digoutyoursoul
Member
I haven't played the game yet but I get the feeling that it would benefit greatly from an offline mode that simply let you learn the maps and play/monster abilities. This game is highly dependent on the players making the game fun for each other, and not having a way to learn the highly specialized roles in a stress free environment is bound to be frustrating.
I suspect that a large part of the "tracking the monster down is boring" problem comes from not knowing the maps and inexperienced play. Once the players can better anticipate what the monster will do, and the monster starts using that to set up more ambushes, there should be more player/monster interactions. In addition the time between those interactions should be more interesting because of the mind games being played.
TL;DR The game should get more fun the better the players get which is why having an offline tutorial/training mode needs to be included in the game.
This