Metal Gear Solid V The Phantom Pain to feature microtransactions

At this point I hope they don't fuck with the game's balancing in order to encourage people spending money like they did with Forza Motorsports 5 when it launched
 
It sounds like the microtransactions will just speed up R&D and Outer Ops completion times.

I'm fine with this, just as long as Konami hasn't forced Kojipro to massively extend the regular completion times to absurd levels (or worse, Kojipro did this of their own accord).

Its been a while since I beat PW but iirc, it took anywhere from 1-3 missions for R&D to complete, and typically 1 or 2 missions for Outer Ops to wrap up. If someone wants their Silenced Tranquilizer Mosin Nagant RIGHT NOW, sure, they can pay for that. Not sure why anyone would care how long their Outer Ops take... unless you get extra rewards or POWs for finishing it faster...

Just as long as the regular timers aren't absurdly long, and MGO doesn't become a P2W shit-fest, I'm good with this :D

This. But GAF is going to gaf. There is no way this will change anything while you are out in the world playing the game proper.
 
the time saver bullshit in assassin's creed never really bothered me, hoping this is will be a similar situation.

still, fuck murkrow transactions
250px-198Murkrow.png
 
That's what it better fucking be.

I'll happily ignore any singleplayer microtransactinos, but if people can buy their way through MGO I'm going to be pissed.

$5.99 for the CQC4 skill pack, $7.99 for extra codec messages, $9.99 for a funny hat that paralyses anyone that makes eye contact with you.
 
You shouldn't be fine with this. Monetising gameplay in this manner ultimately corrupts game design. Even if it doesn't happen now it will happen inevitably. Stand against it before it's too late.

Like I said, as long as there aren't any P2W aspects in MGO, and the timers for R&D and Outer Ops aren't longer than they should be, this is totally fine.

Like others have said, PW had timers on R&D and Outer Ops, both of which make sense in the context of the game, and these timers didn't hurt the game, as other parts of PW were responsible for that ;D

This. But GAF is going to gaf. There is no way this will change anything while you are out in the world playing the game proper.

Everyone jumping to conclusions (Including me! Who knows what kind of evil Konami has brought upon MGSV)
 
I kinda expected this once we heard that if you got GZ you would get extra assets for your Motherbase in TPP. Just hope they dont run deep into the games design...

ps3ud0 8)
 
hmm.....how about you just don't buy them? Problem solved.

There's not one game I have not enjoyed BECAUSE of microtransactions. I just pay them no attention and keep enjoying my game.

It's quite simple.

I get what you're saying but it's not that simple. As long as they don't design the game around micro transactions then sure we can ignore them, but if they make certain things incredibly difficult or time consuming in order to sell you stuff then we have a problem that can't just be ignored
 
Like I said, as long as there aren't any P2W aspects in MGO, and the timers for R&D and Outer Ops aren't longer than they should be, this is totally fine.

Like others have said, PW had timers on R&D and Outer Ops, both of which make sense in the context of the game, and these timers didn't hurt the game, as other parts of PW were responsible for that ;D

Peace Walker didn't have microtransactions to speed up R&D. You can bet your ass that Konami will jack those times up now that they have a monetary incentive to do so.

I get what you're saying but it's not that simple

People just don't seem to understand that this shit affects the game design in a negative way.
 
If they don't impede the game in any real way, what's the problem?
If they didn't impede they wouldn't make any money off of them. And the more money you make off of them the more incentive there is to implement systems that impede the player.

You'll always wonder how much the game has been purposefully tuned to slow your progress down to encourage micro-transaction purchases.

WHy are people shock by this, it major game releasing in 2015 I would be shock if it didn't have microtranstions.
They've got rabid fans. They could always sell content.
 
Someone should tweet some of the journalists who got to play, maybe someone remembers how long it took to build things.
 
When you pay $60 for a game the pay to speed X up FTP mechanic is one money maker that devs should never put in. Charge for costumes or whatever else, just not for time when you pay $60 for the game. I am seriously thinking of cancelling my preorder.
 
Peace Walker didn't have microtransactions to speed up R&D. You can bet your ass that Konami will jack those times up now that they have a monetary incentive to do so.



People just don't seem to understand that this shit affects the game design in a negative way.

You can assume all you want. We don't know all the details. Again it was mentioned in previews. But it clearly wasn't impeding their progress or enjoyment of the game. People actually want to play MORE of the game.

I'll go with people like Greg Miller who are fans of the series. If he wasn't bothered by it or felt it was of note to mention it probably isn't intrusive at all.

Now for MGO it could be a different story.
 
Someone should tweet some of the journalists who got to play, maybe someone remembers how long it took to build things.
I don't think that would matter much. They probably played a preview build not the actual game people will be buying this September.
 
Peace Walker didn't have microtransactions to speed up R&D. You can bet your ass that Konami will jack those times up now that they have a monetary incentive to do so.

I don't doubt Konami will try, but I do have hope that Kojima & his team will do everything possible to stop that from happening. Though it might not matter, even if the timers are at reasonable levels, people will shit the bed regardless simply because you CAN pay to lower them :\

Thanks Konami, you continue to suck eggs.
 
IDK why people are surprised.
I knew it would as soon as Kojima was fired. Sad.

Won't get MGSV. Its probably not even Kojima's game anymore.
lol
Have you read any of the previews? The game literally has Hideo Kojima's name in the credits after every single mission.
Your loss though. MGSV is only gonna be the greatest game of all time.
 
Timer based microtransactions are the worst of the worst. They're game design altering whether you want to believe it or not.
 
You can assume all you want. We don't know all the details. Again it was mentioned in previews. But it clearly wasn't impeding their progress or enjoyment of the game. People actually want to play MORE of the game.

I'll go with people like Greg Miller who are fans of the series. If he wasn't bothered by it or felt it was of note to mention it probably isn't intrusive at all.

Now for MGO it could be a different story.

As can you. I'm basing my reaction off of just about every AAA game out there that makes use of microtransactions, and impedes the player's progress to make them more attractive.
 
Since it's most likely for side and online content rather than getting in the way of the general story and singleplayer gameplay, I honestly don't really care that much.
We'll see what happens once more information is available.

Immediately jumping to the worst possible scenario just from this isn't what I would call wise.
 
IDK why people are surprised.

lol
Have you read any of the previews? The game literally has Hideo Kojima's name in the credits after every single mission.
Your loss though. MGSV is only gonna be the greatest game of all time.

Only written by and original concept credits, from what I heard. Kojima was missing from the MGS press event for the first time ever.

Things aren't looking great atm.
 
You can assume all you want. We don't know all the details. Again it was mentioned in previews. But it clearly wasn't impeding their progress or enjoyment of the game. People actually want to play MORE of the game.

I'll go with people like Greg Miller who are fans of the series. If he wasn't bothered by it or felt it was of note to mention it probably isn't intrusive at all.

Now for MGO it could be a different story.

Don't try to excuse this. They are charging full price for this and will most likely have micro for costumes and other things. Making you pay for time when you paid money for the game is bullshit. If this was free to play or less than full price then I could understand. Full price and having to pay for time? Complete horseshit move.
 
If they didn't impede they wouldn't make any money off of them. And the more money you make off of them the more incentive there is to implement systems that impede the player.

You'll always wonder how much the game has been purposefully tuned to slow your progress down to encourage micro-transaction purchases.


They've got rabid fans. They could always sell content.

There will probably be some dlc for this game , that is how the industry is right now.
 
As can you. I'm basing my reaction off of just about every AAA game out there that makes use of microtransactions, and impedes the player's progress to make them more attractive.

And I'm going by based on what I've heard and read in previews. If people did notice it. It didn't hinder their enjoyment of the game AT ALL. Would I rather microtransactions not be in the game? Sure. If only to avoid the assumptions and outrage in this thread.

But I don't have the details. All I have are the press previews and most haven't made mention of it and most or excited to build their own base after playing it.
 
And I'm going by based on what I've heard and read in previews. If people did notice it. It didn't hinder their enjoyment of the game AT ALL. Would I rather microtransactions not be in the game? Sure. If only to avoid the assumptions and outrage in this thread.

But I don't have the details. All I have are the press previews and most haven't made mention of it and most or excited to build their own base after playing it.

Previews are far from the best source when it comes to accurately gauging a game. You've got overexcited fanboys playing a highly-anticipated game. Not exactly a gateway for impartiality for the most part.

Again. Assumptions. They can possibly do that. But the press had access to the entire game. I was responding to the person saying "they probably played a preview build".

Assumptions? Really Now? The game is not out, there's still room for changes to be made. It being a preview build has nothing to do with access to the entire game.
 
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