Roy (our boy) & Ryu confirmed for Smash Bros

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More like she's an airhead and Ryu is a bit singular in his focus

Also, generational gap (look at how she writes, the text message, etc)

She's a Ryu fangirl

She is the #1 Ryu fangirl.

She saw Ryu win the first World Warrior tournament and became obsessed with fighting, joining her school's fighting force in Rival Schools. That's why her moves are like Ryu's but amateur.

When she turned 16, she decided to start traveling the world to find him.

GOT EM

Where have you been for the past twenty years?

I dont follow Street fighter lore lol.


By the way, where does Fire emblem and Earthbound victory themes come from? (I want the name of the songs)
 
Can someone please resize this for an avatar? I already used it, but I don't like the white space. Thanks.

CHXwOALWEAAWKVP.png
 
So we think we'll get these 3, the stages, etc, tomorrow... then what? Another 2-3 this fall/winter, and then the poll result characters next spring/summer?

Ice climbers, Wolf, Squirtle, Ivysaur, please.
 
So we think we'll get these 3, the stages, etc, tomorrow... then what? Another 2-3 this fall/winter, and then the poll result characters next spring/summer?

Ice climbers, Wolf, Squirtle, Ivysaur, please.
Replace Ice Climbers with the Inklings and it sounds about right. They need a star-pulling character to go with the next batch, and I think Splatoon has gotten popular enough to be that.
 
You can't just say that. Explanations would be nice.
The only reason people think Marth sucks is because he isn't top tier anymore. Needing to put actual effort into a character? Yeah, he sucks. Same people who think Meta Knight sucks (Granted he has actual problems like heavily disjointed hitboxes)

Robin is perfectly fine the way he/she is, which is another problem. Can't a character be balanced without being easy to abuse or have something people can spam?
My initial reply was somewhat facetious, but the reason people think Marth sucks is because Marth... kinda sucks. He's not a very good character. No one is salty that Marth isn't the best character in the game anymore, they're salty that Marth has a) an unrewarding grab game, b) his short-hop-fast-fall game is essentially non-existent for how punishable it is. Literally all of his aerials have a fairly significant amount of landing lag, so you're free to literally anyone who shields it. His edge-guard game is also incredibly shallow since his recovery is so much worse than so many other characters in the game and he doesn't have very good gimping tools, and it doesn't especially help his best off-stage killmove (his dair) kinda sucks now. As a character, he doesn't feel good to play. Certainly not as well as his Brawl or Melee iterations.

Robin is a character with a lot of interesting moves and tools that she, as a character, isn't equipped to fully take advantage of. Her run-speed is quite literally one of the worst in the game, tied with Jigglypuff if I recall correctly. She has one of, if not the worst grab in the game in a game where shields (and therefore grabs) are so powerful, and her grab reward is bad, too. Her jab is bad and her throws are middling to poor (back throw is a kill move at... 130%?). Arcfire is slow to recover out of, and for being so essential to Robin's set-ups, hard to land against any enemy who actually knows what they're doing. Which probably sums up the entire Robin experience. For having so many options, Robin is inherently a pretty limited character, and it's very hard (not impossible, mind you) to fight back against someone who's figured all her gimmicks out, especially against characters (like pretty much all of the top tiers except Rosalina) who's tools (that is, being fast and approach-oriented) are especially well equipped to... not give a particular amount of shits about anything Robin does.

Like, you're going off about how we're all just so mad that we need to put 'effort' into a character, which is honestly pretty fucking insulting. I play Robin like hell. I've put more hours into her than I've put into every other character combined twice-over. I've spent hours and hours putting time into her. I play her after losing shitloads of matches in a row, and I do it because I like her character and, fundamentally, I enjoy her moveset and she's an incredibly satisfying character to use when you do outplay your opponent. I don't think she has the tools to succeed against a character with intrinsically better options than her (assuming equal skill levels, which this always does). I don't want Robin to have a bunch of cheesy shit like zero to death infinites or chain-grabs. I don't think anyone does. I think Robin's negatives ultimately outweigh her positives, and I think a few changes would make her a more rewarding character to play and do well with.

but no i'm whining i don't have something i can spam
 
So people bringing up the smash ballot how sure are we Nintendo will actually do anything with it and not just be like based on the number of requests we got here is Wolf and call that our smash ballot character.
 
Isn't she like 28 by now and still wearing a HS uniform?
Story wise, not much time has passed. Is like Mortal Kombat, which outside the latest game jumping 25 years into the future, every other game (in 20 years) took place in the span of aprox. 12 months. With the first 3 taking place in a week or two. :p
 
I don't really remember Ash Paulsen said anything about RH that much. I know for sure that Ryce, Spinosaurus, BankSlammer and Masked Man were hugest fans of the franchise, RH.
Ash Paulsen is MaverickHunterAsh. He's a huge Rhythm Heaven fan. He's already posted a few times in this or the other thread saying he hopes the RH music means a stage or possible character. Now it appears to just be a Miiverse stage...
 
My initial reply was somewhat facetious, but the reason people think Marth sucks is because Marth... kinda sucks. He's not a very good character. No one is salty that Marth isn't the best character in the game anymore, they're salty that Marth has a) an unrewarding grab game, b) his short-hop-fast-fall game is essentially non-existent for how punishable it is. Literally all of his aerials have a fairly significant amount of landing lag, so you're free to literally anyone who shields it. His edge-guard game is also incredibly shallow since his recovery is so much worse than so many other characters in the game and he doesn't have very good gimping tools, and it doesn't especially help his best off-stage killmove (his dair) kinda sucks now. As a character, he doesn't feel good to play. Certainly not as well as his Brawl or Melee iterations.

Robin is a character with a lot of interesting moves and tools that she, as a character, isn't equipped to fully take advantage of. Her run-speed is quite literally one of the worst in the game, tied with Jigglypuff if I recall correctly. She has one of, if not the worst grab in the game in a game where shields (and therefore grabs) are so powerful, and her grab reward is bad, too. Her jab is bad and her throws are middling to poor (back throw is a kill move at... 130%?). Arcfire is slow to recover out of, and for being so essential to Robin's set-ups, hard to land against any enemy who actually knows what they're doing. Which probably sums up the entire Robin experience. For having so many options, Robin is inherently a pretty limited character, and it's very hard (not impossible, mind you) to fight back against someone who's figured all her gimmicks out, especially against characters (like pretty much all of the top tiers except Rosalina) who's tools (that is, being fast and approach-oriented) are especially well equipped to... not give a particular amount of shits about anything Robin does.

Like, you're going off about how we're all just so mad that we need to put 'effort' into a character, which is honestly pretty fucking insulting. I play Robin like hell. I've put more hours into her than I've put into every other character combined twice-over. I've spent hours and hours putting time into her. I play her after losing shitloads of matches in a row, and I do it because I like her character and, fundamentally, I enjoy her moveset and she's an incredibly satisfying character to use when you do outplay your opponent. I don't think she has the tools to succeed against a character with intrinsically better options than her (assuming equal skill levels, which this always does). I don't want Robin to have a bunch of cheesy shit like zero to death infinites or chain-grabs. I don't think anyone does. I think Robin's negatives ultimately outweigh her positives, and I think a few changes would make her a more rewarding character to play and do well with.

but no i'm whining i don't have something i can spam
Great post. <3
 
Well, the stage the Rhythm Heaven music plays on is as of yet unconfirmed, just speculation. Far as I'm aware, there's no way to tell until the stages release. I think saying it'll play on Miiverse is valid enough speculation, but it's odd that it wouldn't have been with the rest of the Miiverse music from the start. Being added after the fact says to me "well we tried/considered adding a Rhythm Heaven stage, but now we're not so let's just slap some of this music wherever."

And if that's the case then THE ROAD TO SMASH 5 BEGINS HERE

and if it's not attached to any stage once the update rolls out then holy shit holy shit
 
And if that's the case then THE ROAD TO SMASH 5 BEGINS HERE

That would be a long road to Smash 5. That would be like 4-5 years.

Ash Paulsen is MaverickHunterAsh. He's a huge Rhythm Heaven fan. He's already posted a few times in this or the other thread saying he hopes the RH music means a stage or possible character. Now it appears to just be a Miiverse stage...

I do remember some of his posts but I don't really remember him talking a lot about Rhythm Heaven but I must have overlooked his other posts. More fans for RH is good to me. They should be in the game in first place but I understand things changed in production.
 
My initial reply was somewhat facetious, but the reason people think Marth sucks is because Marth... kinda sucks. He's not a very good character. No one is salty that Marth isn't the best character in the game anymore, they're salty that Marth has a) an unrewarding grab game, b) his short-hop-fast-fall game is essentially non-existent for how punishable it is. Literally all of his aerials have a fairly significant amount of landing lag, so you're free to literally anyone who shields it. His edge-guard game is also incredibly shallow since his recovery is so much worse than so many other characters in the game and he doesn't have very good gimping tools, and it doesn't especially help his best off-stage killmove (his dair) kinda sucks now. As a character, he doesn't feel good to play. Certainly not as well as his Brawl or Melee iterations.

Robin is a character with a lot of interesting moves and tools that she, as a character, isn't equipped to fully take advantage of. Her run-speed is quite literally one of the worst in the game, tied with Jigglypuff if I recall correctly. She has one of, if not the worst grab in the game in a game where shields (and therefore grabs) are so powerful, and her grab reward is bad, too. Her jab is bad and her throws are middling to poor (back throw is a kill move at... 130%?). Arcfire is slow to recover out of, and for being so essential to Robin's set-ups, hard to land against any enemy who actually knows what they're doing. Which probably sums up the entire Robin experience. For having so many options, Robin is inherently a pretty limited character, and it's very hard (not impossible, mind you) to fight back against someone who's figured all her gimmicks out, especially against characters (like pretty much all of the top tiers except Rosalina) who's tools (that is, being fast and approach-oriented) are especially well equipped to... not give a particular amount of shits about anything Robin does.

Like, you're going off about how we're all just so mad that we need to put 'effort' into a character, which is honestly pretty fucking insulting. I play Robin like hell. I've put more hours into her than I've put into every other character combined twice-over. I've spent hours and hours putting time into her. I play her after losing shitloads of matches in a row, and I do it because I like her character and, fundamentally, I enjoy her moveset and she's an incredibly satisfying character to use when everything do outplay your opponent. I don't think she has the tools to succeed against a character with intrinsically better options than her (assuming equal skill levels, which this always does). I don't want Robin to have a bunch of cheesy shit like zero to death infinites or chain-grabs. I don't think anyone does. I think Robin's negatives ultimately outweigh her positives, and I think a few changes would make her a more rewarding character to play and do well with.

but no i'm whining i don't have something i can spam
Now that is more like it. That's the kind of response I like to see.
I can completely get what you're saying, granted I have far less playtime with either of those characters than you do. Marth has never appealed to me and Robin has been a character I've thought about using for a while now, but yeah it's clear your experience outweighs mine.

I feel like while some of the stuff is just, some of it is kinda bad. You can tell why they nerfed Marth's grab game but it sucks it's been nerfed into being so useless, plus Robin does suffer from having a very deceptive grab that has a lot less range than it seems. Marth in general does feel like a case where they threw nerfs at him thinking that would be enough to make him balanced, and it sorta does show, whilst Robin personally is a case of a character with a wide range of options and tools where most of them are pretty good, important if you're making a varied character like that.

I still think that Robin is pretty solid and Marth does have a lot of untapped potential, but I get what you mean now you put it into perspective. I know what it's like myself with characters that feel like they could do with a little more than what they have (Dedede and Bowser to be exact), so yeah. Thanks for this post, it was good insight.

And yeah apologies if I came off as insulting. Not the best on my part.
 
My initial reply was somewhat facetious, but the reason people think Marth sucks is because Marth... kinda sucks. He's not a very good character. No one is salty that Marth isn't the best character in the game anymore, they're salty that Marth has a) an unrewarding grab game, b) his short-hop-fast-fall game is essentially non-existent for how punishable it is. Literally all of his aerials have a fairly significant amount of landing lag, so you're free to literally anyone who shields it. His edge-guard game is also incredibly shallow since his recovery is so much worse than so many other characters in the game and he doesn't have very good gimping tools, and it doesn't especially help his best off-stage killmove (his dair) kinda sucks now. As a character, he doesn't feel good to play. Certainly not as well as his Brawl or Melee iterations.

Robin is a character with a lot of interesting moves and tools that she, as a character, isn't equipped to fully take advantage of. Her run-speed is quite literally one of the worst in the game, tied with Jigglypuff if I recall correctly. She has one of, if not the worst grab in the game in a game where shields (and therefore grabs) are so powerful, and her grab reward is bad, too. Her jab is bad and her throws are middling to poor (back throw is a kill move at... 130%?). Arcfire is slow to recover out of, and for being so essential to Robin's set-ups, hard to land against any enemy who actually knows what they're doing. Which probably sums up the entire Robin experience. For having so many options, Robin is inherently a pretty limited character, and it's very hard (not impossible, mind you) to fight back against someone who's figured all her gimmicks out, especially against characters (like pretty much all of the top tiers except Rosalina) who's tools (that is, being fast and approach-oriented) are especially well equipped to... not give a particular amount of shits about anything Robin does.

Like, you're going off about how we're all just so mad that we need to put 'effort' into a character, which is honestly pretty fucking insulting. I play Robin like hell. I've put more hours into her than I've put into every other character combined twice-over. I've spent hours and hours putting time into her. I play her after losing shitloads of matches in a row, and I do it because I like her character and, fundamentally, I enjoy her moveset and she's an incredibly satisfying character to use when you do outplay your opponent. I don't think she has the tools to succeed against a character with intrinsically better options than her (assuming equal skill levels, which this always does). I don't want Robin to have a bunch of cheesy shit like zero to death infinites or chain-grabs. I don't think anyone does. I think Robin's negatives ultimately outweigh her positives, and I think a few changes would make her a more rewarding character to play and do well with.

but no i'm whining i don't have something i can spam
B-b-but if somebody sucks you can kick their ass so all of that totally doesn't matter.

And it's not like a lot of characters can do virtually all the non-shield breaker things Marth can do but better, with more options, and the ability to actually gimp.
 
Story wise, not much time has passed. Is like Mortal Kombat, which outside the latest game jumping 25 years into the future, every other game (in 20 years) took place in the span of aprox. 12 months. With the first 3 taking place in a week or two. :p

I think it would be rad if they did a timeskip entry. Imagine SFVI with Sakura and Sean headlining as the "Ryu and Ken", having surpassed their masters.
 
Here is the full list of known characters that people predicted to be in Smash 4.

Confirmed Characters

Mario - 100%
Luigi - 100%
Princess Peach - 100%
Bowser - 99.16%
Dr. Mario - 0%
Rosalina - 4.21%
Bowser Jr. - 22.69%

Yoshi - 100%

Donkey Kong - 98.32%
Diddy Kong - 93.28%

Wario - 96.64%

Link - 100%
Zelda - 99.16%
Sheik - 79.83%
Ganondorf - 91.60%
Toon Link - 71.43%

Samus - 99.16%
Zero Suit Samus - 84.04%

Pit - 97.48%
Palutena - 66.39%
Dark Pit - 9.25%

Marth - 95.80%
Ike - 47.90%
Lucina - 13.45%
Robin - 5.89%
Roy - 15.97%

Kirby - 99.16%
Metaknight - 95.80%
King Dedede - 92.44%

Fox - 99.16%
Falco - 89.92%

Pikachu - 100%
Jigglypuff - 90.76%
Pokemon Trainer's Charizard - 46.22% & Pokemon Trainer - 89.08%
Lucario - 36.14%
Pokemon X/Y - 29.42%
Mewtwo - 70.59% - Newtwo - 47.90%

Ness - 99.16%
Lucas - 79%

Captain Falcon - 100%
Captain Olimar - 92.44%
Villager - 0.84%
Wii Fit Trainer - 0%
Little Mac - 60.51%
Mii - 20.17%
Shulk - 64.71%

Mr. Game and Watch - 94.12%
R.O.B. - 82.36%
Duck Hunt Dog - 3.36%

Sonic - 89.08%
Mega Man - 58.83%
Pac-Man - 57.15%
Ryu - 4.21%
 
I do remember some of his posts but I don't really remember him talking a lot about Rhythm Heaven but I must have overlooked his other posts. More fans for RH is good to me. They should be in the game in first place but I understand things changed in production.
Yeah, from this thread:

Thanks for this list - I didn't know there were this many unused songs! I'm definitely getting more hopeful that the Rhythm Heaven songs aren't for Miiverse and may very well be pointing toward upcoming RH content. :)

Please please please let that be the case. :(
 
I'm going to wait to hear the remixes, We'll probably be in the reveal trailer tomorrow. I wonder if Yoko Shimomura contributed either one of them?
 
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