Destiny - AngryJoe's Post-Review Discussion

Tak3n

Banned
Really worth a listen (regardless of your opinion of the guy) as he goes into the found evidence where you can see that something cataclysmic happened that changed the whole development, he is just being himself so no showmanship

Answers on a postcard...(hint answer is Activision)

I feel this is just about thread worthy as there are so many of you who feel ripped off and suckered in by destiny

http://www.youtube.com/watch?v=7gwQ2S1xSz0&list=UUsgv2QHkT2ljEixyulzOnUQ
 
Thanks, I'll be watching this later. I really enjoyed Destiny for a while but eventually got frustrated with doing the same missions over and over again. Even with friends it gets old so I traded it in.
 
The video's rather old at this point, but it's a good watch nonetheless.

The state this game was released in still baffles me.
 
I've been playing Destiny a lot but it's to the point where I'm done for now. Limiting thing such as only being able to wield one exotic at a time, very frustrating. It makes getting new items useless because you can't use them.

I'll be taking a wait and see approach with the DLC and maybe all the issues will be fixed by the time Destiny 2 hits in a few years.
 
I've been playing Destiny a lot but it's to the point where I'm done for now. Limiting thing such as only being able to wield one exotic at a time, very frustrating. It makes getting new items useless because you can't use them.

I'll be taking a wait and see approach with the DLC and maybe all the issues will be fixed by the time Destiny 2 hits in a few years.

The Exotic limitation is one of the best mechanics in the game. It means you can create multiple builds for different situations and not just roll the same loadout every time. It promotes variety.

The problem is that some find Exotics easily and others find none. Too much progression is tied to rng currently.
 
Has Joe Staten not spoke on this yet? he seems to have crawled into a hole and vanished.

Is this why he left?

Has marty spoke on anything regarding.. anything yet?

As for exotics.. If we could fully equip in exotics, what the be the fucking point in legendarys?
 
As for exotics.. If we could fully equip in exotics, what the be the fucking point in legendarys?

This too.

Legendaries are your standard end game gear.

Exotics are the items you build your legendaries around.

It's a really cool system (if you're lucky enough to have the items, of course).
 
Has Joe Staten not spoke on this yet? he seems to have crawled into a hole and vanished.

Is this why he left?

Has marty spoke on anything regarding.. anything yet?

As for exotics.. If we could fully equip in exotics, what the be the fucking point in legendarys?

Why would they say anything? I'm pretty sure they would still be under some non disclosure type stuff. Just because the game is out doesn't mean they can start talking about the inner workings of bungie after they leave.
 
Why would they say anything? I'm pretty sure they would still be under some non disclosure type stuff. Just because the game is out doesn't mean they can start talking about the inner workings of bungie after they leave.

One can dream :'(

I loved that video they did for Halo 2 after watching it i was not as pissed over Halo 2 been crap because they were honest and open.

I want that for Destiny..
 
One can dream :'(

I loved that video they did for Halo 2 after watching it i was not as pissed over Halo 2 been crap because they were honest and open.

I want that for Destiny..

That would be great, I agree. However, neither of those two are at Bungie so I doubt they would be featured in anything like that.
 
This too.

Legendaries are your standard end game gear.

Exotics are the items you build your legendaries around.

It's a really cool system (if you're lucky enough to have the items, of course).

This is almost all my problems with Destiny in like metaphor form.

For every really cool idea they did, there are two just head scratchers.

Cool loot system, good luck getting loot though
 
I already watched his review. Is there anything significantly new that he brings up in this 40+ minute video?

He did mention a cutscene Bungie showed off early on that didn't make it to the full game, that he assumes will be in one of the two DLC packs. And he goes off on that tangent rather frequently with the Activision guy and the Bungie guy on the phone, where the Activision guy's basically forcing the Bungie guy to make the game worse because money.

I'll probably give it a watch sometime later this week anyways, because I thought Joe was really on point with his review, and I normally don't agree with him.

I'm still receiving Snapchats from a friend who I played Destiny with a week after launch every time he gets a new piece of gear, and I'm just surprised every time. I stopped playing a week after launch because I ran out of things to do. I got more playtime out of Shadow of Mordor.
 
Anyone who watched/read an interview of this game prior to 2013 knows the idea for the project was completely different then the product that was delivered.

I have a strong feeling Activision was the cause for the change, as they saw the ambition of the project and the size and the early release estimation and said, " nope, release X date or funding is pulled "

so the original ideas to have multiple regions per planet and to make loot more focused on WHERE the player is or what he was doing compared to the current loot system of just ... everything is random were changed

Seems the changes that were made from the original idea had more to do with time. And the only people that would really care much about time is the Publisher.
 
Exotics are the items you build your legendaries around.

I would assume people build around their two strongest stats (INT/DSC/STR) and work with what they got, rather than "building around exotics" whatever that means lol.
 
As much as I enjoy the core gameplay and the weapon/armor designs, the game is a massive disappointment. Great video.
 
I like when they talked about how much customizations Halo Reach had compared to what Destiny currently has.

Seriously how the hell does an FPS game have a more complete story, character customization, more social features like theater mode, replay mode, etc, more multiplayer match types/maps, than a game with a $500 million budget that was supposed to be an open world MMO Borderlands with a Hub system type of game.

I like Destiny for what it is but it should have had so much more, and it probably did but something bad happened to Bungie during development. I don't know if Activision suddenly got too involved in the project, or Bungie's higher ups took a complete 180 but there is no way the Destiny game we have today is what Destiny was like a year a go.
 
The Exotic limitation is one of the best mechanics in the game. It means you can create multiple builds for different situations and not just roll the same loadout every time. It promotes variety.

The problem is that some find Exotics easily and others find none. Too much progression is tied to rng currently.

Limiting exotics for crucible play, fine. For the storyline? Complete bullshit. There is no reason I can't be totally outfitted with exotic gear. That would at least still give me incentive to play because I know I could still be upgrading my character.
 
I would assume people build around their two strongest stats (INT/DSC/STR) and work with what they got, rather than "building around exotics" whatever that means lol.

Each Exotic armour piece has a unique bonus.

Helm of Saint 14 blinds enemies who enter the ward, so it's a defender helm. You would build around this ability to make the most of it in whatever way you think is best.

I have my ward set up for extra defense.
The helm also has faster melee strikes, so I Have War machine and the buff for increased Force Barrier benefits active (these are activated on melee kill).

Masive Damage reduction inside ward.
Enemies blinded inside ward.
Godly reload speed while Force Barrier is active.
Force Barrier overshiled more effective.

Anything other than a super is useless.

For example.

Limiting exotics for crucible play, fine. For the storyline? Complete bullshit. There is no reason I can't be totally outfitted with exotic gear. That would at least still give me incentive to play because I know I could still be upgrading my character.

Disagree. Same thing. You have different builds for different pve situations.

Also, again, would make Lgendary items redundant when you have enough Exotic gear.

Much more variety this way.
 
Gimme matchmaking on every mode Bungie you fuckers

My friends are already in level 25 I am on 20

That's also IMO one of the worst things Bungie has done to this game.

Who the hell had this idea on Bungie's dev team to not have matchmaking on weekly strikes, raids, heroic story modes if you choose too, etc. Seriously what the hell were they thinking?
 
Don't know if I should bother listening to this as I've really enjoyed Destiny. I was told to expect Borderlands meets Halo and thats what I got.
 
I like when they talked about how much customizations Halo Reach had compared to what Destiny currently has.

Seriously how the hell does an FPS game have a more complete story, character customization, more social features like theater mode, replay mode, etc, more multiplayer match types/maps, than a game with a $500 budget that was supposed to be an open world MMO Borderlands with a Hub system type of game.

I dunno man, I can see it being pretty hard to make a MMO borderlands with only 500 bucks.
 
Each Exotic armour piece has a unique bonus.

Helm of Saint 14 blinds enemies who enter the ward, so it's a defender helm. You would build around this ability to make the most of it in whatever way you think is best.

I have my ward set up for extra defense.
The helm also has faster melee strikes, so I Have War machine and the buff for increased Force Barrier benefits active (these are activated on melee kill).

Masive Damage reducion inside ward.
Enemies blinded inside ward.
Godly reload speed inside ward.
Force Barrier overshiled more effective inside ward.

Anything other than a super is useless.

For example.



Disagree. Same thing. You have different builds for different pve situations.

Also, again, would make Lgendary items redundant when you have enough Exotic gear.

Much more variety this way.

No, you just "built" towards a strong super. Some of your choices don't even make much sense. You don't need damage reduction or shield if stuff is getting blinded.

I have Heart of Praxic Fire on my Warlock and Helm of Innermost Light on my Titan and neither have perks that you can truly build around.

I feel like exotics are there to give you that supplemental edge over an encounter or situation, but are too limited to have builds built around them.
 
No, you just "built" towards a strong super. Some of your choices don't even make much sense. You don't need damage reduction or shield if stuff is getting blinded.

Blind + dmg reduction increases your survivability inside the ward. Helps save against Blade Dancers and shotgun users who run in and spam fire. Makes perfect sense. :)

I have Heart of Praxic Fire on my Warlock and Helm of Innermost Light on my Titan and neither have perks that you can truly build around.

Those items have plenty of stats you can build around.

Anyway, off topic. Feel free to come to the OT and discuss it if you want.
 
Don't know if I should bother listening to this as I've really enjoyed Destiny. I was told to expect Borderlands meets Halo and thats what I got.

I'm not a huge fan of Borderlands but the base campaign of the 2nd game puts the one in Destiny to shame. Mind you, that's a two-year old game with no Activision line of credit (maybe some Sega money, lol).

It's a bit embarrassing for Bungie.
 
The game is a trainwreck. I can't believe people are defending this.

You have a strange definition of "trainwreck." The OT hasn't even been moved to Community yet and is already up to 7.

The game may not be everyone's cup of tea, but I think most people (myself included) are enjoying the hell out of it.
 
Games are very rarely bad because of publisher meddling. This seems to be a widespread belief because it allows people to maintain the fantasy that their (formerly) favorite developer is still the best of the best, and the only reason they made a shitty game was the evil suits at the publisher forced them to do it.

Unfortunately the truth is much more tragic, which is that good studios sometimes make bad games, and good studios sometimes become bad studios, without any intervention from publishers at all. Worst thing a publisher will do is hold a developer to the schedule that was agreed.
 
You have a strange definition of "trainwreck." The OT hasn't even been moved to Community yet and is already up to 7.

The game may not be everyone's cup of tea, but I think most people (myself included) are enjoying the hell out of it.

I'm pretty sure trainwreck is referring to the whole fiasco the game has created in the media or otherwise. "Trainwreck" has nothing to do with the population and activity of a NeoGAF OT with a limited cast of regulars making hundreds of posts and drive-byers doing the LFG thing.
 
this game screams matchmaking. And it doesn't have it. I don't even know what they were thinking for not including it since launch. Hope it doesn't take too long.
 
The game is a trainwreck. I can't believe people are defending this.

The story is nonsense, but I'm really enjoying the gameplay so it's not fair to call it a trainwreck.

Destiny has a lot going for it. It's fun to play, and for me that is the most important thing. Complaints about the loot system and lack of content are easily fixable, as Diablo 3 proved. A game that isn't fun is a much bigger issue, but Destiny doesn't have that problem.
 
I've put 87 hours into Destiny and I am having a blast. I learned to accept what is there rather than dwell on what might have been.
 
Games are very rarely bad because of publisher meddling. This seems to be a widespread belief because it allows people to maintain the fantasy that their (formerly) favorite developer is still the best of the best, and the only reason they made a shitty game was the evil suits at the publisher forced them to do it.

Unfortunately the truth is much more tragic, which is that good studios sometimes make bad games, and good studios sometimes become bad studios, without any intervention from publishers at all. Worst thing a publisher will do is hold a developer to the schedule that was agreed.

Indeed. Take out Activision and I doubt the game gets magically better, especially if there's no magic "more time and money for free" button to lengthen dev time.
 
The story is nonsense, but I'm really enjoying the gameplay so it's not fair to call it a trainwreck.

Destiny has a lot going for it. It's fun to play, and for me that is the most important thing. Complaints about the loot system and lack of content are easily fixable, as Diablo 3 proved. A game that isn't fun is a much bigger issue, but Destiny doesn't have that problem.

Farming materials and repeating content for dinky rewards isn't fun, period. Gameplay isn't the problem, it's the terrible progression. The 20-26 grind is awful and getting to 29 was basically a job.
 
I'm pretty sure trainwreck is referring to the whole fiasco the game has created in the media or otherwise. "Trainwreck" has nothing to do with the population and activity of a NeoGAF OT with a limited cast of regulars making hundreds of posts and drive-byers doing the LFG thing.

Still think "trainwreck" is a silly word if you're just talking about reviews generally being lukewarm.

I was just using the OT as an example. The game seems to have sold quite well. Time will tell if people stick with the game or were only sold on hype.

Personally, I'm glad I'm one of the people who finds the game to be so much fucking fun. :D
 
Farming materials and repeating content for dinky rewards isn't fun, period. Gameplay isn't the problem, it's the terrible progression. The 20-26 grind is awful and getting to 29 was basically a job.

And all of this is quite easily fixable, and I'm sure it will be sooner or later.

A trainwreck Destiny is not. It just needs a bit of fine-tuning.
 
I put around 30 hours into Destiny and I really want to enjoy the loot mechanics because I really like the core shooting but I just can't. 30 hours already felt like an eternity doing the same stuff over and over without getting much for it. In comparison I have 60 hours in Diablo 3 and that felt like it just breezed by right away.
 
Don't know if I should bother listening to this as I've really enjoyed Destiny. I was told to expect Borderlands meets Halo and thats what I got.
Just out of curiosity, who told you that? Bungie?
Complaints about the loot system and lack of content are easily fixable, as Diablo 3 proved. A game that isn't fun is a much bigger issue, but Destiny doesn't have that problem.
It took almost 2 years for all of D3's major issues to be fixed, from the time of its launch till the release of RoS. Are you going to wait 2 years for Bungie to fix up Destiny's issues?
 
Is he "in character"?
Cause I like him well enough if he just talks like a normal person but can't stand the "angry joe" character he's playing.
 
His review is spot on.
KuGsj.gif


And yeah, I enjoyed this post-discussion as well. This game is an amazing trainwreck.
 
i honestly don't know why this game gets as much shit as it does.
it's far from great but it's not horrible and it's still better than most hyped games.
there wasn't even that much hype prerelease.

i would understand it if it were unplayable but it's far from it.
 
I put around 30 hours into Destiny and I really want to enjoy the loot mechanics because I really like the core shooting but I just can't. 30 hours already felt like an eternity doing the same stuff over and over without getting much for it. In comparison I have 60 hours in Diablo 3 and that felt like it just breezed by right away.

Are you talking about Diablo on console?

Diablo 3 was fucking awful when it first came out on PC/Mac. That game has been being refined for over a year to get to where it is now. It was exactly what you describe above; playing the same thing over and over, and not getting anything decent (legendary items).

It's not fair to compare it to Destiny, which has only been out for a few weeks.

It took almost 2 years for all of D3's major issues to be fixed, from the time of its launch till the release of RoS. Are you going to wait 2 years for Bungie to fix up Destiny's issues?

Diablo's issues were linked to the auction house, which would have made it much more difficult to solve them quickly. Destiny doesn't have that complication so it should be fixable much quicker.
 
I'm pretty sure trainwreck is referring to the whole fiasco the game has created in the media or otherwise. "Trainwreck" has nothing to do with the population and activity of a NeoGAF OT with a limited cast of regulars making hundreds of posts and drive-byers doing the LFG thing.

What's the LFG thing?
 
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