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Resident Evil Revelations 2 Reviews Thread

Jim sterling review - 5/10

Discounting the obvious esurience, there is simply no reason or need for Resident Evil Revelations 2. It jumped on the episodic bandwagon for no good reason, not even making a vague attempt to conform to a structure that would authentically require a piecemeal release, and delivered a plot that added bugger-all to the wider Resident Evil world. Its one saving grace, Raid Mode, has been a poorly veiled excuse to make even more money off the back of microtransactions, while the third-person combat is practically an antique, and the sub-par graphics betray how it was never intended to be the game it is.

Resident Evil Revelations 2 isn’t even notable enough to be considered bad either, that’s probably the bitterest pill. It’s simply old fashioned, greedy, and pointless

I can honestly say...I have no fucking idea what he's talking about.

Jim has seemed to have a raging hate boner for this game since it's very conception, which is so odd since he loved REmake so much and when Rev2 incorporated some aspects of it he seems to dismiss it as pandering and archaic?

yeah I dont understand this dude.
 
Er, he is off as fuck about the story not adding anything of worth to the series. Wow. I like Jim but our opinions on this game are at opposite ends of the spectrum.
 
Yeah I decided that Jim's opinion on the game doesn't coincide with what I had experienced myself from playing so I ignored his reviews after episode 2.

Goes to show how unreliable reviews can be even though you think you're on the same wavelength as the reviewer.
 
The saddest thing is that the game had a 79 Metacritic score until Jim's review. Now it's at 76.

Seems about right to me.

Yeah, but he doesn't even mention Claire's part.

Her section is almost two hours long, has some of the best puzzles in the series ever, and ends on a great boss fight.

Barry's section is 45 minutes long and sometimes you need to carry a box to a conveyor belt 10 ft away.

5/10

I thought the puzzles and boss fight were terrible, but to each his own.
 
Seems about right to me.



I thought the puzzles and boss fight were terrible, but to each his own.

Seriously. The game is fairly linear and the puzzles consist of "take item from one room to another", "follow the path" and "drop thing into another thing". The only thing that even remotely was puzzle like was the tombstone one and that's because one part of it was worded incorrectly.

Look at RE1(Remake) though Veronica has much harder puzzles due mainly to the non-linearity. Heck the "fish hook & butterfly" thing in Remake was more of a puzzle than anything in Rev 2.
 
I mean, 76 (75 now) it's a pretty good score. Jim's review just sticks up as a sore thumb since it's literally the only overtly negative one.
 
Seriously. The game is fairly linear and the puzzles consist of "take item from one room to another", "follow the path" and "drop thing into another thing". The only thing that even remotely was puzzle like was the tombstone one and that's because one part of it was worded incorrectly.

Look at RE1(Remake) though Veronica has much harder puzzles due mainly to the non-linearity. Heck the "fish hook & butterfly" thing in Remake was more of a puzzle than anything in Rev 2.

Yeah that whole puzzle throw back I thought was just sad. The cemetery indeed was the only one even similar to older games and as you said part of that was due to a error.
 
Its one saving grace, Raid Mode, has been a poorly veiled excuse to make even more money off the back of microtransactions

grindy raid mode as the best part of the game? microtransactions being intrusive in any way? I see, that's a Jim Sterling review alright
 
grindy raid mode as the best part of the game? microtransactions being intrusive in any way? I see, that's a Jim Sterling review alright

The thing about Raid mode is that those microtransactions? they're nothing.

You can earn the item every single day and even then it means nothing since the rare chance that you get killed in Raid mode (unless you're really really terrible) you'll just restart the level again like in Rev1.

You dont need to buy anything to play the game, And all of the content is offered on the disc version, and even then the digital version offers a hefty amount of content by itself, unless you really care for the 4 alt costumes and 2 extra Raid mode chars.
 
Er, he is off as fuck about the story not adding anything of worth to the series. Wow. I like Jim but our opinions on this game are at opposite ends of the spectrum.

Yeah. If he doesn't like how the game plays, then fair enough, but it's pretty stupid to suggest Rev2 does nothing for the RE world story-wise.
we actually have an interesting series antagonist again!

grindy raid mode as the best part of the game? microtransactions being intrusive in any way? I see, that's a Jim Sterling review alright

MTs being intrusive makes no sense. The worst that happens without them is you fail the level, which is what should happen in any mode like this. Being able to revive at all is the abnormality.
 
I haven't spent a cent on microtransactions in almost 50 hours of playing Raid.

I guess I'm part of the problem, somehow.
 
I haven't spent a cent on microtransactions in almost 50 hours of playing Raid.

I guess I'm part of the problem, somehow.

Making a big deal out of things that don't matter is the only thing standing between the death of gaming & us!
 
Picked up the retail PS3 version today.

Extremely surprised at how much I'm enjoying this. Good atmosphere, good gunplay, the co-op a.i. feels nice and doesn't really get in the way (so far at least). Blows the original revelations out of the water and I'm enjoying it far more than RE5 and RE6 as well. Looking forward to seeing how the rest of the game plays out. Nothing game changing or jaw dropping so far but it's nice playing an RE game that seems focused.

I guess I should point out that I'm much more of a fan of the original RE1/2/3/CVX than I am of 4 onwards.
 
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