Xbox One adds Xbox 360 backwards compatibility

BC was not a big deal when it was the norm, why is it suddenly now a big thing?

Does the XB1 upscale the old games? Will performance be better? If yes to either of those 2 questions, then yes, its a cool addition.

If it is just "Play 360 games on XB1" I don't see this as a big deal at all.

Because in prior gens, all games were physical. If a console died...you just bought another at a garage sale. BC wasn't a big deal because used consoles are readily available.

In the last gen (PS3/360) people built up substantial digital libraries. If your console dies, you're boned (unless you hack a console to get around DRM).

BC means that your digital library is still playable w/o issue. If you have hundreds of digital games, that can be a big investment.
 
Kameo running on Xbox One:

kameo_1.png


kameo_3.png


kameo_2.png
 
Does How does this works for digital games? My 360 purchases are tied to my home xbone console and my profile? (As in, same as other xbone games?)
 
BC was not a big deal when it was the norm, why is it suddenly now a big thing?

Does the XB1 upscale the old games? Will performance be better? If yes to either of those 2 questions, then yes, its a cool addition.

If it is just "Play 360 games on XB1" I don't see this as a big deal at all.

Why is presenting a Kickstarter, a remake and representing something from 8 years ago a big deal?

Who knows. Everyone's lost their damned minds today.
 
I was excited at first but seeing the small list of titles and it being emulation based, I think it's very low chance to have many games available. If ikaruga, radiant silvergun, and guardian heroes pop up someday il! Be happy, but I'm keeping my 360 for now and not expecting much from the emulation.

I don't understand how they can say there is no work required for third parties?

Can every game just run on this without testing needed? Seems really weird how they worded it. If its an emulator there will be work involved.
 
Figured it can't hurt to drop in here and mention I'd love an invite.
Dunno if you need anything else, but my gamertag is KudoKid, and I will happily post screens of the titles I have digitally, even stream some if it's allowed.
 
I was excited at first but seeing the small list of titles and it being emulation based, I think it's very low chance to have many games available. If ikaruga, radiant silvergun, and guardian heroes pop up someday il! Be happy, but I'm keeping my 360 for now and not expecting much from the emulation.

I don't understand how they can say there is no work required for third parties?

Can every game just run on this without testing needed? Seems really weird how they worded it. If its an emulator there will be work involved.

They are running the 360 emulator is presumably a part of the hypervisor. There will probably be some hitches here and there but that's supposedly being taken care of on Microsoft's end, publishers just have to give them the OK to put the game up.
 
I was excited at first but seeing the small list of titles and it being emulation based, I think it's very low chance to have many games available. If ikaruga, radiant silvergun, and guardian heroes pop up someday il! Be happy, but I'm keeping my 360 for now and not expecting much from the emulation.

I don't understand how they can say there is no work required for third parties?

Can every game just run on this without testing needed? Seems really weird how they worded it. If its an emulator there will be work involved.

Of course it is emulation based. Magic elves aren't going to come in the night and put 360 chips into your Xbox one.
 
This is so fucking cool. Just downloaded and played a few levels of perfect dark and some geometry wars.

The emulation in PD is... well perfect!!! Cant wait to co-op this again with my bros.
 
Of course it is emulation based. Magic elves aren't going to come in the night and put 360 chips into your Xbox one.

Not exactly, the games have been recompiled to work on Xbox One.

from what I understand there is still some minor emulation going on, though.
 
"Small Arms" is on the compatibility list and I own it digitally but it's not showing up in my list to install. All the others did except that one.

Everything I know about emulation says this shouldn't be possible. Would love to know how this is being pulled off. Amazed.

Small Arms and Geo Wars 2 were the ones that didn't show up for me. Still aren't there.

It's not showing up for me either.


They didn't think anyone was actually going to try and redownload that game!
 
So what percentage of 360 games were based on the Direct X API? Did some use OpenGL? If so, I wonder if those will ever work?

I'm guessing the reliance on DirectX for the 360 is a big part of the magic.
 
Nobody can really judge the limited library, when it's only available for preview members. It's the full rollout at Christmas that's important.

Also, regarding being emulation based. What did people expect? Magic?
 
So what percentage of 360 games were based on the Direct X API? Did some use OpenGL? If so, I wonder if those will ever work?

I'm guessing the reliance on DirectX for the 360 is a big part of the magic.

I'm guessing 100% of them used DirectX, since isn't that the only thing Xbox accepts? I mean that's the point of the brand

To be honest, a move like this could get me to drop some Playstation 3 titles and rebuy them on Xbox, assuming emulation stays good. Sony's attitude seems to be "Hey thanks for the support on the PS3, now start over" while Xbox is taking strides to make sure your games go forward with you. I appreciate that a lot
 
It's an emulator. They've said this themselves. Where are you getting it from that they're being "recompiled"?
The games are indicated as _x64_ in their descriptive titles (like most other Xbox One titles), which implies they've been recompiled. Either way Microsoft pulled off some software wizardry to get this running, especially if there is no effort/modification required from devs to enable it.
 
I don't think I've seen this mentioned, though this thread is 50 pages and as much as I would love to spend an hour going through them all, I can't. Both Phil and his lead hardware guy said it's native. That means the xbox games have direct hardware access. 360 doesn't run on x86(not to my knowledge) but that doesn't mean microsoft couldn't make it happen in some way, without an actual emulation. They may have just made an xbox 360 OS that runs on x86, so all the commands become compatible on an x86 system. They can then integrate this x86 360 OS through the excellent use of One's Hypervisor. For more information, there is a great explanation on this page:

http://www.giantbomb.com/forums/xbo...box-one-have-a-hypervisor-and-what-i-1437760/

Sony is going to have a tough time if it's even possible for them to match this.
 
Havnt had time to read the previous posts, but can someone explain how running a 360 emulated game interacts with gamerscore/achievements? thanks.

Just like if you were playing your game on a new 360. The score and achievements one tied to your account I the ones you already unlocked will still be there, and you'll be able to unlock those you didn't have.
 
BC was not a big deal when it was the norm, why is it suddenly now a big thing?

Does the XB1 upscale the old games? Will performance be better? If yes to either of those 2 questions, then yes, its a cool addition.

If it is just "Play 360 games on XB1" I don't see this as a big deal at all.

Isn't it weird how different people can want different things?
 
It's an emulator. They've said this themselves. Where are you getting it from that they're being "recompiled"?

I would love to know who taught these people that word. It always comes up when the issue of backwards compatibility is raised. "Why don't they just recompile everything for PS4/Wii U/Xbone/My TI-84 calculator?" Because that's not how game design works.
 
Not sure if answered, but can I play a 360 game on my Xbox One and still have the wife playing a game on the actual Xbox 360, under my Gamertag?
 
Because in prior gens, all games were physical. If a console died...you just bought another at a garage sale. BC wasn't a big deal because used consoles are readily available.

In the last gen (PS3/360) people built up substantial digital libraries. If your console dies, you're boned (unless you hack a console to get around DRM).

BC means that your digital library is still playable w/o issue. If you have hundreds of digital games, that can be a big investment.
What? If your console dies, can't you buy a used one, and download your digital games to it? Why would you need to hack it? =/
 
Joke post?

Nope. Legit post. It's one of those things that the PS3 owners hyped about saying it would destroy Xbox 360. Same scenario here. It's nice, but not a game changer. Now Shenmue 3 being real. THAT'S a gamechanger. That's second coming of Jesus gamechanger. Or Powerstone 3 coming out? That's also a game changer. Since Microsoft loves Capcpom games, get them to buy POWA STONE GWARS TREE
 
It was great to have an announcement to be excited about this year, didn't think there would be one for me but this did it. My first thought was that this might raise the population in ME3 and that seem to be the game most people are mentioning.

Would love an Invite GT: Joba62x
 
I don't think I've seen this mentioned, though this thread is 50 pages and as much as I would love to spend an hour going through them all, I can't. Both Phil and his lead hardware guy said it's native. That means the xbox games have direct hardware access. 360 doesn't run on x86(not to my knowledge) but that doesn't mean microsoft couldn't make it happen in some way, without an actual emulation. They may have just made an xbox 360 OS that runs on x86, so all the commands become compatible on an x86 system. They can then integrate this x86 360 OS through the excellent use of One's Hypervisor. For more information, there is a great explanation on this page:

http://www.giantbomb.com/forums/xbo...box-one-have-a-hypervisor-and-what-i-1437760/

Sony is going to have a tough time if it's even possible for them to match this.

The thing is, "x86 360" OS would run "x86 360" games, which sounds like one of possible things that could be needed to be downloaded, and generating these doesn't sound like it would be too easy of a task.
 
So does this take advantage of better load times for example? And does it uprez or do any other visual tweaks? There's some 360 games I would love to have again!
 
Havnt had time to read the previous posts, but can someone explain how running a 360 emulated game interacts with gamerscore/achievements? thanks.

Exactly the same as it does on a hardware 360.

The games are indicated as _x64_ in their descriptive titles (like most other Xbox One titles), which implies they've been recompiled. Either way Microsoft pulled off some software wizardry to get this running, especially if there is no effort/modification required from devs to enable it.

No. It doesn't mean that. It really really doesn't.

It is always possible that they've been ported as you claim, but that:
1) Wouldn't be emulation
2) Most certainly wouldn't be "zero effort"

I don't think I've seen this mentioned, though this thread is 50 pages and as much as I would love to spend an hour going through them all, I can't. Both Phil and his lead hardware guy said it's native. That means the xbox games have direct hardware access. 360 doesn't run on x86(not to my knowledge) but that doesn't mean microsoft couldn't make it happen in some way, without an actual emulation. They may have just made an xbox 360 OS that runs on x86, so all the commands become compatible on an x86 system. They can then integrate this x86 360 OS through the excellent use of One's Hypervisor. For more information, there is a great explanation on this page:

http://www.giantbomb.com/forums/xbo...box-one-have-a-hypervisor-and-what-i-1437760/

Sony is going to have a tough time if it's even possible for them to match this.

If you port an OS to another architecture the software written for the original version of that OS doesn't magically work on the ported OS.

If what you are claiming was true, then any old Windows program would run on Windows RT (which is Windows for ARM).
 
Top Bottom