Has anybody checked out "The Sprint" on the Halo Channel? 15-minute episodes inside the studio - tonight features Breakout and yesterday had the Truth Remix map "Regret".
/plug
Yea, watched the one on Friday, need to see last night's and tonight's.
Has anybody checked out "The Sprint" on the Halo Channel? 15-minute episodes inside the studio - tonight features Breakout and yesterday had the Truth Remix map "Regret".
/plug
Has anybody checked out "The Sprint" on the Halo Channel? 15-minute episodes inside the studio - tonight features Breakout and yesterday had the Truth Remix map "Regret".
/plug
10 feet is pretty close range and you're completely taking strafing out of the equation.
If I could choose this would be default.
LT - Grenade
RT - Shoot
LB - Ground Pound/Crouch
RB - Melee
Y - Switch Weapon
X - Reload
B - Thruster
A - Jump
LS - Sprint
RS - Zoom
Whose with me? Haha
Has anybody checked out "The Sprint" on the Halo Channel? 15-minute episodes inside the studio - tonight features Breakout and yesterday had the Truth Remix map "Regret".
/plug
The Sprint > Nightfall, in terms of sheer entertainment value.
why why why?
does every hardcore Halo fan uses jumper bumper? just curious. Because I am so used to with A
Tomorrow's episode will show off the final version of Regret, and has a lot of info on an all-new weapon![]()
Has anybody checked out "The Sprint" on the Halo Channel? 15-minute episodes inside the studio - tonight features Breakout and yesterday had the Truth Remix map "Regret".
/plug
why why why?
does every hardcore Halo fan uses jumper bumper? just curious. Because I am so used to with A
How do you perform a ground pound? I go into the air, crouch, it gives me a placement, but how do I execute it? I press the dash button but doesn't work...
Honestly, I only just started using it when Destiny dropped, and it's been... transformative. I use it in everything now, and I don't think I could go back to A.
How do you perform a ground pound? I go into the air, crouch, it gives me a placement, but how do I execute it? I press the dash button but doesn't work...
How do you perform a ground pound? I go into the air, crouch, it gives me a placement, but how do I execute it? I press the dash button but doesn't work...
It is the best control scheme, definetly.why why why?
does every hardcore Halo fan uses jumper bumper? just curious. Because I am so used to with A
I don't mind jump being a different button, but I'm all for, giving us the option to mao the buttons!
This is next genHas anybody checked out "The Sprint" on the Halo Channel? 15-minute episodes inside the studio - tonight features Breakout and yesterday had the Truth Remix map "Regret".
/plug
This is next gen
If I could choose this would be default.
LT - Grenade
RT - Shoot
LB - Ground Pound/Crouch
RB - Melee
Y - Switch Weapon
X - Reload
B - Thruster
A - Jump
LS - Sprint
RS - Zoom
Whose with me? Haha
Has anybody checked out "The Sprint" on the Halo Channel? 15-minute episodes inside the studio - tonight features Breakout and yesterday had the Truth Remix map "Regret".
/plug
Are these available online anywhere too?
Are these available online anywhere too?
It is the best control scheme, definetly.
Bumper Jumper for life! (seriously, the fact that I couldn't map jump to LB ruined Sunset Overdrive for me)
Lot of good stuff in here, agreed with most of it. Midship needs to be more clear visually (I still can't discern big from pink a lot of times) and flinch needs to go. I think the DMR RoF is fine considering it's a five shot.Feedback and a quick sorry. Could not figure how to make this any shorter.
Ranking System
- When the player has found a match, on the top of the screen, have a box that informs the player exactly how the player will be rewarded.
ie: Win Match = +10 points | Loss Match = -12 points | Quit match = -20 points.
- When selecting a Ranked playlist, the player should be able to press a button (X) to bring up a message that will inform the player on what ranking is and how ranking is calculated in that playlist.
- Rank Emblems should have a "Shine" tier (3 tiers). This is to help the player quickly identify which tier of a division another player is in.
ie: Onyx Tier 1 = No shine (Normal emblem) | Onyx Tier 2 = Some Shine | Onyx Tier 3 = Most Shine
UI
- While looking in the roster, allow the Right Stick to quickly move the list up and down, and the Triggers to go up and down pages, just like in Halo 4.
- Allow less than 4 characters in the Service Tag.
- Like in MCC, add a "view map" option to a playlist.
- Text in the Service Record appears to be inconsistent with the text in the rest of the game. If true, please correct.
- Before the map loads, the player should get to know which map they will play in while in the searching/loading screen.
- When loading into a map, add a countdown to when actual playing can commence.
- Add back the "Time until respawn" countdown.
- No Hitmarkers
- Where the weapon is position in the UI, add a numeric value next to the clip for ease of use. ie: 8 ||||||||
Maps
Truth
- Give "Pink" an actual pink coat of paint.
- Decrease the map size by ~10%. Right now it is somewhat difficult to easily find other players.
- Make sure Carbine actually gets a Carbine.
Empire
- Replace Sniper in Tower with another Power weapon/Power up.
Spartan Abilities
Sprint
- Allow the player to Sprint out of ADS.
- When the player has no shields, slow down Sprint by 25%
- When shields are recharging, if the player is sprinting, shields should recharge 50% slower
- Once shot, take the player out of Sprint instantly.
Slide
- Allow the player to shoot while sliding.
- Let the Slide last longer.
Smart Link (ADS)
- Allow a classic version
Ground Pound
- Decrease the range.
- Require that the player has to hit the enemy for any damage.
- If the player misses a hit, no damage should be given to the enemy. Only knockback.
- Increase height requirement for use.
Truster
- Allow the player to shoot while in Thrust.
Weapons
DMR
- Decrease Rate of Fire
- Add an extra bullet to the clip. 15 in total
- Make the bullet more visible when shooting.
AR
- When in ADS, remove the "Scope" benefit. Player should be required to burst fire the weapon for accuracy now that it will have a constant scope.
- Slow the Rate of Fire OR require an extra 2-4 bullets to kill.
General
- Get rid of Flinch
- Improve animations in the map skyboxes
- Very enjoyable from what I played.
So umm I could have been playing this? Since I've had MCC since launch? I'm so out of it around this time of year with working retail again.
Yes, it's really good. Thanks for reminding there's a new episode out.Has anybody checked out "The Sprint" on the Halo Channel? 15-minute episodes inside the studio - tonight features Breakout and yesterday had the Truth Remix map "Regret".
/plug
A to jump works, yes. Jump on LB is just much better.A is jump. No need to change something that works. H1-2 players used it just fine.
Yes, it's really good. Thanks for reminding there's a new episode out.
"Didn't even notice it"
"completely ruins all gun battles"
Reddit just inception ruined Halo 5 for you. Congrats.
General
- Get rid of Flinch
That deserves a medal. Ground Pound + Bulltrue... Bull Pound?
No, that sucks.
I just ground pounded a guy in mid air lunging at me with prophet's bane! Thank god for "record that" function!
A to jump works, yes. Jump on LB is just much better.
I was a Default/Recon player till 2011 or so, but one day I decided to try Bumper Jumper and while it felt weird at first, after a couple of hours I was loving it already. Can't go back now. Bumper Jumper is awesome.
I didn't have a problem either back when I used Default/Recon, but being able to do it while having my thumb on the stick at all times is awesome.I don't have a problem jumping and shooting. :shrug: maybe I have faster fingers.