Aww that's too bad.. These two females need glorious hair too! It seemed that at some point they had it too judging by this screen
![]()
Do we know what this scene looks like in the final game?
I don't think the intention is to outright lie - they're showing heaps of gameplay now - but it was to sell a very exaggerated and hyped up version of the product which will unfortunately never exist. The VGX trailer (and I'd say any trailer, ever) probably doesn't benefit from having "In-game footage" plastered on it unless that can be reproduced very closely by the end user."It's not a downgrade, what we showed earlier was just all lies"
No we didn't downgrade, it's... no we didn't downgrade. Because it's impossible to downgrade a game that didn't exist before or wasn't playable before.
Thanks guys.
Well, no suprise here. I expected PR talk that doesn't really touches the issue.
Basically what the old insider said, no?
Dear god I hate gamer culture."It's not a downgrade, what we showed earlier was just all lies"
Okay, so I just went and watched some of the trailers again, and aside from a couple shots, (the ones from the Nvidia trailer) the original 2013 trailer doesn't look so hot.
I would say the game currently looks better than 90% of that 2013 trailer. Yes there are a couple shots that wow, but if you took those shots out, and showed the trailer today vs the current builds, we would be screaming downgrade at that footage.
Really. Watch this trailer again, full screen, 1080p. It looks kind of bad in most scenes. The scenes that look better than what we have today, are the nvidia trailer scenes.
https://www.youtube.com/watch?v=TZ_G6XiHoUA
Okay, so I just went and watched some of the trailers again, and aside from a couple shots, (the ones from the Nvidia trailer) the original 2013 trailer doesn't look so hot.
I would say the game currently looks better than 90% of that 2013 trailer. Yes there are a couple shots that wow, but if you took those shots out, and showed the trailer today vs the current builds, we would be screaming downgrade at that footage.
Really. Watch this trailer again, full screen, 1080p. It looks kind of bad in most scenes. The scenes that look better than what we have today, are the nvidia trailer scenes.
https://www.youtube.com/watch?v=TZ_G6XiHoUA
That's not how marketing works though.Dear god I hate gamer culture.
Every game ever made has been downgraded. And upgraded. And downgraded again. That's how making things works.
Target rendering it's different than showing a lie. I don't know if they said at one point if the older build was actually how the game would look like, but i don't care.
THE GAME LOOKS BEAUTIFUL. Stop this mess. CD PROJEKT RED it's one of the few humble developers out there. They are doing a great job with the game, the free dlc content...
I feel a little bit sad for them. Work your ass off for so long and have people demanding a game that was never complete.
Dear god I hate gamer culture.
Every game ever made has been downgraded. And upgraded. And downgraded again. That's how making things works.
Dear god I hate gamer culture.
Every game ever made has been downgraded. And upgraded. And downgraded again. That's how making things works.
no. most of, if not all of that trailer looks better then the weirdly flat version we currently have. even if the weirdly flat version still looks nice.
If CDPR was to come out and say "yes there has a been a big downgrade" what would that even do? People would just use that a platform to complain more about lies and betrayal, which seems to be the real objective rather than getting anything to show for it.
Dear god I hate gamer culture.
Every game ever made has been downgraded. And upgraded. And downgraded again. That's how making things works.
Okay, so I just went and watched some of the trailers again, and aside from a couple shots, (the ones from the Nvidia trailer) the original 2013 trailer doesn't look so hot.
I would say the game currently looks better than 90% of that 2013 trailer. Yes there are a couple shots that wow, but if you took those shots out, and showed the trailer today vs the current builds, we would be screaming downgrade at that footage.
Really. Watch this trailer again, full screen, 1080p. It looks kind of bad in most scenes. The scenes that look better than what we have today, are the nvidia trailer scenes.
https://www.youtube.com/watch?v=TZ_G6XiHoUA
Eh. I think just the opposite. The shaders all look less advanced, textures are lower resolution, there is no PBR, Geralts character model looks horrible. Etc.
To me this looks extremely flat.
Compared to what we actually got in the end.
Now again, the shots from the Nvidia trailer stuff is a different story. But the majority of the 2013 trailer looks dated compared to what we actually got.
I hate gamer culture too. I also hate companies who release purposely misleading advertising to sell heir shit. Am I not allowed to hate that? Am I not allowed to call a spade a spade? Can I not wish that these people wait to show me something when it actually exists and is a game and not some trumped up lie in an attempt to "hype" me and pre-sell me?
I'm not really how hard such a concept is to grasp.
This is doubly hard on me since I work in video game retail and have to actively sell this shit to people before it even exists because its my job. =x
"You see that Battlefront trailer?! Want to pre-order?"
When I know good and damn well nothing in that trailer was close to gameplay in any way, shape or form. =/
Sure, but you're ok with them using the previously non-downgraded build as advertisement, that's messed up man.
If a game is announced 2 years in advance, just assume that it's going to look different after 2 more years of work. What they show you 2 years in advance is not a "lie". It actually exists. But it should be basic common sense that it's going to change. You're being childishly vindictive.
If you preorder the game that early, then A) LOL, and B) When the game gets close to release and it doesn't have enough frames or bones or pixels, or whatever random metric you care about that makes it worthwhile to you... cancel the preorder. :O
No we didn't downgrade, it's... no we didn't downgrade. Because it's impossible to downgrade a game that didn't exist before or wasn't playable before.
Dear god I hate gamer culture.
Every game ever made has been downgraded. And upgraded. And downgraded again. That's how making things works.
what happend to the water effects in the game? do they look anything like this that we saw in the reveal trailer?
![]()
I hate gamer culture too. I also hate companies who release purposely misleading advertising to sell heir shit. Am I not allowed to hate that? Am I not allowed to call a spade a spade? Can I not wish that these people wait to show me something when it actually exists and is a game and not some trumped up lie in an attempt to "hype" me and pre-sell me?
I'm not really how hard such a concept is to grasp.
When I know good and damn well nothing in that trailer was close to gameplay in any way, shape or form. =/
Yet here we sit. Monitoring a thread filled with people who can't understand why a reveal trailer using footage pulled together from at least two full calendar years ago might not be a 1:1 representation of the final product after the realities of multi-platform development set in.
It's a no-win situation for devs and their marketing teams. You have E3 around the corner, and you need to show your game to the public and get some momentum building toward launch. You're sitting at a point in time where your engine isn't anywhere near finalized and you only have vertical slices here and there that you can even use in a trailer. You can either:
A: Use the best looking stuff you've got. Carefully choose lighting and camera angles to make the best impression possible at the time, and run the risk that internet kiddies will lose their minds over it two years down the road if your finished product falls anywhere short of that whatsoever, or
B: Try to be conservative, and don't use the best assets and scenes you've got for fear of avoiding scenario A, and, instead, see a bunch of internet kiddies immediately start shitting on your game for being, "meh."
Game looks incredible to me, I'm a console gamer so I take what I can get and not bitch about stupid graphics options and just enjoy my game.
No, it depends on what you release after the "meh". Case in point: The Witcher 2.Yet here we sit. Monitoring a thread filled with people who can't understand why a reveal trailer using footage pulled together from at least two full calendar years ago might not be a 1:1 representation of the final product after the realities of multi-platform development set in.
It's a no-win situation for devs and their marketing teams. You have E3 around the corner, and you need to show your game to the public and get some momentum building toward launch. You're sitting at a point in time where your engine isn't anywhere near finalized and you only have vertical slices here and there that you can even use in a trailer. You can either:
A: Use the best looking stuff you've got. Carefully choose lighting and camera angles to make the best impression possible at the time, and run the risk that internet kiddies will lose their minds over it two years down the road if your finished product falls anywhere short of that whatsoever, or
B: Try to be conservative, and don't use the best assets and scenes you've got for fear of avoiding scenario A, and, instead, see a bunch of internet kiddies immediately start shitting on your game for being, "meh."
So it basically looks like a better Witcher 2, but open world?
Sure, it's not looking like those trailers from years ago but i'll take a better looking Witcher 2. Maybe i just have really low expectations about these things.
Option C: You use Option A with a disclaimer that product is still in development and will change over time and its not representative of the final game. Oh, and don't throw up a pre-order link begging for money. =P
According to a gaffer, the water tesselation effect is still present and tweakable in the ini/config, so most likely, yes.
Option C: You use Option A with a disclaimer that product is still in development and will change over time and its not representative of the final game. Oh, and don't throw up a pre-order link begging for money. =P
According to a gaffer, the water tesselation effect is still present and tweakable in the ini/config, so most likely, yes.
It exists - in a vacuum. It's terrible practice to show that kind of stuff without a big disclaimer flashing brightly at all times. They had a "work in progress" banner for their 35 minute demo, but nothing else. Conflicting signal, don't you think?If a game is announced 2 years in advance, just assume that it's going to look different after 2 more years of work. What they show you 2 years in advance is not a "lie". It actually exists. But it should be basic common sense that it's going to change. You're being childishly vindictive.
If you preorder the game that early, then A) LOL, and B) When the game gets close to release and it doesn't have enough frames or bones or pixels, or whatever random metric you care about that makes it worthwhile to you... cancel the preorder. :O
You can tweak the graphics for PS4?
You can tweak the graphics for PS4?
Option C: You use Option A with a disclaimer that product is still in development and will change over time and its not representative of the final game. Oh, and don't throw up a pre-order link begging for money. =P
No, it depends on what you release after the "meh".
All bad timing. Watch_Dogs fell on its head doing the same thing (but the backlash for the game was much worse considering it was revealed via a 15 minute stage demo).At the time of that E3 2013 reveal, the game wasn't set to be released for another year and a half and the specs of the new consoles were still something of a mystery. Can't imagine why such a disclaimer should be necessary. The game obviously had a long way to go in terms of development.
Moreover, it's not like CDPR hasn't been fully transparent about this. They've been feeding us a pretty steady diet of trailers, demos and screens for two years. I could understand a bit of the angst if they had been hiding things from us along the way and pulled a big bait and switch at the end of the cycle, but that's not what's happened here at all.
C'mon, don't pretend that a disclaimer would make any difference, internet outrage isn't so easily diverted. Anyway, a disclaimer is implied when you're any kind of reasonable person looking at footage of a game 2 years out, desinged specifically to garner hype.
Above all else, a disclaimer is honest. If a people still chooses to outrage over it, they look the fool.
The only relevant screens and info they've been feeding have been over the past year where the game has really come into its own. All other media is obsolete; it's pretty, but it's a fairy tale.
That's why you don't quote me out of context:Interesting. I wonder if you would be so willing to work on a "meh" reveal trailer for an event like E3 if it was your livelihood at stake.
You really think I don't understand the costs... Interesting indeed.Yasae said:But option A is because you simply can't afford the luxury of option B.
They look the fool either way.