Kai Dracon
Writing a dinosaur space opera symphony
I am actually quite liking the game so far and it's about what I expected given how Bungie handled Halo. However, projecting what the end game is going to be like I already think:
- After beating a story mission once with a character, you should be able to go back in with matchmaking for a strike team with the difficulty scaling to characters for better drops. Maybe have general classes of drops themed to each planet.
- I've seen a lot of good teamwork by people even without voice chat in Strike matchmaking so far. I can't imagine how the Raids are going to be so special and complex that matchmaking wouldn't work for them.
- There should be an option to create a pick-up fireteam when you encounter someone in the field, and that should scale the level of enemies that spawn around your team.
- After beating a story mission once with a character, you should be able to go back in with matchmaking for a strike team with the difficulty scaling to characters for better drops. Maybe have general classes of drops themed to each planet.
- I've seen a lot of good teamwork by people even without voice chat in Strike matchmaking so far. I can't imagine how the Raids are going to be so special and complex that matchmaking wouldn't work for them.
- There should be an option to create a pick-up fireteam when you encounter someone in the field, and that should scale the level of enemies that spawn around your team.