"an empty house built on a firm foundation." is the new "wide as ocean, deep as a puddle."
Thats not how logic works. Some do in some cases probably. I don't think Activision care at this point. They used the press to hype up the game prerelease. And it paid off in huge dollars.
The launch hype was pushing me towards getting a Digital Guardian Edition but after the game came out I decided that if I was going to get it I'd just get the normal edition.
Is it worth getting right now? I enjoyed the beta but after 15-ish hours with it I got immensely bored with it. Is the rest of the game (everything outside of Old Russia) varied enough to justify a purchase or is it just the stuff that was in Old Russia just with new environments?
This picture makes me sad because I know the back story behind why that dog is like that. (She was super abused and now her head and face is stuck like that)![]()
Still struggling to work out what they spent their money and man hours on when considerably smaller teams with less money have created more.
Per your claims of sites being dependent on publishers for revenue wouldn't/couldn't Acti-Blizzard 'punish' those sites who reviewed it poorly in the future? Deny them marketing dollars or preview builds? Wouldn't those sites be afraid of that retaliation in the relationship you describe?
There isn't enough tinfoil in the world to make a hat that big...
I don't need the bosses to be like Diablo.
Lower their HP pools and give them more interesting mechanics.
Why aren't there more bosses with a lot of destructable weapons on them that you could aim at to weaken or make the fight easier.
Levers or such that would change the environment you're in to make Void/Solar/Lightning etc do more or less damage.
Make certain dudes immune to damage UNLESS you hit their weak spots .... and let them evolve through the course of the fight and change their weakspots.
Bosses that you can melee .... instead of being literally one shot by every boss if you get into melee range.
Do shit like Deathwing had in WoW ... where you have to knock armor plates off of him to expose his weak points.
I'd love more interactivity with the environment during fights ... maybe you can flip levers to make large fixed turret emplacements available during the fight ... or vehicles.....
Adds that heal the boss ... or give the boss shields ...
I don't get it. I'm no game developer but have played a lot of games ... why the developers couldn't implement ANY of this in the strikes is beyond me. This was all stuff I literally thought of in 5 minutes.
AT LEAST MAKE THESE "BOSSES" NOT BE RETEXTURES OR LARGER/SMALLER VERSIONS OF NORMAL ENEMIES.
This picture makes me sad because I know the back story behind why that dog is like that. (She was super abused and now her head and face is stuck like that)
I normally don't let Metacritic average scores get to me but this just baffles me. I'm a person who doesn't really enjoy FPS games and normally, if I do enjoy them because they contain RPG-like elements (Bioshock, Borderlands 1/2, Fallout 3/NV, and to a lesser degree Farcry 3). I've never played a CoD game and while I did own Battlefield for PS4, I never actually played it so I'm not huge into multiplayer either.
With all of that said, I'm enjoying this game so much and find myself completely in love with almost everything about this game, sure I was frustrated at first because of the whole no map thing but I can adapt. I feel like many people are being over critical of this game because they hyped themselves up so much that no matter what this game was, it would not have met their expectations. I understand different people have different opinions but this just seems like overkill with some people becoming happy or enjoying this whole shitting on the game thing going on.
In the end, I'm glad I'm not a person who pays attention to Metacritic and likes to try the game for myself.
TL;DR Game is fun, people are being crazy with their expectations
I'm honestly blown away that they repeat the same mission design that got boring in the beta for an entire game.
I'm honestly blown away that they repeat the same mission design that got boring in the beta for an entire game.
I feel like many people are being over critical of this game because they hyped themselves up so much that no matter what this game was, it would not have met their expectations. I understand different people have different opinions but this just seems like overkill with some people becoming happy or enjoying this whole shitting on the game thing going on.
In the end, I'm glad I'm not a person who pays attention to Metacritic and likes to try the game for myself.
TL;DR Game is fun, people are being crazy with their expectations
I've never enjoyed playing a game that I find so much wrong with quite as much as Destiny.
It's lacking, soulless, empty, load time-heavy, and has maybe the most pretentious, vague, and eye-roll worthy dialog/writing to ever grace anything ever. I would rather have genuinely no story than what little is there drenched in stuff like "the fallen" "the awoken" "the guardians" "the light" "the darkness" "the traveler" "the _____"
But it's fun, pretty, and has a really nice sweet spot of challenge. While it's far less vast as was suggested, the size is the least of Destiny's problems.
If the content is good, no matter how limited, people will play it over and over again. Counter-Strike only had bomb defusal missions and hostage rescue missions and a very limited selection of maps. People are still defusing bombs on de_dust2 in 2014. Because it's still fun to do so.
Wow at those sixes.
Did not expect that at all.
Mostly because I don't expect reviewers to rank hyped games low.
Wow at those sixes.
Did not expect that at all.
Mostly because I don't expect reviewers to rank hyped games low.
What is the point when people rather just have smooth controls over anything else? Doesn't matter how broken it is so long you can keep luring them with a carrot and make lone wolfing *STILL* the name of the game.
If Halo 5/MCC reviews and sells better, Bungie might be a little peeved. Although the latter is pretty unlikely considering the console it's on.
I've never enjoyed playing a game that I find so much wrong with quite as much as Destiny.
It's lacking, soulless, empty, load time-heavy, and has maybe the most pretentious, vague, and eye-roll worthy dialog/writing to ever grace anything ever. I would rather have genuinely no story than what little is there drenched in stuff like "the fallen" "the awoken" "the guardians" "the light" "the darkness" "the traveler" "the _____"
But it's fun, pretty, and has a really nice sweet spot of challenge. While it's far less vast as was suggested, the size is the least of Destiny's problems.
It's one of the poorest social games I've played, not even proximity chat.I'm more blown away that they really thought no matchmaking was a good idea. You're in the hub and can't talk to people unless you get them to join your group. Who the fuck thought that was a good idea for a social game? No text chat?
Wow at those sixes.
Did not expect that at all.
Mostly because I don't expect reviewers to rank hyped games low.
If Halo 5/MCC reviews and sells better, Bungie might be a little peeved. Although the latter is pretty unlikely considering the console it's on.
Dont know about that. We still dont have destiny sales numbers. The only pr we got was $500 million.
I think MCC will sell better. If TF sold 2-3 million on Xone I suspect a Halo to do more. 4 games, 2 remade, to enhanced to 1080p 60fps, and the Halo 5 beta?
So what are we expecting. Will it be going into the 60's on Metacritic?
Umm, MCC is only on one console, so even if it did tremendously well.... not a chance.
However feel free to buy multiple copies.
Respect Gamespot.
Sausage tastes better when you don't know how it's made.I'm really enjoying this game, but for some reason, reading negative reviews for it bums me out. Why?
I'm really enjoying this game, but for some reason, reading negative reviews for it bums me out. Why?