Ready at Dawn responds to "concern" over The Order: 1886 campaign length

Most Blowjobs I get are
80% talking , clearing her throat , wiping spit off her arm
20% sucking


And last only about 10 minutes if I am lucky and it cost me WAY more than a price of a new game.

JackLongRod
Member
(Today, 01:42 PM)

Who are you paying to get a >$60 blowjob?
 
People pay $15 for a 1.5 hour long movie, which is, well, entirely a cutscene.
Multiply that by 5 and you get $75 for a 7.5 hour long cutscene, yet no one complains.

I don't understand why people are complaining.

Most Blowjobs I get are
80% talking , clearing her throat , wiping spit off her arm
20% sucking

And last only about 10 minutes if I am lucky and it cost me WAY more than a price of a new game.

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Out of interest, what do you gain from doing this?

im pretty sure he was joking.

This is the craziest thread I have seen in a long time. since when does HLTB relate to quality and cost?

by this argument Ubi is the greatest game developer in history. all thier games are filled with things to do
not one of them fun

finished uncharted 3 for the 1st time in 7h:59m . but wait it had replay value becuase multiplayer you say? Im sure most were able to get a whopping 6-10 minutes in on that and I am sure at the time the argument was " stop shoe-horning multiplayer in my single player games"

if the jack up the price on games like DA:I or assassins creed becuase they offer more time invested=value, i would be happy. that way I can enjoy the games i like for cheaper and everyone else can get there moneys worth by running somewhere, pressing x goping back and pressing x again. money and time well spent.
 
by this argument Ubi is the greatest game developer in history. all thier games are filled with things to do
not one of them fun

finished uncharted 3 for the 1st time in 7h:59m . but wait it had replay value becuase multiplayer you say? Im sure most were able to get a whopping 6-10 minutes in on that and I am sure at the time the argument was " stop shoe-horning multiplayer in my single player games"
Lol what? Talk about making blanket statements.
 
These threads about The Order are... weird. There's a certain type of game which gets people hyped up so hard, negatively and positively, to the point where there's usually more discussion about how much or little they will deliver before they've even been properly released than how much they did or didn't deliver subsequently. Something tells me this will be one of those games.
 
These threads about The Order are... weird. There's a certain type of game which gets people hyped up so hard, negatively and positively, to the point where there's usually more discussion about how much or little they will deliver before they've even been properly released than how much they did or didn't deliver subsequently. Something tells me this will be one of those games.

I feel like the people who are SUPER HYPED will inevitably be disappointed and the ones who are skeptical will likely have their worries confirmed once they play it, since I imagine by and large what we've seen so far is what you are going to get.

The ones who will come out on the best end of this situation are those like myself who are excited for the game but have tempered expectations of both length and quality.
 
Lol what? Talk about making blanket statements.

its not that blanket, im sure you can find threads when tomb raider reboot came out where that argumment was front and center. that mp was pretty weak but why include mp in a game where it has no point in being there. just to pad out value? when it was not very valueable to begin with.

a games replay value is determined soley based on the end users enjoyment of the game. I have replayed lots of games main campaign becuase I enjoyed the game and wanted to experience it again.
 
its not that blanket, im sure you can find threads when tomb raider reboot came out where that argumment was front and center. that mp was pretty weak but why include mp in a game where it has no point in being there. just to pad out value? when it was not very valueable to begin with.

a games replay value is determined soley based on the end users enjoyment of the game. I have replayed lots of games main campaign becuase I enjoyed the game and wanted to experience it again.
You said Uncharted, not Tomb Raider, Tomb Raider also has a longer campaign than typical uncharted games since you can explore and do optional tombs. Also, I'll never understand the assumption that "The game is SP focused, so the MP automatically will be bad/tacked on etc." Yet there's games like TLOU, with longer campaigns than the Order, and also competent MP. Frankly considering the premise of the game it was a chance to have an interesting new MP mode.
 
You said Uncharted, not Tomb Raider, Tomb Raider also has a longer campaign than typical uncharted games since you can explore and do optional tombs. Also, I'll never understand the assumption that "The game is SP focused, so the MP automatically will be bad/tacked on etc." Yet there's games like TLOU, with longer campaigns than the Order, and also competent MP. Frankly considering the premise of the game it was a chance to have an interesting new MP mode.

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Seriously though, it's hard to compare a game like the Order to TloU, Tomb Raider, Wolfenstein, Evil Within, even Ground Zeroes because the amount of gameplay it offers(From what I've seen). No replayability aside from collecting trophies(Which every game has) or collectables, or wanting to see the cutscenes again(Which I've never heard of anyone replaying a game just to see a cutscene again.)

It's a hard game to compare.

I was using more than one example for my agument. and yes I understand there were comsumers that did enjoy multiplayer in those games. I just dont consider that to be replay value. if your playing the extras just to get your monies worth, your doing it wrong.

Multiplayer is extras? And playing these 'extras' are just for getting your monies worth? Like...what are goals or getting something you want out of it? I replayed Metal Gear Revengance in order to save up credits for the Gray Fox outfit/sword. Because the game was fun and replaying it wasn't a chore. I didn't play it just so I would get my moneys worth, I replayed it because it was fun.
 
You said Uncharted, not Tomb Raider, Tomb Raider also has a longer campaign than typical uncharted games since you can explore and do optional tombs. Also, I'll never understand the assumption that "The game is SP focused, so the MP automatically will be bad/tacked on etc." Yet there's games like TLOU, with longer campaigns than the Order, and also competent MP. Frankly considering the premise of the game it was a chance to have an interesting new MP mode.

I was using more than one example for my agument. and yes I understand there were comsumers that did enjoy multiplayer in those games. I just dont consider that to be replay value. if your playing the extras just to get your monies worth, your doing it wrong.
 
You said Uncharted, not Tomb Raider, Tomb Raider also has a longer campaign than typical uncharted games since you can explore and do optional tombs. Also, I'll never understand the assumption that "The game is SP focused, so the MP automatically will be bad/tacked on etc." Yet there's games like TLOU, with longer campaigns than the Order, and also competent MP. Frankly considering the premise of the game it was a chance to have an interesting new MP mode.

I remember TR campaign to be shorter than UR2 to complete even with the optinal tombs.

According to hltb Uncharted 2 and TR has the same length for main+story.
 
Unfortunately with all the latest "news" about the gameplay I will not buy this game. To bad they went went down this road with this game. I was hoping for something special.
 
UPDATED

So The Order, in 24 hours, has now been compared to

- Call of Duty
- Halo
- Resident Evil
- Metal Gear Solid
- Shadow Warrior
- Pizzas
- Dinners
- Wine
- Telltale games
- 16 bit games
- Blowjobs

There's a LOT of things I like on this list...pre-order confirmed!

Actually, I'll probably just wait till next week after the dust settles and see if it's a "wait for a sale" or "mush have now" game. I'm not overly concerned with campaign length if what is there is good.
 
f0qeD1P.png


Seriously though, it's hard to compare a game like the Order to TloU, Tomb Raider, Wolfenstein, Evil Within, even Ground Zeroes because the amount of gameplay it offers(From what I've seen). No replayability aside from collecting trophies(Which every game has) or collectables, or wanting to see the cutscenes again(Which I've never heard of anyone replaying a game just to see a cutscene again.)

It's a hard game to compare.



Multiplayer is extras? And playing these 'extras' are just for getting your monies worth? Like...what are goals or getting something you want out of it? I replayed Metal Gear Revengance in order to save up credits for the Gray Fox outfit/sword. Because the game was fun and replaying it wasn't a chore. I didn't play it just so I would get my moneys worth, I replayed it because it was fun.

in a game where the focus is on the single player story experience, than yes, the multiplayer is in fact added on. if your talking about COD where the MP is the focus, than the campaign is next to useless, ive heard countless times where COD players dont even play the campaign.
 
I feel like the people who are SUPER HYPED will inevitably be disappointed and the ones who are skeptical will likely have their worries confirmed once they play it, since I imagine by and large what we've seen so far is what you are going to get.

The ones who will come out on the best end of this situation are those like myself who are excited for the game but have tempered expectations of both length and quality.

Exactly this. Based on what I've seen of the game, I think both sides who are all in or against are gonna wonder why they ever wasted so much energy on this game in the first place. Like I said before, this all just reminds me of the Too Human thread.
 
in a game where the focus is on the single player story experience, than yes, the multiplayer is in fact added on. if your talking about COD where the MP is the focus, than the campaign is next to useless, ive heard countless times where COD players dont even play the campaign.

I actually enjoy the CoD campaigns. Yeah, the multiplayer is a huge focus, but the single player campaign doesn't suffer because of it. That's the crux of the issue, where one suffers for the other. Likewise with TloU, I'm not interested in the multiplayer, but from what I hear the multiplayer is pretty meaty and alot of people enjoy it. Did the single player suffer because of it? No. Did the multiplayer suffer from it? No.
 
I actually enjoy the CoD campaigns. Yeah, the multiplayer is a huge focus, but the single player campaign doesn't suffer because of it. That's the crux of the issue, where one suffers for the other. Likewise with TloU, I'm not interested in the multiplayer, but from what I hear the multiplayer is pretty meaty and alot of people enjoy it. Did the single player suffer because of it? No. Did the multiplayer suffer from it? No.

I only buy cod for the single player then sell straight after. Will prob do same with this. Only ends up costing a 5er once you ebay it.
 
The game still looks interesting enough to buy it for me despite the length.

Pre ordered it for £35, will play it, plat it, enjoy it over a couple of weeks.

Sell it to another gaffer for £25.

Job done, no harm done.

Looking forward to it.
 
I only buy cod for the single player then sell straight after. Will prob do same with this. Only ends up costing a 5er once you ebay it.

Yeah, CoDs single player tends to be action packed with a few cheesy cutscenes, but the set pieces and gameplay is deffo solid. It deserves some credit.
 
The game still looks interesting enough to buy it for me despite the length.

Pre ordered it for £35, will play it, plat it, enjoy it over a couple of weeks.

Sell it to another gaffer for £25.

Job done, no harm done.

Looking forward to it.

Where did you get it for £35? I'd be happy with £40 right about now. It seems stubbornly £49 everywhere
 
I feel like the people who are SUPER HYPED will inevitably be disappointed and the ones who are skeptical will likely have their worries confirmed once they play it, since I imagine by and large what we've seen so far is what you are going to get.

The ones who will come out on the best end of this situation are those like myself who are excited for the game but have tempered expectations of both length and quality.

Well I'd certainly agree, but I'd go as far as to say that this attitude is probably the safest approach for just about any game. Hype is just a waste of valuable energy which could be better put toward critical thinking. It wraps its tendrils around your brain and chokes it of oxygen. That's the reason GAF is actually a really terrible place to get game impressions, because by the time a game comes out a huge number of people here have already decided that it's either the greatest thing ever or a pile of steaming giraffe faeces.
 
Out of interest, what do you gain from doing this?

Views.

Or else I just think the whole haters thing is basically concern trolling people who aren't all that hyped for the game.

Really, I asked for it for Christmas before it was delayed, and have been watching with growing displeasure at how the game's come along since that first reveal trailer.

I'll give it a fair shot but I'm really not excited. Hate QTE's with a passion.
 
Really interesting how "really short with lots of cinematics and QTEs" has somehow become a brave stance for traditional gaming in the face of open-world games, the latest Great Evil.
 
I'm surprised by some of the responses here. It is as if we were living in a bizarro world, where games like God of War (second best selling Sony IP), which are six to nine hours long, and are single player only endeavors, don't sale anymore. (sorry Ascencion fans, that game doesn't counts). There is room for everytype of games, if games like this weren't selling because the lack of multiplayer and somewhat short campaigns, companies like Quantic Dream would have gone bankrupt a long time ago.
 
JackLongRod
Member
(Today, 01:42 PM)

Who are you paying to get a >$60 blowjob?

Eh.... Platnium Games?

Hey so I reaally don't have a problem with a shorter game here. Especially if it's all cover shooting, QTEs, and cutscenes, making it shorter could make it more enjoyable.
 
People pay $15 for a 1.5 hour long movie, which is, well, entirely a cutscene.
Multiply that by 5 and you get $75 for a 7.5 hour long cutscene, yet no one complains.

I don't understand why people are complaining
.

Because it's a videogame and not a movie?

Because most videogames sold at $60 offer more than a 7 hours single player game with little to no replay value
 
People pay $15 for a 1.5 hour long movie, which is, well, entirely a cutscene.
Multiply that by 5 and you get $75 for a 7.5 hour long cutscene, yet no one complains.

It's not a math problem. It's art. You can't do arithmetic on artistic value.

Quality does not equal quantity.

We've yet to see what The Order is like, so we're just going to have to wait.

Exactly right. Quantity =/= quality. Quality = quality. And now that there are playthroughs on YouTube, we actually have gotten a look at what The Order is like, and its quality is questionable.
 
I really want to give this game a shot, and I would like to think I'm pretty forgiving when it comes to game length.

But I have to admit though this is not leaving a good impression. I'm just afraid of playing it once for a couple days and forgetting about it, wondering where my money went a week later.

Most definitely not giving up on it though. Looks like I'll be relying a LOT on reviews
 
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