Meanwhile at telltale they rub there hands whilst People keep buying "games" where you press a button every 10 mins ina super linear game with shit graphics on a buggy engine and get game of the year acolades.
This thread really is pathetic
I mean- they are different genres and styles of games that are going for different things. It's a really bad defense, and one that not only doesn't make sense but isn't really necessary.Meanwhile at telltale they rub there hands whilst People keep buying "games" where you press a button every 10 mins ina super linear game with shit graphics on a buggy engine and get game of the year acolades.
This thread really is pathetic
People are transparent both ways. Feel like exclusives make this happen tbh.
We should all want all games to be great.
Meanwhile at telltale they rub there hands whilst People keep buying "games" where you press a button every 10 mins ina super linear game with shit graphics on a buggy engine and get game of the year acolades.
This thread really is pathetic
Meanwhile at telltale they rub there hands whilst People keep buying "games" where you press a button every 10 mins ina super linear game with shit graphics on a buggy engine and get game of the year acolades.
This thread really is pathetic
I don't know if the analogy works for you, but I will try :
For 50 euros I can go to a grocery store an buy myself quality food that will last me for the week. Nothing frivolous but something that will be tasty and healthy and generate satisfaction and sometimes even better time than going at the restaurant.
For the same price I can get a gastronomic menu at a fine restaurant. What I pay there, is the specific work and mastery that they put in the plate and it's presentation, the atmosphere as well. I don't pay them to last me the week, I pay them to delight me for a short evening.
It does not mean that I want only the gastronomic experience, just that I enjoy it from time to time because it offers me something else than the usual food and that they could not propose it at a lower price while remaining financially stable.
In the end, I will consume much more from the grocery store and enjoy it...but the little experiences at the restaurant are a "plus" in my life. I'm better with both type of feeding in my life than just one of them.
And sometimes the restaurant disappoint me, then I choose another, or I return to the same one if it was only "one odd failed attempt to do something new".
I see games like The Order in that way.
I realize that they would never do that. It's a shame that they can't stand behind what they've created: a tight, focused & innovative experience that tries to blur the line between interactive and passive entertainment. Instead that have to dance around gameplay length, the amount of cutscenes and QTEs. But that's the way the world works... people want blue & orange posters with guns.
It begins...First review
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Gameplay :
Very simple but efficient action scenes, a large amount of QTE and some poor sneaking levels.
Graphics :
Top notch textures, mind blowing effects and no transition between game and cinematics. Awesome.
Sound :
Really good ambiant score, good dialogs, and good feedback from the weapons.
Duration :
Almost 7 hours, without running, which is a bit short (knowing that cinematics is half the duration..).
Global :
A lovely object, between a movie and a game. Some can considers it half-win or half-fail, it is the way you love Videogames that will be decisive.
First review
Gameplay :
Very simple but efficient action scenes, a large amount of QTE and some poor sneaking levels.
Graphics :
Top notch textures, mind blowing effects and no transition between game and cinematics. Awesome.
Sound :
Really good ambiant score, good dialogs, and good feedback from the weapons.
Duration :
Almost 7 hours, without running, which is a bit short (knowing that cinematics is half the duration..).
Global :
A lovely object, between a movie and a game. Some can considers it half-win or half-fail, it is the way you love Videogames that will be decisive.
While charging 1/3rd of the price, letting the player choose dialogue, multiple endings in some cases etc etc, so much false equivalence.Meanwhile at telltale they rub there hands whilst People keep buying "games" where you press a button every 10 mins ina super linear game with shit graphics on a buggy engine and get game of the year acolades.
This thread really is pathetic
I realize that they would never do that. It's a shame that they can't stand behind what they've created: a tight, focused & innovative experience that tries to blur the line between interactive and passive entertainment. Instead that have to dance around gameplay length, the amount of cutscenes and QTEs. But that's the way the world works... people want blue & orange posters with guns.
I realize that they would never do that. It's a shame that they can't stand behind what they've created: a tight, focused & innovative experience that tries to blur the line between interactive and passive entertainment. Instead that have to dance around gameplay length, the amount of cutscenes and QTEs. But that's the way the world works... people want blue & orange posters with guns.
I'll never understand this concept of time=worth. If it was a twenty or thirty hour game, it could ruin the whole thing by being overlong and overstaying its welcome, weighing down the game as a whole. Worth=quality, I get. No one wants to spend $60-70 (or $78 here where I am with taxes) on a dud, This is coming from an excellent team and has good impressions up until now. I rather spend the $78 on this, personally, than on a mediocre game that is artificially lengthened.
An entire chapter is cutscene?
Do we know what the ratio is of gameplay to cut-scenes?
How would you know?
Unless you meant half of the people here don't have multiple PS4's, in which case you might be right.
A thing called post history. It reveals all.
First review
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3:2? And I thought the review above claiming that about half the time is spend with cutscenes was a little exaggerating, but now I'm not sure. I wonder what the total cutscene time is.About 3:2 (gameplay : cutscenes)
It's like spending $60 on a meal, but waiting too long between dishes and the worst dessert/finale ever.
I think we are very far from wanting games to be great if we want new IP's but are ready to rip them to shreds before they even drop. It's almost like, we don't want anything new tbh. It's my way or the high way. Today we are mad games that are short shouldn't cost full price, tomorrow we might be mad if the market decides to change itself and start charging collectors edition price for games that have more than 200+ hours worth of gameplay because that's essentially what we want if we can't make room for other traditional experiences, and if the sales show that we don't.
I get some of the concerns, but others I just ...like I said, find very transparent. That's all.
suedester said:Where are you getting this stuff from? The devs response was made a week ago and was referring to a rumour the game was less than three hours long. I've already responded to another of your nonsense posts a few pages back along with a mod and you are still continuing your misinformed crusade. Give it up.
There's a lot of games around 7 hours that are highly replayable.
That's why spending $60 on them is worth.
But if TO lacks replay value, $60 is not worth at all.
As always, as long as you care about your money.
I speak french. The negatives are mostly about long cinematics which they say take half the game length and some QTE but graphics and gun impact seems to be top notch.
A thing called post history. It reveals all. Alot are just hating the game for fun and have no intention of buying a PS4 or this game.
Can we confirm this?
People want new experiences. Gamers will celebrate innovative games like The Order that shake up the landscape. Look at the explosion of indie games over the last few years. Some of my favorite games are short and sweet.
I didn't know much about The Order until this thread. What I have read about it seems awesome. Personally, I'm just sick of the Destiny treatment of empty promises and dishonest marketing. I know it will never change, just sad to see. What's also sad to see is people defend such practices or try to dismiss concerns with replies like, "don't like it, don't buy it."
Video games really is a dirty industry. I can't think of any other form of entertainment where such practices would be tolerated.
This game would take longer for me to download than it would to complete
That is my stance. I spend more than $60 on going out for dinner sometimes. As long as the meal was great, I am not going to bitch about it not lasting long enough. I just want the game to be good... that's all. And from what I have seen, I think it will be for me.
Honestly, it is up to you to decide if it is worth your time. If not, then thankfully there are tons of games to choose from and room at the table for them all. Why does this have to be such a huge controversy and shit storm? Quite frankly, this kind of noise is becoming quite embarrassing.
Meanwhile at telltale they rub there hands whilst People keep buying "games" where you press a button every 10 mins ina super linear game with shit graphics on a buggy engine and get game of the year acolades.
This thread really is pathetic
Meanwhile at telltale they rub there hands whilst People keep buying "games" where you press a button every 10 mins ina super linear game with shit graphics on a buggy engine and get game of the year acolades.
This thread really is pathetic
Haha excellent post. It always surprises me how no one ever calls out telltale. They are scamming people for years now ever since walking dead. Those are good movies and should be priced like a movie. 14.99 and no more.Meanwhile at telltale they rub there hands whilst People keep buying "games" where you press a button every 10 mins ina super linear game with shit graphics on a buggy engine and get game of the year acolades.
This thread really is pathetic
I like you
How is this relevant here? Totally different things.Haha excellent post. It always surprises me how no one ever calls out telltale. They are scamming people for years now ever since walking dead. Those are good movies and should be priced like a movie. 14.99 and no more.
Walking dead season 2 and newer games are no more than 4-5 hours. That is only because you are forced to sit through the cut scenes. Which is what their games are now. Interactive cut scenes. These are not games IMO but movies.Don't Telltale games last 10-12 hours no matter what and cost like $20-25 at launch?
That is my stance. I spend more than $60 on going out for dinner sometimes. As long as the meal was great, I am not going to bitch about it not lasting long enough. I just want the game to be good... that's all. And from what I have seen, I think it will be for me.
Honestly, it is up to you to decide if it is worth your time. If not, then thankfully there are tons of games to choose from and room at the table for them all. Why does this have to be such a huge controversy and shit storm? Quite frankly, this kind of noise is becoming quite embarrassing.
Me and my wife drink a bottle of wine every few days. That shit cost about 15 dollars per bottle and last us about 30 minutes to an hour if that. This whole idea of time/money is so skewed when it comes to games for some reason.
Me and my wife drink a bottle of wine every few days. That shit cost about 15 dollars per bottle (and thats the cheap stuff) and last us about 30 minutes to an hour if that. This whole idea of time/money is so skewed when it comes to games for some reason.
People want new experiences. Gamers will celebrate innovative games like The Order that shake up the landscape. Look at the explosion of indie games over the last few years. Some of my favorite games are short and sweet.
I didn't know much about The Order until this thread. What I have read about it seems awesome. Personally, I'm just sick of the Destiny treatment of empty promises and dishonest marketing. I know it will never change, just sad to see. What's also sad to see is people defend such practices or try to dismiss concerns with replies like, "don't like it, don't buy it."
Video games really is a dirty industry. I can't think of any other form of entertainment where such practices would be tolerated.
They said, "at the end of the day, we're not going to comment on it." Reviews are now coming in that clearly show it's 5-7 hours long with half of that being cut scenes, so let's say 3-4 hours of traditional gameplay.
What crusade am I on, exactly? I want more game like The Order.
How is this relevant here? Totally different things.
It's not odd to me- it's a really short game with no multiplayer. That's gonna turn a lot of people away.I've really never seen it come up in discussion on GAF as much as it is for this game. Every now and then you'll see people mention that something is too short or lacking in content but it's not often that it's a major point of contention. We all know how much games cost and I imagine GAF spends a hell of a lot of money on games, it seems odd that this game would bring up a strong debate about time and price.
Haha excellent post. It always surprises me how no one ever calls out telltale. They are scamming people for years now ever since walking dead. Those are good movies and should be priced like a movie. 14.99 and no more.