Fallout 4 Officially Revealed for PC, Xbox One, PS4 [Reddit Rumor = Ban]

After reading some of the posts before watching the trailer I was expecting something that looked awful. Actually looked pretty solid to me. Then again I always thought vanilla Skyrim was a fantastic looking game and everyone tells me that game looks like shit too.

More importantly this may actually be coming out in 2015. I hope they announce that at E3 so I can take that month off.
 
It strikes me as weird nobody gave Valve shit for the same thing they do Bethesda; they used Source for (over) 2 generations, and Left 4 Dead, whilst one of my favourite games of last gen, was graphically unremarkable.

people gave them shit for Portal 2

regardless:

Source is a good engine (minus section loading) since day 1

Gamebyro has been fucking terrible since what feels like forever now

Witcher 3: Made in Poland.

bethesda should spend on some plane tickets
 
The graphics are disappointing, no PBR, flat lighting, if they couldn't compete with the latest and greatest why not stylize it up a bit. Cell shading or anything, get creative, instead of this graphics that are already dated and will be even more dated in five years time.
 
With the low quality graphics you would think they could at least get a nice draw distance and not this same old faux fog buildings.

That's low quality graphics to you? Man, I think it looks great. The colour, the lighting, the texture work on that building, the environmental detail.

Some of you guys have incredibly high standards. Damn.

screenshot2015-06-03a4uak5.jpg


I like how the grass is growing out of mounds of earth and in between the cracks. It isn't just coming out of the pavement like it does in most games. I hate that shit.
 
:( I was hoping to get back from work and see everyone going off the wall by how amazing this looks. My heart aches every time I refresh the page. Fallout 4 looks so much better than 3 and all that can be said is "Lol it's no Witcher 3." Time to go back into my vault I guess; this thread isn't the wasteland I was hoping for it to be.
 
Grabbing this on PC, There's no way in hell I'm buying this for my PS4 or Xbox One. I got screwed over by the PS3 and Xbox 360 last gen trying to play Fallout 3 and Vegas on them.
 
I think my main issue with the graphics is the low resolution textures.
But luckily that is one the things the modding community does best to fix.
I don't thing this looks like state of the art graphics but it is not too shabby.

"Hey guys this completely dated and most likely broken and buggy mess coming out later this year is actually totally perfect! just mod it into a completely different game and surely it will be GOTY!"
You're absolutely right, everything will be just fine and I have every right to be optimistic, this is not at all a completely ridiculous mentality in moddable games that needs to stop.

That's low quality graphics to you? Man, I think it looks great. The colour, the lighting, the texture work on that building, the environmental detail.
Some of you guys have incredibly high standards. Damn.
It's not really low quality, it's just lower than where it needs to be in this day and age for an open world RPG, I think it looks like it'll be good to play, but it still looks like a game from 2012 and there is no good reason for why that is.
 
It strikes me as weird nobody gave Valve shit for the same thing they do Bethesda; they used Source for (over) 2 generations, and Left 4 Dead, whilst one of my favourite games of last gen, was graphically unremarkable.

It helped that Source was a great engine as opposed to the absolute shite that is Gamebryo.

And anyway, look at the shit Titanfall got for being built on a last gen engine, and the shit it got for it's graphics. Fallout 4's IQ is just as bad if not worse and the animation we've seen so far is absolutely worse.. In a story based RPG no less.

Still day 1
 
How did I know there would be a 100-page thread on GAF talking shit about the graphics after having watched the trailer?

I think it's a recognizable leap forward from Fallout 3/Skyrim even if it isn't cutting edge. Definitely does not look last-gen, at least not in terms of an open-world RPG. Bethesda graphics have never been cutting edge. Face it, all their games are janky as shit both visually and mechanically, but millions of people still buy them because they nail (mostly) what's important about the world building and exploration. I'm just curious to see how Bethesda steps up after people have been playing Witcher 3.
 
That's low quality graphics to you? Man, I think it looks great. The colour, the lighting, the texture work on that building, the environmental detail.

Some of you guys have incredibly high standards. Damn.

screenshot2015-06-03a4uak5.jpg


I like how the grass isn't just coming out of the pavement like it does in most games. I hate that shit.

Are we looking at same picture?
 
this means nothing. whats the framerate of both? I hope its not raining on the Witcher otherwise its running 3ds levels of framerate.

amirite?

It doesn't need to be W3 level but you must admit that trailer graphically is not that impressive. It looks better than Fallout 3 for sure and atmosphere is rally good but honestly i expected more from 2015/2016 game.
 
Yeah one is car racing and other is 6 hour linear corridor shooting.

This distinction, made by the person who expected Fallout 4 to literally look as good as what we've seen of The Division (created by the people who brought you your first look at Watch_Dogs at the very same E3), when no game besides that '6 hour linear corridor shooting' even does.
 
Fallout games were never famous for looking amazing. Actually they dont even play that amazing from a pure mechanical standpoint. So dont expect too much on that front.


Fallout is all about atmosphere and world building.

Wrong. Fallout 1 and 2 had great gameplay, great quests and atmosphere. Fallout 3 only had atmosphere and a nice world. New Vegas improved quests and mechanics but there was still lot of room for improvement. Will I play 4? Sure. But I expect janky combat, okay quests and an overpowered character after 20h with no real challenges.
 
Already burried but here's my two cents:

All they're going for in F4 is a sense of attachment. Fallout 3 was the world; rich, interesting, deep. Other than you having a player-character in this world however, there was no real 'attachment'. Nothing that makes you feel like you're apart of this world, it's essentially just a sandbox to explore. I say this is "all they're going for" since we've already been impressed with the world they've built; they (Beth.) cannot simply rely on the scope of the game world to draw you in.

Fallout 4 goes for something deeper. IF they have you play both the past AND present scenes then they would achieve exactly that; attachment. Your presence would reason; reason for wanting to see things through. The Dog also somewhat achieves this; something in the world that provides a sense of attachment.

Regardless it will be another amazing open-world game. I'm eager to see how these advancements in Bethesda world-building will bleed into the next Elder Scrolls game.
 
This thread is why we get deceptive first-look trailers followed by two years of declining pre-release visuals and then "shockingly bad" graphics on release. If you'd like to continue that trend, just keep freaking out.

naw, actually people blinding preordering based on fancy graphics trailers are the reason. This thread ain't gonna stop everybody and their dog from pre ordering fallout 4, and neither will that trailer. Still a shame If it's basically a heavily modified version of their last engine. I wasn't expecting the order, but I was expecting to be wowed in the same way fallout 3 or oblivion wowed me. Both great looking games in their day. This, it's just acceptable. and it's not just the visuals that bother me. The visuals just give me the feeling that under the hood it's the same thing. like a modified skyrm engine. That makes me a little sad.
 
Are we looking at same picture?

Yep. I think the lighting on the building is very soft and natural looking. And by "texture work" I mean the actual textures themselves and how they've been applied, not the resolution of those textures. I like how layered, worn, and old the building looks. The textures they've created do a great job of portraying that image.

A better way of putting it would be that it appeals to you, because none of the above is true when compared against other games.

I disagree.
 
This distinction, made by the person who expected Fallout 4 to literally look as good as what we've seen of The Division (created by the people who brought you your first look at Watch_Dogs at the very same E3), when no game besides that '6 hour linear corridor shooting' even does.



That's what you expect from a high profile game like Fallout. Witcher 3 delivered on that front. And I don't understand how you can't notice how low quality textures are in released F4 screenshots.

Division is made by Massive. Nothing to do with Ubisoft Montreal.
 
I don't know. When that Skyrim gameplay trailer came out most people were impressed if not blown away with how the game looked. That was in early 2011, and I'm not sure I can say this game looks better.
 
"Hey guys this completely dated and most likely broken and buggy mess coming out later this year is actually totally perfect! just mod it into a completely different game and surely it will be GOTY!"

1. You don't that the game will be broken and buggy.

2. I didn't say the game is totally perfect. How would I even know that?

We can judge the graphics, anything else we have no clue.
 
Would love to know why you can't compare The Witcher 3 to Fallout 4.

I would probably get banned for reposting my entire previous post so I will summerize (or you can look a few pages back for my post).

Witcher 3 = static environment where a lot of objects are baked to save draw calls and has a very low physics overhead.

Fallout = dynamic environment where most objects can be moved or effected by physics and the status of those objects gets saved for the next time you return. Thus it has much higher draw calls and a much higher physics requirements. In order to have the game work the way it does cuts have to be made in other areas to achieve the desired performance.

Also, most of the Fallout 4 screens we have seen are missing Post Processing which would make them look a lot better and can be added in or turned on before launch after more of the game is optimized.
 
Really? People are already whining about graphics? In a fallout game?
Fuck me.
Skyrim impressed. No reason not to think we might have seen the same step up.

Still, Fallout doesn't need to be an amazing looker to be an amazing Fallout. Looking forward to finding out what makes this one stand tall.
 
1. You don't that the game will be broken and buggy.

2. I didn't say the game is totally perfect. How would I even know that?

We can judge the graphics, anything else we have no clue.
It's a Bethesda game in the Gamebryo engine. It will be broken as hell and buggy as fuck.
 
That's what you expect from a high profile game like Fallout. Witcher 3 delivered on that front. And I don't understand how you can't notice how low quality textures are in released F4 screenshots.

I noticed the low res textures and I've said a couple of times that this particular game could stand to look better, sure, but no, Witcher 3 did not deliver a game that looked like The Division. It didn't deliver a game that looked like Witcher 3's original showing, which for as mindblowing as it was, still didn't look as good as The Division. What we've seen of The Division looks better than any currently released game on next gen consoles save for perhaps The Order. Expecting Fallout to look like that - regardless of context, which I've pointed out to you sort of helps to preclude Fallout from looking as good as many other games due to its scale, scope, number of moving parts, and level of interactivity (not to mention Bethesda's adherence to strange and awful open world engines) - is outlandish, in all the craziest ways.

Division is made by Massive. Nothing to do with Ubisoft Montreal.

You got me there, but they're marketed by the same people. I've got no doubt that just like with Watch_Dogs and Witcher 3, the developers of Division were aiming sky high and expecting stronger specs this generation than what we got. It will not look like its original showing. Very few games will until this generation hits its stride.
 
I think it looks good enough. After, people (myself included) are enjoying Witcher 3, and its graphics aren't as good as DriveClub & The Order..

Perhaps people are enjoying it because not only does The Witcher look amazing, but it's infinitely better than DriveClub and The Order.

I own all three of those games, wanting to play The Witcher has little to do with the visuals. If Fallout 4 is anywhere near as good an RPG as The Witcher is, then people will overlook any visual shortcoming.
 
Are there not going to be any free mods anymore or what is all the posts about it costing money about?
They're making fun of Valve's failed attempt to monetize mods.

Edit: Bitching about graphics, after one trailer? Really? People who do this have no right to lament about the AAA industry's out-of-control budget spiral. You are the problem.
 
I'm still laughing at all the people that this looks last gen. I implore you to go play Fallout 3 and New Vegas on a PS3, and rewatch 4's trailer. You probably will feel differently.

That's only because Fallout 3 also wasn't graphically impressive last-gen. GTAV and MGS:GZ last gen looked better than FO3 by a wide margin.
 
Skyrim impressed. No reason not to think we might have seen the same step up.

Still, Fallout doesn't need to be an amazing looker to be an amazing Fallout. Looking forward to finding out what makes this one stand tall.

Uhh, Skyrim looked dated upon release. There was so much complaining about low res textures that bethesda released higher res ones for the PC crowd to use.
 
They're making fun of Valve's failed attempt to monetize mods.

Edit: Bitching about graphics, after one trailer? Really? People who do this have no right to lament about the AAA industry's out-of-control budget spiral. You are the problem.

I see. Thanks for clearing that up for me.
 
Top Bottom