NobleGundam
Banned
Somethings wrong with your link. While connecting and searching it pops up "connection to host has failed". You should have this checked out and tested before you plan on launching the site for others to use.
lol. Brilliant dude.
Somethings wrong with your link. While connecting and searching it pops up "connection to host has failed". You should have this checked out and tested before you plan on launching the site for others to use.
BOOM.So I've been banned for three months and, why in my spare time I didn't just type up all my thoughts to post when today came I don't know, but I reckon everything has been said up to this point.
I just don't understand how this product had any shot of being put out. What other industry can put out a defective product and not be held accountable in SOME way? I'm not asking for people to get laid off en masse, but there's been no real attempt to make things right except by promising patches (which, by the way, the latest patch prevented my game from even launching until today when it miraculously launched. surprise! still couldn't get in the same lobby with a friend).
I love the folks that work there the same as everyone else who has been lucky enough to meet/interact with them, but I couldn't be more disappointed with the 60 dollars that I wasted on an unfinished product.
We did see issues? The whole having to reboot the build to after every match at conventions and (iirc) tourneys?Yup this.
But I wonder why we didn't see any of these issues on the builds being used before launch?
Add the Halo Music and it'll be the real deal.
Finally finished Halo 2!
Damn that game goes downhill fast. The last few levels are really, really bad compared to the rest.
On to Halo 3!
First of all let me say I'm glad to see you back.So I've been banned for three months and, why in my spare time I didn't just type up all my thoughts to post when today came I don't know, but I reckon everything has been said up to this point.
I just don't understand how this product had any shot of being put out. What other industry can put out a defective product and not be held accountable in SOME way? I'm not asking for people to get laid off en masse, but there's been no real attempt to make things right except by promising patches (which, by the way, the latest patch prevented my game from even launching until today when it miraculously launched. surprise! still couldn't get in the same lobby with a friend).
I love the folks that work there the same as everyone else who has been lucky enough to meet/interact with them, but I couldn't be more disappointed with the 60 dollars that I wasted on an unfinished product.
Yep, we all can only hope that Halo 5 is not outsourced to hell for everything. I meant there are alot of talented folks at 343 and even in the inner MS studios there are others that could help.I think it's simple really, UFG should not have been chosen to make the UI, and MS wanted this out before black Friday, quality be damned.
Finally finished Halo 2!
Damn that game goes downhill fast. The last few levels are really, really bad compared to the rest.
On to Halo 3!
I've always been insanely curious about the original plan for Halo 2, and how much work was scrapped.
I know they planned on having a couple more missions on Earth as the Chief (the original cliff-hanger ending was going to be the Ark opening I think?), but I'd love to know what shape those levels took. I often wonder if stages like Tsavo Highway were running in some form in Halo 2, or if they scrapped everything and started fresh when they began work on Halo 3.
What?!!? The last few levels have some of the best music, dialogue, environments and encounters in the trilogy. Everything from the Masoleum, to the darkness of High Charity, to the final stretch where "the Hunters have come to our aid Arbiter! They will fight by our side!"
And Uprising. Can't forget that mission...
As much as it would have helped with getting a more finished product out to the public, i dont think we can ignore how many people were eqaually interested in playing halo 1 and 3 again. Ive been really entertained by having the option to vote between halo ce, halo 2, and halo 3 maps in team slayer. For as much as i gripe when halo 3 is picked over the other map options, switching between the 3 games is super refreshing and keeping the whole playlist really interesting. I love it.First of all let me say I'm glad to see you back.
And I couldn't agree more.
I honestly think I would have prefered a Halo 2 Anniversary standalone with:
-Remastered and Classic Campaign
-Classic Halo 2 MP
- The remastered MP with more maps, maybe even cut Forge
Instead of the collection if it meant we would have had a working product.
First of all let me say I'm glad to see you back.
And I couldn't agree more.
I honestly think I would have prefered a Halo 2 Anniversary standalone
First of all let me say I'm glad to see you back.
And I couldn't agree more.
I honestly think I would have prefered a Halo 2 Anniversary standalone with:
-Remastered and Classic Campaign
-Classic Halo 2 MP
- The remastered MP with more maps, maybe even cut Forge
Instead of the collection if it meant we would have had a working product.
Halo had always had awesome UI since 2.
Why outsource one of the things Halo always did best?
I'm terrified to see a completely 343 built Halo game.
Gotta disagree, even with H2a's enhancements the campaign absolutely falls apart once you reach high charity. A shame too, as the level design up to that point was immaculate, great sense of progression building up to a thrilling conclusion, but the final levels are reduced to boring hallway grinds. Maybe in some distant reality there is a version of halo 2 that wasn't rushed to completion, but that isn't our reality unfortunately; /What?!!? The last few levels have some of the best music, dialogue, environments and encounters in the trilogy. Everything from the Masoleum, to the darkness of High Charity, to the final stretch where "the Hunters have come to our aid Arbiter! They will fight by our side!"
And Uprising. Can't forget that mission...
I'd still prefer a working full collection by December
Gotta disagree, even with H2a's enhancements the campaign absolutely falls apart once you reach high charity. A shame too, as the level design up to that point was immaculate, great sense of progression building up to a thrilling conclusion, but the final levels are reduced to boring hallway grinds. Maybe in some distant reality there is a version of halo 2 that wasn't rushed to completion, but that isn't our reality unfortunately; /
Next, can you make there be a 1 in 100 chance that the game actually sends you to Flash Halo: CTF?
We are trying to get our game to be more appealing than MCC, but we don't wanna be TOO generous.
This post is contradicting itself. The outsourced UI, while broken, is better than Halo 4's UI. Halo 4 was largely a 343i built game.Why outsource one of the things Halo always did best?
I'm terrified to see a completely 343 built Halo game.
haha you are not allowed to be optimistic =)I actually disagree. I'd rather have this semi-broken collection of games which should eventually be fixed than just H2A.
Even though it's broken I've still put 10s of hours into the game. If it was just H2A I would have already experienced the majority of the content. With this I've seen less than a quarter, and that's only singleplayer. I'm happy to wait to experience the other half of the game.
I dont really count Halo 4 in anything. When I talk about Halos i usually mean Bungie's games. Sorry I shoulda clarified that.This post is contradicting itself. The outsourced UI, while broken, is better than Halo 4's UI. Halo 4 was largely a 343i built game.
It's not a solution, but I'm just unlocking then not watching em. I'll wait till everything is working then give them a look.I can't get the terminal on gravemind to go. It almost starts, then beeps and sends me back to the game. All the other ones have worked for me what gives?
The correlation between the Halo game you grew up with being later in the series, and bad opinions is amazing.
Halo 3 is a pile of doo doo compared to CE and 2.
"more open! More open!" doesn't matter when the moment to moment combat is boring.
I loved doing CE and H2A on legendary, bugs aside. I'm not enjoying Halo 3 as much. Although I did enjoy Crows Nest.
I dont really count Halo 4 in anything. When I talk about Halos i usually mean Bungie's games. Sorry I shoulda clarified that.
The one thing I've noticed in 3 that I never noticed before is the weapons (especially BR) feel incredibly off. Otherwise, I still love 3 the most.
HOLY SHIT; Team BRs on Standoff. Please don't lag, please.
I have such a soft spot for that map and I don't know why. It wasn't anything amazing but it is probably one of my top five maps in Halo 3. Just a lot of fun.
Guys, remember when our most worrisome MCC topics were things like new medals and hit markers? :/
Will there be ADS on the Warthog turret?
Reach is one of the best Halo campaigns. I loved that gameI really liked Reach's campaign. I also really liked the weapons it introduced. Needle rifle, grenade launcher, focus rifle. So good.
You know what? I'm going to record a playthrough of Reach. It's been a long time since I played it and I want to dive back in.
Reach is one of the best Halo campaigns. I loved that game
Will there be ADS on the Warthog turret?
Will there be ADS on the Warthog turret?
Reach is one of the best Halo campaigns. I loved that game
I love the folks that work there the same as everyone else who has been lucky enough to meet/interact with them, but I couldn't be more disappointed with the 60 dollars that I wasted on an unfinished product.
I think it's simple really, UFG should not have been chosen to make the UI, and MS wanted this out before black Friday, quality be damned.
I really liked Reach's campaign. I also really liked the weapons it introduced. Needle rifle, grenade launcher, focus rifle. So good.
You know what? I'm going to record a playthrough of Reach. It's been a long time since I played it and I want to dive back in.