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Respawn confirms they are working on Titanfall sequel, will be multiplatform

This is how shit used to be. Studios would just announce their new stuff out of the blue. No announcements of announcements of announcements, no holding everything back for E3 or whatever other annual event. I'd love to get back to this. Too bad I couldn't give less of a fuck about Titanfall. EDIT: But I would, if there was an SP campaign...
 
For a sequel to be officially confirmed hopefully puts to bed the idea that the original was a "flop".

Titanfall will be installed on my Xbox One until the sequel is released. No matter what games come out, Titanfall will stay.

It is still, by some distance, the best "new" FPS experience I've had in years
 
Sounds like IGN asked him about it and instead of pretending like he's never heard of the number two he just said the basics. Can't have any problem with that, it's better than making an imaginary huge to-do when they "reveal" that there is a TitanFall 2. I still don't imagine I'll have any interest in the game once it's released but I am curious about what they'll do with a sequel.
 
IGN updated the piece just now. More information:

"I guess EA announced a sequel, so I could play coy and pretend I don't know anything about it, or… yeah. So we're working on a sequel. No official name yet, but we're working on that. That's the main focus but we're starting up a second team and doing some smaller stuff too. Small, exploratory, taking it slow! It'll be multiplatform."

It seems the decision the broaden the game's horizons in terms of platform was never in doubt. When asked whether or not the team wishes they could change anything about the original product, Respawn COO Dusty Welch said, "Platform for me comes to mind right away." Though Zampella then explained, "Well, we needed that, though. We couldn't do the game," Dusty clarified the exclusivity was always a business decision rather than anything else.

"If we could do it though?" he said. "It would have been prohibitive to do that - we definitely made the right choices for the right reasons - but if you're saying what would we have liked to have done? The opportunity to be multiplatform could have made it even more significant for us.

When it came to what we should expect from the next game in the series, the duo's lips were sealed, but they did promise to expand the lore. As for whether we should expect to see a single-player component, it's still not clear.

"I wouldn't have done it differently," Zampella said when reflecting upon the original's multiplayer-only approach. "We set out to do it and it was one of our goals. I mean it obviously prohibits a certain group of people playing the game, and as content creators you want to get into as many peoples's hands as possible. We put some single-player elements in there though, and tried to mix it up. Maybe we could have mixed things up a bit better because some people blew right by it and didn't even see it because there was so much action happening around it. It's tough, because if you hit people over the head with it it becomes intrusive, and there are people who don't want or care about it. Where does the needle fall? I think it takes a while to figure that out and we haven't figured it out yet."

One thing Zampella was keen to think about changing was the DLC model for the future, citing Evolve's commitment to keeping the community united via free maps for all as the ideal way forward.

"I think that's a fantastic way to do it," he said. "I think having the maps like that in packs, it does split the community and it makes it harder for matchmaking, it's messy. Yeah. I don't know we won't do it again, I can't say that for sure, but the idea would be to do something different."
 
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Maybe this time?
 
This is how shit used to be. Studios would just announce their new stuff out of the blue. No announcements of announcements of announcements, no holding everything back for E3 or whatever other annual event. I'd love to get back to this. Too bad I couldn't give less of a fuck about Titanfall.

I agree. Everything doesn't have to be hyped up on top of a bigger pile of hype. Let the product speak for itself more.
 
Good, I guess.

Titanfall 1 was a huge disappointment to me and even though 2 will be multiplatform, I don't see myself buying it on PC again unless they add a beefy singleplayer (or even co-op if possible) story that isn't just a dozen drop-missions with a predetermined ending.

I was more excited for Titanfall 2 last year, before Titanfall 1 was released.

After Titanfall 1 came out,. I was like... "oh, is that all?"
 
Awesome, looking forward to what they can come up with.

Hopefully people can get over the first being an Xbox console exclusive sooner rather than later.
 
PS4? This is HUGE. I don't know what you know about FPS culture, etc etc.
Nice, hope they give it enough time in the oven and make it a worthwhile sequel.

How about making those huge monsters something other than eye candy? Giant mech vs Monster fights pls
 
Please have a single player campaign.
Please don't!

Also, please balance the PC and console versions differently. From what I could tell, it was a great console game but a horribly balanced PC game. Decrease weapon damage and/or increase TTK, and you have the beginning of a decent PC FPS.
 
Cool. I don't mind if Titanfall 2 will stay MP only I just hope this time game will have a little more content at launch.
 
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