Xbox One adds Xbox 360 backwards compatibility

Now i know you can download your games that you've digitally bought on the 360, but are they eventually going to let us purchase 360 games on the Xbox One Store as well?

Probably, but right now you can just buy the 360 titles off xbox.com if you want (which you can access via IE on Xbone). The ones that are released digitally, at least. Who knows if disc-only titles will get released on the store because of this, my guess is yes. Bonus is you can play them on both consoles since they aren't ports, the Xbox One just runs them now.
 
Anybody else still having problems with games you own digitally not showing up in your ready to install tab?

I don't see Small Arms or Banjo Nuts and Bolts. What's even odder is that Nuts and Bolts prompts me for payment if I am looking at it on the Marketplace product page on live.xbox.com...even though it is in my download history. I was on the chat line with MS tech support for 3 hours yesterday and they were about as helpful as a screen door in a submarine.

I'd try posting on the preview forums instead
 
Low level emulation of Xbox 360 hardware. They are insane.

We can't overstate how nutty this is...completely insane thing they have accomplished. Probably one of 2 or 3 companies on earth that has the talent and knowledge of hardware and software to accomplish this. Sony could not accomplish this.

Anybody else still having problems with games you own digitally not showing up in your ready to install tab?

I don't see Small Arms or Banjo Nuts and Bolts. What's even odder is that Nuts and Bolts prompts me for payment if I am looking at it on the Marketplace product page on live.xbox.com...even though it is in my download history. I was on the chat line with MS tech support for 3 hours yesterday and they were about as helpful as a screen door in a submarine.

Still missing small arms and geometry wars retro evolved...just doesn't show up yet
 
Interesting to hear Phil talk on Giant Bomb about the emulation layer as a 360 machine. I thought it wasn't an impossibility to make it happen on Microsoft's side with DirectX and what we sometimes hear about with 360 games running on PC. Should end up with quite a catalogue of 360 games working publisher permitting.
 
I have to say, I believe the console landscape would be MUCH different right now if the Xbox One we're getting with backwards compatibility and the new OS was the one that was announced 2 years ago.

I like the idea of backwards compatibility, but with all the games we have to play that are actually from this generation, backwards compatibility is kind of late. Will it really make that much of a difference in Xbox One adoption this late in the game?

If this was a thing 2 years ago, I don't believe you'd see the 2:1 PS4 sales margin...
 
I have to say, I believe the console landscape would be MUCH different right now if the Xbox One we're getting with backwards compatibility and the new OS was the one that was announced 2 years ago.

I like the idea of backwards compatibility, but with all the games we have to play that are actually from this generation, backwards compatibility is kind of late. Will it really make that much of a difference in Xbox One adoption this late in the game?

If this was a thing 2 years ago, I don't believe you'd see the 2:1 PS4 sales margin...

I don't think the impact will be as massive as if it had launched with the feature, but I do think it's a super important change for console makers. I'm just going to repost what I said in that other thread:

I would say that the ultimate case for backwards compatibility is Steam and the PC in general. When you have a storefront that consists of games that don't have to worry about hardware generations, you create an ecosystem that encourages people to buy old titles in addition to new ones. I mean hell, the entire point of a digital storefront is the long tails on sales: a game released in 2007 can still be bought and make money like nothing ever changed. I can buy Half-Life from 1998 right now. Does Valve care that I'm buying it instead of Half-Life 2 Episode 2, the most recent one? Of course not, money is money. It keeps me invested in their platform and ultimately benefits third parties as well, since the more I'm infested the more I buy.

When a new game in a series comes out, you have a sudden resurgence in the older titles. A digital ecosystem that supports games from every platform is ONLY beneficial to this. Final Fantasy XV coming out on PS4 might get people nostalgic for the ones they grew up with, actually having those old games on the store allows Squeenix to make money off of them, whereas right now they don't.

Backwards compatibility as a strategy for console I think is going to become a long-term necessity.

Because each generation is essentially hardware-locked, I buy less console games than I do PC. That can change, though.
 
I have to say, I believe the console landscape would be MUCH different right now if the Xbox One we're getting with backwards compatibility and the new OS was the one that was announced 2 years ago.

I like the idea of backwards compatibility, but with all the games we have to play that are actually from this generation, backwards compatibility is kind of late. Will it really make that much of a difference in Xbox One adoption this late in the game?

If this was a thing 2 years ago, I don't believe you'd see the 2:1 PS4 sales margin...

I would agree, but I had two people ask me today about BC on Xbox One. Neither have upgraded to a current gen system and they both have 360s. It sounded to me like it pushed them both over the edge. I said, "Yeah, but do you really still play 360 games? I've kind of moved on so it's not a big deal to me." To which they replied, "Yes, that's all I have at the moment." A very fair point. I think it's a good move to get people with 360s to upgrade to Xbox One over PS4 even if it's a feature they wont use.
 
I have to say, I believe the console landscape would be MUCH different right now if the Xbox One we're getting with backwards compatibility and the new OS was the one that was announced 2 years ago.

I like the idea of backwards compatibility, but with all the games we have to play that are actually from this generation, backwards compatibility is kind of late. Will it really make that much of a difference in Xbox One adoption this late in the game?

If this was a thing 2 years ago, I don't believe you'd see the 2:1 PS4 sales margin...

Its not late in the game. :D

There are potentially a load of Xbox 360 fans who don't want to go for the Xbox One because it means they are forced to keep both consoles in order to play classic games they love. BC helps make a choice for people if they don't want to sacrifice their current collection.

It could also be for fans who have an Xbox One but some of their friends still play 360 games.

I think MS had this in mind for some time but doing it well was important.
 
I don't really care what it does for sales -- I missed a lot of well-received XBLA games later in the generation and I'd love to be able to play them now
 
Its not late in the game. :D

There are potentially a load of Xbox 360 fans who don't want to go for the Xbox One because it means they are forced to keep both consoles in order to play classic games they love. BC helps make a choice for people if they don't want to sacrifice their current collection.

It could also be for fans who have an Xbox One but some of their friends still play 360 games.

I think MS had this in mind for some time but doing it well was important.

I guess I never really understood this sentiment of "having to keep both consoles". Like, "oh no!" ^_^;

But apparently I'm weird. I have every console I've ever owned and every game I've ever owned going back to the Atari 2600...
 
I guess I never really understood this sentiment of "having to keep both consoles". Like, "oh no!" ^_^;

But apparently I'm weird. I have every console I've ever owned and every game I've ever owned going back to the Atari 2600...

To the general public, that is weird.

Hell, I play a LOT of games, but I really just don't have the space or the desire to find the space to house every game or console I've owned. It's not feasible. Giving me the ability to play a wide variety of games on the minimum of hardware is a very, very viable solution.
 
To the general public, that is weird.

Hell, I play a LOT of games, but I really just don't have the space or the desire to find the space to house every game or console I've owned. It's not feasible. Giving me the ability to play a wide variety of games on the minimum of hardware is a very, very viable solution.

Honestly, this is the major reason why I've gone all digital this generation. The games room in my house is a little full... ^_^;;;;
 
A good game is good forever. I still play plenty older games on older consoles or PC. Having all the Xbox One features available for the 360 library is awesome bonus, too. Plus I much prefer the Xbox one controller. Red dead redemption support can't come soon enough!
 
I have a hard time believing they could write a PPC emulator that would be fast enough on the XB1 to run a game like Mass Effect. It *has* to be taking advantage of APIs at some level.

Was it that hard to believe when Apple was emulating a PPC core on an CoreDuo back in 2006? PPC on x86 isn't something that was just invented.

Now, that isn't to discount the work, as cross platform virtualization of a full system isn't trivial, but this is more akin to some really smart people building on the prior work of really smart people than a complete revolution in emulation programming.

I'm glad that it's all handled in the Xbox One UI. I think it's fair to guess it would've rebooted the console into a "360 mode" similar to Wii U where no other features are accessible.

As it is, It's pretty fucking elegant all things considered.

The Xbox One is already running the equivalent of multiple OSes in a virtualized environment. That's why when GameOS crashes it doesn't take down the SystemOS. You just kill the GameOS instance and restart.

Running an instance of a virtual 360 is no different than running an instance of GameOS as far as the system is concerned.
 
The only reason a pub might say no is they are planning to release a HD Xbox One version and they don't want to undermine that.

Or if there's some weird backend cost to them. Like, MS charges the pubs some small fee if/when the BC version is downloaded.

If there is an HD remaster, then it doesn't really matter IMO. Who would choose to play the BC copy anyway if the remaster is available.

They can just give people choice. One should not affect the other. I still hope a number of top end late releases from last gen still get remastered as well as having BC support in the meantime.
 
Is there a way to add backwards compatibility "ideas" to the Xbox feedback site? I wanted to vote for Magna Carta 2, but as far as I can tell it's not on the list.
 
If there is an HD remaster, then it doesn't really matter IMO. Who would choose to play the BC copy anyway if the remaster is available.

People who don't want to pay again for a game they already own, just for slightly improved graphics?
 
If there is an HD remaster, then it doesn't really matter IMO. Who would choose to play the BC copy anyway if the remaster is available.

They can just give people choice. One should not affect the other. I still hope a number of top end late releases from last gen still get remastered as well as having BC support in the meantime.

Achievements, yo.
 
If there is an HD remaster, then it doesn't really matter IMO. Who would choose to play the BC copy anyway if the remaster is available.

They can just give people choice. One should not affect the other. I still hope a number of top end late releases from last gen still get remastered as well as having BC support in the meantime.

Besides, if the publishers are smart, they would include the 360 version with the remaster as a bonus. Why not? Doesn't cost them and adds value for everyone else who probably wouldn't buy the old version anyway as well as make existing owners of the 360 titles happy. It's a pretty win win scenario for publishers to just pack it in to sequels and re masters or what not, and a value add bonus for Microsoft.

Also, re masters are not always pixel perfect, sadly. ODST for example does not include Firefight. Playing the 360 version on Xbox One will have that and multiplayer for it as well.
 
Yeah, I want Catan, but that one is a bit different since it's tough to kbow who owns the rights now.

Yeah the confusing thing to me was that Magna Carta 2 was published by Namco/Bandai who still exist and everything.

I did manage to find it though it's just in there as all 1 word "magnacarta2" https://xbox.uservoice.com/forums/298503-backwards-compatibility/suggestions/8377773-magnacarta2


It's not the best game ever, but it is one of the better games of the small selection of 360 jRPGS and I'd like to be able to replay it at some point.
 
Alien Hominid still looks beautiful. I can't wait to have more All You Can Eat sessions.

If anybody wants an invite to the preview program still I can do that now, just add me and I'll get you invited;

Tag = NovocaineAU
 
I have to say, I believe the console landscape would be MUCH different right now if the Xbox One we're getting with backwards compatibility and the new OS was the one that was announced 2 years ago.

I like the idea of backwards compatibility, but with all the games we have to play that are actually from this generation, backwards compatibility is kind of late. Will it really make that much of a difference in Xbox One adoption this late in the game?

If this was a thing 2 years ago, I don't believe you'd see the 2:1 PS4 sales margin...

and if wishes were horses, beggars would ride.

There's no going back, it just wasn't possible then.
 
So if MS can pull off 360 BC on the underpowered Xboxone where in the hell is a working 360 Emulator for pc. old 360 games are cheap as chips these days come on guys make this happen.
PS any chance of this coming to Windows 10
 
BC makes sense for all those people who invested money in the 360. You're awarding them for doing so. This may not seem significant but in a digital world I feel it means more now than ever. It also could tip someone who was on the fence to get an Xbox One.

PS Now I don't think has been successful because it costs too much to use and there's no loyalty rewarded with it.
 
It was possible...
Just the wrong person was at the helm at the time.

If it was possible at the time they would've done it. It took until now, from when Spencer took the helm, to do it. You can't tell me if people knew how to do it previously it wouldn't have been immediately done.
 
Just played Perfect Dark...so perfect. It even pulled my cloud saves from over two years ago. I cant wait for the list to be updated.
 
Does anyone have a link to the list of future games that are going to be BC? not the current 18 one, but the one that had 100 games including DarkSouls.
 
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