Bloodborne |OT+++| ...and so the Nightly Hunt continues

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I mean, of course you do, you're using Ludwig's. You can practically get by with 20 Endurance otherwise, but even with a 40 Endurance, a +20% rune and Hunter's rune, I still run out using that thing on a routine basis.

I love Ludwig's for killing normal enemies, especially in Chalice dungeons, but it's honestly pretty garbage on most bosses. You're better off using weapons that are either faster with lower stamina usage (for small bosses) or have better range, especially vertically (for large bosses). Either is honestly recommended for Bloodletting Beast.

I wouldn't recommend the Kirkhammer for it either, of course, for the same reasons. I'm not saying the boss is unbeatable with either, but if you're having problems? Well, using a better-suited weapon is probably the best place to start.

I dunno, considering most bosses won't let you land much attacks without getting rekt, I found Ludwig godly for almost all of them.

BB and BoM have terrible arcane scaling and the weapon buffs don't scale with arcane at all. An arcane build is much better off using Tonitrus and Ludwigs blade with elemental gems.

The Chikage drain is about 0.85% of max hp per sec, not too bad. Since you get the Chikage fairly late (and you need 50 BT to make it really good) you're gonna need a decent amount of Skill to get you there, so you can still use the cane and BoM on the side. If you use Blood gems in your Chikage keep in mind that these will not improve visceral damage, that's why I use a cane with only phys % gems for parrying. You can use physical gems in the Chikage, they do improve the blood damage, but there are some very strong blood gems available and there's not much reason to use the Chikage in it's untransformed state anyway. It's a great endgame weapon especially against bosses. Mine has about 700 blood atk and the attack speed is quite fast. You also get extra damage and stagger power on the first attack out of the scabbard, but this requires some good timing. I think it's one of the most fun weapons to use.

Thanks a lot!. Ludwig is a no go because it's the weapon I already used in my first character, and I want to change for this one, so I'll go with Chikage!
I'm already leveling skill, I plan to level it to 25 and then BL to 50. I think I can reach that with still having decent VIT and END at SL100.

Was thinking about


Vitality: 35
Endurance: 22
Strength: 10
Skill: 25
Bloodtinge: 50
Arcane: 8

SL 100

Although not sure about VIT/END yet
 
Completed my first playthrough and got the platinum the game on Friday with around 90 hours on the clock. I said to myself, I'll take a break from the game so I can give Digimon and FF Type 0 HD sometime in the sun.

And yet here I am, ploughing through NG+. This game man, this game.

Be glad you at least have the Plat. I still have to get the last ending, buy all the weapons, get a rare blood gem, get all the hunter tools, Beat Y
arnham
and the Chalice dungeons, and then I can be done. Still got a lot to do. I'd imagine I can knock everything else out in NG+ and be done right?
 
Man, I don't know why I ever stopped using the starter whip. Thing is busted.

I figured other weapons would be better because of superior stats/effects, but almost every fight is easier with the whip.

I'm so sorry you're only +7 when I have a +9 and +10 weapon :(
 
Got the Platinum the other day. :D My perfect all Achievements/Trophies 'Souls' games run continues! :D Love these games so much.

I thought Bloodborne was fantastic, really did not disappoint and I'm now looking forward to what From's A / B (whoever I don't care which I just like everything) team bring to us next! Be that a next game or DLC, I'll take either!

Funny thing was though by the time I finished the Chalice Dungeons on my game I was way too overpowered for the regular last boss lol, oh well beating the Chalice bosses myself were challenging enough to leave me feeling like I accomplished something and satisfied.

Yay for Bloodborne!

v3870Y4.jpg
 
I dunno, considering most bosses won't let you land much attacks without getting rekt, I found Ludwig godly for almost all of them.



Thanks a lot!. Ludwig is a no go because it's the weapon I already used in my first character, and I want to change for this one, so I'll go with Chikage!
I'm already leveling skill, I plan to level it to 25 and then BL to 50. I think I can reach that with still having decent VIT and END at SL100.

Was thinking about


Vitality: 35
Endurance: 22
Strength: 10
Skill: 25
Bloodtinge: 50
Arcane: 8

SL 100

Although not sure about VIT/END yet
Putting points into skill is wasted for Chikage. Personally, I would delete the character and restart.

For lvl100, I would go 50 blood, 50 Vit and 22 End. Nothing in anything else.
 
G
ehrman
totally kicks my ass.I am having even more trouble than against B
lood-Starved Beast

One time I got his health to <50% but then died on AoE.
 
G
ehrman
totally kicks my ass.I am having even more trouble than against B
lood-Starved Beast

One time I got his health to <50% but then died on AoE.

Parry him in his first phase when he raises his weapon and do a visceral attack. Parry him in his second phase when he is coming out of his roll toward you and do a visceral attack. In his third phase, you can still parry but its a lot harder, so try to hit him a few times and then back off waiting for another opening.
 
G
ehrman
totally kicks my ass.I am having even more trouble than against B
lood-Starved Beast

One time I got his health to <50% but then died on AoE.

The beauty about AOE attacks in Souls game is that they are heavily telegraphed. Just keep an eye out ;)
 
Putting points into skill is wasted for Chikage. Personally, I would delete the character and restart.

For lvl100, I would go 50 blood, 50 Vit and 22 End. Nothing in anything else.

Yeah felt like it. I was thinking about the 25SKL for the non2h Chikage but now I'm thinking it may be not worth.

Kinda lazy to restart though. 50 VIT is overkill, I platinumed the game at 40 VIT. I'm still at 18 SKL so I only lost 3 levels.

Now I'm thinking about (considering my current stats)

VIT 40
END 25
STR 10
SKL 18 (because thats what I have already)
BLT 49
ARC 8

SL100

VIT and END powered by runes

BLT is not 50 but fuck it 1 level is nothing.
 
Parry him in his first phase when he raises his weapon and do a visceral attack. Parry him in his second phase when he is coming out of his roll toward you and do a visceral attack. In his third phase, you can still parry but its a lot harder, so try to hit him a few times and then back off waiting for another opening.

I haven't used parried much at all after getting Ludwig's, so I am currently pretty awful with the timing

The beauty about AOE attacks in Souls game is that they are heavily telegraphed. Just keep an eye out ;)

Yeah, I did suspect the attack to be AoE, but I got too greedy :(
 
This is an odd way of putting it that makes it seem way worse than it is.

From the PS4's side of thing, essentially this is how it sees the circle button.

doing nothing: (constant stream of 'off')
000000000000000000000000000000000
dodging (super quick tap):
000000000000000010000000000000000
sprinting (significant hold of 'on')
000000000000111111111111111111111(etc)000

Now, sure, some people might have a heavy finger and hold down dodge a bit long and you'll get:

000000000000001110000000000000000

that Bloodborne will recognize as 'dodge'.

It's not that it's "waiting a moment" to see if you are still holding the button -- that implies it needs to wait until 'sprint hold' length before it can act. But actually, it can act on dodge the instant you release of the button. And we're not talking 'moments', we're talking miliseconds.

So honestly, I can't imagine this even affecting 99.9% of players at all... and imho, if you're fast enough on the draw to care about the milisecond you tap the button (and hit it that fast), then your release should also be super fast, and more importantly, your ability level should allow you to quickly come to terms with how it plays.

For us 99.9%? If you tap the button, you get what you want when you want it. Heck, I doubt most people will care (or notice) there's a tiny delay before you start sprinting.

Sorry for the late reply, and thanks for the explanation, it's very clear. However, I'm not sure it's correct. When at a neutral standing position, holding the dash/dodge button without letting go will result in nothing for a short moment, then a backstep dodge. In this scenario, the dodge input isn't letting go of the button as you explain, it's holding it for a certain amount of time. If it works differently while moving that's very clever and eliminates the need to wait for the full dash startup time, but it still creates some amount of unnecessary inherent lag because the input it's looking for is letting go of the button after a sufficiently short enough time of pressing it rather than the press itself. That's still not ideal.

Do you have proof that the game does interpret dodge inputs this way? I'd really like to see it, and know what your methodology for finding out was if you tested it yourself. Knowing whether dodging while moving works the same way as backstepping does or not is something you'd need either deep access to the game's software or some pretty serious or clever hardware to test it seems to me, so if you've got it, please show it off!

I don't really understand why you make excuses for the mechanism being flawed. A skilled player being able to overcome the flaw isn't a reason for the flaw to exist. I've felt its effects, and the game is surprisingly, even unreasonably demanding at times with dodge reactions. For example, the basic mob with a torch has that attack where he shoves the torch in your face; this attack has no real windup animation and deals damage within about 15 frames, and it's not the only attack like this. You can absolutely counteract this attack through means other than strict reaction, but making reaction bordering on physically impossible is just really bad design in the context of this game in my opinion.

I don't even think you're right to say that most players won't notice the startup lag for dodging and dashing, it's just that it's either subconscious or waved away as something else. Unfortunately there's no way to determine that without some broad survey of players so that whole argument should probably just be dropped.

If you want examples of dodge startup lag causing harm, the best thing I can give you is this crazy takedown of the Cleric Beast from my friend: https://www.youtube.com/watch?v=J8w2kH5aFsc

I think we'd agree that his judgment is sound enough to tell when he pressed the dodge button, and both of the attacks he's hit by have noticable windup animations during which he's not doing anything that would stop him from dodging. I believe this is a real problem. If you have the means to test it with precision, I urge you to do so.
 
Beat D
arkbeast Paarl
on my first try. Being very aggressive worked out, and I guess having 36 Vitality to tank the damage whenever I got hit because I was too aggressive helped as well..
 
Beat D
arkbeast Paarl
on my first try. Being very aggressive worked out, and I guess having 36 Vitality to tank the damage whenever I got hit because I was too aggressive helped as well..

Lol was going to post exactly this.

Tbh I was attempting to summon some help but after waiting 20 min without anything I said fuck it let's go die and try to learn some patterns.

Pursued
Parl
like a maniac hitting it non stop with my Hunter Axe + 8 and before I knew Prey Slaughtered appeared on my screen.
 
I am still confused about how
Old Yharman
can just be sealed away by one passageway. It's whole damn party of the city.

Any explanation lol?
 
I am still confused about how
Old Yharman
can just be sealed away by one passageway. It's whole damn party of the city.

Any explanation lol?

Well there are two entrances, there's the big door by Pearl as well. But I'm guessing the healing church just did a good job of sealing it.
 
I am still confused about how
Old Yharman
can just be sealed away by one passageway. It's whole damn party of the city.

Any explanation lol?
There are actually
two entries. Don't forget the door near Darkbeast Paarl.
It makes sense to me considering it's down in a valley.
 
Why did you find stamina so important if you never ran out?

That's why stamina is so important. The only reason he (and I) rarely run out using Ludwigs is that we prioritize endurance. Then again, I did it just because i always do end runs in souls games, but accept it's not quite as important in BB. Still can't resist pumping it up though.

Question -- is lvl 106 reasonable to clear the chalices for the plat or am i underleveled? my vit is around 40 or so i think. I'm on defiled #3 currently.
 
Oh fuck I totally forgot about something.
Right before the entrance to the cathedral there's a gate to the left that winds around a cliff and eventually goes down to some stairs. At the bottom were some good items and a locked door. Is there a way to open it?

As far as things I can remember, that's the last thing I've found and can't figure out.

Other than that, I'm just chipping away at
gherman
, and I get a little farther each time so it shouldn't be long now. I got lucky and found a good spot to farm echoes without being annoying, like 2 minutes per 15k and its right next to a save spot so i can just fall off a cliff and kill 3 dudes over and over.
 
Well there are two entrances, there's the big door by Pearl as well. But I'm guessing the healing church just did a good job of sealing it.

There are actually
two entries. Don't forget the door near Darkbeast Paarl.
It makes sense to me considering it's down in a valley.

That's true I forgot about that door, but still only have 2 access points to the city seems low with one being so dramatic (behind a tomb). I would love to see the overall layout.

That's why stamina is so important. The only reason he (and I) rarely run out using Ludwigs is that we prioritize endurance. Then again, I did it just because i always do end runs in souls games, but accept it's not quite as important in BB. Still can't resist pumping it up though.

Question -- is lvl 106 reasonable to clear the chalices for the plat or am i underleveled? my vit is around 40 or so i think. I'm on defiled #3 currently.

Indeed, in every Souls game stamina governs movement - there is no way that's not important. Also, your level is perfectly fine. No worries.

[QUOTE="God's Beard!";161013868]Oh fuck I totally forgot about something.
Right before the entrance to the cathedral there's a gate to the left that winds around a cliff and eventually goes down to some stairs. At the bottom were some good items and a locked door. Is there a way to open it?

As far as things I can remember, that's the last thing I've found and can't figure out.

Other than that, I'm just chipping away at
gherman
, and I get a little farther each time so it shouldn't be long now. I got lucky and found a good spot to farm echoes without being annoying, like 2 minutes per 15k and its right next to a save spot so i can just fall off a cliff and kill 3 dudes over and over.[/QUOTE]

That door actually is the other side of the great bridge where the Cleric Beast is fought.
 
I'm doing Alfred side quest but I cant remember where I first meet him. Anyone know?

from the Cathedral Ward lantern, head out the left door and follow the path along towards the building that goes down to Old Yarnham. Don't enter the front door of the building, instead go along the left path and up the stairs. Kill the guy with the gun and the two dogs, head through the door, head straight through another for, and he'll be to your right
 
Damn I hate those dudes a lot. At first I was shocked with their movement speed. Enemy design is brutal in the chalice dungeon. A lot of people are fortunate they're not in the main game hahah.
I was shocked when I got butt slammed to death cause of 1/2 health. Not the way I want to go.
Central Yharnam using this route will net you around 15-20 vials per run and only takes a few minutes killing all enemies on your way:
1. From CY lamp go left and into house
2. Run upstairs and out of house, take a left and kill the big guys and birds
3. Turn around and kill werewolves, go back down through the house the way you came
4. Go down steps to kill the two big guys, go down elevator
5. Cross bridge, kill big guy and shield dude
6. Go up stairs and kill two tall beasts, end at Father G lamp, repeat.
You can also farm Witch's Abode around that time. I felt it was more efficient.
 
I ran 40 end on my first build, but I'm doing 20 now which seems to be plenty. Stamina recovers pretty fast it seems.
 
I was shocked when I got butt slammed to death cause of 1/2 health. Not the way I want to go.

You can also farm Witch's Abode around that time. I felt it was more efficient.

I hate that move - they do it with so much speed and I barely see it coming. Tough cookies.
 
I find most of the enemies in this game to be pretty grotesque and terrifying, especially the bosses. However, I think Rom is adorable. I'm normally not a fan of spiders, but Rom's silly looking face and huge abdomen is just kind of cute. His magical rain attack is annoying as hell though.

Anyway, I'm through the Nightmare Frontier and about to work on Nightmare of Mensis. I was invaded 3 times going through the Nightmare Frontier and managed to beat one of them. I've been spending some time going through Chalice dungeons. I'm through the Lower Pthumeru Chalice and haven't tried any of the other Chalices yet. Is the Pthumeru Chalice the "main" chalice? It seems to have the most chalices and levels.
 
I find most of the enemies in this game to be pretty grotesque and terrifying, especially the bosses. However, I think Rom is adorable. I'm normally not a fan of spiders, but Rom's silly looking face and huge abdomen is just kind of cute. His magical rain attack is annoying as hell though.

Anyway, I'm through the Nightmare Frontier and about to work on Nightmare of Mensis. I was invaded 3 times going through the Nightmare Frontier and managed to beat one of them. I've been spending some time going through Chalice dungeons. I'm through the Lower Pthumeru Chalice and haven't tried any of the other Chalices yet. Is the Pthumeru Chalice the "main" chalice? It seems to have the most chalices and levels.

ROM is indeed very cute. And Pthumeru is the main chalice area. The very final one has a boss that needs to be killed for a trophy.
 
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