'A Minecraft Movie' | Review Thread

Because Chicken Jockey

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Yeah I don't get it either
 

Ma-Yuan

Member
Watched it yesterday with my oldest he loved it i didn't hate it so i guess it was a good investment. I have zero interest in Minecraft so i was pleasantly surprised not be annoyed to much by the movie. Its not great but fun for what it is a kids movie.
 

ResurrectedContrarian

Suffers with mild autism
Took my son to see it. It was dumb, but I had a good time with him.

Despite having played plenty of Minecraft together, there were so many online-Minecraft-culture references that I didn't get (the pig with a crown? the chicken + zombie thing?) but that he immediately recognized and understood.

I've definitely seen worse kid films. It wasn't offensive or politicized or anything, just kind of dumb and mostly fun. I actually like Jack Black's career as a childrens movie star, a good niche for him and he seems to enjoy doing it.
 
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Little Chicken

Gold Member









It seems that it is, at least, commercial success. I am not the target audience and probably will never see it as I have got 0 interest in video games movie/tv series adaptations.
Happy Told You So GIF by DINOSALLY
 

ResurrectedContrarian

Suffers with mild autism
Minecraft is most definitely Microsoft's most important IP.
and they do almost nothing with it

I can't imagine why they haven't released an official Minecraft VR on headsets like Quest. Games in the similar age niche -- particularly ones with online -- are extremely popular; kids play Roblox VR and Gorilla Tag and whatever else like it's crack. Having an official Minecraft VR with easy-to-join community worlds would be instant truckloads of cash... there's a community port that I've installed on our headset which has a ton of different problems and crashes, and even that is like a bragging point for our son ("can your dad install Minecraft on our headset too??").

...and this is the company that made the purely bs AR video of Minecraft on a table, but can't actually turn that into a consumer product on any of the VR storefronts with millions of users.

Or even forgetting the VR topic, they are just now looking to do a minor graphics update after announcing their "Super Duper Graphics Pack" as a major item in their 2017 E3 presentation.

Just an absolutely incompetent company to hold the rights to Minecraft, it could not be in worse hands.
 

Mattyp

Not the YouTuber
Just an absolutely incompetent company to hold the rights to Minecraft, it could not be in worse hands

Minecraft is Lego, they don’t need to fundamentally change it. Microsoft know no one cares about the 0.5% of meme VR gamers, they drop merch constantly with small updates the community wants.

It was at 50 million sales at the point of acquisition it’s now the best selling game in history with 300 million MORE sales along with now being the largest video game movie launch in history even bigger than Mario they’re doing just fine.
 

pachura

Member
Saw it with family yesterday
Kids liked it; I thought it would be much much worse
The audience was mostly adults, maybe 10% kids. Clapping and cheering a lot
Jack Black was doing Jack Black and singing a bit
Wokeism detected - Jason Momoa as clumsy loser toxic masculine gone-era man plus strong confident overweight black lady
A number of easter eggs, some popular Youtubers (apparently) and Technoblade
Awful green screen
1 minute cameo of Jermaine Clement, totally wasted
But was it much worse than the Super Mario movie? I wouldn't say so
 
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Personally for me it was a God awful movie. But both of my kids enjoyed it. That's all that matters.

Reminds me of when my dad took my brother and I to see Indiana Jones and the Last Crusade along with Back to the Future 2 in the late 80s, my dad didn't like both films, but he saw how my brother and I enjoyed it and said that's the only important thing to him.
 
Saw it with family yesterday
Kids liked it; I thought it would be much much worse
The audience was mostly adults, maybe 10% kids. Clapping and cheering a lot
Jack Black was doing Jack Black and singing a bit
Wokeism detected - Jason Momoa as clumsy loser toxic masculine gone-era man plus strong confident overweight black lady
A number of easter eggs, some popular Youtubers (apparently) and Technoblade
Awful green screen
1 minute cameo of Jermaine Clement, totally wasted
But was it much worse than the Super Mario movie? I wouldn't say so
Wokeism lol. Is the wokeism in the room with us now?
Jason Momoa was just a loser who got stuck in the past, not a toxic masculine guy. There was zero indication he was toxic to women, ever, he was just sort of a dude who still lived in an 80s hair metal video. He wore a pink tasselled cowboy jacket for god’s sake.
The black lady was just a black lady, not overly strong or confident, just a normal person fish out of water.
Stop seeing things that aren’t there.
 

rm082e

Member
I suffered through this yesterday to earn some Dad points. It's the worst movie I've seen in a real long time. It was worse than I thought it would be.

Avoid if you can.
 

Goalus

Member
and they do almost nothing with it

I can't imagine why they haven't released an official Minecraft VR on headsets like Quest. Games in the similar age niche -- particularly ones with online -- are extremely popular; kids play Roblox VR and Gorilla Tag and whatever else like it's crack. Having an official Minecraft VR with easy-to-join community worlds would be instant truckloads of cash... there's a community port that I've installed on our headset which has a ton of different problems and crashes, and even that is like a bragging point for our son ("can your dad install Minecraft on our headset too??").

...and this is the company that made the purely bs AR video of Minecraft on a table, but can't actually turn that into a consumer product on any of the VR storefronts with millions of users.

Or even forgetting the VR topic, they are just now looking to do a minor graphics update after announcing their "Super Duper Graphics Pack" as a major item in their 2017 E3 presentation.

Just an absolutely incompetent company to hold the rights to Minecraft, it could not be in worse hands.
Sure buddy. It would have been much better if a consortium of GAF members had acquired the IP rights. The people who loudly claimed that 2.5 Billion for the Minecraft IP is overpayment seem to be particularly suitable to manage the IP 🤭
 

JCK75

Member
Took my son to see it. It was dumb, but I had a good time with him.

Despite having played plenty of Minecraft together, there were so many online-Minecraft-culture references that I didn't get (the pig with a crown? the chicken + zombie thing?) but that he immediately recognized and understood.

I've definitely seen worse kid films. It wasn't offensive or politicized or anything, just kind of dumb and mostly fun. I actually like Jack Black's career as a childrens movie star, a good niche for him and he seems to enjoy doing it.

Taking my boy to see it tomorrow.. I was dreading it but this gives me hope it won't be as bad as it looks.
 

pasterpl

Member

‘A Minecraft Movie’ throws Hollywood a lifeline, raking in a massive $301 million global debut weekend​

No one guessed just how big it would be. In its first few days in theaters, the movie earned a staggering $157 million in ticket sales from theaters in the U.S. and Canada, according to studio estimates Sunday. Internationally, it’s looking at an additional $144 million for a global debut of $301 million. And with school spring breaks ongoing, “A Minecraft Movie” is just getting started.

“We’re just thrilled that audiences are responding and that everyone’s going to the theater,” said Pamela Abdy, the co-chair and CEO of the Warner Bros. Motion Picture Group.

Not only is it the biggest opening of 2025, “A Minecraft Movie” also broke the record for a video game adaptation, a distinction previously held by “The Super Mario Bros. Movie” ($146 million). Going into the weekend, analysts projected “Minecraft” might hit $80 million. Instead, it nearly doubled that figure.
 

DenchDeckard

Moderated wildly
My 18 year old kid and all his mates went. They walked out as they said the cinema "Stunk" and it was all 30+ year old nerds cheering every time Jack Black spoke.

I love Jack Black but he said the smell of the cinema nearly made him and his mates throw up, so they walked out. He said he wants to watch it once the hype dies down. He said the cinema was absolutely rammed though.
 
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touchfuzzy

Gold Member
Not sure what’s wrong with adults in your guys areas, lol. My theatre was almost exclusively birthday party groups of 8-12 year olds with parents (including us for my 10 year old’s birthday). Movie was dumb but moderately entertaining and inoffensive. Interesting that it doesn’t do any dumb adaptation himbo-jimbo and literally adapts the game world along with all its game-y mechanics, not sure I’ve ever seen that in an adaptation before.
 

Ozriel

M$FT
and they do almost nothing with it

I can't imagine why they haven't released an official Minecraft VR on headsets like Quest. Games in the similar age niche -- particularly ones with online -- are extremely popular; kids play Roblox VR and Gorilla Tag and whatever else like it's crack. Having an official Minecraft VR with easy-to-join community worlds would be instant truckloads of cash... there's a community port that I've installed on our headset which has a ton of different problems and crashes, and even that is like a bragging point for our son ("can your dad install Minecraft on our headset too??").

...and this is the company that made the purely bs AR video of Minecraft on a table, but can't actually turn that into a consumer product on any of the VR storefronts with millions of users.

Or even forgetting the VR topic, they are just now looking to do a minor graphics update after announcing their "Super Duper Graphics Pack" as a major item in their 2017 E3 presentation.

Just an absolutely incompetent company to hold the rights to Minecraft, it could not be in worse hands.

Man, if there’s one thing most people agree that MS did right, it’s Minecraft. It could absolutely have been in worse hands.

They made a PSVR Minecraft port. It probably didn’t set the world on fire in sales.


I completely forgot that Microsoft bought Minecraft until this post.

Now I understand why certain folk have been championing it so hard... console warring sure has changed from when I was a kid lol

Ironic saying this while dropping a console warring post.
 

pasterpl

Member
Makes shit Minecraft film

Still wont put Minecraft on Steam

m2W1JTR.png
Interesting calling movie a shit - have you actually seen it? It is most successful video game adaptation on a big screen, achieved better results than Mario movies and it is on trajectory to generate over 1bn in revenue making it very profitable. As I said in multiple post, people forget who the target audience is for this movie.

Re. Steam - it is already the best selling game in the history with 350M copies sold followed by GTA5 210M copies sold. Ok is 2nd best selling game in the history if you include Tetris.
 

Alebrije

Member
The Minecraft Minions are huge , they saved they movie from a proffit point of view.

Yes is a kids movie but it's the most stupid one I have seen, Steve was Black Jack and no viceverse. The jokes we very stupid Even for kids.

This movie surpass Pixels and now is the worse videogame adaptation ever.

But well it's generating money so a second part is possible.
 

Kilau

Member
Microsoft, the biggest gaming publisher in the world is now the biggest video game movie maker. Surpassing Nintendo, Sega and Sony in one move. WTG team green.

Animated GIF
 

ResurrectedContrarian

Suffers with mild autism
Man, if there’s one thing most people agree that MS did right, it’s Minecraft. It could absolutely have been in worse hands.

They made a PSVR Minecraft port. It probably didn’t set the world on fire in sales.
Hardly -- after showing things like their AR Minecraft demo at events to drive interest, they finally released a half-ass port to PSVR which doesn't even have motion controls. It's a shoddy version where you still play the normal way with your gamepad and nothing except visuals have any VR impact at all.

In comparison, the community-built Vivecraft which has a ton of users (and ports, eg to native Quest 2/3) is like world-class software in comparison. It has natural motion controls for everything, your inventory and health on your arm, actual mapping from your motion to your character's looking and motion for better online play, tons of options for locomotion, etc.

A solid port like that to the native Quest store would sell an absolute ton--look at the ruanway success of the social games for a similar demographic like Gorilla Tag, all its clones, even the VR port of roblox. And the Quest3 could handle their original AR concept extremely well, but they'll never release that.
 
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Ozriel

M$FT
Hardly -- after showing things like their AR Minecraft demo at events to drive interest, they finally released a half-ass port to PSVR which doesn't even have motion controls. It's a shoddy version where you still play the normal way with your gamepad and nothing except visuals have any VR impact at all.

They didn’t show that AR Minecraft demo to ‘drive interest’. They showed it to showcase AR on the HoloLens. I doubt the demo was any more complete than what they showed.

In comparison, the community-built Vivecraft which has a ton of users (and ports, eg to native Quest 2/3) is like world-class software in comparison. It has natural motion controls for everything, your inventory and health on your arm, actual mapping from your motion to your character's looking and motion for better online play, tons of options for locomotion, etc.

A solid port like that to the native Quest store would sell an absolute ton--look at the ruanway success of the social games for a similar demographic like Gorilla Tag, all its clones, even the VR port of roblox. And the Quest3 could handle their original AR concept extremely well, but they'll never release that.

I think your perspective is being skewed by your love for VR. Since they bought the IP, they’ve sold a metric ton of units of the games, have launched multiple spinoffs, popularized Minecraft for education and kept the IP evergreen. We’re talking In a thread about a move adaptation that will certainly make MS a ton of money.

They’ve made some strange choices, like not putting Minecraft on Steam, but overall you’d be hard pressed to find anyone say that they’ve mismanaged the IP.
 

-Minsc-

Member
Hear me guys. The church I attend holds its service in the movie theatre. For a while the Minecraft movie poster on the wall was the simple one with the lone blocky bee. "OK, cute." I thought.

One day it switched to the poster with those guys on it. I was like "What?"

Having played extensively on the old GAF Minecraft server, talk about a buzzkill.
 

ResurrectedContrarian

Suffers with mild autism
They didn’t show that AR Minecraft demo to ‘drive interest’. They showed it to showcase AR on the HoloLens. I doubt the demo was any more complete than what they showed.

I think your perspective is being skewed by your love for VR. Since they bought the IP, they’ve sold a metric ton of units of the games, have launched multiple spinoffs, popularized Minecraft for education and kept the IP evergreen. We’re talking In a thread about a move adaptation that will certainly make MS a ton of money.

They’ve made some strange choices, like not putting Minecraft on Steam, but overall you’d be hard pressed to find anyone say that they’ve mismanaged the IP.
The Hololens story and "Minecraft for education" are both perfect examples of what's fundamentally broken with MS.

Hololens was a complete failure, that much is already in the past now-- a failure at the hardware design level, software level, and even overall strategic level in how they tried to position it. They objectively had the biggest failure to approach VR smartly of any of the big players who invested so far, and that's pretty much the same story for all their gaming-adjacent tech ventures across decades now. These are the kind of failed bets they made which would crush any smaller company, but they have one of these every generation with their main products and keep on sailing due to the massive cash they take in from the other side of their business.

The specific bit about Hololens which mirrors their Minecraft work is how they try to find a path to profits purely through government & corporate contracts, and only tease gaming benefits for the purposes of the press. The Minecraft AR demo led to a ton of press about Hololens (and I went back and read them a few times for humor: yes, most of the articles assumed it was a real upcoming game and the future of MS in vr/ar gaming tech), but they had zero intention of making it into a real product; Hololens in practice tried to live by getting high level government and corporate niche uses, but of course that completely failed as a strategy because it was poor tech.

Likewise with Minecraft for education: it has honestly zero value added except that it's a way to package up the game for a different captive audience, education/public-sector contracts which are very lucrative. Meanwhile, they directly promised (again at big gaming events) huge updates like the graphics pack from many years ago now, which never materialized. Under their leadership, the un-modded version of Minecraft is so stagnant compared to community additions that playing the vanilla is looked at like playing 1.0 Skyrim by the community of players: basically well known to be a stagnant legacy & unmaintained piece of software you have to install for corporate reasons before you fix it with 100% necessary modding. To get things like the graphics pack which never arrived but looks better in community mods anyway.

So yes, their stewardship of the game has been awful. It's just a tool in their arsenal that they've cynically used to try and get the corporate & public sector contracts they want (education sector; military sector with hololens, though it failed there of course, etc), with zero ability to actually move it forward for the gamers. This is who they are: they purchase things in order to reroute them to a different product center, and gaming is never really on the map strategically.
 

Ozriel

M$FT
The Hololens story and "Minecraft for education" are both perfect examples of what's fundamentally broken with MS.

Hololens was a complete failure, that much is already in the past now-- a failure at the hardware design level, software level, and even overall strategic level in how they tried to position it. They objectively had the biggest failure to approach VR smartly of any of the big players who invested so far, and that's pretty much the same story for all their gaming-adjacent tech ventures across decades now. These are the kind of failed bets they made which would crush any smaller company, but they have one of these every generation with their main products and keep on sailing due to the massive cash they take in from the other side of their business.

The specific bit about Hololens which mirrors their Minecraft work is how they try to find a path to profits purely through government & corporate contracts, and only tease gaming benefits for the purposes of the press. The Minecraft AR demo led to a ton of press about Hololens (and I went back and read them a few times for humor: yes, most of the articles assumed it was a real upcoming game and the future of MS in vr/ar gaming tech), but they had zero intention of making it into a real product; Hololens in practice tried to live by getting high level government and corporate niche uses, but of course that completely failed as a strategy because it was poor tech.

Likewise with Minecraft for education: it has honestly zero value added except that it's a way to package up the game for a different captive audience, education/public-sector contracts which are very lucrative. Meanwhile, they directly promised (again at big gaming events) huge updates like the graphics pack from many years ago now, which never materialized. Under their leadership, the un-modded version of Minecraft is so stagnant compared to community additions that playing the vanilla is looked at like playing 1.0 Skyrim by the community of players: basically well known to be a stagnant legacy & unmaintained piece of software you have to install for corporate reasons before you fix it with 100% necessary modding. To get things like the graphics pack which never arrived but looks better in community mods anyway.

So yes, their stewardship of the game has been awful. It's just a tool in their arsenal that they've cynically used to try and get the corporate & public sector contracts they want (education sector; military sector with hololens, though it failed there of course, etc), with zero ability to actually move it forward for the gamers. This is who they are: they purchase things in order to reroute them to a different product center, and gaming is never really on the map strategically.

Captain America Lol GIF by mtv
 

PhineasC

Neo Member
It had some finger wagging about toxic masculinity but less than it could have been.

Also, the sassy black lady actually doesn't end up saving everyone at the end.

The two white guys do most of the hard work and end up being the heroes along with the white kid.

So not the usual trash.
 

ResurrectedContrarian

Suffers with mild autism
It had some finger wagging about toxic masculinity but less than it could have been.
I don't even remember any uses of the word "toxic" -- could be forgetting something.

In any case, the men are the stars of the show and it's pretty (amusingly) obvious that the sister and black lady are sort of superfluous plot additions with no real purpose or impact on anything, lol -- except that the sister gives a vague domestic conflict for the boy, who is essentially then proven right in his inventive pursuits, in contrast to her former scolding. So it's one of those cases where the surface of the film already rejects any message they may or may not have wanted to insert into dialogue.
 

PhineasC

Neo Member
I don't even remember any uses of the word "toxic" -- could be forgetting something.

In any case, the men are the stars of the show and it's pretty (amusingly) obvious that the sister and black lady are sort of superfluous plot additions with no real purpose or impact on anything, lol -- except that the sister gives a vague domestic conflict for the boy, who is essentially then proven right in his inventive pursuits, in contrast to her former scolding. So it's one of those cases where the surface of the film already rejects any message they may or may not have wanted to insert into dialogue.
Yeah I was pleasantly surprised when the women in the movie were mostly in a helper role and they ended up not really being the focus. Not a cinematic masterpiece or anything but it was a breath of fresh air compared to the Disney stuff lately. I'd recommend it for families with kids. I chuckled a few times myself. All you can ask for from movies like this.
 
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