If it gets an OT designation it should be that lolGLORIFIED DEMO vol. 2
If it gets an OT designation it should be that lolGLORIFIED DEMO vol. 2
Final Fantasy XV Episode Duscae |OT| FF as FF should be.
I think the title should reflect the fact that we're finally playing this game.
Final Fantasy XV: Episode Duscae |OT| https://www.youtube.com/watch?v=p6BEdKTGhNg
It comes off as really childish and presumptuous.Oh boy.. That's gonna cause quite a stir lolfor some
Final Fantasy XV Episode Duscae [OT] From Duscae Till Dawn
Seriously, let's do that! I want to see the FF grandmas and grandpas come out in droves decrying the series' declinesince FFVII or alternatively FFX![]()
I like this one because includes a game mechanic in the title in a humorous way with a funny pun.Final Fantasy XV Episode Duscae [OT] From Duscae Till Dawn
Final Fantasy XV Episode Duscae |OT| FF as FF should be.
This has my vote.
I like this one because includes a game mechanic in the title in a humorous way with a funny pun.
No, my favorite are the people who say FF has been terrible since FFVI and feel compelled to come into most FF threads and tell us that. Like seriously, you've hated the series for what, 20 years now? Can you just leave the community alone, please?Seriously, let's do that! I want to see the FF grandmas and grandpas come out in droves decrying the series' declinesince FFVII or alternatively FFX![]()
No, my favorite are the people who say FF has been terrible since FFVI and feel compelled to come into most FF threads and tell us that. Like seriously, you've hated the series for what, 20 years now? Can you just leave the community alone, please?
I think the title should reflect the fact that we're finally playing this game.
when is this coming out again?
I'm stuck at work for another hour :/You seem to take this OT naming pretty seriously.
Kagari, do you have any insight into the whole SE/Roen deal with FFXV?
In what context?
I dunno, it "feels" like it's somewhat deeper than your usual RL-brand deals that some Japanese games do every now and then like MGS or Ryu ga Gotoku, yet at the same time, it's subtle in the sense that the Roen brand isn't being pushed with the marketing of this game in any notable way.
I dunno, it "feels" like it's somewhat deeper than your usual RL-brand deals that some Japanese games do every now and then like MGS or Ryu ga Gotoku, yet at the same time, it's subtle in the sense that the Roen brand isn't being pushed with the marketing of this game in any notable way.
I'm really hyped up for this demo. Let's hope it's as good as these news sites say it is.
Also new here.. so um hi guys?
Well it has a bigger importance in Japan and Nomura is the person who really wanted the collaboration.
Well you can't even change your look of the character because of Roen's clothes so I think it's quite significant.
I'm really hyped up for this demo. Let's hope it's as good as these news sites say it is.
Also new here.. so um hi guys?
I remember when Roen accidentally leaked FFXV in '13 (EDIT: apparently even in '12 already) a few months before E3![]()
Welcome! First post 5 months later! lol
But it will be. Its been pretty universal praise so I don't see it being bad honestly. and it is just a demo
To be fair, I think the demo of FFXIII was also well-received and look how the final game turns out. :x
To be fair, I think the demo of FFXIII was also well-received and look how the final game turns out. :x
Would it be a good idea for licensed music to co-exist alongside Yoko Shimomura's without breaking immersion? I like to have both options. But if SE decides not to implement licensed music that's fine too.
True but we have already seen that XV is NOT XIII. Its open, everybody loves the gameplay and they have been pretty open about what is going in the demo and looking for some kind of feedback. I am alot more confident
It's very open, given the fact that someone said they played it for about 2 to 3 hours, and still had stuff to do. seems like this isn't the typical demo that last 30 minutes to an hour and your done with it. I thought i heard a while back that there was even more stuff opened after you beat the main plot of the demo.. Not sure where i heard it from or if i remember wrongly or not.
Final Fantasy XV: Episode Duscae |OT| I'm Afraid it's been 9 years.
Unless you're referring to the main plot as "killing the behemoth" then I don't think there's anything after you beat the story of the demo, as that's when you get your car back.
Maybe they have a NG+ for the demo lol
Really? The FFXIII demo was bare-bone and the only thing I was impressed with was the graphics.
Licensed music in bulk is never a good idea long-term. Never.
Unless you like headaches dealing with self-important pompous types 20 years down the road about lapsed licenses and dumb shit like platform/rerelease/promotional/sequel/whatever restrictions because that was the only way the fee is going to be anywhere close to practical for bulk.
I think people liked the battle system, but apparently the demo has no auto-battle option unlike the final product, which helped to make a better impression I guess.
I heard you could play as lightning once you beat it.
I heard you could play as lightning once you beat it.
I heard you could play as lightning once you beat it.
Besides things like a couple of camera quirks and escaping battles easier, I'm personally shocked at how well received the base combat is. People really seem to stress how strategic and good it feels, and that there's still reactionary systems that will please action fans.True but we have already seen that XV is NOT XIII. Its open, everybody loves the gameplay and they have been pretty open about what is going in the demo and looking for some kind of feedback. I am alot more confident
The demo didn't even have paradigms though, did it? That's like the crux of XIII's battle system
Besides things like a couple of camera quirks and escaping battles easier, I'm personally shocked at how well received the base combat is. People really seem to stress how strategic and good it feels, and that there's still reactionary systems that will please action fans.
That was definitely my biggest concern, and I'm glad for the most part, I was worried for nothing. I wonder, is it possible that this combat system is different from TGS 2014, where everyone freaked out about "holding buttons"? I know you can still hold for a basic combo, but the things like parries, perfect dodging, etc. seem like things that weren't even hinted back then. And I remember how Tabata stressed how combat changed from Nomura's initial vision, but now, it seems pretty in line with what got us hyped all those years ago.