Metal Gear Solid V The Phantom Pain to feature microtransactions

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I want to believe this will only be useless cosmetics but KONAMI. I can see it: you buy credits, but are then given the option to gamble them in a pachinko machine for double or nothing.
 
Don't try to excuse this. They are charging full price for this and will most likely have micro for costumes and other things. Making you pay for time when you paid money for the game is bullshit. If this was free to play or less than full price then I could understand. Full price and having to pay for time? Complete horseshit move.

But you don't have to pay for time. Show me a preview that said they had to wait a long amount of time to do anything.

Every preview mentions playing the game, going on different missions, upgrading gear, and having their MB upgrading. Not once did anyone say they had to pay or that it took and ungodly amount of time to do so.
 
Well, its the last Kojima Metal Gear so Ill endure it somehow. But it seems a bit out of place with the series usual habit of jam packing content in. (Yes I know MGO2 had dlc)
 
Previews are far from the best source when it comes to accurately gauging a game. You've got overexcited fanboys playing a highly-anticipated game. Not exactly a gateway for impartiality for the most part.



Assumptions? Really Now? The game is not out, there's still room for changes to be made. It being a preview build has nothing to do with access to the entire game.

They had access to the entire game. They could get as far as they wanted upgrade what they wanted. They had 15 hours with the game. I'm sure 15 hours gives you a gauge of what the game is like.
 
Wouldn't be surprised if this may a part of Kojima's conflict with Konami.
I came here to say this ^

I don't know, Kojima once flirted with the idea of players needing to buy a new copy of a game each time they died, so he's not blatantly against making money from games in crazy ways.
I just think it's too early to assume the worst, this isn't 2012 anymore, micro-transactions aren't ideal, but games are actually working them in more reasonable ways these days.

If all it does is make base building quicker then who gives a shit.
 
After all the Kojima stuff and now this.. I'm not buying this anywhere near launch.

My backlog is big enough that I can wait and get it used.
 
There will probably be some dlc for this game , that is how the industry is right now.
Well I meant that as an alternative to time-saver DLC. Establishing in-game delays and then selling players their own time back is some seriously bottom-of-the-barrel stuff. It subverts a game's systems, and for a series as renowned as Metal Gear it just seems so very unnecessary.

But I guess that giant flaming whale now makes a little more sense.
 
Well I meant that as an alternative to time-saver DLC. Establishing in-game delays and then selling players their own time back is some seriously bottom-of-the-barrel stuff. It subverts a game's systems, and for a series as renowned as Metal Gear it just seems so very unnecessary.

But I guess that giant flaming whale now makes a little more sense.

Games have been doing that for years now and rarely does it ever affect the game, I mean in Bf4 I can unlock everything in like 3 second but it doesnt hurt the game. I dubt it will hurt this game.
 
Hmmm...I'll cautiously observe this one. Maybe wait until solid reviews come out before I purchase it.

Disappointing as I never thought I'd say that about a mainline Metal Gear title. Metal Gear is in my top five favorite franchises of all time
 
Micro-transactions need to fuck off and die in full priced games.
Here's hoping that they aren't present, but Konami gonna Konami so nothing would surprise me at this point.
 
It is not, nor will it ever be, okay to put microtransactions in a full priced product. I don't care if it's "optional" or not. Why is there anyone defending this practice?
Can't even begin to describe my frustration at this.
 
Preview articles from games journalists in a controlled environment isn't really evidence to me.

Well they spent 15 hours with the game doing mission developing their MotherBase. Not once did anyone mention having to pay money to speed anything up.

15 hours is more than enough time to know what you're dealing with. But hey. You can NOT take their word for it.
 
It is not, nor will it ever be, okay to put microtransactions in a full priced product. I don't care if it's "optional" or not. Why is there anyone defending this practice?
Can't even begin to describe my frustration at this.

either you don't buy any video games anymore or you buy plenty of games with microtransactions. No one is defending it, not one person wants this. This is the industry now. Fine, go ahead and miss out on all the best games of the year cause you want to make a stand.

The way to make the stand is don't buy the DLC.
 
Well they spent 15 hours with the game doing mission developing their MotherBase. Not once did anyone mention having to pay money to speed anything up.

15 hours is more than enough time to know what you're dealing with. But hey. You can NOT take their word for it.
Well I'm pretty sure they said they couldn't even access the actual micro-transactions, because you know... It was just a preview build.
 
Only written by and original concept credits, from what I heard. Kojima was missing from the MGS press event for the first time ever.

Things aren't looking great atm.
True, but the game itself seems to be alright.
And the e3 trailer is supposedly Kojima-directed.
But, yeah things definitely aren't looking good for everything else.
 
Greg Miller stated they had access to the entire game. Not a preview build of it
Why are you defending this? Metal Gear is in my top 5 favourite franchises of all time, but in no way do I condone any form of micro transactions or pay to win shit in full price games.
 
Greg Miller stated they had access to the entire game. Not a preview build of it

Timers , microtransactions costs are all something that can be tweaked server side in release day, nothing stopping them from it having no impact until the day of release when they suddenly jack up the timers (just after all the 10/10 reviews are out).

It's happened before and will happen again. This is Konami we are talking about .
 
Why are you defending this? Metal Gear is in my top 5 favourite franchises of all time, but in no way do I condone any form of micro transactions or pay to win shit in full price games.

Who says I'm defending it? But baseless assumptions are no better, and the game isn't a preview build it's literally the full game.

If you don't want to pay for a game with micro transactions then so be it. Did you buy GTAV? Doesn't that game let you buy in game currency using real money? That's a micro transaction.

But don't be upset at me because I'm not assuming things based on the term "micro transaction".

I've read and listened to the previews and not one has mentioned this and certainly not is intruding on their experience.
 
It'll be fine. It's his game. The game most likely is just going through polishing right now.
Yup, they're probably shining up all the micro-transactions for us.

It doesn't matter if they had access to the entire game or not, considering the fact they couldn't even access the micro-transactions means it's not the final build of the game. So it doesn't matter what Greg Millet says.
 
[QUOTE="D";167265877]Hmmm...I'll cautiously observe this one. Maybe wait until solid reviews come out before I purchase it.

Disappointing as I never thought I'd say that about a mainline Metal Gear title. Metal Gear is in my top five favorite franchises of all time[/QUOTE]
I don't know how some microtransactions that don't seem to be too bad can make someone not be sure about buying the game even though its one of his/her favorite franchises and has also been getting insane amounts of praise by previewers.
 
MGO gonna have a billion microtransactions. I don't see how people not expecting this.

Want a pair of blue sunglasses on your soldier? PAY. Want a red pair? PAY. Want a shoulder badge? PAy. Etc etc.

Think of all the customisation from MGO2, now imagine loads more of it that costs extra.
 
Did you buy GTAV? Doesn't that game let you buy in game currency using real money? That's a micro transaction.
And totally coincidentally they also eliminated the whole Grand Theft Auto part of the game in GTAO (you have to buy cars with the game's cash in order to own them) and added rent, insurance, and bills the players get to pay in upkeep.

Funny how that works.
 
I get what you're saying but it's not that simple. As long as they don't design the game around micro transactions then sure we can ignore them, but if they make certain things incredibly difficult or time consuming in order to sell you stuff then we have a problem that can't just be ignored

lol @ MGS V being designed around microtransactions. You know thats not true.

Anyone who chooses not to play MGS V over this probably wasn't going to buy it anyways.
 
Who says I'm defending it? But baseless assumptions are no better, and the game isn't a preview build it's literally the full game.

If you don't want to pay for a game with micro transactions then so be it. Did you buy GTAV? Doesn't that game let you buy in game currency using real money? That's a micro transaction.

But don't be upset at me because I'm not assuming things based on the term "micro transaction".

I've read and listened to the previews and not one has mentioned this and certainly not is intruding on their experience.
Your comments in this thread seem like your defending these practices, oh and I'm fully aware it was the full game and not a preview build.

The point still remains that there is actual "evidence" that suggests the motherbase building mechanic supports a "pay to win" model.

By the way, I ain't mad at you! :)
 
cosmetics from MGO, fine, sure, whatever. But int he OP, the bit about speeding up Mother Base bulding times and how it can't be done offline seems verrrrrrrrrry much like your standard "pay money to save time!" F"P things where the time without paying is obnoxiously long and you are very limited in what you can actually do without paying. And as the Mother Base things seems to be a big part of the game then that seems like it wil suuuuuuuuuuuuuuck.

GG Konami, you had to insert some mobile bullshit into the last Metal Gear game.
 
Yup, they're probably shining up all the micro-transactions for us.

It doesn't matter if they had access to the entire game or not, considering the fact they couldn't even access the micro-transactions means it's not the final build of the game. So it doesn't matter what Greg Millet says.

Actually it does seeing as he's played the game and you haven't.

BTW you're wrong. One previewer while trying to do an outer ops mission WAS given the option to have it be completed sooner. So the system has to be in place. Still didn't bother those playing the game enough for it to even be mentioned.

You can continue to use your imagination that every mission will be locked behind a paywall and I'll use what's out there now and say this doesn't hinder the game in a substantial way and is only there for people who just aren't patient. Like most micro transactions.
 
I don't know how some microtransactions that don't seem to be too bad can make someone not be sure about buying the game even though its one of his/her favorite franchises and has also been getting insane amounts of praise by previewers.

I never said i wasn't going to buy it. Metal Gear is usually a day one buy for me..but with the falling out of Kojima and Konami (the scariest part of the whole situation to me) and these alleged microtransactions so "close" to release, I'll wait until its already out and already reviewed by some of my trusted sites/outlets before I pick it up
 
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