match even.
Welcome to always online games. The same thing happened with Diablo 3 on PC, and it happened with Sim City. I don't expect it's much different with Destiny either. That's why I'm waiting until the server is stabilized at least.
Searched for a thread about it but found nothing, so I'll ask it here:
I want to get a PS4 + The Last of Us Bundle, and I've read here that all the PS4 Game Bundles come with the physical copy of the game.
But checking multiple stores here in brail, I found that all of them say that TLoU is a Redeem Code and not the physical disc.
I do often wonder how profitable it is for the Four Horsemen of Localization (Atlus USA, NISA, Xseed, Aksys) to localize all the random otaku-pandering stuff they keep pumping out, especially when it's Vita exclusives. But they keep doing it, so I assume it's working pretty well for them.
Who really knows with Nicalis, they're like the most unreliable publisher in the PAL regions. Maybe we'll get it in a year, maybe never (Cave Story DSiWare). Thank god Isaac Rebirth is releasing simultaneously in Europe and the US.
They don't seem to be so great at communicating what's going on judging by their Twitter account. A number of people have asked and haven't received replies.
The Binding of Isaac was the other thing I was worried about so it's good to hear there's some assurance of a timely release.
I do often wonder how profitable it is for the Four Horsemen of Localization (Atlus USA, NISA, Xseed, Aksys) to localize all the random otaku-pandering stuff they keep pumping out, especially when it's Vita exclusives. But they keep doing it, so I assume it's working pretty well for them.
I do often wonder how profitable it is for the Four Horsemen of Localization (Atlus USA, NISA, Xseed, Aksys) to localize all the random otaku-pandering stuff they keep pumping out, especially when it's Vita exclusives. But they keep doing it, so I assume it's working pretty well for them.
I do often wonder how profitable it is for the Four Horsemen of Localization (Atlus USA, NISA, Xseed, Aksys) to localize all the random otaku-pandering stuff they keep pumping out, especially when it's Vita exclusives. But they keep doing it, so I assume it's working pretty well for them.
I think the nonstop debates and closing arguments are fine but everything else is a mess. The minigames are somehow even worse in Danganronpa 2 but it's worth suffering through them for the story.
re-acquired a Vita 2000 and a 64gb card. i'm back in!
I have to say, as a victim of a bunch of OLED Vitas with the vertical line issue, I welcome the new screen. I notice the colors aren't as nice and brightness range is not as wide, but I don't feel like it's a MASSIVE HUGE OMG downgrade that some people make it out to be.
Finished up Momo's story in Muramasa, started the other guy's story and am also working on a Vagrant Story playthrough. I also played a little MMX MH and sucked so hard it's not even funny.
I think I have enough backlog to last a lifetime between vita, ps1, and psp games.
Another MUSYNC update today and now with a nice new icon!
Another in the line up of female face game series!
Two new songs (and a third locked behind paywall of 1.85 AUD):
A high tempo female pop song (in Japanese this time??).
On hard you have to be light on your finger tips to get the quick doubles and holds that they throw at you.
Aerialwalker - Female vocaloid song with some electronic dancefloor backing track. Some tricky quarter notes and doubles mixed in.
On hard lots of doubles and notes patterns that follow mostly the bass line before the drop.
La La La Refrain (locked until purchased) - Chinese vocaloid with an almost choral performance backed by piano, drums, and guitar. Lots of holds.
On hard you are faced with holds and notes set to the intricate piano backing.
I'd of liked to have used that money for more games during the sale, but I figured some folks would like to know what's up in the world of MUSYNC.
Another MUSYNC update today and now with a nice new icon!
Another in the line up of female face game series!
Two new songs (and a third locked behind paywall of 1.85 AUD):
A high tempo female pop song (in Japanese this time??).
On hard you have to be light on your finger tips to get the quick doubles and holds that they throw at you.
Aerialwalker - Female vocaloid song with some electronic dancefloor backing track. Some tricky quarter notes and doubles mixed in.
On hard lots of doubles and notes patterns that follow mostly the bass line before the drop.
La La La Refrain (locked until purchased) - Chinese vocaloid with an almost choral performance backed by piano, drums, and guitar. Lots of holds.
On hard you are faced with holds and notes set to the intricate piano backing.
I'd of liked to have used that money for more games during the sale, but I figured some folks would like to know what's up in the world of MUSYNC.
This is a clone of the DJMAX Portable series by Chinese developers. They've been slowly adding content to the game since it's release and this is the first time they've had a song be an IAP. If you like Cytus or music games in general I'd say look into it, but the value proposition in comparison to Cytus just isn't there yet.
For music game fans who need a break from touch screen gameplay in favour of ol'fashioned buttons.