Devil May Cry 4 SE: Vergil, Trish & Lady Playable, Release Date 18th of June

You guys see the latest E3 "leaks"?

DMC was mentioned in it...

Of course take it with a massive grain of salt but I don't give a fuck... I will always mutha fucking believe!
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Been shot down already by real devs
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BadWolf

Member
Hopeful that P* picks up the franchise. No one else but P* or Itsuno's team know how to make great character action games, imo.

"Hopeful that P* picks up the franchise"? What?

They can't afford to fund their own games, much less buy the DMC IP (which Capcom wouldn't sell in the first place). And there is no way that Capcom would just hire them to work on it.
 

Akiller

Member

BadWolf

Member
Well, DMC4SE comes out shortly after E3 .

Would there be any point in sending him there just for the SE?

It's not like MS or Sony would want it at their conference and it has already received plenty of media coverage both in the west and Japan.
 

GuardianE

Santa May Claus
Remember that time Niitsuma showed up just to tell people there wasn't a patch and Spidey players to git gud

Yeah, Itsuno being in attendance doesn't make a great deal of difference. He could very well just be promoting DMC4SE as Capcom's action title of the show. Still, if a DMC5 were announced, he'd definitely need to be there.
 

SykoTech

Member
4SE promotion followed by a short, no-gameplay teaser of DMC5 is probably the most one could hope for at E3, with a full reveal at TGS or something.

I'd take it.
 

Sesha

Member
Regardless of whenever DMC5 is announced, do we all agree that January-March 2017 is the most likely release period, going by the release schedules of DMC3, 4 and DmC?
 

TreIII

Member
Regardless of whenever DMC5 is announced, do we all agree that January-March 2017 is the most likely release period, going by the release schedules of DMC3, 4 and DmC?

I'd think so. Not only because it slides in with where traditionally Capcom likes to place these releases, but because I'm sure Capcom likes to say that they can have at least one more "big name" title released before the end of the fiscal year.

And if RE7 follows after RE6 and gets released in October 2016, it'd give both titles enough space.
 

Coda

Member
I think if it happens it could easily be released sometime during 2016. A lot of times games like this have been in development for a while so announcing it and then releasing it 2 years later is not gonna maintain the momentum it needs to sell well in the future. I think as long as it is ready that they should release it in 2016. I'm more into games that come out of nowhere and then release like 8 months later than have to wait 2 years knowing the game exists for that long.
 

BadWolf

Member
Regardless of whenever DMC5 is announced, do we all agree that January-March 2017 is the most likely release period, going by the release schedules of DMC3, 4 and DmC?

Dunno, I would expect it sooner. 2016 at the latest.

In the recent Shimomura interview they were talking about how they revolutionized game development with their approach in DMC3 and how quick it was.

If they plan right (like they obviously did with Dragon's Dogma) and don't run into issues (like with DMC4) then I see no reason for them not to be able to make the game in 3 years, give or take.

His team hasn't really made anything since 2012 when the vanilla Dragon's Dogma was released and obviously DMC4SE couldn't have been the sole focus since then. Whatever is in the works has to be pretty far in.

And what about that part about Itsuno and Kobayashi saying that they still have stuff to announce that will release in 2015?
 

Astral Dog

Member
Itsuno just confirmed he's gonna be at E3, I think.
No, im not going to fall into this trap boys.

Probably DMC 4 SE and/or Dragons Dogma.

DMC 5 for TGS.

And what about that part about Itsuno and Kobayashi saying that they still have stuff to announce that will release in 2015?
You mean you believe DMC 5 could be released in 2015?

i know RE6 was announced and released the same year, but that would be absolutely insane.
 

Akiller

Member
4SE promotion followed by a short, no-gameplay teaser of DMC5 is probably the most one could hope for at E3, with a full reveal at TGS or something.

I'd take it.

I'd take it too, but still their focus is only on DMC4SE for now, Capcom wants to gain as much as possible from that game.

All clues kinda lead to TGS: i mean DMC4SE itself,DMC3-1-4-2 book,BasaraxDMC stage play and DMC OST collection are all just before TGS iirc.

Though, an epic DMC return at E3 like it happened for DMC3 would be gooood.
 

GuardianE

Santa May Claus
All clues kinda lead to TGS: i mean DMC4SE itself,DMC3-1-4-2 book,BasaraxDMC stage play and DMC OST collection are all just before TGS iirc.

It's all in the summer. I could see it going either way. Capcom USA will probably release the DMC DLC for Monster Hunter 4 Ultimate in the west this month as well. Just a smorgasbord of DMC related stuff.


As Sesha said, I think 2017 is a good estimate. The last thing I want is for them to rush development of the game if it's being designed from the ground up with potentially a new engine.
 

BadWolf

Member
You mean you believe DMC 5 could be released in 2015?

i know RE6 was announced and released the same year, but that would be absolutely insane.

Actually yeah, considering the consistency with which Itsuno's team has released games:

Devil May Cry 3 2005
Devil May Cry 4 2008
Dragon's Dogma 2012

I see no reason for them to take around 5 years for a DMC5. All the momentum they have going for the series right now (and they clearly tried hard to build said momentum) will be lost in late 2016 and especially 2017.
 

TreIII

Member
And what about that part about Itsuno and Kobayashi saying that they still have stuff to announce that will release in 2015?

As deflating as it may be, I think that quota will be met with more remasters. Besides SB4:S, DDO and MHX (which are all going to see 2015 in Japan alone, more than likely), along with SFV's upcoming beta, the only other things on the immediate horizon are like RE0 and DMC4SE, with probably more like them announced at E3 and released later in the year.

On another note about Itsuno and remasters...sure, maybe the possibility of him being at E3 to drop a DMC5 tease is there. But what if he was there to possibly drum up support for another project? If he was at all serious about bringing back Rival Schools, maybe he and his crew could put out a Remaster of Project Justice.
 

Sesha

Member
Consider this. After DmC's release, it's obvious they had some internal discussions regarding how to continue the series. I don't believe for a second that planning for DMC5 started before or soon after DmC came out. Now, all of what follows is basically conjecture:
Let's assume that heavy development work on DMC4SE excludes the same for DMC5. We know according to an interview with Itsuno that DMC4SE has been in development for about a year. So sometime during summer 2014. They mentioned about six months of planning and logistics, and about six months of active development. Even though work on DMC4SE allows them to create assets (Vergil, mainly) which they can reuse for 5, it's probably reasonable to assume that this means cheaper development and not shorter development time. Verendus said he'd known about DMC4SE for a while, and that he's also knew about the development of a new mainline DMC. Now, neither we nor Verendus have any way of knowing when development on the latter title would have started, but wouldn't it be reasonable to assume that development would have began after development on DMC4SE started?

The way they've been talking about future DMC titles in interviews and the series as a whole, and especially Itsuno's statement about "the better DMC4SE does the sooner the next game can come out" (paraphrased), doesn't make it sound like the next game has been a sure thing for very long. So lets just assume that development started sometime during 2014. and not before. Now, development for a new title these days usually takes about 3 years, and that seems to be the case with Capcom titles given their stated plan of 2.5 years of development. Now, we don't know if that includes planning and concept work, and if the 2.5 years is active development or not. But planning for new titles usually starts before the previous title is even out, so that would figure into the 2.5 years time frame.

So assuming work on DMC5 started sometime during last year, 2.5-3 years of development, plus QA, marketing, and production of physical copies, would likely mean an early 2017 release. Unless I'm completely off-base and DMC5s development is well underway which would allow Itsuno to develop both titles simultaneously, or some other unknown factor.
 

Dahbomb

Member
It all depends on how long he's been working on DMC5.

I think late 2016 and early 2017 are both likely but if it's going to 2017 time frame then the game has to be ambitious to justify it.
 
SF5 is 2016. Do we expect RE7 for late 2016? Because if so I kinda don't seem them releasing all three of those in the same calender year.
 

Sesha

Member
It would be crazy if they have been working on DMC5 all this time and are planning a late 2015 or early 2016. It feels way too fast-paced for Capcom, though. These days they take their sweet time before releasing anything. DmC coming out 5 years after DMC4 is still unbelievable to me. Still, my hat, which I don't have, would be off to them if they could pull something like that off.

SF5 is 2016. Do we expect RE7 for late 2016? Because if so I kinda don't seem them releasing all three of those in the same calender year.

Hard to say. Back in 08, SF4 launched just 4 months after DMC4. Maybe they're gunning for 2016 to be their big year. But that seems unlikely.

Just imagine. DMC5 teaser at E3, full trailer at TGS '15, launches Q1 2016. SF5 releases in summer 2016. RE7 teaser or trailer in early 2016, release sometime in Q4 2016.
 

Neff

Member
late 2016 would give RE7 four whole years in the oven, which is a lot when you consider that RE6 was built in 3 years and that Capcom wants to double down on development schedules.

So early or mid 2016 at the latest would be my guess.
 

BadWolf

Member
Consider this. After DmC's release, it's obvious they had some internal discussions regarding how to continue the series. I don't believe for a second that planning for DMC5 started before or soon after DmC came it. Now, all of what follows is basically conjecture:
Let's assume that heavy development work on DMC4SE excludes the same for DMC5. We know according to an interview with Itsuno that DMC4SE has been in development for about a year. So sometime during summer 2014. They mentioned about six months of planning and logistics, and about six months of active development. Even though work on DMC4SE allows them to create assets (Vergil, mainly) which they can reuse for 5, it's probably reasonable to assume that this means cheaper development and not shorter development time. Verendus said he'd known about DMC4SE for a while, and that he's also knew about the development of a new mainline DMC. Now, neither we nor Verendus have any way of knowing when development on the latter title would have started, but wouldn't it be reasonable to assume that development would have began after development on DMC4SE started?

The way they've been talking about future DMC titles in interviews and the series as a whole, and especially Itsuno's statement about "the better DMC4SE does the sooner the next game can come out" (paraphrased), doesn't make it sound like the next game has been a sure thing for very long. So lets just assume that development started sometime during 2014. and not before. Now, development for a new title these days usually takes about 3 years, and that seems to be the case with Capcom titles given their stated plan of 2.5 years of development. Now, we don't know if that includes planning and concept work, and if the 2.5 years is active development or not. But planning for new titles usually starts before the previous title is even out, so that would figure into the 2.5 years time frame.

So assuming work on DMC5 started sometime during last year, 2.5-3 years of development, plus QA, marketing, and production of physical copies, would likely mean an early 2017 release. Unless I'm completely off-base and DMC5s development is well underway which would allow Itsuno to develop both titles simultaneously, or some other unknown factor.

Sorry but this makes no sense to me.

First off, it's pretty clear that the bare minimum of resources went into making DMC4SE. There is no new content aside from the additional characters and their short cutscenes. If anything, the combat designers were probably using it as a testing ground for something bigger. Most of the artists, modelers etc. had nothing to do. There are zero new areas, enemies etc. here. So it wouldn't be at all surprising if most of the team was working on something else.

And second, if all Itsuno's team did since finishing Dragon's Dogma in early (March?) 2012 is start making DMC4SE in summer of 2014 then that would be over two years of time spent doing nothing but sitting on their hands between 2012 and 2014.
 

Kuraudo

Banned
It would be crazy if they have been working on DMC5 all this time and are planning a late 2015 or early 2016. It feels way too fast-paced for Capcom, though. These days they take their sweet time before releasing anything. DmC coming out 5 years after DMC4 is still unbelievable to me. Still, my hat, which I don't have, would be off to them if they could pull something like that off.



SF4 launched just 4 months after DMC4. DMC4 launched in March and SF4 in July.

DMC4 was January 2008, SF4 on consoles was February 2009. RE5 came out about a month later though. Could see them releasing two of their main franchises in one year, but not all three.
 

GuardianE

Santa May Claus
It would be crazy if they have been working on DMC5 all this time and are planning a late 2015 or early 2016. It feels way too fast-paced for Capcom, though. These days they take their sweet time before releasing anything. DmC coming out 5 years after DMC4 is still unbelievable to me. Still, my hat, which I don't have, would be off to them if they could pull something like that off.

Back in the RE5 and DMC4 era, they teased games years before release. They realized that this would often result in hype fatigue. Lately they've been much more conservative with their teases of internally developed games, including RE6 and RER2. They've been prone to working on projects quietly for a long time before announcing it to the public.
 

Sesha

Member
Sorry but this makes no sense to me.

First off, it's pretty clear that the bare minimum of resources went into making DMC4SE. There is no new content aside from the additional characters and their short cutscenes. If anything, the combat designers were probably using it as a testing ground for something bigger. Most of the artists, modelers etc. had nothing to do. There are zero new areas, enemies etc. here. So it wouldn't be at all surprising if most of the team was working on something else.

What doesn't make sense? I'm not saying any development on DMC5 couldn't proceed while development on DMC4SE is ongoing.

I disagree about the bare minimum of resources going into DMC4SE. Game development at that level is difficult and exhaustive, even for a smaller scale project. They must have had artists and modelers work on all three characters. Vergil most of all, but also on Trish and Lady. They've had to do rigging work, animation work, effects work. We know they did mocap for the new cutscenes, which they might have to do animation work on. And they probably did mocap on some of Vergil's movements as well, maybe even Trish and Lady.

And second, if all Itsuno's team did since finishing Dragon's Dogma in early (March?) 2012 is start making DMC4SE in summer of 2014 then that would be over two years of time spent doing nothing but sitting on their hands between 2012 and 2014.

You're forgetting that Itsuno was involved in development on DmC, which involved him and members of his team. And it's possible members of Itsuno's team were roped in to help with development on Dark Arisen, Deep Down, RE6 or other titles.

DMC4 was January 2008, SF4 on consoles was February 2009. RE5 came out about a month later though. Could see them releasing two of their main franchises in one year, but not all three.

I keep forgetting that DMC4 was January and not March like DMC3.
 

BadWolf

Member
What doesn't make sense? I'm not saying any development on DMC5 couldn't proceed while development on DMC4SE is ongoing.

I disagree about the bare minimum of resources going into DMC4SE. Game development at that level is difficult and exhaustive, even for a smaller scale project. They must have had artists and modelers work on all three characters. Vergil most of all, both also on Trish and Lady. They've had to do rigging work, animation work, effects work. We know they did mocap for the new cutscenes, and they probably did mocap on some of Vergil's movements as well.

Even if we assume that all those people were busy (which would be assuming much considering how much is being recycled) then what do you think the background artists, level designers, music/sound ppl, enemy designers and animators, AI programmers etc. were doing during this time?

Aside from the characters there is no new content. And the work on those characters can (and mostly likely will) be re-used in future games.

The point is that most of the people who would be working on a DMC5 would have nothing to do during DMC4SE's development.

You're forgetting that Itsuno was involved in development on DmC. And it's possible members of Itsuno's team were roped in to help with development on Dark Arisen, Deep Down or RE6.

Kinda reaching here tbh.
 
Sorry but this makes no sense to me.

First off, it's pretty clear that the bare minimum of resources went into making DMC4SE. There is no new content aside from the additional characters and their short cutscenes. If anything, the combat designers were probably using it as a testing ground for something bigger. Most of the artists, modelers etc. had nothing to do. There are zero new areas, enemies etc. here. So it wouldn't be at all surprising if most of the team was working on something else.

And second, if all Itsuno's team did since finishing Dragon's Dogma in early (March?) 2012 is start making DMC4SE in summer of 2014 then that would be over two years of time spent doing nothing but sitting on their hands between 2012 and 2014.

While I do agree with some of the stuff that you are saying, you're forgetting that DMC5 will probably use a new engine and developing for new hardware with a new engine takes a lot of time.
 

Dahbomb

Member
Just BRING it already!!!

God damn I need some HYPE injected in my fucking veins...

I need to get my theory craft, speculation and analysis going.
 

BadWolf

Member
While I do agree with some of the stuff that you are saying, you're forgetting that DMC5 will probably use a new engine and developing for new hardware with a new engine takes a lot of time.

Not necessarily, look at SFV. It's not being held back by a new engine or new hardware.

DMC5 will look good but it is unlikely that it will have ground breaking visuals (and it doesn't need to).
 

TreIII

Member
While I do agree with some of the stuff that you are saying, you're forgetting that DMC5 will probably use a new engine and developing for new hardware with a new engine takes a lot of time.

To be fair, though...that would be assuming that they are using a brand new engine. Judging by how we haven't seen hide or hair of Phanta Rei in a while, I think it'll be a long time before we start seeing more games using it.

So with that said, it wouldn't be surprised if it's using the MT Framework again. The crew's already familiar with how the engine works, which would reduce the time needed to learn the ins and outs of a new engine all over again. And if it performs as well as DDO's take on the engine (and looks good while doing it) what more would we need?
 

BadWolf

Member
To be fair, though...that would be assuming that they are using a brand new engine. Judging by how we haven't seen hide or hair of Phanta Rei in a while, I think it'll be a long time before we start seeing more games using it.

So with that said, it wouldn't be surprised if it's using the MT Framework again. The crew's already familiar with how the engine works, which would reduce the time needed to learn the ins and outs of a new engine all over again. And if it performs as well as DDO's take on the engine (and looks good while doing it) what more would we need?

Yeah, it would make more sense for them to play it safe considering what is happening with Deep Down.
 

Dahbomb

Member
They could just use UE4 like with SFV.

Too much speculation in these posts. It's very possible that DMC5 has been in development for one and a half year already or it's possible that it's not even in active development yet (just brainstorming phase). The hints we got related to DMC5 where vague as fuck.
 

mnz

Unconfirmed Member
Are there any signs they are even working on MT Framework for current gen consoles? What was the last game that used it? SF5 using UE is a big tell that they dropped it.
 
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