Fighting Games Weekly | Jan 12-18 | DaiGOAT

Red Fight District and Dreamhack are pretty huge tournies, but (and I'm generalising here) a lot of the US won't watch a stream unless it has US players or well known international guys fighting.

Speaking of EU "Majors", it seems like half of them are apart of big gaming festivals or Esport events. All US majors are put together and run solely by the community memebers where as in EU it seems like without events like Dreamhack or World Game Cup there would only be a small handful to choose from. Is the language barrier and traveling between countries contribute to less community run Majors?
 
So about Europe.

It's harder than you think to travel in Europe not because of bad roads or trains or visa, but because it's expensive as hell. Just imagine you travel by car: the gas liter is 1.50$ where it's less than a dollar in the US. The freeways are often expensive (in France it can cost you 100€/115$ to cross the whole country from north to south with just the tolls.
The train is no better: even if you take your tickets early, it will cost you around 80/100€ to cross a big part of France, and France is as big as a state in the US. The only thing not that expensive is the plane but discount companies are outside big cities and you need to pay a bus travel to get there, often around 10€ to 15€. So even if you pay 60€ your place ticket well... You get the picture. And if you want to go to the UK, the Eurostar is incredibly expensive and the cheap boats takes 6 to 10 hours to cross the sea.

Depending of the country you have different types of problems about venue and prices. In France a lot is done into communal places where it's free to rent if you are a local organizer so you don't have a big entry fee and you can do cheap tournament. Actually it creates a problems : if you are expensive people are complaining. It happened for tournaments Paris where many organizers are renting gymnasium or amphitheatres to private school (it's between 5000€ and 10000€ for a day) to make a tournament and that's the least expensive they can find. UK has the same problem of places being way too expensive and too small for the price you pay.
There's also the cultural thing about money. In France since a lot of things are free (healthcare, school, etc) people are used to have things for free or cheap. In the USA since you pay for everything it's not surprising for you to put 20$ just for the entry fee and another 20$ for the tournament. Running cheap tournaments can be cool but it keeps you out from saving money and expanding. You don't buy new consoles, new games, stream equipment, etc...

And there's the damaging business organization here. All potential sponsors (hardware, editors, etc) have often an office in each of the five big countries of europe (UK, France, Germany, Spain, Italy) and the main office is 90% of the time in the UK. The thing is, the UK always have the major office and the four others are small ones that execute orders without having any latitude. So when you go to see a potential sponsor, you have to go to the local office to hear that they would love to do this but they don't have any money or authority on that subject. So they contact the UK and most of the time, it's a no because UK offices do not give a shit about anything outside their island (or people not speaking english). If you try to bypass your local office, the UK office will think you are contacting them for a community management purpose and ask you to check with your local office, and it's an infinite loop worse than Doom because no one cares. And even when you manage to get attention in the major office, they are often themselves tied to the US decisions and guess what? 'Murica doesn't give a shit about anything going on outside of USA land. The only chance you have is to be knowed by people or going to an international sponsor like twitch (Cannes Winter Clash is doing this).

Finally language barrier, different dates for holydays, different games played in different countries add to the complexity of making a major. I may sound bitter but I'm not, we're getting used to this and they are great majors in all Europe. France has Republic of Fighters, Stunfest and Cannes. The UK also has two to three great tournaments. There's also Red Fight District in Holland and a major in Spain every year + all the Dreamhack events so if you take notice, you see we have majors.

But as other gaffers said before me: most of US people doesn't care if there is no US player involved or Luffy (quite new) or Kayane (she does different type of events) or big money (Dreamhack).
 
Recovered interview from 1991 with Street Fighter II designer Akira Nishitani.

...this 1991 interview is one of the earliest and most interesting records of the game’s creation available. Nishitani narrates the development from its roots in Final Fight to the last minute bugs and changes, noting interesting ideas that were abandoned along the way (some were picked up in later games).

Fun stuff here:

At that time management approached me and talked with me about doing a sequel to the original Street Fighter. I had all these ideas: a two-monitor cabinet in which players fight head-to-head? Or no, better yet, a series of networked cabinets, a 10 player battle royale! As for stages, how about a sandswept desert? Or the top of tower, where you fall to your death if you step out of the ring? Maybe an underwater stage where you have a limited air supply? Or a chain deathmatch where both fighters’ arms are bound! ………but what management wanted was a straightforward sequel to Street Fighter I. They didn’t want me to change the basic elements of the game. “Pfh, adults. All they care about is making a profit…. wait, aren’t I an adult too?”

The characters I first decided on were: Ryu and Ken, a wrestler (Zangief), a beast (Blanka), and a ninja (Balrog). For the others, I first decided on their nationalities, and used that to expand my image of them. The actual character names were decided on much later. During the development, here is what we called them:

Ryu = Ryu
Ken = Ken
E. Honda = E. Suzuki
Blanka = Beast
Guile = Soldier
Chun Li = Chinese Girl
Zangief = Vodka Gorbovsky
Dhalsim = Indo
M. Bison = Tyson
Balrog = Spanish Ninja
Sagat = Sagat
Vega = Washizaki

I haven’t seen many people playing against each other in Japan yet, but overseas it’s the opposite: hardly anyone plays alone. The battle counter is always at 99. Total strangers fight each other as if it were completely natural. I wonder if it’s because Westerners are a more warlike people? The way they fight in the game is very different too. They always want to attack instead of guard—it’s a sight to behold. I really loved this frank, open attitude, and I challenged many western players. It was extremely fun.

I want to be clear about one thing: I believe the appeal of Street Fighter II lies in playing against other human opponents. Lately a few game centers have started doing versus tournaments, but when strangers come up to challenge each other, they always give each other weird looks. So I want to say this now to all game center patrons: “Everyone, let’s do more versus matches! Come on guys, relax a little! Let’s just have fun playing these games!” (and at least challenge me if you see me!)
 
He even has his own AR card

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YO ULLLLLLLLLLLLLLLLLL
 
So I finally got KOFXIII to work using my PS3 gamepad, I had to Download a program called Joy2Key. But so far I don't like KOF compared to USF4. I think it's the speed difference and the fact that it's sprite based.

Which is weird because I love street fighter 2. Idk I gotta give it more time I guess.
 
I haven’t seen many people playing against each other in Japan yet, but overseas it’s the opposite: hardly anyone plays alone. The battle counter is always at 99. Total strangers fight each other as if it were completely natural. I wonder if it’s because Westerners are a more warlike people? The way they fight in the game is very different too. They always want to attack instead of guard—it’s a sight to behold. I really loved this frank, open attitude, and I challenged many western players. It was extremely fun.
I wonder if this led to the Marvel game design philosophy.
 
Triforce's last big draw, Mew2King recently made noise that he's leaving EMP for a new sponsor which he'll reveal around APEX. So uh... I don't know how Triforce makes money now.
 
But as other gaffers said before me: most of US people doesn't care if there is no US player involved or Luffy (quite new) or Kayane (she does different type of events) or big money (Dreamhack).

I hear Kayane she does a lot of events but I haven't see it yet. Where do I go to see Kayane events.
 
So...does NetherRealm like, have issues modeling women faces this badly?

Been playing this WWE Immortals game and some of the girls in the game have some horrid face models. And MKX doesn't seem to be improving anything either.

I kind of want to make a thread on this, because this is...pretty bad for a western fighting game developer
 
So...does NetherRealm like, have issues modeling women faces this badly?

Been playing this WWE Immortals game and some of the girls in the game have some horrid face models. And MKX doesn't seem to be improving anything either.

I kind of want to make a thread on this, because this is...pretty bad for a western fighting game developer

I think MK X looks pretty good, I like Kitana anyway. Of course she is wearing a mask :|
 
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