XxRampage07xX
Member
It wasn't a spoiler as far as I knowfucking kidding me?

It wasn't a spoiler as far as I knowfucking kidding me?
Finally finished.
Going to try to do this without saying anything at all about the graphics.
As I stated originally the game starts off slowly with a deliberate pacing building the characters story and atmosphere. After about 5 hours in the story becomes very tight but you are asked to read between the lines on a few issues which I will not spoil here. Following context clues makes some of them pretty blatant others a bit more elusive. It is all tied together very nicely.
Level design is good, not excellent but good there are often multiple ways to dispatch enemies besides hiding behind cover and playing whack a mole. I like to try different approaches to combat in every game I play and can make combat in Infamous Second Son look like a choreographed fight in a film.
Some of the things you can do in the Order when you put some thought into it are pretty amazing. They just require a bit of creative timing with Blacksight and the various weapons at your disposal. I do feel like something is missing from combat options but I cannot quite put my finger on exactly what it is. I never had a problem with the cover system and was at times impressed (annoyed heavily at one point) with the enemy AI.
The Order is going to be my new go to score and there is one track in particular that hits at just the right moment and adds an extra layer of drama to the already intense scene. The music never felt out of place but what stood out to me just as much as the music was the ambient sounds. Some of them are so good I would suggest standing still and just listening to the world around you.
There were a few QTE in the game that I felt were out of place outside of those few incidents the pacing and placement of them was fine. The game gets better as you go on and in my opinion ends on a very high note but I must admit it has left me wanting more. I would suggest playing with aim assist off, camera bias on and hard difficulty.
I will give the game another play through at a much slower pace but if I had to say yes or no to buying this game day one, I would say this is definitely a day one game.
I think the game is more akin to TLOU in pacing than Gears which is a good thing in my opinion and after completion I would still say this is my favorite new IP so far this generation.
First play through score 9/10
Edited to add:
My wife watched me play this entire game from beginning to end, the last game she watched me play from beginning to end was TLOU.
THanx!Finally finished.
Going to try to do this without saying anything at all about the graphics.
As I stated originally the game starts off slowly with a deliberate pacing building the characters story and atmosphere. After about 5 hours in the story becomes very tight but you are asked to read between the lines on a few issues which I will not spoil here. Following context clues makes some of them pretty blatant others a bit more elusive. It is all tied together very nicely.
Level design is good, not excellent but good there are often multiple ways to dispatch enemies besides hiding behind cover and playing whack a mole. I like to try different approaches to combat in every game I play and can make combat in Infamous Second Son look like a choreographed fight in a film.
Some of the things you can do in the Order when you put some thought into it are pretty amazing. They just require a bit of creative timing with Blacksight and the various weapons at your disposal. I do feel like something is missing from combat options but I cannot quite put my finger on exactly what it is. I never had a problem with the cover system and was at times impressed (annoyed heavily at one point) with the enemy AI.
The Order is going to be my new go to score and there is one track in particular that hits at just the right moment and adds an extra layer of drama to the already intense scene. The music never felt out of place but what stood out to me just as much as the music was the ambient sounds. Some of them are so good I would suggest standing still and just listening to the world around you.
There were a few QTE in the game that I felt were out of place outside of those few incidents the pacing and placement of them was fine. The game gets better as you go on and in my opinion ends on a very high note but I must admit it has left me wanting more. I would suggest playing with aim assist off, camera bias on and hard difficulty.
I will give the game another play through at a much slower pace but if I had to say yes or no to buying this game day one, I would say this is definitely a day one game.
I think the game is more akin to TLOU in pacing than Gears which is a good thing in my opinion and after completion I would still say this is my favorite new IP so far this generation.
First play through score 9/10
Edited to add:
My wife watched me play this entire game from beginning to end, the last game she watched me play from beginning to end was TLOU.
Haha.Pesino smash!
Ah okay. Gotta be careful posting stuff like that out of context though.
Finally finished.
Going to try to do this without saying anything at all about the graphics.
As I stated originally the game starts off slowly with a deliberate pacing building the characters story and atmosphere. After about 5 hours in the story becomes very tight but you are asked to read between the lines on a few issues which I will not spoil here. Following context clues makes some of them pretty blatant others a bit more elusive. It is all tied together very nicely.
Level design is good, not excellent but good there are often multiple ways to dispatch enemies besides hiding behind cover and playing whack a mole. I like to try different approaches to combat in every game I play and can make combat in Infamous Second Son look like a choreographed fight in a film.
Some of the things you can do in the Order when you put some thought into it are pretty amazing. They just require a bit of creative timing with Blacksight and the various weapons at your disposal. I do feel like something is missing from combat options but I cannot quite put my finger on exactly what it is. I never had a problem with the cover system and was at times impressed (annoyed heavily at one point) with the enemy AI.
The Order is going to be my new go to score and there is one track in particular that hits at just the right moment and adds an extra layer of drama to the already intense scene. The music never felt out of place but what stood out to me just as much as the music was the ambient sounds. Some of them are so good I would suggest standing still and just listening to the world around you.
There were a few QTE in the game that I felt were out of place outside of those few incidents the pacing and placement of them was fine. The game gets better as you go on and in my opinion ends on a very high note but I must admit it has left me wanting more. I would suggest playing with aim assist off, camera bias on and hard difficulty.
I will give the game another play through at a much slower pace but if I had to say yes or no to buying this game day one, I would say this is definitely a day one game.
I think the game is more akin to TLOU in pacing than Gears which is a good thing in my opinion and after completion I would still say this is my favorite new IP so far this generation.
First play through score 9/10
Edited to add:
My wife watched me play this entire game from beginning to end, the last game she watched me play from beginning to end was TLOU.
Find yourself an Allagash Curieux, a good beer store or beer bar will have it. Belgian tripel brewed in Maine and aged in bourbon barrels. Spectacular beer. Cheers!
Beat the game today.
Armoury in pause menu didn't unlock.
What's up with that thing ?
I thought it would open after beating the game, but it did not =(
btw I liked the game very much. A new strong IP for Sony I hope![]()
Its good everything is clear up lol.Btw, what the fuck happened here? All the final impressions sound fantastic! What is everyone still losing their shit over? The killzone comparison? Thought that was clarified?
Btw, what the fuck happened here? All the final impressions sound fantastic! What is everyone still losing their shit over? The killzone comparison? Thought that was clarified?
Its good everything is clear up lol.
Just 6 more days of madness left.
Btw, what the fuck happened here? All the final impressions sound fantastic! What is everyone still losing their shit over? The killzone comparison? Thought that was clarified?
Back in Lisbon i told him Gaf was mostly raging with positive hype, especially after the italian video and the reload gif.
He laughed and mentioned how hard it was to get registered there. I told him it's to keep the content good to which he replied "to stop the shit posting".
The man rules. Pesino smash!
What the hell are you talking about, viveks?Btw, what the fuck happened here? All the final impressions sound fantastic! What is everyone still losing their shit over? The killzone comparison? Thought that was clarified?
Haven't seen anyone lose their shit for a couple pages now?
Where are you looking at...
The mods can help pessino get a account right? Or do they follow the same rules as everyone else?
Finally finished.
Going to try to do this without saying anything at all about the graphics.
As I stated originally the game starts off slowly with a deliberate pacing building the characters story and atmosphere. After about 5 hours in the story becomes very tight but you are asked to read between the lines on a few issues which I will not spoil here. Following context clues makes some of them pretty blatant others a bit more elusive. It is all tied together very nicely.
Level design is good, not excellent but good there are often multiple ways to dispatch enemies besides hiding behind cover and playing whack a mole. I like to try different approaches to combat in every game I play and can make combat in Infamous Second Son look like a choreographed fight in a film.
Some of the things you can do in the Order when you put some thought into it are pretty amazing. They just require a bit of creative timing with Blacksight and the various weapons at your disposal. I do feel like something is missing from combat options but I cannot quite put my finger on exactly what it is. I never had a problem with the cover system and was at times impressed (annoyed heavily at one point) with the enemy AI.
The Order is going to be my new go to score and there is one track in particular that hits at just the right moment and adds an extra layer of drama to the already intense scene. The music never felt out of place but what stood out to me just as much as the music was the ambient sounds. Some of them are so good I would suggest standing still and just listening to the world around you.
There were a few QTE in the game that I felt were out of place outside of those few incidents the pacing and placement of them was fine. The game gets better as you go on and in my opinion ends on a very high note but I must admit it has left me wanting more. I would suggest playing with aim assist off, camera bias on and hard difficulty.
I will give the game another play through at a much slower pace but if I had to say yes or no to buying this game day one, I would say this is definitely a day one game.
I think the game is more akin to TLOU in pacing than Gears which is a good thing in my opinion and after completion I would still say this is my favorite new IP so far this generation.
First play through score 9/10
Edited to add:
My wife watched me play this entire game from beginning to end, the last game she watched me play from beginning to end was TLOU.
Just look at what you made me do...
I hope someone comes in here and posts a 5 paragraph writeup on how much they hated the game just to see you panic. Lol.
Finally finished.
Going to try to do this without saying anything at all about the graphics.
As I stated originally the game starts off slowly with a deliberate pacing building the characters story and atmosphere. After about 5 hours in the story becomes very tight but you are asked to read between the lines on a few issues which I will not spoil here. Following context clues makes some of them pretty blatant others a bit more elusive. It is all tied together very nicely.
Level design is good, not excellent but good there are often multiple ways to dispatch enemies besides hiding behind cover and playing whack a mole. I like to try different approaches to combat in every game I play and can make combat in Infamous Second Son look like a choreographed fight in a film.
Some of the things you can do in the Order when you put some thought into it are pretty amazing. They just require a bit of creative timing with Blacksight and the various weapons at your disposal. I do feel like something is missing from combat options but I cannot quite put my finger on exactly what it is. I never had a problem with the cover system and was at times impressed (annoyed heavily at one point) with the enemy AI.
The Order is going to be my new go to score and there is one track in particular that hits at just the right moment and adds an extra layer of drama to the already intense scene. The music never felt out of place but what stood out to me just as much as the music was the ambient sounds. Some of them are so good I would suggest standing still and just listening to the world around you.
There were a few QTE in the game that I felt were out of place outside of those few incidents the pacing and placement of them was fine. The game gets better as you go on and in my opinion ends on a very high note but I must admit it has left me wanting more. I would suggest playing with aim assist off, camera bias on and hard difficulty.
I will give the game another play through at a much slower pace but if I had to say yes or no to buying this game day one, I would say this is definitely a day one game.
I think the game is more akin to TLOU in pacing than Gears which is a good thing in my opinion and after completion I would still say this is my favorite new IP so far this generation.
First play through score 9/10
Edited to add:
My wife watched me play this entire game from beginning to end, the last game she watched me play from beginning to end was TLOU.
I hope someone comes in here and posts a 5 paragraph writeup on how much they hated the game just to see you panic. Lol.
This game is mature.
Eh nevermind. It wasn't canon btw.
Why would Peter swerve under as he's going in for the fist bump?
Even in the most innocuous situations he continues to troll.
Conversation veered so far off from the original screengrabs that the thread deserves it's own title. The Order 1886:The Pre-OT.Nearly 4600 posts
And all because of screengrabs. lol
God help the internet when reviews hit, Then again i'll be too busy playing the game and will check the meltdown after i am done with it.
Haven't seen anyone lose their shit for a couple pages now?
Just look at what you made me do...
this is VERY helpful!!! Thank you!!! Now to convince the gf ...Finally finished.
Going to try to do this without saying anything at all about the graphics.
As I stated originally the game starts off slowly with a deliberate pacing building the characters story and atmosphere. After about 5 hours in the story becomes very tight but you are asked to read between the lines on a few issues which I will not spoil here. Following context clues makes some of them pretty blatant others a bit more elusive. It is all tied together very nicely.
Level design is good, not excellent but good there are often multiple ways to dispatch enemies besides hiding behind cover and playing whack a mole. I like to try different approaches to combat in every game I play and can make combat in Infamous Second Son look like a choreographed fight in a film.
Some of the things you can do in the Order when you put some thought into it are pretty amazing. They just require a bit of creative timing with Blacksight and the various weapons at your disposal. I do feel like something is missing from combat options but I cannot quite put my finger on exactly what it is. I never had a problem with the cover system and was at times impressed (annoyed heavily at one point) with the enemy AI.
The Order is going to be my new go to score and there is one track in particular that hits at just the right moment and adds an extra layer of drama to the already intense scene. The music never felt out of place but what stood out to me just as much as the music was the ambient sounds. Some of them are so good I would suggest standing still and just listening to the world around you.
There were a few QTE in the game that I felt were out of place outside of those few incidents the pacing and placement of them was fine. The game gets better as you go on and in my opinion ends on a very high note but I must admit it has left me wanting more. I would suggest playing with aim assist off, camera bias on and hard difficulty.
I will give the game another play through at a much slower pace but if I had to say yes or no to buying this game day one, I would say this is definitely a day one game.
I think the game is more akin to TLOU in pacing than Gears which is a good thing in my opinion and after completion I would still say this is my favorite new IP so far this generation.
First play through score 9/10
Edited to add:
My wife watched me play this entire game from beginning to end, the last game she watched me play from beginning to end was TLOU.
Nearly 4600 posts
And all because of screengrabs. lol
God help the internet when reviews hit, Then again i'll be too busy playing the game and will check the meltdown after i am done with it.
I would not go into the spoiler thread right now btw.
I asked a couple days ago in this thread and someone said they thought there was one being made because of how much time is being put into the sound, but I haven't seen any official word or rumor besides that.Does anyone know if this game is going to have a sound setting/pack for the Gold headset?
Finally finished.
Going to try to do this without saying anything at all about the graphics.
As I stated originally the game starts off slowly with a deliberate pacing building the characters story and atmosphere. After about 5 hours in the story becomes very tight but you are asked to read between the lines on a few issues which I will not spoil here. Following context clues makes some of them pretty blatant others a bit more elusive. It is all tied together very nicely.
Level design is good, not excellent but good there are often multiple ways to dispatch enemies besides hiding behind cover and playing whack a mole. I like to try different approaches to combat in every game I play and can make combat in Infamous Second Son look like a choreographed fight in a film.
Some of the things you can do in the Order when you put some thought into it are pretty amazing. They just require a bit of creative timing with Blacksight and the various weapons at your disposal. I do feel like something is missing from combat options but I cannot quite put my finger on exactly what it is. I never had a problem with the cover system and was at times impressed (annoyed heavily at one point) with the enemy AI.
The Order is going to be my new go to score and there is one track in particular that hits at just the right moment and adds an extra layer of drama to the already intense scene. The music never felt out of place but what stood out to me just as much as the music was the ambient sounds. Some of them are so good I would suggest standing still and just listening to the world around you.
There were a few QTE in the game that I felt were out of place outside of those few incidents the pacing and placement of them was fine. The game gets better as you go on and in my opinion ends on a very high note but I must admit it has left me wanting more. I would suggest playing with aim assist off, camera bias on and hard difficulty.
I will give the game another play through at a much slower pace but if I had to say yes or no to buying this game day one, I would say this is definitely a day one game.
I think the game is more akin to TLOU in pacing than Gears which is a good thing in my opinion and after completion I would still say this is my favorite new IP so far this generation.
First play through score 9/10
Edited to add:
My wife watched me play this entire game from beginning to end, the last game she watched me play from beginning to end was TLOU.
I asked a couple days ago in this thread and someone said they thought there was one being made because of how much time is being put into the sound, but I haven't seen any official word or rumor besides that.
Bro! Thank you
Also, question:NG+ or any reason to replay?
Character models in this game are the first real CG level characters I've seen.
At least, on console.
Any recommendations on what difficulty to start the game at. Is it like the Last of Us which benefits from an increase in difficulty from the start or should I just experience the story before adding to the difficulty?