Destiny - Review Thread

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But that's essentially what I'm saying.. the lore/world building = the story to me. I don't care if I have to save a princess at the end of it all, but I sure feel like the world speaks to my imagination when I'm playing.



Head shots help a lot though!

That's just wacky. Characters=story for me. Setting is where characters live, and plot is what happens to them, but characters are the reason to care about that. Cool worlds are nice, but if they're not filled with interesting characters, I struggle to find a reason to care.
 
Personal taste, but I never liked bullet sponge enemies in shooters. You always feel week in this game, makes you to play defensively all the time.

Yeah, but that's down to the enemy and encounter design. The act of shooting the weapon and killing enemies who don't have 9 billion hit points feels good.
 
NO IT IS NOT

AI stays the same, they just take more damage and do more damage. AI isn't practically changing according to difficulty. Just go back with you higher level and play the Heroic missions on Earth, then play it on the original difficulty, it's the same.

Sorry this us factually not true. Enemies are more aggressive.
 
Yeah, but that's down to the enemy and encounter design. The act of shooting the weapon and killing enemies who don't have 9 billion hit points feels good.

That's my primary worry WITH the bullet sponge bosses. The reason Destiny's gunplay is so much better than that of its FPS RPG contemporaries are that enemies are scaled in such a way that you still get that satisfying punch when you shoot or melee them. Dregs, Vanguards, Captains, Acolytes, Wizards, and the like all lose health in really satisfying ways.

The bullet sponginess of the strikes almost negates the reason I enjoy the core shooting so much. If the raid isn't a high enough quality to aspire to, I'll have no reason to continue with Destiny's PvE.
 
Bungie expects players to build a diverse social network when their social tools are barely existent and even chatting is a challenge?

I compare this game to Borderlands 2, with its swift narrative, world building, engaging characters, expansive areas, endless stream of loot, and active drop-in-drop-out grouping, and I can't help but notice Destiny is really a pale and hollow derivative. It's hard to believe this is the product of a large studio and years of work. This game is about as deep as the first five hours of Borderlands 2 and far more repetitive.

Don't completely agree but I would say it's not better overall than borderlands 2 which I'm going to assume is much lower than their initial goal...
 
Sorry this us factually not true. Enemies are more aggressive.

Aggressive? Shoot more? Move towards you more? Heroic modifier is ONE thing you can choose at the very start of the game. I asked you to play it with and without when enemies are low level. Heroic modifier isn't doing anything to "improve" the AI. There is nothing more they do that challenges your ability to circumvent their attacks and catch their evasion. NOTHING.

Halo on Easy/Normal is around Destiny's level of difficulty, Heroic and Legendary the AI is bullshit sometimes, forcing you to use everything you have to survive. TTK in terms of enemy defence and strength is very comparable with Destiny on Legendary, and yet one is far more challenging for a reason... It isn't about "aggression".

BTW my video was the Daily mission with the Heroic modifier. My point is that the only change will be he will he higher level soon, so he does more damage (not if I have better loot right?) and take more shots (not if I have better loot right?) -- there is no added challenge with higher level enemies.

Destiny even tells you this when you choose a mission and it says if it will be Easy, Nomal, Hard or Impossible based on level differences, and that those change the higher level you get.
 

I find myself agreeing. The first five hours were pretty boring and disappointment was heavy considering what my expectations were of the game. I think everything started to click for me around level 12 or so when I was going back between PvP and doing Moon missions. I'm having a blast now at level 17 on Venus.

I don't know if the end-game is going to be fun for me, but I don't see myself burning out too quickly.
 
But that's essentially what I'm saying.. the lore/world building = the story to me. I don't care if I have to save a princess at the end of it all, but I sure feel like the world speaks to my imagination when I'm playing.

This is how I feel about it. Being part of that world is half the fun, regardless of the actual A to B stuff (which was neat with the stranger stuff but went absolutely nowhere). My view is: this is part one of a ten year dealio, so expect a lot of worldbuilding/lore.
 
All the negatives of MMO with nonexistent MMO social features or the scale of MMOs, which is the whole point of MMOs.

This post summed it up the best, for me:

Planetside 2 cut all the bullshit that makes mmos bad (kill uninteresting enemies to level to level cap, lollore "story", boring dungeons with boring trashmobs) and just used the massive multiplayer community aspect /world pvp people like and put it into a multiplayer fps.

Destiny did the exact opposite.

And Planetside 2 is fucking free-to-play.
 
Unless you're outnumbered...

The poor AI in Destiny is pretty obvious.

http://xboxclips.com/video.php?uid=...asky&vid=6213ff05-e5da-4614-859f-939d600ec912

Considering this is a game you are supposed to play with 2 others, enemies that lose track of you despite moving away so that there was only one way for me to reencounter them, make this game a simple case of challenge only comes from them taking too many shots to die.

It's easy to break the AI in the game, to a point of being ridiculous. Since all the enemies are on a tether, once you figure where that tether is...

For example, melees ai is simple-Avoid grenade areas, get target. When you apply the tether, it becomes-
1-Avoid grenade areas
2-mind the tether area
3-Go to tether if possible

So what happens if you put a grenade between them and their tether? They freeze up. They try to retreat to the tether area but can't, and they can't cross the grenade, so they'll just sit there.
http://a.pomf.se/tpjsiv.webm

Harmless. Ranged enemies will shoot at you when possible, otherwise melee is a bit broken.
 
It's easy to break the AI in the game, to a point of being ridiculous. Since all the enemies are on a tether, once you figure where that tether is...

For example, melees ai is simple-Avoid grenade areas, get target. When you apply the tether, it becomes-
1-Avoid grenade areas
2-mind the tether area
3-Go to tether if possible

So what happens if you put a grenade between them and their tether? They freeze up. They try to retreat to the tether area but can't, and they can't cross the grenade, so they'll just sit there.
http://a.pomf.se/tpjsiv.webm

Harmless. Ranged enemies will shoot at you when possible, otherwise melee is a bit broken.

Holee shit, did not know the AI was this bad.
 
It's easy to break the AI in the game, to a point of being ridiculous. Since all the enemies are on a tether, once you figure where that tether is...

For example, melees ai is simple-Avoid grenade areas, get target. When you apply the tether, it becomes-
1-Avoid grenade areas
2-mind the tether area
3-Go to tether if possible

So what happens if you put a grenade between them and their tether? They freeze up. They try to retreat to the tether area but can't, and they can't cross the grenade, so they'll just sit there.
http://a.pomf.se/tpjsiv.webm

Harmless. Ranged enemies will shoot at you when possible, otherwise melee is a bit broken.

OH MY GOD

please make that a gif
 
It's easy to break the AI in the game, to a point of being ridiculous. Since all the enemies are on a tether, once you figure where that tether is...

For example, melees ai is simple-Avoid grenade areas, get target. When you apply the tether, it becomes-
1-Avoid grenade areas
2-mind the tether area
3-Go to tether if possible

So what happens if you put a grenade between them and their tether? They freeze up. They try to retreat to the tether area but can't, and they can't cross the grenade, so they'll just sit there.
http://a.pomf.se/tpjsiv.webm

Harmless. Ranged enemies will shoot at you when possible, otherwise melee is a bit broken.

Yep this is hilariously broken. I have used it to do exactly as you showed and post up a couple ultras/majors and just kill them easily.
 
OH MY GOD

please make that a gif

I'd love to but I don't know how to :( If someone else wants to give it a shot or give me a quick program to do it, I'll gladly do it.

I forgot to mention, but in that part, the stair area is pretty much the plague for any melee units. You can sit there and just take care of them without having them run towards you.

Yep this is hilariously broken. I have used it to do exactly as you showed and post up a couple ultras/majors and just kill them easily.

Yeah...all enemies are affected by it. EXCEPT! The Priest boss, he can go anywhere freely.
 
Oh yeah, I made a review earlier

G5ZPusr.png
 
It's easy to break the AI in the game, to a point of being ridiculous. Since all the enemies are on a tether, once you figure where that tether is...

For example, melees ai is simple-Avoid grenade areas, get target. When you apply the tether, it becomes-
1-Avoid grenade areas
2-mind the tether area
3-Go to tether if possible

So what happens if you put a grenade between them and their tether? They freeze up. They try to retreat to the tether area but can't, and they can't cross the grenade, so they'll just sit there.
http://a.pomf.se/tpjsiv.webm

Harmless. Ranged enemies will shoot at you when possible, otherwise melee is a bit broken.

I'd like to say this simplistic AI is a result of cross-gen holding it back, but then I remember how good the AI was in the first Halo. That was 13 years ago.
 
Finished the moon missions, unlocked Venus and I just cannot be bothered to go further at the moment. Gorgeous visuals and music, nice gunplay but the missions so far are just monotonous shit. Thinking of trading in for Forza Horizon 2 at the end of the month.

The first mission on Venus is laughably bad. Just like 10 spawn waves of enemies at the end lol
 
It's easy to break the AI in the game, to a point of being ridiculous. Since all the enemies are on a tether, once you figure where that tether is...

For example, melees ai is simple-Avoid grenade areas, get target. When you apply the tether, it becomes-
1-Avoid grenade areas
2-mind the tether area
3-Go to tether if possible

So what happens if you put a grenade between them and their tether? They freeze up. They try to retreat to the tether area but can't, and they can't cross the grenade, so they'll just sit there.
http://a.pomf.se/tpjsiv.webm

Harmless. Ranged enemies will shoot at you when possible, otherwise melee is a bit broken.

Yikes
 
It's actually $35 for next gen versions and $30 for last gen versions according to the Gamestop app. It's 38.50 if you're a member.

.
Getting $40 back is like getting punched in the balls twice once for buying this disappointment the other for letting gamestop shaft me.
I doubt that I'll have much success selling it on here (since y'know...backlash and all that), so I'm just going to trade it in
 
Im interested now in seeing what Stigs game looked like. It would crazy if the ideas in his game were more fleshed out.
Yeah me to. Atleast there should be a good quality leak so we can have proper look at cancelled game after 4 years of production
 
I don't know what happened from the beta til now, but this game is boring me to tears; and I LOVED the beta.I'm hoping once I get through these beginning missions(....again) it'll get better, but I'm not having a real good time with the game so far.
 
Yea I get what you're saying, and tbh I was kinda surprised at how much of a debate this turned into honestly. I know what you said in your previous post, which is why I'm saying that "no meaningful effect" makes perfect sense to say. If there was anything I left out of my initial quote, it was because I took no issue with it, not because I didn't read it.

I'm not claiming the 0's and 10's have in any way changed Destiny's overall negative perception (which I agree it deserves). I just took issue with the way you worded your point, as it means something else when phrased like that. Pedantic? Yup, but I sometimes can't help myself.

It's fine, I can be the same way at times haha.
 
Getting $40 back is like getting punched in the balls twice once for buying this disappointment the other for letting gamestop shaft me.

Yes, but at least trading it in offers some form of closure. Won't really hold a grudge if I only had to pay $20 for my 20 or whatever decent, but absurdly disappointing, hours of entertainment.

By time I traded in Watch_Dogs, it was already worth nothing, which didn't take long.
 
Oh yeah, I made a review earlier

I made a review earlier too!

fY302aB.png


Granted, it was before the game came out, but from the sound of this thread I think it encapsulates the experience pretty well.

i still plan on playing the full game when it bombas near black friday, but only if it's sub $30
 
I made a review earlier too!

Granted, it was before the game came out, but from the sound of this thread I think it encapsulates the experience pretty well.

Pat yourself on the back, you nailed it.

Damn, this was the first game I purchased digitally this generation. Lesson learned.

Diablo III: Ultimate Evil Edition is a great digital choice, since it's a game that you will keep coming back to every once in a while and it's nice not to have to switch out the discs.
 
I made a review earlier too!

fY302aB.png


Granted, it was before the game came out, but from the sound of this thread I think it encapsulates the experience pretty well.

i still plan on playing the full game when it bombas near black friday, but only if it's sub $30
Most of it is spot on with the full game actually.
 
I made a review earlier too!

fY302aB.png


Granted, it was before the game came out, but from the sound of this thread I think it encapsulates the experience pretty well.

i still plan on playing the full game when it bombas near black friday, but only if it's sub $30

This is actually spot on
Bungie didn't improve the voice acting
 
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