36 minutes of The Order 1886 gameplay (offscreen)

This thread lasted longer then the other Order threads. Yes some people won't like it and can have their say. But some just shit on the game for no reason other then to get a reaction.
 
I was wondering when this thread was going to turn back into every other The Order thread. Overall this one was much more positive so there's that I guess.
 
I think you guys just have to stop reacting to those that don't like it. It looks great for me but maybe not to others. The whole 'The Order threads gets hate from everyone' is getting old and is not even true at all. So just stop quoting the negative stuff, its not worth it.

Anyway. Personally I can't wait to play this, the soundtrack and the mix of gameplay and cinematics makes it very immersive. Can't wait
 
I think you guys just have to stop reacting to those that don't like it. It looks great for me but maybe not to others. The whole 'The Order threads gets hate from everyone' is getting old and is not even true at all. So just stop quoting the negative stuff, its not worth it.

Anyway. Personally I can't wait to play this, the soundtrack and the mix of gameplay and cinematics makes it very immersive. Can't wait
I have no problem with somebody not liking it. But saying things like the game is like Heavy Rain or just another David Cage game is just pure hyperbolic shit posting IMO. They are posts that have no use other than to get a rise out of people and it works so people do it anyway for whatever reason then leave the thread just so they can shit it up and make it hard to have any real discussion about any genuine criticisms. Its not endemic to threads about this game but it is annoying nonetheless.
 
The game is pretty much everything I had hoped for. Great characters, animation, graphics, setting, gunplay.

Roll on February
 
yeah lets just focus on this negative preview and ignore the positives sigh

Which are the positive previews? Sorry, GC is my go to source. Tried and tested "say it as it is" I was reading the Metro on teh way to work, saw thread, posted it. Sorry to piss on your cornflakes, there there.
 
Which are the positive previews? Sorry, GC is my go to source. Tried and tested "say it as it is" I was reading the Metro on teh way to work, saw thread, posted it. Sorry to piss on your cornflakes, there there.

Ign, game informer and gametrailers are the most prominent ones that gave very good previews (ign and gt were pretty lukewarm on the previous demo build iirc), they were especially complimentary of the gameplay and the weapons. Some from smaller sites were pretty positive too (i can only remember psu at the moment and the sixth axis) and gaf impressions from people who have played the game at psx have all been pretty positive.
 
Ign, game informer and gametrailers are the most prominent ones that gave very good previews (ign and gt were pretty lukewarm on the previous demo build iirc), they were especially complimentary of the gameplay and the weapons. Some from smaller sites were pretty positive too (i can only remember psu at the moment and the sixth axis) and gaf impressions from people who have played the game at psx have all been pretty positive.

I'd trust my missus to reverse park before I trust an IGN review.


Surprised the newspaper paid for him to go to Vegas when they don't provide a proof reader for his work.

Ha ha, yeah, I do notice that the Metro seems to be without a proof reader on payroll.
 
He's referring to the apparent lack of depth in the core gameplay mechanics(for which Ruse was rightfully roasted long before it hit the shelves), not the similarity of genre. The comparison is apt.

Do you really thinking that the order is a tech demo on the level of Ryse? A game which you could press the wrong button and STILL succeed? Come on people what is next comparing the Order to Forza Horizon?
 
I'd trust my missus to reverse park before I trust an IGN review.

The fact that IGN has been very vocal about their disappointment with the Order over the last year gives some legitimacy to their new preview. It's not like they have been afraid of roasting this game in the past over tech issues, gameplay, etc...Maybe, just maybe, they actually enjoyed the new demo
 
Positives : Siliconera, IGN (3 editors), Gametrailers, GameInformer and some other smaller sites like PSU, etc.
Negatives : Metro GC, Gamespot, Video Gamer.

Negatives are mainly chiming on the 'archaic' game design, like QTEs and insta-fail stealth moments. They still find the core gameplay fine, just that it's bogged down by other aspects of gameplay that they didn't like.
 
I'd trust my missus to reverse park before I trust an IGN review.

Well thats why i provided gametrailers and game informer as other references. :)

Also if you are skeptical of the media in itself, viveks, osirisblack and a few other gaffers were all high on the demo.
 
Do you really thinking that the order is a tech demo on the level of Ryse? A game which you could press the wrong button and STILL succeed? Come on people what is next comparing the Order to Forza Horizon?

You played Ryse then? You press the wrong button, I assume you are talking about the executions, then you do not get a bonus for said execution. Stamina, Health, Valour points etc... They just die, the same as they would have done if you did not choose to enter the QT event. The QT is completely optional, but handy, and god forbid, grusomely fun.
 
Ok what about several other including gaf?

I've never plaayed it and niether has almost all of gaf. I'm only going to read an article by someone that has played it, not a post by someone that hasn't but wants it to be good. It might turn out to be the best game in the world for all I know. I said in one of my earlier posts that Metro are extra harsh on games that appear to be style over substance. They hated Ryse for instance, where I quite enjoyed it for what it is.

(just read) Trusted reviews said players witll probably want to like 1886 more than they actually will, by the way...
 
I'd trust my missus to reverse park before I trust an IGN review.

Not only was IGN very critical of The Order until this new demo, but you ignored the other two examples. You're also ignoring quite positive user impressions from GAF members.

If you want to base your game's expectations on that Metro impression, then go ahead. Just don't dismiss the positive impressions which are the majority so far.
 
He's referring to the apparent lack of depth in the core gameplay mechanics(for which Ruse was rightfully roasted long before it hit the shelves), not the similarity of genre. The comparison is apt.

If I'm not mistaken, one of the things people roasted (as you put it) Ryse for, was the fact that even if you didn't press the QTE prompts, you would still kill your enemies. So I kind of see a difference between both situations, even though both may be more cinematically inclined than other games in the genre (melee action for Ryse, third person shooter for The Order).

The sad truth of the matter is that while there may be valid criticism for both games, there's also the "console wars" agenda going on (for both of them) so Ryse and The Order may be held under tighter scrutiny due to being exclusive to each "side".

Disclaimer: I haven't played any of these games.
 
I've never plaayed it and niether has almost all of gaf. I'm only going to read an article by someone that has played it, not a post by someone that hasn't but wants it to be good.

But multiple people from gaf did play it and came away liking what they played...
 
I am kind of expecting a review apocalypse for this game, like with Driveclub. With Driveclub the online issues were the excuse some reviewers had to seemingly berate everything else about the game, which to me it completely does not deserve (now it's working well online, Challenges are working and the weather patch = ludicrously immense graphics). Driveclub is a fantastic sim-cade racing game, tremendously fun and addictive and some places say it handles funny and has no soul (wtf!). I suspect the linear nature of The Order will be where it starts, lots of jokes about playing a QTE-fest cinematic and like Driveclub, the point will be missed entirely.

To me The Order looks like a fantastic linearly told interactive story and it looks fantastically well made. Some dodgy AI is the only negative thing I've seen for me personally. If people review it up against, say, an Assassin's Creed game and bemoan the lack of an open world or something, I may cry in disbelief, but it's what I expect. The game looks incredibly well polished, with genuinely good voice acting and a story that intrigues me and feels rich with history and detail, and a step or two above the usual nonsense video game makers come up with (lame fantasy that hasn't evolved or gained depth in years). I cannot wait to be immersed in the story RAD want to tell and I will happily go along for the ride.
 
image_the_order_1886-27140-2752_0001.jpg

Holy shit this game is pretty
 
I don't like the QTE that much either. A melee like Uncharted or TLOU, without that QTE setup, would be better. I'm perfectly ok with the animations, I mean this one

svjqJHN.gif


I think they're awesome, so smooth and perfectly implemented, but why the QTE, why not a simple "press triangle at the right time to counter attack"? This gif in particular remember me one of Komaki's counter in Yakuza, you press a combination of buttons at the right time and Kazuma does mor or less what Galahad is doing there, with no QTE. What they did feels like a mix of God of War and TLOU, it slows down the action and it feels not necessary because it's something they could easily do without a QTE.
 
Hopefully the drive by "LOL linear corridor on rails generic tps gameply!!" posts along with excessive "concern" for the gameplay are eliminated from The Order discussion since the gameplay is no longer ambiguous, and those people will have made up their mind and finally moved on. (crazy wish I know)
 
Why is The Order getting still negative opinions about the same old shit, while most updated feedback about gameplay is very positive, and the game looks undeniably amazing?

Yes, you guessed it. Fanboyism. If this was on Xbox One this would be the most anticipated game of the year, but hey, haters gonna hate.
 
I feel like I'm watching a movie. Looks boring and so disappointing because when you do finally get to shoot, it looks fast and fun.
 
I think they're awesome, so smooth and perfectly implemented, but why the QTE, why not a simple "press triangle at the right time to counter attack"? This gif in particular remember me one of Komaki's counter in Yakuza, you press a combination of buttons at the right time and Kazuma does mor or less what Galahad is doing there, with no QTE. What they did feels like a mix of God of War and TLOU, it slows down the action and it feels not necessary because it's something they could easily do without a QTE.
That's a QTE, dawg. Just a more subtle and less intrusive one.
 
Thats find I dont agreed,what people consider game play varies different for some reasons.

Lockpicking,hacking,sniping,gun battles and stealth is all gameplay.

What I ment is that there are only a couple moments when the player is totally in control of the action. Yes you have control of the player almost the entire time, but most of it is highly scripted to the point where you have no choice but to do exactly what the devs want you to or else you'll see a game over screen.

Sure your picking locks and hacking, but its not like you have a choice of what/when to lock pick/hack. Yes you are sniping, but you have no choice but to use that exact gun at that exact moment and shoot those enemies.

This is why I said its like an interactive movie. Yes you have some control over your character, but the action is dictated to you as opposed to you dictating the action.
 
What I ment is that there are only a couple moments when the player is totally in control of the action. Yes you have control of the player almost the entire time, but most of it is highly scripted to the point where you have no choice but tondo exactly what the devs want you to or else you'll see a game over screen.

Sure your picking locks and hacking, but its not like you have a choice of what/when to lock pick/hack. Yes you are sniping, but you have no choice but to use that exact gun at that exact moment and shoot those enemies.

This is why I said its like an interactive movie. Yes you have some control over your character, but the action is dictated to you as opposed to you dictating the action.
So it's a video game.
 
Thats find I dont agreed,what people consider game play varies different for some reasons.

Lockpicking,hacking,sniping,gun battles and stealth is all gameplay.

You are right.. As I said I have played, and will play it again tonight.
- Lockpicking. Takes like 30 seconds, and doesn´t require much skill in the demo (hold button, turn R-stick untill rumble stops, press another button - repeat 3 times).
- Hacking, Press R3 and L3 at the right time and hold the button. But this is actually kind of fun,
- Sniping. Use scope to identify the rebels, press a button. THEN you can shoot the rebels. That section isn´t that much fun, but what comes next is, the gunfight.
- Stealth. I think that is the stupidest part of the demo. Mainly because you can only take them down by pressing Triangle behind them. The corridors in these sections are placed so that it is way to easy just to walk up behind the guards and wait for the button prompt. And if you miss the button prompt it´s instadeath.
 
Why is The Order getting still negative opinions about the same old shit, while most updated feedback about gameplay is very positive, and the game looks undeniably amazing?

Yes, you guessed it. Fanboyism. If this was on Xbox One this would be the most anticipated game of the year, but hey, haters gonna hate.

If anything, this sounds like fanboyism..
People worry that the game might be too scripted. Some don't mind QTE-s, some hate them, some don't mind custcenes, some hate them. I personally like Naughty Dog's take on cutscenes: a last resort kinda thing. Just to really show the characters' emotion close up or to change pasing. The rest of the dialogue and info is done thorugh gameplay.

But from what i've seen The Order is just a different game and i like what i see. I don't mind QTE-s that are well done cause they can really give you that life or death kind of tension. But i don't like being taken out of the gameplay too often, especially if i think the same information could be passed through gameplay.

Anyway, people like different things.
And anyone who thinks it doesn't LOOK amazing (visually), is just wrong. The visuals are amazing.But i'm pretty sure most people will agree on that.
The art direction is just through the roof, as well as the image quality, atmosphere, shaders, lighting, and everything that comes with the making of these graphics.
 
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