This has to be like a bug or oversight and not intentional design right?
It was mentioned by the devs, so deffo intentional.
This has to be like a bug or oversight and not intentional design right?
It was mentioned by the devs, so deffo intentional.
IFairly certain you don't get XP for killing anything on any difficulty, full stop. XP is allocated by completing quests. The reward economy for exploring and killing shit comes in the form of materials and loot.
Do you have a link? Because that's a pretty absurd idea.
I remember entering that cave in the post-intro area. The first town. Jesus fucking christ. Got rekt so many times.
Any changes to combat? Im currently running through tw2 and i find the combat medicore at best
A lot more responsive with short (& cancellable?) animations and can use potions in battles too. Seems to be at least serviceable.
So I guess this is the first screenshot of (returning Witcher 2 character)?Vernon Roche
So I guess this is the first screenshot of (returning Witcher 2 character)?Vernon Roche
So I guess this is the first screenshot of (returning Witcher 2 character)?Vernon Roche
Fairly certain you don't get XP for killing anything on any difficulty, full stop. XP is allocated by completing quests. The reward economy for exploring and killing shit comes in the form of materials and loot.
So I guess this is the first screenshot of (returning Witcher 2 character)?Vernon Roche
Some lighting with a torch on PS4. Nice and crisp 1080p footage.
https://www.youtube.com/watch?v=Sjlke1zkjIo
So I guess this is the first screenshot of (returning Witcher 2 character)?Vernon Roche
Some lighting with a torch on PS4. Nice and crisp 1080p footage.
https://www.youtube.com/watch?v=Sjlke1zkjIo
I need numbers to validate my wins. Souls gets it, Fallout gets it, Dragon Age gets it, Borderlands gets it, Dragon's Dogma got it.
I hate the idea of seeing an enormous monster with a huge red skull icon over it's health bar and not immediately thinking: "I should leave now... but if I kill that thing I'll gain like five levels at once." That's such a huge draw of RPGs that lack level scaling.
Roche is looking a little bit TOO beautiful there.
Hey, do you guys know any source that can prep me in a good way the whole story/background lore of the Witcher series? Because I haven't played 1 and 2 but I am really interested in playing 3.
As a tradeoff, I hope you will have the chance to obtain a rare item or material that will validate your triumph over said creature. That would be just as rewarding for me, personally.
So I guess this is the first screenshot of (returning Witcher 2 character)?Vernon Roche
The combat isn't really that similar, but if you like challenging games then might as well play on Hard or Dark.
Do note that at least in TW2, enemies killed you in 2-3 hits in Dark difficulty.
You'll get a powerful weapon...
...scaled to your lower level so it isn't that powerful
You'll get a powerful weapon...
...scaled to your lower level so it isn't that powerful
I made this if you want the basics.
http://abload.de/img/witcher0iuw1.png[img][/QUOTE]
Cheers mate!
I will spare time later on to hunt all the important lore/stories/characters in the series; that way at least I won't be completely blind coming in and will be able to immerse myself more fully while playing Witcher 3.
So I guess this is the first screenshot of (returning Witcher 2 character)?Vernon Roche
Wait, what? I've just started playing TW2 for the first time, am about 10 hours in, and consistently die in ~4-5 hits from regular bandit type swordsmen...
but I'm playing on Normal. I've been dying a lot and just thinking I suck.. did I accidentally pick the wrong difficulty lol?
Can you import your Witcher 2 savegame file into the game? Is that feature available on PC?
Can you import your Witcher 2 savegame file into the game? Is that feature available on PC?
Yes it is and if you don't want to you can just opt to answer questions to fill in the story gap.
So I guess this is the first screenshot of (returning Witcher 2 character)?Vernon Roche
I was under the impression that the difficulty worked as followed:
1 skill point per level.
50 level cap.
XP earned through quests.
XP required between each level the same.
That XP variable scaled with difficulty.
Any changes to combat? Im currently running through tw2 and i find the combat medicore at best
I do not, sorry friend. Maybe Tovarisc does?
This makes me wonder what are the choices we have to make before we start game.I recently replayed the game and did his path. dude is a total bro. I want to find him again this time around.
Weren't places of power just temporary buffs in TW2?
This makes me wonder what are the choices we have to make before we start game.I recently replayed the game and did his path. dude is a total bro. I want to find him again this time around.
.So based on some gameplay videos, here are the questions asked to you about The Witcher 2's story near the beginning of the game.
Killed Aryan at the siege in the prologue or let him live
Joined Vernon or Iorveth
Helped Vernon/Iorveth or Triss at the end
Killed/Saved Sile
Killed/Didn't kill Letho
I wonder if these are all of if there are smaller ones for the PC version if you use your Witcher 2 save. I wonder if there are even call backs to the first game. I'd love to see Siegfried again.
They've been revamped in Witcher 3 so that people actually give a fuck about finding them.
So I guess this is the first screenshot of (returning Witcher 2 character)?Vernon Roche
So I guess this is the first screenshot of (returning Witcher 2 character)?Vernon Roche
The best ones don't scale.
Rare items don't scale. Also seemingly you don't necessarily get weapons, rather, you get schematics.
Wait, what? I've just started playing TW2 for the first time, am about 10 hours in, and consistently die in ~4-5 hits from regular bandit type swordsmen...
but I'm playing on Normal. I've been dying a lot and just thinking I suck.. did I accidentally pick the wrong difficulty lol?
It's the CRPG design of the West drawn from table top games, and a defining factor of the genre circa Fallout/Arcanum. In those games being able to max everything would break the fundamental philosophy of the design.
Fairly certain you don't get XP for killing anything on any difficulty, full stop. XP is allocated by completing quests. The reward economy for exploring and killing shit comes in the form of materials and loot.
I actually hope this is how it works. It makes the life of a completionist a little more bearable. I like to do as many side quests (side quest, not FedEx unless it involves killing creatures I would be killing anyway) as I can in these kinds of games, but that invariably leads to my character ending up way too strong before the two-thirds mark, and it makes the rest of the game really boring in regards to combat.
I like to work for XP, and feel like these side quests are worth the effort, while simultaneously not breaking the game. It's not easy to keep balanced sometimes.
So I guess this is the first screenshot of (returning Witcher 2 character)?Vernon Roche