Devil May Cry 4 SE: Vergil, Trish & Lady Playable, Release Date 18th of June

stn

Member
FYI, saw the pre-order costumes up for sale as DLC. Debating whether I should buy this and the previous DMC release.
 

Dahbomb

Member
DMC is bigger than Battletoads. That said it doesn't look like there will be DMC5 at this year's E3, no hints for it. Keep expectations at realistic levels folk (but hope for the best!).

I will be eternally amused at the casual shotgun finish after all that nonsense in this gif. :lol
It's not casual! It's by design! The Lucifer pins exploded at the exact time and spot to make the last hit of Million Stab whiff and be in health range to be finished by a Backslide. The whole combo was leading up to.this moment!


In other news Itsuno and Shimomura did a video interview mostly talking about how it was working together for DMC3::

http://youtu.be/yU83HDoeYfw

They said that the way DMC3 was handled resulted in a paradigm shift for Capcom where they started having specialists for each job which is why DMC3 was made so quickly.

And Yuji was all like "sometimes I thought I went too far with the action and Itsuno was like its ok".

I can already imagine it:

Yuji: "I have a story board for Dante sky diving off the side of a tower, stepping on Bloodgoyles, Two Some Timing them and Rainstorming them while falling then throwing Rebellion to catch them and shooting Rebellion's hilt to accelerate it and Dante running super fast down to grab it... you think that's too much?"

Itsuno: "Nah son that shit is TIGHT!"
 

TreIII

Member
It doesn't really matter what the specific announcements are because E3 is going to be crowded, and it would be hard for something like DMC5 to make big waves when the pool is already pretty crowded with heavyweights.

Yeah, of course, it'll be crowded. But IF a DMC announcement were to occur, it'd have a number of things in its favor:

1) For hardcore fans of the franchise who bowed out during the "DmC" debacle and want to see a return to form, a Western announcement would do a lot to help restore faith in the brand and in Capcom as a whole. And no matter which side of the argument you were on when it came to "DMC v. DmC", whatever Capcom would showcase would be a talking piece that I'm sure mainstream media would at least make note of when it comes to discussing the newest game. Free advertising at its finest!

2) Short of a surprise Ninja Gaiden 4, Revengeance 2 or Bayonetta 3 announcement from any of their respective camps, there wouldn't be much else in the way of stylish action games to be had at the show. Kamiya's new game, from what we've heard, doesn't sound like it's going to be one. God of War caters to an entirely different segment. The "King" coming back could generate waves.

In other news Itsuno and Shimomura did a video interview mostly talking about how it was working together for DMC3::

http://youtu.be/yU83HDoeYfw

They said that the way DMC3 was handled resulted in a paradigm shift for Capcom where they started having specialists for each job which is why DMC3 was made so quickly.

And Yuji was all like "sometimes I thought I went too far with the action and Itsuno was like its ok".

I can already imagine it:

Yuji: "I have a story board for Dante sky diving off the side of a tower, stepping on Bloodgoyles, Two Some Timing them and Rainstorming them while falling then throwing Rebellion to catch them and shooting Rebellion's hilt to accelerate it and Dante running super fast down to grab it... you think that's too much?"

Itsuno: "Nah son that shit is TIGHT!"

I'll admit, I laughed at my desk.

But yeah, always interesting to see things like this. And seeing them together talking about old stuff gives a lot of hope that we'll likely see them doing more together in the near future...
 

BadWolf

Member
In other news Itsuno and Shimomura did a video interview mostly talking about how it was working together for DMC3::

http://youtu.be/yU83HDoeYfw

Great interview, thanks for posting.

They speak of not only DMC4 but DMC3 now as well? Not to mention the exposure that Itsuno has been getting recently and now they are showing Shimomura as well? Sounds like they are taking us down memory lane for the series. Now why would they do that...

If they don't reveal DMC5 at E3, right before DMC4SE's release, then that would a huge missed opportunity. The set up is too perfect.

was kinda throwing stuff out there. On reflection there's no way ES6 is happening this year. I could have suggested something more realistic like God of War 4 and Gears 4/5/Electric Boogaloo. It doesn't really matter what the specific announcements are because E3 is going to be crowded, and it would be hard for something like DMC5 to make big waves when the pool is already pretty crowded with heavyweights.

I really don't think a DMC5 announcement would get drowned that easily.
 

Sesha

Member
DMC is bigger than Battletoads. That said it doesn't look like there will be DMC5 at this year's E3, no hints for it. Keep expectations at realistic levels folk (but hope for the best!).

It is, although a Battletoads reboot would be a huge deal, my point is less that any one announcement is bigger than DMC5, but that the amount of big titles at E3 would reduce the impact that DMC5s could potentially have.

In other news Itsuno and Shimomura did a video interview mostly talking about how it was working together for DMC3::

http://youtu.be/yU83HDoeYfw

They said that the way DMC3 was handled resulted in a paradigm shift for Capcom where they started having specialists for each job which is why DMC3 was made so quickly.

And Yuji was all like "sometimes I thought I went too far with the action and Itsuno was like its ok".

I can already imagine it:

Yuji: "I have a story board for Dante sky diving off the side of a tower, stepping on Bloodgoyles, Two Some Timing them and Rainstorming them while falling then throwing Rebellion to catch them and shooting Rebellion's hilt to accelerate it and Dante running super fast down to grab it... you think that's too much?"

Itsuno: "Nah son that shit is TIGHT!"

lol

I wonder if he felt like scaling back in 4. Although 4 was more over-the-top at times, 3s cutscenes were often more elaborate in their craziness, even if it often was on a smaller scale.

Yeah, of course, it'll be crowded. But IF a DMC announcement were to occur, it'd have a number of things in its favor:

1) For hardcore fans of the franchise who bowed out during the "DmC" debacle and want to see a return to form, a Western announcement would do a lot to help restore faith in the brand and in Capcom as a whole. And no matter which side of the argument you were on when it came to "DMC v. DmC", whatever Capcom would showcase would be a talking piece that I'm sure mainstream media would at least make note of when it comes to discussing the newest game. Free advertising at its finest!

I think that could work against it. DMC4 happened 7 years ago, and DmC from reveal to release was a 3-year long debacle. I think the long period of time that passed + the nature of DmC's reveal, development and release has lowered the series' profile for the average gamer.

I really don't think a DMC5 announcement would get drowned that easily.

Drowned out? No, definitely not. Get less than the optimal amount attention it deserves because of the amount of big titles present? Very likely. TGS is more likely because the only unannounced title that could show up at this years E3 that would be a bigger deal would be RE7.
 

Dahbomb

Member
Internet has advanced a lot since DMC3 and if DMC5 is announced even behind closed doors news will spread like wildfire. DMC4SE was announced one random Monday morning and it still got crazy hype.

E3 is still the best place to unveil DMC5. It speaks to a core audience that doesn't care about the usual crap that EA/Ubisoft/Activision are peddling these days.
 

Daante

Member
Internet has advanced a lot since DMC3 and if DMC5 is announced even behind closed doors news will spread like wildfire. DMC4SE was announced one random Monday morning and it still got crazy hype.

E3 is still the best place to unveil DMC5. It speaks to a core audience that doesn't care about the usual crap that EA/Ubisoft/Activision are peddling these days.

This
 

Sephzilla

Member
A Devil May Cry 5 would get crazy hype and wouldn't get overshaowed unless something colossal like Half Life 3 or FF7 HD Remake gets announced. I think people are kind of overlooking that DMC is the biggest name in this genre that isn't named God of War.
 

Clawww

Member
Judging by recent stuff like Bayo 2's acclaim and Rising 2 tease hype, DMC5 would get PLENTY of attention, especially if they drop it during MS/Sony conferences.
 

NateDrake

Member
Doing an interview with Capcom about this release. If anyone has any questions that you think I should ask or are curious about post them here and I'll see if I can work them into the interview in someway.
 

TreIII

Member
Doing an interview with Capcom about this release. If anyone has any questions that you think I should ask or are curious about post them here and I'll see if I can work them into the interview in someway.

1) I remember Producer Kobayashi mentioning how he referred Trish and Lady as part of his "look but don't touch" way of teasing. Does this mean that Trish and Lady were planned to be playable originally in DMC4 (or perhaps in an expansion/DLC that may have been originally planned closer to DMC4's original release)?

2) Unfortunately, it looks like Vergil's Cursed Vergil Outfit doesn't have the Nelo Angelo Devil Trigger returning from DMC3SE. Is there a reason for that?

3) The newer characters (Vergil, Lady and Trish) seem to have quite different ethics in their overall combat design compared to Nero and Dante from the original release. They even seem to be more suitable for play in Legendary Dark Knight mode, thanks to possessing attacks that have wider hitboxes and the like. Is this something we could possibly expect from DMC going forward?
 

Sesha

Member
I still think DMC5 would get less coverage due to the amount of stuff that is showing up at E3, than it would get at TGS.

Doing an interview with Capcom about this release. If anyone has any questions that you think I should ask or are curious about post them here and I'll see if I can work them into the interview in someway.

Similar franchises like God of War, Ninja Gaiden, Bayonetta, Dante's Inferno have already implemented multiplayer modes and features, so with 5 characters in DMC4SE, is multiplayer stuff like co-op, versus (PvP), competitive multipayer (2v2, PvE, etc.), etc., something they are looking into for future titles?
 

GuardianE

Santa May Claus
After DmC's initial public reception and notoriety in the west and the recent cult following for Bayo 2 and MGR, DMC5 would gain crazy traction at E3. They can go the TGS route, but I don't think there are any risks associated with an E3 unveiling. It's a big deal.


Doing an interview with Capcom about this release. If anyone has any questions that you think I should ask or are curious about post them here and I'll see if I can work them into the interview in someway.

Just curious who you would be interviewing, someone on the development side or Capcom USA? Just so we can tailor appropriate questions.
 

NateDrake

Member
After DmC's initial public reception and notoriety in the west and the recent cult following for Bayo 2 and MGR, DMC5 would gain crazy traction at E3. They can go the TGS route, but I don't think there are any risks associated with an E3 unveiling. It's a big deal.




Just curious who you would be interviewing, someone on the development side or Capcom USA? Just so we can tailor appropriate questions.

My editor only told me to put together some questions for an interview on the topic of DMC4SE. Not sure who I'll be doing the interview with. Normally it has been on the development side, but it could be with Capcom USA. I'll try to get some clarification on it.
 

Dahbomb

Member
1) Why weren't balance changes implemented for Dante/Nero like they were in DmC DE? Vergil's Starfall has no height restriction but Dante's still does for example.

2) Why weren't Orb Requirement for mission rankings removed or altered? Almost no one likes scavenging dumpsters for red orbs during rank runs. It's extremely aggravating and is not a real combat skill.

3) DmC DE allows for lock on to be toggleable... why wasn't that option provided for in DMC4SE??
 
2) Why weren't Orb Requirement for mission rankings removed or altered? Almost no one likes scavenging dumpsters for red orbs during rank runs. It's extremely aggravating and is not a real combat skill.

This really is such a huge missed opportunity. This was always my biggest issue with the original release.
 

GuardianE

Santa May Claus
My editor only told me to put together some questions for an interview on the topic of DMC4SE. Not sure who I'll be doing the interview with. Normally it has been on the development side, but it could be with Capcom USA. I'll try to get some clarification on it.

Cool, thanks. I just figured it might be helpful to have questions geared towards one or the other, since they'll have different knowledge pools.

1) (Piggybacking on some the others' questions) Why weren't Must Style mode, Training Mode, Boss Rush, or toggle of the Bloody Palace timer included in DMC4SE?

2) What did you want to include in DMC4SE, but couldn't due to budget or time constraints?

3) In light of the recent USFIV PS4 port, have there been any particular challenges with porting DMC4 to the current generation of consoles?

4) For vanilla DMC4, were there plans to add DLC to the game that were eventually scrapped? There were some signs that things had been rushed. No costumes, for example, which had been a series staple up to that point.

5) What were your goals in balancing each of the new characters? Was the end result the same as you originally envisioned?


And for fun:

6) What are Dante, Lady, and Trish's favorite pizza toppings?
 
Doing an interview with Capcom about this release. If anyone has any questions that you think I should ask or are curious about post them here and I'll see if I can work them into the interview in someway.

1. What do you think of all the Devil May Cry references in Bayonetta?(Enzo, Eva, Antonio Redgrave, Phantasmaraneae etc. etc.)

2. Who do we have to pester in order to make DMC X Bayonetta a reality?

3. Has Capcom considered folding Onimusha into the DMC universe?
 
Doing an interview with Capcom about this release. If anyone has any questions that you think I should ask or are curious about post them here and I'll see if I can work them into the interview in someway.

Echoing on questions that already been asked.

1) Why didn't you put an option to turn off the timer in Bloody Palace? It should have been easy enough to include and would've gone a long way into making the whole experience a lot more enjoyable. (same with removing red orbs from end mission rankings)

2) Why didn't you include Training Mode? Even if it was as simple as vanilla's Training MOD it still would have been a very good way to practice and become familiar with combos/controls.

3) Was there anything else that you really wanted to add but couldn't due to time/budget restrictions?

And last but certainty not the least:

4) What can we expect from Devil May Cry series in future?
 

Akiller

Member
DMC5 is not an E3 game like RE or SF, even if DMC4 was a Great success sales wise it belongs to a niche genre which became even more nicher last gen. Even DmC was announced For the first time at TGS,indeed Capcom is really pushing DMC in Japan this year. There will be a talk show featuring Itsuno,Kobayashi and Dante/Nero's JP VAs on DMC4SE on june 18th (JP release date), so their "concentration" is still towards SE For now.


Doing an interview with Capcom about this release. If anyone has any questions that you think I should ask or are curious about post them here and I'll see if I can work them into the interview in someway.

Tell Itsuno we love him.

1. What do you think of all the Devil May Cry references in Bayonetta?(Enzo, Eva, Antonio Redgrave, Phantasmaraneae etc. etc.)

2. Who do we have to pester in order to make DMC X Bayonetta a reality?

"Ask Kamiya"
 
DMC5 is not an E3 game like RE or SF, even if DMC4 was a Great success sales wise it belongs to a niche genre which became even more nicher last gen. Even DmC was announced For the first time at TGS,indeed Capcom is really pushing DMC in Japan this year. There will be a talk show featuring Itsuno,Kobayashi and Dante/Nero's JP VAs on DMC4SE on june 18th (JP release date), so their "concentration" is still towards SE For now.

I don't know, we've seen alot of indie games and new ips from lesser known developers being announced more often in these events already with no problem.

I think Devil May Cry 5 would be just fine.
 
I do wonder how many character action ganes there will be at E3. GoW will probably be teased and Devil's Third will be there, but will we see DMC5? Metal Gear Rising 2? How will Scalebound play?

Exciting times.
 
You guys are seriously underestimating DMC's popularity. Niche is something like Yakuza or Persona series. DMC on the other hand is a pretty big franchise and regardless of when and where the new game gets announced, you can bet that it will get lots of people talking.
 
I do wonder how many character action ganes there will be at E3. GoW will probably be teased and Devil's Third will be there, but will we see DMC5? Metal Gear Rising 2? How will Scalebound play?

Exciting times.

my prediction:
DMC5 - maybe announced and if so, they'd show off some render (i.e. "look it's not DmC")
MGR2 - ..........c'mon son
Scalebound - maybe a trailer
Devil's Third - hopefully in its final form and hopefully fucking amazing.
Ninja Gaiden 4 - seems like a decent possibility of an announcement and trailer. they've been working on it for a while, i think?
 
there's only song Kappa

I don't think we're gonna see DMC5 at E3. E3 is now a bigger deal than ever thanks in part to twitch. With all the craziness that is already at E3 (8 conferences, including Bethesda, SE and a PC gaming event-thing) and the crazy rumors of what might happen, a DMC5 announcement would get drowned out. We're looking at:

- Fallout 4
- Possible Elder Scrolls 6 announcement
- Doom 4
- Possible Final Fantasy 16 announcement
- Possible Kingdom Hearts 3 trailer
- The Last Guardian rereveal (rumored)
- Possible Battletoads announcement
- Possible Resi 7 announcement

Not to mention likely announcements of new first party titles from Sony, Microsoft and Nintendo, and other announcements from the major pubs. The big players seem to be aiming big for 2016, and many of those announcements are likely to drop at E3. DMC has mostly been a TGS first, and it's there that DMC5 would be able to stand out the most.
Such a good lineup

DMC is bigger than Battletoads. That said it doesn't look like there will be DMC5 at this year's E3, no hints for it. Keep expectations at realistic levels folk (but hope for the best!).


It's not casual! It's by design! The Lucifer pins exploded at the exact time and spot to make the last hit of Million Stab whiff and be in health range to be finished by a Backslide. The whole combo was leading up to.this moment!


In other news Itsuno and Shimomura did a video interview mostly talking about how it was working together for DMC3::

http://youtu.be/yU83HDoeYfw

They said that the way DMC3 was handled resulted in a paradigm shift for Capcom where they started having specialists for each job which is why DMC3 was made so quickly.

And Yuji was all like "sometimes I thought I went too far with the action and Itsuno was like its ok".

I can already imagine it:

Yuji: "I have a story board for Dante sky diving off the side of a tower, stepping on Bloodgoyles, Two Some Timing them and Rainstorming them while falling then throwing Rebellion to catch them and shooting Rebellion's hilt to accelerate it and Dante running super fast down to grab it... you think that's too much?"

Itsuno: "Nah son that shit is TIGHT!"
Brilliant interview!


I may be packing my house to move but I still have to cram in that DMC4 practice session
http://i.imgur.com/KAj4HNz.jpg
 
1) Why weren't balance changes implemented for Dante/Nero like they were in DmC DE? Vergil's Starfall has no height restriction but Dante's still does for example.

2) Why weren't Orb Requirement for mission rankings removed or altered? Almost no one likes scavenging dumpsters for red orbs during rank runs. It's extremely aggravating and is not a real combat skill.

3) DmC DE allows for lock on to be toggleable... why wasn't that option provided for in DMC4SE??

Also, ask what changes have been made to the dice puzzle and if there was any concern with Dantes campaign in regards to the content recycling (backtracking, repeat bossfights)
 

GuardianE

Santa May Claus
Also, ask what changes have been made to the dice puzzle and if there was any concern with Dantes campaign in regards to the content recycling (backtracking, repeat bossfights)

Gregaman and Yuri answered the dice game question on the latest livestream. They made it so you could more easily target the number you want.  That was as specific as they got.
 
Gregaman and Yuri answered the dice game question on the latest livestream. They made it so you could more easily target the number you want.  That was as specific as they got.

isn't it just "wait until you see the number you want on the top of the die then hit it"

cuz thats pretty simple
 
Yeah that's exactly how it was. Maybe you can lock onto specific sides of the die now and not have to wait?
Well from the sounds of in on stream (from what Gregaman said), it literally probably is slower. So you can choose to fight more enemies, or just pass through the game and fight nothing (except at the end where it's a boss rush).
 

ShinMaruku

Member
What would make my E3 is Xceed do a collab with Capcom make Kagura and Dante be in a game and make light of the dark world they are in. Capcom pls.
It will never happen. I have a better chance of winning Evo with Juri than that happening.
 

Akiller

Member
DMC is bigger than Battletoads. That said it doesn't look like there will be DMC5 at this year's E3, no hints for it. Keep expectations at realistic levels folk (but hope for the best!).


It's not casual! It's by design! The Lucifer pins exploded at the exact time and spot to make the last hit of Million Stab whiff and be in health range to be finished by a Backslide. The whole combo was leading up to.this moment!


In other news Itsuno and Shimomura did a video interview mostly talking about how it was working together for DMC3::

http://youtu.be/yU83HDoeYfw

They said that the way DMC3 was handled resulted in a paradigm shift for Capcom where they started having specialists for each job which is why DMC3 was made so quickly.

And Yuji was all like "sometimes I thought I went too far with the action and Itsuno was like its ok".

I can already imagine it:

Yuji: "I have a story board for Dante sky diving off the side of a tower, stepping on Bloodgoyles, Two Some Timing them and Rainstorming them while falling then throwing Rebellion to catch them and shooting Rebellion's hilt to accelerate it and Dante running super fast down to grab it... you think that's too much?"

Itsuno: "Nah son that shit is TIGHT!"


Itsuno knows what's up.


Also,

 
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