The Witcher 3 | Review Thread

This and Bloodborne are already reviewing pretty much neck and neck and there's several big games that have yet to come out. I doubt we'll see many of the same choices for top honors across the board.

I personally think Witcher 3 will get a lot of GOTY awards this year. cd projekt red deserves it.
 
I have almost no idea what to even get this on. PC? Xbox? PS4?
I'm leaning towards the Xbox over the other two purely because I have multiple friends picking the game up on there and I also somehow still give a damn about achievements.

Regardless, I'm elated to see how well received this is although I'm not surprised. It's also a bit surreal to see how large this game is in regards to the public perception of it compared to the last two.
 
I have almost no idea what to even get this on. PC? Xbox? PS4?
I'm leaning towards the Xbox over the other two purely because I have multiple friends picking the game up on there and I also somehow still give a damn about achievements.

Achievements are one thing but why would friends be a factor? It's a single player only game.
 
I have almost no idea what to even get this on. PC? Xbox? PS4?
I'm leaning towards the Xbox over the other two purely because I have multiple friends picking the game up on there and I also somehow still give a damn about achievements.

Well, 1080p native is a win for PS4, but if your friends are going Xbox One, you should join em. :)
 
I have almost no idea what to even get this on. PC? Xbox? PS4?
I'm leaning towards the Xbox over the other two purely because I have multiple friends picking the game up on there and I also somehow still give a damn about achievements.

Regardless, I'm elated to see how well received this is although I'm not surprised. It's also a bit surreal to see how large this game is in regards to the public perception of it compared to the last two.

If you have a strong enough PC, I feel the PC benefits should far outweigh any social benefits in a purely single-player title.

Most likely double the frame-rate with better graphical fidelity and future mod support. If your PC is not up to par, then you go where your friends are.
 
This just makes me all the more hyped for Cyberpunk 2077, man oh man...

Cyberpunk 2077 is probably my "most-hyped" game coming out in the next (hopefully) 5 years. I'm both excited to play Witcher 3 because I really really enjoyed the second game and want more of that world, but I'm also really excited because as soon as this releases they can start putting much more man power in to Cyberpunk 2077. I just want to see what this team can do in the cyberpunk sub-genre....I just want a hardcore cyberpunk RPG though :D
 
I've read a few reviews and they are vague about this question: How accessible is the plot for newcomers of the series?

Kotaku's says (I'm paraphrasing here) that it is quite difficult for newcomers to understand what is going on. Compares the experience to reading A Song of Ice and Fire by starting from the middle of book 3 (Storm of Swords).
 
Kotaku's says (I'm paraphrasing here) that it is quite difficult for newcomers to understand what is going on. Compares the experience to reading A Song of Ice and Fire by starting in the middle of book 3 (Storm of Swords).

FWIW, one of IGN's Beyond guys said the opposite a few weeks ago. Said it was more accessible story/lore-wise than Witcher 2, and is a good starting point for newcomers.
 
Is there a class I can take on Twitter Body Language? Trying to see what some reviews are going to be like later this week, any help would be appreciated.
 
"Game of the Year" is always going to be a hugely subjective concept and trying to decide a consensus this early on is basically impossible. People like what they like and come December opinions shift. What I take away from reviews is that Wild Hunt is overall a solid game that excels in some key areas that other games do not. Journos seem very pleased with the final game.

But like every game it won't be without its own share of "issues", also subjective, that'll impact the experience of each person who plays and, more importantly, shift opinions as time passes. Sometimes people grow to appreciate games more as the months go by and they better understand the game systems. Sometimes they appreciate them less as issues become more obvious upon reflection, or other games contrast how some stuff can be done better.

Bloodborne was the media darling. Now Wild Hunt. Arkham Knight will be. Phantom Pain too. I'd be shocked if Halo 5 didn't hit similar buttons. Battlefront might too. Who knows what else will surprise, or blow people away, and how folk will feel when the end of the year rolls around.

It's a high reviewing game that's the best thing ever until it's not the best thing ever and people pick it apart and something more interesting comes along. Inquisition reviewed extremely well and was GAF's No.4 GOTY, but obviously has its share of vocal criticisms. Same goes for Dark Souls II. Shadow of Mordor surprised, as did Alien: Isolation.

"GOTY" is just so...baseless, I guess. More like ammunition. As always I'm not concerned with the scores and the boxes ticked and the praise or whatever. I'm more interested in the substance of the reviews, the experience the journos had and how they articulate that.

And that's why I'm happy with the reviews so far. The game those who've played it are describing sounds right up my alley.
 
Kotaku's says (I'm paraphrasing here) that it is quite difficult for newcomers to understand what is going on. Compares the experience to reading A Song of Ice and Fire by starting from the middle of book 3 (Storm of Swords).

I think it's interesting to note that Kotaku's reviewer is actually well-versed in Witcher lore, so he was referring to having to look up names of characters inside the game so he could remember who was who. While I think that's a decent indication of how welcoming a game might be to newcomers, I think a better one would be reviewers who probably haven't played the previous Witcher games and have no expectations when it comes to story/characters.

Because where a person versed in Witcher lore might find it confusing because they can't precisely pinpoint names to characters that they feel they should know, a newcomer might ignore it entirely to focus on the bigger picture and instead use those names as backdrops to the kingdom at large.
 
I've read a few reviews and they are vague about this question: How accessible is the plot for newcomers of the series?

It's a fantasy story, can't be that hard to get into.

Is there a class I can take on Twitter Body Language? Trying to see what some reviews are going to be like later this week, any help would be appreciated.

I offer an online class for the small consideration of $500...
 
"GOTY" is just so...baseless, I guess. More like ammunition. As always I'm not concerned with the scores and the boxes ticked and the praise or whatever. I'm more interested in the substance of the reviews, the experience the journos had and how they articulate that.

And that's why I'm happy with the reviews so far. The game those who've played it are describing sounds right up my alley.

Great point

I honestly mainly look at reviews to see what the negatives are these days. There are plenty of things that are no big deal to me that some games can get slammed for and other things that are game breakers that no one else cares about.

With this game the thing I'm most interested in, the sense of exploration and discovery, sounds fantastic which has gotten me very excited.
 
Achievements are one thing but why would friends be a factor? It's a single player only game.

I enjoy the social layout of the Xbox, there is something about hopping on and seeing all your friends in a game that you are also in. Not to mention that being in a party chatting while doing some of the more menial task work is a nice way to unwind after work.

Well, 1080p native is a win for PS4, but if your friends are going Xbox One, you should join em. :)

That's true.. The whole "prettier on PS4 and PC is part of my indecision... I should mention that I played 1 & 2 on PC and replayed 2 on Xbox when it was ported there.
If you have a strong enough PC, I feel the PC benefits should far outweigh any social benefits in a purely single-player title.

Most likely double the frame-rate with better graphical fidelity and future mod support. If your PC is not up to par, then you go where your friends are.

I have a 860M in my ASUS along with the other standard setup (Core i7, etc) on my PC. It's mostly for editing but it runs everything I have tried on it exceedingly well. I actually forgot about mods since I never touched any in 2 during my time with it so that becomes another factor altogether..
 
"Game of the Year" is always going to be a hugely subjective concept and trying to decide a consensus this early on is basically impossible. People like what they like and come December opinions shift. What I take away from reviews is that Wild Hunt is overall a solid game that excels in some key areas that other games do not. Journos seem very pleased with the final game.

But like every game it won't be without its own share of "issues", also subjective, that'll impact the experience of each person who plays and, more importantly, shift opinions as time passes. Sometimes people grow to appreciate games more as the months go by and they better understand the game systems. Sometimes they appreciate them less as issues become more obvious upon reflection, or other games contrast how some stuff can be done better.

Bloodborne was the media darling. Now Wild Hunt. Arkham Knight will be. Phantom Pain too. I'd be shocked if Halo 5 didn't hit similar buttons. Battlefront might too. Who knows what else will surprise, or blow people away, and how folk will feel when the end of the year rolls around.

It's a high reviewing game that's the best thing ever until it's not the best thing ever and people pick it apart and something more interesting comes along. Inquisition reviewed extremely well and was GAF's No.4 GOTY, but obviously has its share of vocal criticisms. Same goes for Dark Souls II. Shadow of Mordor surprised, as did Alien: Isolation.

"GOTY" is just so...baseless, I guess. More like ammunition. As always I'm not concerned with the scores and the boxes ticked and the praise or whatever. I'm more interested in the substance of the reviews, the experience the journos had and how they articulate that.

And that's why I'm happy with the reviews so far. The game those who've played it are describing sounds right up my alley.

I agree with a lot of this. The competition this year for GOTY is stiff as hell. I mean We already know Bloodborne and Witcher will be in the picture. Plus likely candidates are Batman, Battlefront, Halo 5 possibly, etc. This year will be much harder to find a consensus on than last year.

I do think GOTY awards are fun though, so my outlook on that is different than yours. I like to see the debates at the end of the year and look back on the last 12 months. Its also nice to see the dev's and team's get that recognition for their work.
 
I think it's interesting to note that Kotaku's reviewer is actually well-versed in Witcher lore, so he was referring to having to look up names of characters inside the game so he could remember who was who. While I think that's a decent indication of how welcoming a game might be to newcomers, I think a better one would be reviewers who probably haven't played the previous Witcher games and have no expectations when it comes to story/characters.

Because where a person versed in Witcher lore might find it confusing because they can't precisely pinpoint names to characters that they feel they should know, a newcomer might ignore it entirely to focus on the bigger picture and instead use those names as backdrops to the kingdom at large.

This is also an excellent recap that summarizes important information for those that did read the books (which are prequels to the games), or played either The Witcher 1 and 2.

Of course I'd recommend reading the books and playing the games, but for those that are going into the third game without either, It should be a reasonable enough to get them up to speed.

THIS CONTAINS SPOILERS OF THE WITCHER BOOKS AND FIRST AND SECOND GAME, DO NOT CLICK THIS IF YOU DON'T WANT THAT
 
I doubt Halo 5 will be GOTY. I found Halo 4 completely repetitive. Go here, activate this switch, destroy this, rinse and repeat, no variety at all.
 
Don't have time to sift through reviews right now but what is the consensus on quest fetch versus natural exploration? Is there reward for discovery or is everything laid out on the map/radar for you to go and do? Too many open world games start off so amazing and then just become work for this reason.
 
Don't have time to sift through reviews right now but what is the consensus on quest fetch versus natural exploration? Is there reward for discovery or is everything laid out on the map/radar for you to go and do? Too many open world games start off so amazing and then just become work for this reason.

I think it's a good mix. A lot of stuff is laid out on the map for you (much of it still with ? marks), but quite a lot of it is not.
 
"Game of the Year" is always going to be a hugely subjective concept and trying to decide a consensus this early on is basically impossible. People like what they like and come December opinions shift. What I take away from reviews is that Wild Hunt is overall a solid game that excels in some key areas that other games do not. Journos seem very pleased with the final game.

But like every game it won't be without its own share of "issues", also subjective, that'll impact the experience of each person who plays and, more importantly, shift opinions as time passes. Sometimes people grow to appreciate games more as the months go by and they better understand the game systems. Sometimes they appreciate them less as issues become more obvious upon reflection, or other games contrast how some stuff can be done better.

Bloodborne was the media darling. Now Wild Hunt. Arkham Knight will be. Phantom Pain too. I'd be shocked if Halo 5 didn't hit similar buttons. Battlefront might too. Who knows what else will surprise, or blow people away, and how folk will feel when the end of the year rolls around.

It's a high reviewing game that's the best thing ever until it's not the best thing ever and people pick it apart and something more interesting comes along. Inquisition reviewed extremely well and was GAF's No.4 GOTY, but obviously has its share of vocal criticisms. Same goes for Dark Souls II. Shadow of Mordor surprised, as did Alien: Isolation.

"GOTY" is just so...baseless, I guess. More like ammunition. As always I'm not concerned with the scores and the boxes ticked and the praise or whatever. I'm more interested in the substance of the reviews, the experience the journos had and how they articulate that.

And that's why I'm happy with the reviews so far. The game those who've played it are describing sounds right up my alley.

Btw, isn't your website reviewing the game early? Or are you waiting for the PC version?
 
Oh yeah we got this shipment in our Best Buys.

Steel book for The Witcher 3!!!

Front:
aPc3Dih.jpg

Back:

Be Wary that this steel book is different from the Collector's Edition which is pretty much sold out now.

IqiRhDd.jpg
 
When is the last time a NeoGAF GOTY released in May or earlier?

People need to recognize how short our collective memories are.
 
I think it's a good mix. A lot of stuff is laid out on the map for you (much of it still with ? marks), but quite a lot of it is not.

So even in the game's later, higher level areas you were still encountering some pretty well designed side quest material that didn't seem like repeats of previous ones? Just curious how well they achieved a sense of variety in mission stories, thrill of discovery in them etc.
 
Oh yeah we got this shipment in our Best Buys.

Steel book for The Witcher 3!!!

Front:


Back:


Be Wary that this steel book is different from the Collector's Edition which is pretty much sold out now.

IqiRhDd.jpg


i saw it today when I picked up FFX remaster.... They were stocking them in the store pick up area for next week....
 
So even in the game's later, higher level areas you were still encountering some pretty well designed side quest material that didn't seem like repeats of previous ones? Just curious how well they achieved a sense of variety in mission stories, thrill of discovery in them etc.

yeah, for example, I played through two different werewolf scenarios, one in what I'll call the second act and the other in the fourth (I making up these divides by the way). Not only did the stories involve incredibly different reasons and consequences for the person being a werewolf, but those reasons also felt appropriate to the culture of the areas they took place in.
 
yeah me too. i wish witcher 2 had this kind of hype when it came out
Bringing the console gamers into the fold helped them, imo. It was an awesome PC exclusive at the time.

I knew I was super excited for Witcher 2 because that's the last time I upgraded my rig before I did my new build this year!
 
yeah, for example, I played through two different werewolf scenarios, one in what I'll call the second act and the other in the fourth (I making up these divides by the way). Not only did the stories involve incredibly different reasons and consequences for the person being a werewolf, but those reasons also felt appropriate to the culture of the areas they took place in.

Wow, impressed with that kind of attention to detail, reminds me of old school crpgs. Sounds like we're in for a potential classic.
 
If so I guess that my hope for "Geralt and Triss ride off into the sunset" ending is gone lol

Ya never know.

I just found where I had heard it. It was in the Q&A, CDPr confirmed that there was an option to play the game after it ended.

Edit: Also from the Kotaku review: "It’s possible to go roam around and complete unfinished sidequests after the story is complete, but it’s not supported by the narrative—you’re simply warped back in time to before you began the final mission."

So anything is possible with the ending(s).
 
It's a high reviewing game that's the best thing ever until it's not the best thing ever and people pick it apart and something more interesting comes along.

That's why in general reviews in the internet mainstream are just bullshit... I mean sometimes I read them to see what the game is about, but there is in general far too much gushing and hyping to take them seriously. Look at Halo 4 - the reviews for that were insane, and now everyone criticizes it to hell and back.

When I played Assasin's Creed 2 - it was just an OK game, I knew they fixed numerous things from the first one, but by and large, the actual combat was just shit, the parkour was cumbersome, and the overworld was just cosmetic only. Since then, these issues haven't been fixed, I played Black Flag and 4 years later still with the same animations and same bad gameplay mechanics.

The media seem to use reviews to show they have integrity but sometimes I really fail to see it, and so many games get off with a free pass and or used as a driver for traffic to their sites. I don't think its a case of being bitter and critiquing everything. Its just the numerous backflips on completely obvious things. Anyway just my two cents, I hope someone gets what I'm saying. I mean Fifa - how many times have we heard "but its better this year (and its a must buy)"

Yay for great Witcher 3 reviews. I'm ready!
 
Oh yeah we got this shipment in our Best Buys.

Steel book for The Witcher 3!!!

Front:


Back:


Be Wary that this steel book is different from the Collector's Edition which is pretty much sold out now.

IqiRhDd.jpg

YES im so glad i pre-ordered from best buy. Really wishing this game came out this week. I start summer classes next week :(
 
DA:I was awesome. We got a real problem with the very vocal minority being given far too much credibility and importance nowadays.

They're armchair critics, being super cynical is the new thing, and most people don't want to look stupid or feel like they got fooled out of $60 so more and more people are listening to these cynics, without ever having played the game themselves. It's ridiculous. The only way you can know if a game vibes with you is to personally pick up a controller (or KB/mouse) and give it a shot.

While I do agree that vocal minorities can be annoying, I kinda agree with people's frustrations with DA:I. I was super stoked for it based on near perfect reviews too. I even really enjoyed the first 10 hours of the game. But then the side/fetch quests killed the game for me. And I didn't like the combat at all either. I had never played a Dragon Age game before. Have never played a Witcher game before so I'm very interested to see how much more I enjoy the combat and side quests in this one. I suspect it'll be a lot more.
 
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