Xbox and PlayStation Must Change Form to Survive, Twitch Boss Says

Proprietary hardware platforms can fuck off and die tbh.
The only benifit they had was subsidised hardware and you don't even get that anymore.

the problem is that they'll just be replaced by proprietary software platforms...It'll still be a walled garden.

You'll still be paying 60-70 bucks for a game, still be paying online fees, still have 0 control over the games (no mods,no save file access,no server builds, nothing)

MS has been trying (and failing, thankfully) with their microsoft store requiring anything on it to be signed by MS
 
But, the cost of building a rig to run 4k games @60fps is astronomical at the moment, will it really change in 3 years time?

And, without shitting on either system, doesn't the fact that both consoles struggle to do high settings with 1080p@60fps show that, no, trying to keep up while being affordable isn't sustainable or viable for enthusiasts in the future?

PC gaming is making a resurgence. That market is more important for MS and as a side note, would it be possible to build an xbox 3 and an xbox pc. Where one is 'normal' settings and the other is 'ultra' settings, but both play the same exclusives?

It always has and it always will get cheaper over time to hit Xp@Yfps. The other half of the problem is that developers typically prioritise graphical effects over resolution and frame rate, and optimisation has generally declined (hence the snarky remark about developers not wanting to make 4k games). However, hopefully that will improve in the advent of low-overhead graphics APIs (such as DirectX 12 and Vulkun).

As for Microsoft entering the gaming PC space, I can't see that being financially successful, since one of two scenarios will occur: 1) it's a Windows machine, which means Steam will basically take Microsoft's lunch, or 2) it's restricted to Microsoft-approved software, making it too restrictive PC gamers, too expensive for console gamers and generally ignored by developers.
 
What are you even talking about? If we wanted PCs we would buy a PC. We only complain about remasters since
1. They sometimes don't really look any better AT ALL
2. We've already played them and beat them
3. Those devs could use those resources into creating new IPs.

But those currrent gen consoles are already almost exactly like PCs.
And i think that You need to read more threads about remasters and what complains really are.
 
The day I can't buy a game on disc, is the day I won't pay for a game. I don't feel like submitting to their terms of not owning the game (well we never really did) but also playing when we are allowed to. I like to being able to pop in a disc, after 5-6 months of not touching and redownloading for 4-5 hours. (the few gigabytes of abe's odyssey took 6 hours )
 
You'll notice that the OP isn't talking about the Wii, because the playstation and xbox weren't targeting that market.

the "playstation" and "xbox" market isn't declining at all.

You know whats funny? Ppl point to last gen as the market shrinking when factoring the Wii to Wii U....but before the Wii.....isnt things on a similar path before the Wii?

Remove the Wii, look back from the NES days to now...and the market is steady, has been for awhile.
 
But those currrent gen consoles are already almost exactly like PCs.
And i think that You need to read more threads about remasters and what complains really are.

Oh so what about the hardware inside them
IIRC Xbox has always been kinda similar to PCs, I don't see how them being similar to PCs now makes it any different to before.
 
Oh so what about the hardware inside them
IIRC Xbox has always been kinda similar to PCs, I don't see how them being similar to PCs now makes it any different to before.

Except for memory setups, which also arent that unique, they are almost off the shelf solutions.
They were just not designed to be upgrade-able, but with next gen platforms it is completely viable alternative.

You dont see how making consoles that have i3 and for example R260 at the start of a gen, being easily upgradeable in 1.5 year to i5 and R270x is different with off the shelf PC components than something like PS3?
 
It always has and it always will get cheaper over time to hit Xp@Yfps. The other half of the problem is that developers typically prioritise graphical effects over resolution and frame rate, and optimisation has generally declined (hence the snarky remark about developers not wanting to make 4k games). However, hopefully that will improve in the advent of low-overhead graphics APIs (such as DirectX 12 and Vulkun).

As for Microsoft entering the gaming PC space, I can't see that being financially successful, since one of two scenarios will occur: 1) it's a Windows machine, which means Steam will basically take Microsoft's lunch, or 2) it's restricted to Microsoft-approved software, making it too restrictive PC gamers, too expensive for console gamers and generally ignored by developers.

Personally, I can't see developers wanting to focus 100% on 4k gaming over the next few years, i can't imagine the adoption rate for 4k sets is that huge. But i can see VR being a big 'thing'. The specs for that are 1080p @120fps each eye, minumum right?

Steam are already taking Microsoft's lunch. I see the xbox one and win10 streaming as a 'pc + companion app' kind of deal.

Hopefully i'm wrong, but i'm feeling pretty pessimistic about the next incarnation of consoles. There was/currently is a severe stall when jumping onto this gen, for a few reasons, i wonder if Vr/change to 4k will have a similar impact?
 
Wasn't the PS4 applauded for the lack of change though? Microsoft's console was bringing the most change to the scene and they had to change back to what gamers wanted.
 
Yeah, I really think they should look into something like, I don't know, streaming games to multiple devices, or being able to play remotely with other hardware. I really think they should look into that.
 
Except for memory setups, which also arent that unique, they are almost off the shelf solutions.
They were just not designed to be upgrade-able, but with next gen platforms it is completely viable alternative.

You dont see how making consoles that have i3 and for example R260 at the start of a gen, being easily upgradeable in 1.5 year to i5 and R270x is different with off the shelf PC components than something like PS3?

while upgrading parts in a console sounds great to us that understand and know hardware it only creates confusion to the majority of the people out there that play on consoles. Most people just want to buy 1 machine that they know will play their games for the next 5-7 years without worrying about upgrading parts every 2 years.

I like to think people buying consoles are smarter than those buying new cellphones every year or 2.

omg, the cellphone market is pure stupidity with like 3 new phone upgrades per company per year and people just need to always toss money away buying a slightly faster phone for their instagram, messaging, and phonecalls.
 
Of course companys would love to sell us a new "set top box" every 2 years...
Milking the consumer as much as possible.


Just like we need to buy a New phone, TV or cars every 2 or 3 years...
 
Of course companys would love to sell us a new "set top box" every 2 years...
Milking the consumer as much as possible.


Just like we need to buy a New phone, TV or cars every 2 or 3 years...

Well... they could at the price of $100.
$400 for a console to last 5-7 years means the same price for 8 years for a new $100 android box
 
In my country our connections are not strong enough to handle any of ps4 streaming services, including share play obviously.
 
I really love the idea of much shorter generations, the majority doesn't buy in til year 2 or 3 anyway, but the hardcore get the most up to date hardware. The majority will always be behind, and people worried over 400 every 3 years are really not good with money or something.
 
I really love the idea of much shorter generations, the majority doesn't buy in til year 2 or 3 anyway, but the hardcore get the most up to date hardware. The majority will always be behind, and people worried over 400 every 3 years are really not good with money or something.

Because everyone's financial situations are exactly the same right?
 
Just because he is in charge of a streaming site doesn't make him an industry analyst. Don Mattrick thought he was so smart as well and now Xbox is playing catchup.
 
You know whats funny? Ppl point to last gen as the market shrinking when factoring the Wii to Wii U....but before the Wii.....isnt things on a similar path before the Wii?

Remove the Wii, look back from the NES days to now...and the market is steady, has been for awhile.

Remove the Wii and the console market contracted last gen. From 210 million units down to around 180 million units. With Wii it grew by around 70 million units.

From the PS1 gen to PS2 gen the market grew by around 70 million units. The norm gen to gen is market growth. Don't count Wii the market contracted last gen. If you do count it, this gens contraction is going to be bad. Either way, this is no longer a growth market.
 
Hopefully the "one console future" is similar to android phones. Anybody can make them, they can all access the market place. You only need to upgrade your hardware when a game comes out that requires the latest Samsung, Lg, microsoft, nintendo, or sony "console."
 
Hopefully the "one console future" is similar to android phones. Anybody can make them, they can all access the market place. You only need to upgrade your hardware when a game comes out that requires the latest Samsung, Lg, microsoft, nintendo, or sony "console."

Hopefully that future never happens and if it does, Kyle Reese comes back to try and prevent it.
 
The PC upgrade cycle is more analogous to other technology sectors, and if consoles wanted to attempt an annual or bi-annual upgrade cycle maintaining "platform compatibility" using common software platforms, I'm perfectly fine with that as an experiment. If the idea is to move to a purely streaming platform though, that would not be something I am willing to support. Certain kinds of reaction based games will always be compromised by latency, no matter how improved bandwidth is. It would also represent the final death knell of modding and archiving as people would have no access to the game files themselves. It's like a shitty dystopian future of gaming and it's one we're going to have people trying to force on us in the coming years. It's literally their dream come true. No such thing as used games. No such thing as piracy since nobody ever gest access to the files. Nobody can crack or mod their hardware to escape region restrictions, since the hardware is just a streaming receiver. Monthly subscription fees not only for online gaming, but for gaming in general.

No thanks.
 
Until someone breaks the laws of physics and manages to transmit data faster than anyone has done so far

OR

There are servers in every town and everyone is on same network LOL...

Then he is forgetting one word, LAG.

Nobody is going to enjoy playing say Bloodborne or Ninja Gaiden type game with a few hundred milliseconds of controller input lag....

Delay controller to box to server, process, new stream comes back.

Eve 3 or 4 frames delay at 30 FPS and most games will be crap, with many here wanting lower input delays not higher..

Streaming will be niche, in that not all games will be good experiences with streaming. Consoles are here to stay.


He never mentioned streaming, he's talking about iterative hardware spec updates ala smart devices.
 
I like to think people buying consoles are smarter than those buying new cellphones every year or 2.
I don't see how this should even be an opinion. It's a plain fact. Consumers spend so much money buying smartphones which have little difference in hardware specs from the previous model. This makes no sense to me at all. They're willing to fork out $600 for, like, 200 MHz, which makes almost no difference when using the phone.
 
Long-lived consoles were based on consoles having hardware that was impossible or prohibitively expensive in the PCs of the day combined with software from devs who had no interest in PC release. Now that consoles ARE essentially midrange PCs on a lease-to-own contract, and popular console titles are multiplat to everything, something's going to have to give; it's going to be either:
- the existence of consoles in favor of an MSX/Steam Machine-style standardized PC spec that replaces the platform license with an online store cut
- the lifecycle length of consoles
- or the existence of PSN/XBL as an optional added revenue center, instead converting it to a mandatory lease and using the added few hundred dollars in lifetime proceeds to build a beefier machine (this is extremely unlikely, as without that "bonus" revenue stream the X360 would have lost even more money than the PS3)
 
You'll notice that the OP isn't talking about the Wii, because the playstation and xbox weren't targeting that market.

the "playstation" and "xbox" market isn't declining at all.
It's too early to tell really. Both PS3 and 360 had extremely protracted lifecycles and weren't really peaking until year 4, which had never really happened before. PS4 and One launched far stronger but it remains to be seen if they can keep it up or will fall behind. PS4 even started ahead of Wii and has already fallen behind it.

A year in 3DS was also well ahead of DS to draw a similar comparison. And now 4 years in and it's barely keeping pace with PSP, while PSP's own successor Vita is selling like a Sega console. You can really tell much from just a year.
 
As a consumer, I'm perfectly fine with things as they are now, and hope things stay the same for a little bit longer. For example, my PS3 which cost me £300 in 2008 is still going strong, and is capable of playing each and every piece of software available for the platform just as good as a PS3 purchased in 2013, for example.
 
I don't see how this should even be an opinion. It's a plain fact. Consumers spend so much money buying smartphones which have little difference in hardware specs from the previous model. This makes no sense to me at all. They're willing to fork out $600 for, like, 200 MHz, which makes almost no difference when using the phone.

Nobody needs to, but of course a lot of people do for status reasons. Companies bring out new laptops every year and you don't hear many complaints apart from when Apple messes around with the ports.
 
Well... they could at the price of $100.
$400 for a console to last 5-7 years means the same price for 8 years for a new $100 android box
Higher costs for developers to keep games updated or shorter game lifespans. Going to the store once a year and throwing out electronics once a year.

Sounds fantastic.

Let's all shop at the dollar store and have landfills in our backyard.
 
Interesting that they do this on the day that they have another security issue with Twitch accounts. People think he's talking rubbish? Maybe so but I'm sure they'd rather talk about stuff he was saying than the ongoing issues they appear to have with security.
 
Twitch got hacked apparently, maybe worth checking your emails,( might be new thread worthy if there's no thread already )i'm on X1 so i can't post pics of the msg i got etc.
 
Wasn't the PS4 applauded for the lack of change though? Microsoft's console was bringing the most change to the scene and they had to change back to what gamers wanted.

Lack of change vs. brazenly anti-consumer change

Hm, hard choice.
 
One day folks in suits will realize game consoles don't need to sell like iPads to be fruitful for the makers and software developers.

People like dedicated machines they can count on to play games for 5-6 years.
 
Wouldn't a set top box be an always on-line digital sales only device? How would that be received?


Don-Mattrick-Thumb.jpg
 
So, he's saying that he wants Xbox and PlayStation to do exactly what Nintendo has done/plans to do more of next generation, huh?

Offering slightly upgraded consoles midway through. That's what he feels int he future. Well, Nintendo is right there with this thought process, becoming the apple/pretty much any other tech company of video games.

That being said, it's pretty much still a "this gen is the last gen" talks, and until sales prove that fact, there is no reason to think it is.
 
Interesting that they do this on the day that they have another security issue with Twitch accounts. People think he's talking rubbish? Maybe so but I'm sure they'd rather talk about stuff he was saying than the ongoing issues they appear to have with security.

The quotes come from an event last week.

I found a video of it, it's Day two (19th March) Fireside chat The future of gaming

http://www.theguardian.com/media-ne...ardian-changing-media-summit-2015-live-stream
*edit* not sure if the actual quotes are in that particular video but they're from that event.
 
It already exists. It's called a PC gaming tower. PCs are upgraded all the time. Consoles work for reasons that are the exact opposite of a gaming PC - mostly to do with accessible lower cost and platform stability. I love my PC but it's no replacement for my PS4. The type of gamers and games are just different. Change this dynamic and the way games are made and the games that do get made will change for sure.

Perhaps consoles could have a few modular parts and or have upgraded iterations that are backwards compatible. However it also has the potential to ruin sales by fragmenting install bases that are incompatible with each other. It takes too long and too much money to make games to hit moving targets like that. Gamers would suffer and we would see less games for sure.

The only way I can see is to limit the scale and or impact of such upgrades and insure cross compatibility. For example I could see 1080P and deluxe 4K console versions where all games work on both. The 1080P version for $300 gets you going at a playable baseline but the $600 one gets you SSD ability, 4K resolution, some better effects and butter smooth framerate.
 
Personally I don't think the market wants to exchange their consoles every two years. You never give people a chance to feel they've settled in on a platform if you do that. I honestly don't think people want a playstation 5 in a couple of months.
The solution is to unify your platforms. Think of what happens with smartphones. You can buy a PS4, but a PS5 will play the same games as a PS4 but maybe give less slowdown, maybe some PS5 features. Until developers only support PS5+.

This might not happen now and is counter to the thinking behind current consoles but is definitely a workable solution.
 
One day folks in suits will realize game consoles don't need to sell like iPads to be fruitful for the makers and software developers.

People like dedicated machines they can count on to play games for 5-6 years.

While understandable - that's not necessarily the point. Iphone 4s can still play pretty much every game released in the app store. A phone you buy today is probably going to still play every single game released on the app stores in the next 6 years.

I think what they are saying is that they are missing out on a crowd that always wants the next best shiny new tech - and that there is no reason consoles can't do this and still have all the games play on both consoles with some slight advantages on the newer one.

Imagine if the Xbox One, as an example, had a slightly upgraded console in a year or two. That console enables 1080p, 60fps for every game and it gets rid of the black crush. Otherwise, you can literally use the same disc in the original Xbox One and still get a great experience, but it's just slightly better on the new one.

This is the sort of future Nintendo is aiming for. It will be interesting to see if it can work. IT certainly has, so far, with the New Nintendo 3DS.
 
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