Don't try to excuse this. They are charging full price for this and will most likely have micro for costumes and other things. Making you pay for time when you paid money for the game is bullshit. If this was free to play or less than full price then I could understand. Full price and having to pay for time? Complete horseshit move.
Is this the reason Kojima had a row with Konami?
Previews are far from the best source when it comes to accurately gauging a game. You've got overexcited fanboys playing a highly-anticipated game. Not exactly a gateway for impartiality for the most part.
Assumptions? Really Now? The game is not out, there's still room for changes to be made. It being a preview build has nothing to do with access to the entire game.
I came here to say this ^Wouldn't be surprised if this may a part of Kojima's conflict with Konami.
Well I meant that as an alternative to time-saver DLC. Establishing in-game delays and then selling players their own time back is some seriously bottom-of-the-barrel stuff. It subverts a game's systems, and for a series as renowned as Metal Gear it just seems so very unnecessary.There will probably be some dlc for this game , that is how the industry is right now.
Well I meant that as an alternative to time-saver DLC. Establishing in-game delays and then selling players their own time back is some seriously bottom-of-the-barrel stuff. It subverts a game's systems, and for a series as renowned as Metal Gear it just seems so very unnecessary.
But I guess that giant flaming whale now makes a little more sense.
Motherbase = Freedom Wars R&D method except with real money and real time being wasted.. Fuck you Konami
Sadly, yes. They have.Games have been doing that for years now ...
Even though evidence points to the opposite of that.
Preview articles from games journalists in a controlled environment isn't really evidence to me. I'm pretty sure MCC was shown to the press in a similar way and yet that game was broken.Even though evidence points to the opposite of that.
I hope so.
Preview articles from games journalists in a controlled environment isn't really evidence to me.
It is not, nor will it ever be, okay to put microtransactions in a full priced product. I don't care if it's "optional" or not. Why is there anyone defending this practice?
Can't even begin to describe my frustration at this.
Well I'm pretty sure they said they couldn't even access the actual micro-transactions, because you know... It was just a preview build.Well they spent 15 hours with the game doing mission developing their MotherBase. Not once did anyone mention having to pay money to speed anything up.
15 hours is more than enough time to know what you're dealing with. But hey. You can NOT take their word for it.
Well I'm pretty sure they said they couldn't even access the actual micro-transactions, because you know... It was just a preview build.
True, but the game itself seems to be alright.Only written by and original concept credits, from what I heard. Kojima was missing from the MGS press event for the first time ever.
Things aren't looking great atm.
Why are you defending this? Metal Gear is in my top 5 favourite franchises of all time, but in no way do I condone any form of micro transactions or pay to win shit in full price games.Greg Miller stated they had access to the entire game. Not a preview build of it
True, but the game itself seems to be alright.
And the e3 trailer is supposedly Kojima-directed.
But, yeah things definitely aren't looking good for everything else.
http://www.ign.com/articles/2015/06...e-phantom-pain-has-optional-microtransactions
Optional in-game purchase me if old
Greg Miller stated they had access to the entire game. Not a preview build of it
Why are you defending this? Metal Gear is in my top 5 favourite franchises of all time, but in no way do I condone any form of micro transactions or pay to win shit in full price games.
Yup, they're probably shining up all the micro-transactions for us.It'll be fine. It's his game. The game most likely is just going through polishing right now.
Most likely for MGO.
And totally coincidentally they also eliminated the whole Grand Theft Auto part of the game in GTAO (you have to buy cars with the game's cash in order to own them) and added rent, insurance, and bills the players get to pay in upkeep.Did you buy GTAV? Doesn't that game let you buy in game currency using real money? That's a micro transaction.
I get what you're saying but it's not that simple. As long as they don't design the game around micro transactions then sure we can ignore them, but if they make certain things incredibly difficult or time consuming in order to sell you stuff then we have a problem that can't just be ignored
Your comments in this thread seem like your defending these practices, oh and I'm fully aware it was the full game and not a preview build.Who says I'm defending it? But baseless assumptions are no better, and the game isn't a preview build it's literally the full game.
If you don't want to pay for a game with micro transactions then so be it. Did you buy GTAV? Doesn't that game let you buy in game currency using real money? That's a micro transaction.
But don't be upset at me because I'm not assuming things based on the term "micro transaction".
I've read and listened to the previews and not one has mentioned this and certainly not is intruding on their experience.
Yup, they're probably shining up all the micro-transactions for us.
It doesn't matter if they had access to the entire game or not, considering the fact they couldn't even access the micro-transactions means it's not the final build of the game. So it doesn't matter what Greg Millet says.
I don't know how some microtransactions that don't seem to be too bad can make someone not be sure about buying the game even though its one of his/her favorite franchises and has also been getting insane amounts of praise by previewers.