"Previously Recorded" review The Order 1886

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Also what's with the spoiler heavy video review? Is this done purposely to try and hurt sales, because the game wasn't liked?

Well, they did focus on the narrative specifically. If you want to do meaningful analysis that goes beyond people making cookie-cutter statements like "There's little character development," then it's kind of hard to dance around spoilers in the narrative you want to discuss. RLM does it like this with most of their reviews. What's the problem with this if they make it clear there will be major spoilers?
 
It's a very big difference because the only similarity s that they're linear, there are huge differences in storytelling, freedom, input, interaction, etc than the intro to the order. Which is why one is hated and the other is praised.

Yes there are big differences, thats what i just said too. Maybe you and others just expected too much of The Orders intro or something, expected too much from the whole game even. But i've seen alot worse. The atmosphere is amazing from the intro to the credits.
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Bigger ambitions for the lycan encounters maybe but I think every thing else is delivered as intended. When you look at it as a tv show their weird story choices start to make sense. The mysterious hooded man, tv trope. The unresolved sexual tension between the male and female leads, tv trope.
Lucan's death
is totally the shocking mid-season finale. Its tv show writing. They didn't run out of time, that's just how its written.

I disagree - there are things that could suggest they ran out of time.

The hooded man as you call it was Percival being seen by Galahad on two occasions, with Galahad looking on somewhat suspiciously. Yet that is never resolved, suggesting it may have been cut short due to time.

And many times there are areas in the levels that feel like something should be there - unusually long dead ends or things like that. It does feel like maybe it would have had more meat on the bones.

I'm still fine with what we got - solid enough 7/10, but I'm really excited about the potential that is there for a sequel.
 
Why are people so upset over a subjective issue like reviews? You might like the game, good for you. The vast majority of reviews suggest it's a bad or subpar game. If you like the game, why do you care?

These guys started out reviewing films, and when they review bad films they utterly shit on them. Now they're doing the same with videogames.
 
Yes there are big differences, thats what i just said too. Maybe you and others just expected too much of The Orders intro or something, expected too much from the whole game even. But i've seen alot worse. The atmosphere is amazing from the intro to the credits.
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It's a next gen only riple A exclusive that spent five years in development. People aren't at fault for expecting much much more out of the game, especially given all the defensiveness pre-release that our worries were misplaced.
 
Also what's with the spoiler heavy video review? Is this done purposely to try and hurt sales, because the game wasn't liked?

It makes you wonder what the world would be like if these "reviewers" were in charge and had to respond to ISIS. I wish more reviewers would follow the basic rules of etiquette.
 
It makes you wonder what the world would be like if these "reviewers" were in charge and had to respond to ISIS. I wish more reviewers would follow the basic rules of etiquette.
Following that linked post's logic even Jim Sterling's satirical 'Objective FFXIII Review' would probably be too mean for some people.

the moral is never say anything ever
 
Lol at the "They didn't even mention it looked pretty!" complaints.

1.) What a completely pointless statement to make in a medium where you are literally seeing the footage for yourself.

2.) Fuck that, the game isn't your little buddy that needs coddling.
 
It makes you wonder what the world would be like if these "reviewers" were in charge and had to respond to ISIS. I wish more reviewers would follow the basic rules of etiquette.
Nah, no way this is a serious comment.

Edit: reading the comment that's linked, this has to be a joke post. Because that linked comment is too stupid to be serious
 
Fahrenheit/Indigo Prophecy is a relatively well-known title. The idea of needing to substantiate that is silly.

I have never heard of this game until I read this thread....and I've been gaming for quite awhile, typically active on these forums since like the late 90s and have alot of games.
 
It makes you wonder what the world would be like if these "reviewers" were in charge and had to respond to ISIS.
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Lol at the "They didn't even mention it looked pretty!" complaints.

1.) What a completely pointless statement to make in a medium where you are literally seeing the footage for yourself.

2.) Fuck that, the game isn't your little buddy that needs coddling.

It's a shame that no one would be talking about the game if it looked bad. No one. It's the game's strongest and only strength.
 
Lol at the "They didn't even mention it looked pretty!" complaints.

1.) What a completely pointless statement to make in a medium where you are literally seeing the footage for yourself.

2.) Fuck that, the game isn't your little buddy that needs coddling.

Lol the game is now a small child that needs help.
 
It makes you wonder what the world would be like if these "reviewers" were in charge and had to respond to ISIS. I wish more reviewers would follow the basic rules of etiquette.

What the fuck am I reading?

Also that's not how criticism works at all. That's not how basic content production works at all. You can't just tell them to not be mean for the sake of not being mean as if that should matter to them at all. I'll take an amusing mean review over a boring nice one any day.
 
Glad they spoiled the game. Saves me from having to play this shit show til the end. I got way more entertainment out of this RLM video than I did in the four hours I played The Order.

Ready at Dawn should just cut their losses, this franchise is not salvageable. They have a great engine, make something less derivative, pretentious, and just flat out boring and I'll give it a shot.
 
Ready At Dawn wanted people to treat The Order 1886 as a cinematic experience and the Redlettermedia guys did just that.

And now people are mad.
 
Lol at the "They didn't even mention it looked pretty!" complaints.

1.) What a completely pointless statement to make in a medium where you are literally seeing the footage for yourself.

2.) Fuck that, the game isn't your little buddy that needs coddling.
Lol

Since graphics have nothing to do with videogames. You are hilarious.
 
To go back to an earlier point, do people here really think this game is a cynical 'corporate art' cash-in like this review claims? Or did it have loftier ambitions and had to stitch its parts together in strange ways to make release?

My hunch - and I stress it's just a hunch - is that it's both.

That is, it's got a Grand Plan of a huge overarching compelling storyline, but the business case requires that to be spread over multiple games and be a success right from the very start in order to make it financially viable. So as the first salvo, we have a tease. Set up a few storylines, give a frisson of the supernatural, complete a plot thread so there's at least some closure on one part of things (Which may have been unsuccessful, but it does feel like the intent's there).

In short, it has loftier ambitions, and what we have is how you pay for them.
 
Lol

Since graphics have nothing to do with videogames. You are hilarious.

If all a game brings to the table is its visuals then it may as well be a tech-demo.

And here's the thing whilst gamers yearn for technically accomplished graphics, their purchasing habits show otherwise. Skyrim, Call of Duty MW2-BLOPs 2, Minecraft, World of Warcraft, Counter-Strike: Global Offensive have more players and sales than games with infinitely superior graphics like Ryse, Crysis 3, Witcher 2. Ultimately what consumers want is gameplay and not a pretty picture.
 
If all a game brings to the table is its visuals then it may as well be a tech-demo.

And here's the thing whilst gamers yearn for technically accomplished graphics, their purchasing habits show otherwise. Skyrim, Call of Duty MW2-BLOPs 2, Minecraft, World of Warcraft, Counter-Strike: Global Offensive have more players and sales than games with infinitely superior graphics like Ryse, Crysis 3, Witcher 2. Ultimately what consumers want is gameplay and not a pretty picture.
Gameplay comes first, no doubt. But to act like they are not important enough to mention in a review of a game when they are potentially the greatest of all time is ludicrous.
 
Gameplay comes first, no doubt. But to act like they are not important enough to mention in a review of a game when they are potentialy the greatest of all time is ludicrous.

They may have made the rash assumption that the viewers of this video review possess eyeballs.
 
They may have made the rash assumption that the viewers of this video review possess eyeballs.
Sure, then lets never mention graphics in a game review ever again because we have eyeballs. Lets also never mention sound design because we have ears.
 
oh myyy goooood I don't think two people could be more annoying.

I'm so out once they start talking about auto crouching and run speeds, two things some of the best TPS did last gen. At that point you're just shitting on the game just to shit on it.
 
Can't wait for the Until Dawn reviews

I actually think that'll review well. Perhaps somewhere between what Heavy Rain and Beyond: Two Souls averaged. It's a take on the campy, teenage horror film in the style of a David Cage game with consequences based on your choices and branching paths/storylines which ultimately lead to one of "hundreds" of possible endings. That alone will give it replayability which The Order sorely lacks. I would not compare the two titles.
 
Sure, then lets never mention graphics in a game review ever again because we have eyeballs. Lets also never mention sound design because we have ears.

In a video review. Because we can see/hear it for yourself in the clips they show of it. Certainly, a good few times I noted how pretty it was in the scenes they displayed.

It's an attractive game. I don't think anyone's denying that. But I also think it's reasonable to not actually regard that as particularly noteworthy; graphics aren't everything to everybody and there's other issues to comment on.

(As a bit of an aside, and somewhat linked to an earlier post: I wonder if the prettiness of the game is an indication of poor budget allocation; too much on being a visual showcase, not enough on other game aspects. Given that the sales don't seem to have been too bad, that may not have been a poor business choice, despite the criticism.)
 
I actually think that'll review well. Perhaps somewhere between what Heavy Rain and Beyond: Two Souls averaged. It's a take on the campy, teenage horror film in the style of a David Cage game with consequences based on your choices and branching paths/storylines which ultimately lead to one of "hundreds" of possible endings. That alone will give it replayability which The Order sorely lacks. I would not compare the two titles.
Thats one thing they nailed with this review was the "illusion of choice." Having different outcomes for different choices you made would have made this game infinitely more replayable.
 
Thats one thing they nailed with this review was the "illusion of choice." Having different outcomes for different choices you made would have made this game infinitely more replayable.

To hell with illusion of choice, you don't even get to choose to fail on some of them.
 
I refuse to believe this is a real question.

Game has been out for a while now, it's a long form video of their time with the game. It would be incredibly boring and worthless if they didn't go in-depth and spoil the game. How can they shit on the story if they can't really talk about it in detail?

A while now? It's not even a month old. I often check Youtube for video reviews when I'm curious about a game, no matter how old it is. I'd be annoyed to watch one that spoiled the game for me.

Since when was it ok to spoil a game in a review? Would it also be ok to spoil if they loved it?
 
In a video review. Because we can see/hear it for yourself in the clips they show of it. Certainly, a good few times I noted how pretty it was in the scenes they displayed.

It's an attractive game. I don't think anyone's denying that. But I also think it's reasonable to not actually regard that as particularly noteworthy; graphics aren't everything to everybody and there's other issues to comment on.

(As a bit of an aside, and somewhat linked to an earlier post: I wonder if the prettiness of the game is an indication of poor budget allocation; too much on being a visual showcase, not enough on other game aspects. Given that the sales don't seem to have been too bad, that may not have been a poor business choice, despite the criticism.)
Yeah, I would say they focused too much on the visuals. The art direction and graphic design is god tier, it falls apart from the shit writing and game directing.
But art direction and overall graphic fidelity are IMO "noteworthy" when reviewing a game.
To hell with illusion of choice, you don't even get to choose to fail on some of them.
Ain't that the truth!
 
It makes you wonder what the world would be like if these "reviewers" were in charge and had to respond to ISIS. I wish more reviewers would follow the basic rules of etiquette.

It's quite disturbing that I don't know if your linked post is serious or not.
 
Thats one thing they nailed with this review was the "illusion of choice." Having different outcomes for different choices you made would have made this game infinitely more replayable.

I'm convinced the game originally did have choices. If you watch the court scene the way it's editted is very very strange. It cuts to characters when they vote guilty/not guilty in a way it does unlike any where else in the game. It looks like originally the characters you interacted with might of been able to cast a guilty or non gulty verdict based on your actions. Otherwise that scene was just really really really badly editted.

I mean it'd make sense why the game seems so restrictive. Originally set up for multipathed, they get rushed, realize they can't do that so they confine the story to just one of the paths that was available and makes it very handholdy and bland.
 
I'm convinced the game originally did have choices. If you watch the court scene the way it's editted is very very strange. It cuts to characters when they vote guilty/not guilty in a way it does unlike any where else in the game. It looks like originally the characters you interacted with might of been able to cast a guilty or non gulty verdict based on your actions. Otherwise that scene was just really really really badly editted.

I mean it'd make sense why the game seems so restrictive. Originally set up for multipathed, they get rushed, realize they can't do that so they confine the story to just one of the paths that was available and makes it very handholdy and bland.
I was pissed/let down from the "branching QTE" we heard about pre-launch. I thought the game would be packed with these "branching" QTE where the choices you made would cause these different outcomes but it was little more than just moving the camera into the proper position to initiate the QTE. What a letdown for something that actually sounded like it could revolutionize the QTE. Thats another thing this review nailed was the "broken promises"
 
Lol

Since graphics have nothing to do with videogames. You are hilarious.

Not the medium of video games. The medium of a video review, where you are seeing a considerable amount of footage of the game's graphics.

Like seriously, are there people who need an authority figure to tell you what you're seeing is pretty? It's the most obvious thing about the game.
 
It's a next gen only riple A exclusive that spent five years in development. People aren't at fault for expecting much much more out of the game, especially given all the defensiveness pre-release that our worries were misplaced.

How much time was spent making the engine and making the game ?. However much time they spent on actually making the game, they've delivered a level of production quality thats held consistently from beginning to end, like i've seen no other game do.

Idk what you mean by saying the bolded, people letting hype get to them and becoming defensive over the game doesnt entitle us to anything.
 
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