It's been exactly 2 months since Destiny launched - what are your thoughts on it?

And at the same time, it seems it must really burn you that the game isn't universally loved. Seeing as every Destiny thread has you popping into them and immediately be in Destiny defensive mode.

Do you really want to go there, Trickster.

Do you really.

Because, you know, we can count posts between the two of us. We can.
 
Logged upwards of 140 hours in it but my interest has now waned a little.

I still do the nightfall/weekly on a Tuesday and see if Xur has anything good on a Friday, other than that I tend not to bother.

What put me off more than anything is the RNG system needed to reach level 30. I completed the raid half a dozen times and didn't land a single piece of armor while others were rewarded with tons. I now can't be bothered when rewards come down to a system of pure luck.

Good game though with extremely solid shooting and movement mechanics unfortunately let down by a pathetic RNG/upgrade system.
 
How many enemy types are there in destiny? and how many different maps? The entire game is built on the concept of repetition, of grinding the same enemies on the same maps for loot.

I'm sure that Destiny has more maps and enemy types than Shadow of the Mordor.
 
I love Destiny, but jesus christ it needs some more content.

absolutely tired of it until new stuff comes.

Luckily COD and Halo :D

I have played 150 hours and I think that's enough for now.

Even the nightfalls and the raids have become dull, also I hit 30 so everything apart from the raid helm feels pointless at the moment,
 
I just decided that I am trading it in when I am getting my Far Cry copy. This gen hasn't started in the best way for me seeing as I have traded in Shadow fall already, I would never have traded any of my 360 or Xbox games for example.

The game is far to repetitive and after cycling through all strikes you quickly know that it isnt even fun anymore. Kinda like watching the same movie over and over again, MP mode doesn't save it either when it is so unbalanced.
 
At some point in time I had some hopes for the game. The more I learned about the final form of the game the less I was interested.

Right now it's so far from what I had hoped I have no plans to play it.

I want to travel between the planets and land my ship. Granted, I'd accept if you couldn't land anywhere or that there would be mostly generic land or water with maybe some collectibles and/or wildlife/enemies/NPCs dropped in. The main mission areas and hub areas would still be there but you could also go out there in the wild to "farm" resources or maybe find some cool loot.

That's the kind of game I was expecting. A true open world (=galaxy) with a real sense of discovery and adventure. Hell, wasn't that supposed to be the point of the game? For every player to tell their own stories.

Destiny could have been an amazing game and now it's just.. depressing to look at.

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Ten people made this. Ten.
 
Core gameplay is wonderful and I admit I come back for it. But the story(lmfao) is such a load of garbage that it just irritates me. I raided and was like "wow this place is legit, 5/5 proppa mint, etc." and then just kinda got bothered because there was no background to it. There's no background to anything. The fucking grimoire is such a "slap in the dick"(thank my gf for that one, she's right) to people who expected a story that it would be painful if it wasn't hilarious.

I was expecting Mass Effect in first person with greater freedom and more exploration and a real sense of wonder. Instead I got a release day D3 in first person with a delightful soundtrack that just teased me mercilessly with its suggestions of diving into the unknown and learning more about the world you're in and what happened to it. That's what the music in the character creation screen was telling me I was in for.

Oh Marty.. You magnificent wizard.

But alas it was not meant to be. I have a solid game with the foundation for something far greater. Instead of anger and rage, or undue songs of intense praise and adoration as some have expressed in this thread, I am instead filled with disappointment and melancholy, for my desire to jump into a sci-fi world that I keep coming back to because I want to know more about it is not met, even though I was told by Bungie that it would be. Many times. In many interviews. If they were honest they would have simply given us links to the Cryptarch and Legendary Engrams Twitter accounts.

Really though, the framework is there. That particular world is set. It can be fixed, it can be made better. Bungie just needs to step up and become legend.

No I'm not drunk, I'm just really tired.
 
Can´t stop shaking my head over these post.

"Put over 300 hours into it - so boring"

I can't play a game I find boring and repetitive? even though it is the only game I owned on my ps4 for the last two months?

EDIT: it is the only game my friends play. Am I not allowed to think a game is shit while also actively playing it?
 
I am done with Destiny, I was a few weeks ago.

For all it's flaws, I enjoyed my near 100 hours of game time. I've done everything that is to be done, except for the raid.

While the repeating the same thing over and over could get tiresome, the rewards that you got, made the grind worthwhile (for me). Once you 'understood' the system, by that I mean the various types of 'currency', you could work on getting a particular build that you wanted (although it did take time)

At Level 27 though (near Level 28) I just don't have the need to go any further. The grind has come to a near halt for me until I do the Raid (or run around chest farming).

I won't be investing in the DLC until it is on sale, because it doesn't appear to bring much 'fresh' to the table.

In the sequel, I would like to see:

Crafting/Enchanting - This is a huge thing missing from Destiny. It is all well and good getting that legendary/exotic item you want. But what if it doesn't have the buff you want? Well, tough. You have to grind again until you get the one you want.

Trading/Market/Gambling - - You have to be careful with anything like this, or you create a black market, where items are sold for real money.

Character Variation - The character creation is pretty decent, visually anyway. I just don't feel I can add enough personality to make my character unique to me. Also, the story missions play out pretty much the same, no matter what race or class you are. I'd love to see some variation in this, encouraging you to play different charachters and races without repeating the same 'story'.

Variation in Story Missions - Activision could learn a lot from their friends on Call of Duty. Hear me out here before you all jump the gun.

COD, traditionally, has had a great varied 'campaign'. It mixes thins up from it's set pieces and waves of enemies by giving you vehicle missions, air support, areas where you need to use stealth (or you fail the mission), hostage rescue, assassinations.

You even have the 'press X to hack the computer' kind of stuff, similar to Destiny in the 'scan the environment'. While the input is the same, there is variation in COD. I've scaled buildings, diffused bombs, hacked computers, and much more. All with one button.

And when you do one of these 'press X moments', you don't always set off an alarm and get attacked by enemy soldiers. With Destiny, you know the next wave of enemies was coming.

At it's core, Destiny is a solid game.The sales numbers are fantastic and it appears to be keeping hold of a solid core player base. I hope it does well, because fresh new IP is what keeps this industry going.

Rest assured the sequel will get the hype. If it delivers, time will tell.
 
Sold a long time ago.

Hated everything bar the visuals and gunplay. Everything else stunk. Especailly the 'social' aspects and sheer repetitiveness.
 
I regret buying it digitally because now I'm stuck with it. I tried getting a refund for the expansions I paid for but Sony wouldn't let me. Haven't played since about 2 weeks after launch.
 
My stats say I've played 18hrs of it, and it was mostly pretty good.
Just wish I had bought a physical copy so I could trade it in now.
 
Meh

Fun and addictive core gunfight.

Pathetically thin content and loot for an mmo/loot/whatever they "think" their game is.

I mean, one ridiculously small raid with two boss and a reused, already overly grinded, strike for the end content is really an insult to gamers, where the hell did the money for this game go?

The DLC is also jokingly thin for a game that is supposed to last 10 years and the fun of discovering new content will last 1 week at best and the you'd have done everything that there is to do in the game again.

The loot table is a joke too, even Candy crush has more loot (yes joke and hyperbole but a loot game with so few loot is pathetic).

Inexistant and useless updates, either for bugs or for new content/loot.

A joke game.

Edit : Also "planets" lol, 4 small and boring, full of invisible walls zones.
 
Do you really want to go there, Trickster.

Do you really.

Because, you know, we can count posts between the two of us. We can.

I have no problem admitting that I've been I have been very critical of Destiny, but so what? The game has a ton of issues, we should be able to talk about and express our oppinions regarding them.

Do you think that's wrong? Because I feel all I see you post in Destiny related threads, that aren't the community thread, is you trying to prove that the game is succesful, and people who don't love it are wrong.
 
I really liked it but I don't have time enough for the grind so I traded it around 3-4 weeks after launch. It was a wrench to do it but I felt I had to get out before I got too far in.
 
I can't play a game I find boring and repetitive? even though it is the only game I owned on my ps4 for the last two months?

That's not a good thing and i don't know why people imply that it is. For a game with so many agreed flaws, it's far more likely that it's constructed to be more addictive than recreationally fun.
 
Dull game. Decent story mode that needed more time to flourish, GARBAGE multiplayer, and fun-co op. Post game leveling is the worst because the drop percentages are so broken.

I'll go back to it when all of the DLC is out, but it is definitely not something is reccommend. 6.5/10
 
Broken, repetitive, shallow, poorly written, low skill gap pvp, etc...

Still playing it mostly because of the raid which is one of the greatest prices of co-op content ever created. It's a shame many if the people here will never experience it.

It's so good in fact that we derived strats to handle the glitches just so we could flawless it and keep playing.

The combat is almost perfect from a pve standpoint. Too many easy one hit kills for the pvp to be anything more than a slight distraction. Rumble is decent enough.

Let's see how they handle the dlc. Changes will let us know just how much attention they're paying.
 
Haven't touched it in about a month.
There wasn't enough to do at the end.

Still got my 60 bucks worth though. Played it for countless hours, so I am not even mad...
 
At some point in time I had some hopes for the game. The more I learned about the final form of the game the less I was interested.

Right now it's so far from what I had hoped I have no plans to play it.

I want to travel between the planets and land my ship. Granted, I'd accept if you couldn't land anywhere or that there would be mostly generic land or water with maybe some collectibles and/or wildlife/enemies/NPCs dropped in. The main mission areas and hub areas would still be there but you could also go out there in the wild to "farm" resources or maybe find some cool loot.

That's the kind of game I was expecting. A true open world (=galaxy) with a real sense of discovery and adventure. Hell, wasn't that supposed to be the point of the game? For every player to tell their own stories.

Destiny could have been an amazing game and now it's just.. depressing to look at.
No wonder people were disappointed... Damn, what lead you to believe it was going to be more than a basic story to get you to the end fame. Alpha and a beta showed you exactly what the game was (minus end game raid content, which is the most enjoyable experience in any fps I have played) people thought they were getting no man's sky meets mass effect meets Borderlands and they couldn't be more wrong
 
Do you think that's wrong? Because I feel all I see you post in Destiny related threads, that aren't the community thread, is you trying to prove that the game is succesful, and people who don't love it are wrong.

That's funny, because I feel like you've made exponentially more Destiny posts than I have.

Like I said, we can count if you want.

I don't think I've actually ever said anything very glowingly positive of the game. What I have done is call people out, repeatedly, for dumb hypocrisy, FUD, goalpost moving, straw manning, ramblingly incoherent drivel, etc. It just so happens that you find a lot of all those things in Destiny threads.

But I guess that makes me part of the destiny defense force that's oppressing you or something.
 
That's not a good thing and i don't know why people imply that it is. For a game with so many agreed flaws, it's far more likely that it's constructed to be more addictive than recreationally fun.
What's the difference between fun and addictive?
 
Sadly, I believed Bungie's promises about exploration and a great story. I need those things in a game if I'm going to stick with them. Destiny has an AMAZING core game play hook and loop, but nothing built around it. Haven't played in over a month now, but I'm interested to see what they do with DLC.
 
No wonder people were disappointed... Damn, what lead you to believe it was going to be more than a basic story to get you to the end fame. Alpha and a beta showed you exactly what the game was (minus end game raid content, which is the most enjoyable experience in any fps I have played) people thought they were getting no man's sky meets mass effect meets Borderlands and they couldn't be more wrong

The way they initially talked about it. "Listen to the music and just imagine the kind of adventures you'll have" that kind of stuff. Then sure, it became pretty clear it wasn't what I was looking for as we learned more and saw some actual gameplay etc.
 
Despite a good first impression, overall I think it's a fundamentally poor game and have no plans of playing any DLC or future releases. It was also my first Bungie game, and I now think they're one of the worst developers of who's product(s) I have tried.
 
Meh

Fun and addictive core gunfight.

Pathetically thin content and loot for an mmo/loot/whatever they "think" their game is.

I mean, one ridiculously small raid with two boss and a reused, already overly grinded, strike for the end content is really an insult to gamers, where the hell did the money for this game go?

The DLC is also jokingly thin for a game that is supposed to last 10 years and the fun of discovering new content will last 1 week at best and the you'd have done everything that there is to do in the game again.

The loot table is a joke too, even Candy crush has more loot (yes joke and hyperbole but a loot game with so few loot is pathetic).

Inexistant and useless updates, either for bugs or for new content/loot.

A joke game.

Edit : Also "planets" lol, 4 small and boring, full of invisible walls zones.

It's the whole series that's to last ten years not this single game.
 
Sadly, I believed Bungie's promises about exploration and a great story. I need those things in a game if I'm going to stick with them. Destiny has an AMAZING core game play hook and loop, but nothing built around it. Haven't played in over a month now, but I'm interested to see what they do with DLC.

DLC won't fix Destiny for those who have made up their minds, but it will certainly hint at their ability to take feedback on board.

I have a feeling everything about this game was a huge test for them.

Despite a good first impression, overall I think it's a fundamentally poor game and have no plans of playing any DLC or future releases. It was also my first Bungie game, and I now think they're one of the worst developers of who's product(s) I have tried.

There's a reason Destiny had so much hype, and it's not because Bungie are one of the "worst" developers.

Everyone stumbles sometimes.
 
You can tell it really burns a lot of the people in here that, over in community side, the OTs just keep rolling at a historic rate.

Kinda messes with their "THIS POS IS A FAILURE, EVERYONE TRADED IT IN!!" narrative.

You do realize being popular does not mean something is actually good :P
 
What's the difference between fun and addictive?

You don't "enjoy" addiction. It's compulsive behavior that usually follows a simple mechanic of two phases, a need to do something and instant gratification when you do it. Basically... fun is recreational, addiction is compulsive. It's also evident when you do a myriad of things that you do not enjoy only to get to the results.(But this requires that you are not obligated to do the activity in the first place)
 
Once I got to lvl 29 and completed the raid twice without any raid gear drop I lost all interest in a game that makes me wait a week to play it again.

At first i also signed in to look what Xür got to offer every friday, but now is more than a month that I don't launch the game.
 
Lovenit and hate it zt the exact same time, 140ish hours i think on my warlock.

Love the game play love the design and worlds adore the music.. hate everything else.
 
Everyone stumbles sometimes.

To be fair (and I'm one of the almost 200hrs game time in destiny guys) you don't stumble for 2 months. They've had lots of time to add stuff in the game... or even just open up stuff thats already in the game but sealed off... and all we got so far was freaking Queen's bounties and Iron Banner, which are recycled missions and MP matches.

Heck, they've even spent more time and effort addressing loot caves and preventing cheesing bosses than actually get us better support like raid and nightfall matchmaking.

Bungie's lack of content and support in Destiny, is IMO, indefensible. yet there they are advertising their upcoming DLC and that Destiny 2 is already being developed.
 
Played the arse off it like an addict got to mid 29 then realised it's going to 32 so won't be bothering till map pack
 
I ended up trading mine in that came with my PS4. I finished the story and was severely disappointed. Not just because the story was barely there and what was there wasn't told well, but because of the design of the game. After you finish the repetitively designed story missions, you get to then grind on the same content over and over again to level up past 20 hoping that the right piece of gear drops. I refused to get on that grinding addictive wheel that bungie designed. I wanted to love this game, and many aspects I do. The art, music, and the actual shooting mechanics are superb. That's why it's so unfortunate the game design around that is so shallow and repetitive, and the bungie set pieces that made the Halo games so fun are non existent. Where were the big crazy moments? I feel that the online nature of the game handicapped what they could, or were willing, to do. There's a lot of potential for this franchise, and I'm open to coming back to it someday.
 
I really like Destiny, even with its flaws it's been a real fun game. When I got it I couldn't put it down and played it pretty much nonstop during my free time the first three weeks. The crucible has been a fun multiplayer activity for me, and I really enjoyed just going through all the levels and having fun in them. It's been one of the most enjoyable fps games I've played in a long time.

But I haven't played the game in a while mainly cause the end game is not to my style. The constant having to grind just for the hope of maybe getting some good armor was getting too frustrating for me at times. But the thing I hated the most was how so much of that endgame content you have to have friends to play with in order to play them. None of my close friends play destiny at all, so I've had to rely on trying to join clans online with people I don't know at all in hopes of playing a game. Unfortunately my few times I've played that way hasn't been the most enjoyable for me. It's been quite disappointing as I want to play all that content, as well as the upcoming expansion content. I just wish I could just jump in a raid with random people and didn't have to use the voice chat as I'm so shy about things like that. I'm more of a quiet online gamer.

I'm going to jump back into it though. I love the game and I really want to try and get into the raids. I'll give the groups another try and hopefully find an enjoyable experience sometime soon. Still I wish I could just play that content the way I like it like I can play most multiplayer games.
 
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