Valve didn't accepted PC Gamer's invite to PC Gamer Show

Guys, you've just got to accept that Half-Life 3 is never happening. That's it. End of story. We had 2 amazing mainline Half-Life games and that's all we're ever going to get. I accepted this sometime ago and I feel liberated. Join me.
It's not happening because they don't give a fuck about it. They don't give a fuck about the demand either, or the millions of people who bought the previous games or would buy this one. It's all about what they "feel". Even worse, they basically announced episode 3 and recanted.

I mean, I'm sorry, they're fucking idiots who brought this on themselves. There is no revoking an announcement. The same goes for any game announced 50 years early. It's just dumb shit.
 
"We here at Valve humbly decline your offer to appear at the PC gamer show. We offer our condolences and hope you accept us taking 30% of all revenue off everything you show instead. Have a great E3"
 
Ok I was thinking it was portal 2 in 2011.

If a company isnt making games its not of interest to me anymore.

They are making games, they last released a game less than two years ago. They sent out hundreds of patches for their games in those two years too, with new content and general support.

It's okay if you don't like the games Valve are making and supporting now, but lets not pretend they "don't make games" because you don't like them.

In what world is Portal 2 AAA though?

What on earth do you define as AAA then?
 
The creators of those games were actually interested in making them a reality.

There were the E-mail group leaks, and the tweets about seeing new HL3 concept art during a Valve visit from a reliable source, it's not like there hasn't been any evidence of progress at all.
 
It was a $60 dollar retail release distributed by EA on multiple consoles and PC. I don't know how that isn't a AAA game.

Plenty of $60 dollar retail games that are A-AA. Is Child of Light also AAA because it was released on multiple consoles and PC distributed by Ubisoft?
 
Plenty of $60 dollar retail games that are A-AA. Is Child of Light also AAA because it was released on multiple consoles and PC distributed by Ubisoft?

What's your definition of AAA and why, against conventional wisdom, does Portal 2 not meet it? Valve spent money on advertising this game on TV - outside of mobile games (and even then, in 2011 that was far from common), there aren't many non-AAA games that get that sort of treatment, especially not in 2011.
 
Guess they're just busy rolling out Source 2 this week for their actual customers. How disrespectful, they should be releasing hype trailers and heavily scripted "gameplay" footage to a console-centric audience. Despicable.
 
Well duh Valve isn't about games anymore its about Steam, SteamOS and getting more people to play games on PC via Steammachines.

Making and promoting games doesn't fit in the equation.
 
Well duh Valve isn't about games anymore its about Steam, SteamOS and getting more people to play games on PC via Steammachines.

Making and promoting games doesn't fit in the equation.

Just this week. But yeah, Valve doesn't care about providing games for people to play anymore:

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Guess they're just busy rolling out Source 2 this week for their actual customers. How disrespectful, they should be releasing hype trailers and heavily scripted "gameplay" footage to a console-centric audience. Despicable.

I would be an actual customer if they'd sell another Half-Life game. Or another Left 4 Dead.

Or Stars of Blood.

Or anything that's not an F2P game. Because I don't spend money on F2P games. But I do spend money on retail games.

So I would be an actual customer if there were actual games to spend money on.

Just this week. But yeah, Valve doesn't care about making games for people to play anymore:

52gfMdo.png

Valve made those games. And now they maintain those games. The likelihood of them making new, conventional AAA games, y'know, for people like me who don't care about competitive MP, is extremely low, especially because Valve itself literally said that Portal 2 was probably the last traditional retail game they'd be making.
 
I would be an actual customer if they'd sell another Half-Life game. Or another Left 4 Dead.

Or Stars of Blood.

Or anything that's not an F2P game. Because I don't spend money on F2P games. But I do spend money on retail games.

So I would be an actual customer if there were actual games to spend money on.

CSGO isn't free to play. Besides, the point here is that Valve now have more people playing their games than ever, it's not difficult to see why they seemingly don't care as much about spending tens of millions of dollars developing, marketing and distributing a single player game that'll be dropped in a couple of weeks. If they wanted your custom, they'd be making these games as a priority.
 
CSGO isn't free to play. Besides, the point here is that Valve now have more people playing their games than ever, it's not difficult to see why they seemingly don't care as much about spending tens of millions of dollars developing, marketing and distributing a single game that'll be dropped and forgotten in a couple of weeks.

Shhhhhh, you dont understand, its time for GAF's 'Valve doesn't make real games' circlejerk.

F2P games aren't real games.
 
I would be an actual customer if they'd sell another Half-Life game. Or another Left 4 Dead.

Or Stars of Blood.

Or anything that's not an F2P game. Because I don't spend money on F2P games. But I do spend money on retail games.

So I would be an actual customer if there were actual games to spend money on.

I'm sure you're going to tell us all how CS:GO isn't an "actual" game in some way despite being a non-F2P FPS.

The likelihood of them making new, conventional AAA games, y'know, for people like me who don't care about competitive MP, is extremely low, especially because Valve itself literally said that Portal 2 was probably the last traditional retail game they'd be making.

Oh here it is, you don't care about competitive MP either.

So you want Valve to make titles that fit your arbitrary and narrowly-defined list of "acceptable products", despite the overwhelming evidence that more of their customers than ever are enjoying games like DOTA and CSGO.

All of which is incidental to the fact that games like Left 4 Dead 3 and Half-Life 3 have previously been leaked as being in development. So what you're actually crying about is that the customers for Valve's latest and most successful games are currently being actively supported instead of Valve dropping everything RIGHT NOW to go and make a "traditional retail" AAA FPS. Despite all the evidence that what they're doing is working out for them.

I mean, I could go on about how DOTA being moved to Source 2 is incredibly similar to the situation with Source 1, where Counter-Strike was used to get the new engine into people's hands before HL2 showed up soon after, but it seems like a little bit of rationality and perspective is lost on the "Valve don't make games" crowd, who can't let any mention of Valve in the press pass by without reminding us all that the stuff being played on Steam right now aren't "real games".
 
Not really surprising considering this was MS and AMD sponsored and very much focussed on Windows 10 and DX12. Considering AMD is involved in Vulkan, I had hoped they'd at least mention it.
For anyone planning to run SteamOS, AMD just isn't a very good choice at the moment; the Linux version of Shadow of Mordor won't even run on AMD, at least initially. AMDs Linux driver generally performs worse than nvidia, for example
phoronix.com said:
Though the latest Catalyst 15.5 seems to have improved things.
So if Valve wants to push SteamOS, I can see how they wouldn't be interested in a conference focussed on Windows gaming, and rather do their own thing on their own time where they can focus on their stuff. Conference was long enough as it was.
 
If Valve didnt give a fuck then they would have just rolled out one of the past versions of HL3 they were working on. They weren't happy with the games. Other obligations pop up. The only real free time they have had in the last decade has just been over these last 2 years. Theyve been too busy making other games and none of their ideas and work for HL3 was satisfactory to them.

It's their most important IP by far and they know that. They arent going to make HL3 until they are satisfied that they have the proper design and direction of the game they want to make. Stop acting like Valve doesnt care about HL. They care too much to put out a HL3 that they dont consider to be THE HL3 they want to make.

Being a Valve fan is hard for right now for people that dont like Dota. If you arent into Dota or CS then the last Valve single player game you got was Portal 2. It's been awhile but I firmly believe that VR is just the motivation Valve has been looking for to make an outstanding single player game.
 
I get that Valve is a small company working on a lot of things, might not have had the resources (people and time) to put something together and fly out, and may not have had anything worth showing or hyping. But Sean Murray, head of a ten-person studio, showed up.

That said, Valve has pretty much laid out everything they're working on and/or about to release in full view to the public within the Steam client.
 
It's their most important IP by far and they know that.

At this point, that may not even be true any more.

Dota 2, TF2 and CSGO have probably, individually, made more money and have been played by more players than the entire HL series.

Valve is more defined now by their eSports and F2P games than their old single player stuff. And honestly I don't really mind that, their multiplayer focused games are awesome.
 
Valve didn't need to be there. They are insanely careful with what they say, when they say it, and who they say it to. People watch everything they do like a hawk for nuggets of information. When Valve does speak, people hang on every word as it happens and analyze those words endlessly after the fact. They are a self-sustaining marketing machine. They transcend an E3 press conference.
 
LEFT 4 DEAD 3 and HALF-LIFE 3 are in development at Valve.

I suspect we'll hear more about LEFT 4 DEAD 3 once the Steam machines, Steam OS, Steam controller, and Source 2 launch.
 
I could hear they PC Show crying to be put out of its misery less than half way in. They needed to shorten it significantly. The host wasn't my favorite but maybe that is just my 6 core monitor talking...

Valve probably made the right decision.
 
To the people hoping they're going to do their own conference, from the impressions it seems Valve is focused in building the platform and getting devs on board and they're expecting their HW partners to do the consumer facing things. With games they can always do the multi-day blog posts.
 
Plenty of $60 dollar retail games that are A-AA. Is Child of Light also AAA because it was released on multiple consoles and PC distributed by Ubisoft?

A, AA aren't even things. Portal 2 was a major release for Valve while Child of Light was a minor one for Ubisoft. Stop arguing semantics.
 
They were right to do so, the more Valve distance themselves from this Windows 10 exclusivity shit the better it is for PC gaming.
 
I mean if you guys think Valve is making Source 2, only to never release any new games using it, that's fine.
 
Considering steam is a front end of most pc gamer's lives, don't Valve just have to put up a "yo, we just did this" on the storefront to get news out?
 
Considering steam is a front end of most pc gamer's lives, don't Valve just have to put up a "yo, we just did this" on the storefront to get news out?
Valve could shit on the floor and people would rave about it and spend millions of dollars to have some of the poop.

They do not need to follow any 'conventional' marketing means whatsoever.
 
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