Bungie defends Destiny: The Taken King's £/$40 price tag (Eurogamer)

See I don't really get that how they fucked it up. I think the collectors edition stuff is the only thing I am seeing that's a fuck up but the expansion in general sounds really good and I don't believe they announced it all. so why are your group so pissed off about it?

For us?

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But yeah, the expansion is looking good other than that.
 

lt519

Member
I really didn't think Bungie could have handled the DLC any worse. All this interview has taught me is if I want Destiny 2, it's best to wait at least a year after the initial launch to get the real game. I never say this, but I hope Destiny 2 bombs with the way they've handled the DLC.

It's interesting in the interview how he talks about the Legacy of the game. They said at the forefront is their concept of players having proof and stories of "(paraphrase) being there when the swordbearers and wolves attacked patrols" since that stuff won't be available to people that wait for a year. To me that amount of content couldn't possibly be enough to produce a legacy or a sense of community for having been there. Those were diversions at best. The world doesn't change enough between expansions for that vision to make any sense at all.

But anyway that is their reason for not waiting. You were there when small expac event X happened and you have proof through Y gear or Z stories to tell your 0 friends that still play Destiny (;
 

Two Words

Member
What would constitute a game-changing expansion?

The addition of new subclasses and a new patrol zone already makes this seem pretty different than previous DLC.

That is content that simply adds to what you can play. By game-changing, I mean something that makes everything about the game different in a meaningful way. Something that would make going back to the Vault of Glass feel like a new experience. Perhaps a new mechanic that changes combat. Perhaps a significant change to the current world zones. Perhaps a restructure on how quests and xp are handled. Something that goes beyond simply adding new strikes, a zone, weapons and gear and a raid. Warframe has done this at time with updates that significantly changes how the game plays as a whole.
 
Because then it stops being about the loot. And you don't want it to be about the playable content, there's not much of it. If they let you keep the same damn weapons throughout next year....what's the fucking point of exotics when you have a Gjallahorn. What's the point of auto rifles or fusion rifles when you have a fatebringer. In PvP, why even have anything other than the Thorn or Last Word or Hawkmoon?

That's not fun. Using the same damn gun through new content is not fun. Maybe let us 'transmorgrify' the look of a weapon like WoW, but don't let us carry the weapon. There will be no vertical progress.

God, such a shitty system. It was so much fun doing Trials and seeing Thorn and Last word every damn match, it's also fun using the goddamn Fatebringer because no other handcannon is good enough along with a Gjallahorn because no other exotic is strong enough.

1. Using the same weapons would would not be an issue if there is enough content that loot wasn't such big focus.

2 Using the same weapons would not be an issue if most of new exotics and legendary gear weren't shit.

I still see little reason to use any weapons other than Fatebringer/VOC/Gjallarhon in PvE.


In Borderlands 2 I used to run through same areas repeatedly using different weapons and skill tree combinations and it felt like completely different experiences. In Destiny I have had the same set up forever because it feels the same no matter what you use. So why not just go with what is almost universally agreed upon as the best/most effective?
 
Bungie was one of the companies that inspired me to pursue a career in game development.


What a fucking shame to see them reduced to this bullshit.
 
1. Using the same weapons would would not be an issue if there is enough content that loot wasn't such big focus.

2 Using the same weapons would not be an issue if most of new exotics and legendary gear weren't shit.

I still see little reason to use any weapons other than Fatebringer/VOC/Gjallarhon in PvE.

In a nutshell.

If guns were fun and unique to use, it wouldn't be much of an issue. But..well...Gjallahorn is fun and completely strong to use.
 

border

Member
That is content that simply adds to what you can play. By game-changing, I mean something that makes everything about the game different in a meaningful way. Something that would make going back to the Vault of Glass feel like a new experience. Perhaps a new mechanic that changes combat. Perhaps a significant change to the current world zones. Perhaps a restructure on how quests and xp are handled. Something that goes beyond simply adding new strikes, a zone, weapons and gear and a raid. Warframe has done this at time with updates that significantly changes how the game plays as a whole.

What game-changing expansions did Warframe have? Do you think that the new subclasses will not change the way people play?

I think I mostly just want to see new raid/strike bosses that have interesting mechanics.
 

LordofPwn

Member
It's a great value for new players that buy physical copies. For the hardcore fans they just need to throw the digital collectors content into the $40 package and all will be well.

Could have all been avoided if they went the wolfenstein route though. It's a long road till September and a lot can change.

I hate how the digital collectors edition is the same price as the physical version, minus the cool physical collectors items.
 

neoism

Member
Why couldn't Bungie just publish this game themselves? It seems like all this crap is from the Activision suits.

pretty sure they gave bungle 300 mill or something to make destiny and the sequels... but still... soooooooo happy mgs 5 will be out then ill play that til fallout and just play the few pvp games here and there and just skip ttk... the first dlc isnt worth buying on its own because they gave all the pvp map from dlc1 with dlc2 one shitty raid is not worth 20 bones...
 
2. Retailers will not accept being undercut by digital download games. Therefore, the digital TTK CE has to be the same price as the retail TTK CE. If Bungie were to offer a $60 digital download of TTK CE, Gamestop would freak out. The fact that the TTK CE is a Gamestop exclusive is already an indication that retailer interest in a CE is pretty low.

Thus you end up with a situation where TTK CE has to be $80 in both digital and physical form, despite the fact that physical owners get way more bang for their buck. I wish that Bungie had held their ground on this one though.

Destiny Limited Edition (physical, $99.99):
  • Limited Edition SteelBook™ Case
  • Guardian Folio (physical item)
    [*]Copy of the game (disc)
  • Early access to Vanguard Armory and Player Emblem pre-order bonus
    [*]Reservation for two upcoming Destiny Expansions, “The Dark Below” and “House of Wolves”
    [*]Collector’s Edition Digital Content Pack: Exclusive in-game Ghost Casing, Player Ship Variant, and Player Emblem

Destiny Digital Guardian Edition ($89.99):
  • Copy of the game (digital)
  • Early access to Vanguard Armory and Player Emblem pre-order bonus
    [*]Reservation for two upcoming Destiny Expansions, “The Dark Below” and “House of Wolves”
    [*]Collector’s Edition Digital Content Pack: Exclusive in-game Ghost Casing, Player Ship Variant, and Player Emblem

BOLD = comes in both versions

All the same in-game items, cheaper price for the digital version.
 

Two Words

Member
What game-changing expansions did Warframe have? Do you think that the new subclasses will not change the way people play?

I think I mostly just want to see new raid/strike bosses that have interesting mechanics.

To list a few things.

-Completely reworked the way melee worked to make it a bigger part of the combat
-Completely reworked how mods and damage types scaled and how different enemies take damage
-Significantly changed how Warframes were modified with mods
-Completely reworked the whole game interface, giving you your own personal ship
There's other stuff that happened before I ever got around to playing the game too, but that's just a few things. Adding a new subclass is like adding a new Warframe. It's cool, but it isn't a game changing addition. It's just an addition to the game.
 

patchday

Member
In a nutshell.

If guns were fun and unique to use, it wouldn't be much of an issue. But..well...Gjallahorn is fun and completely strong to use.

you clipped out the rest of his post and basically proved his point that you're just using the same old setup we've been running for months now since "Vanilla" btw
 

Kinsella

Banned
Why couldn't Bungie just publish this game themselves? It seems like all this crap is from the Activision suits.

Feels like Bungie behavior to me. Consistent with the other choices they've made (little to no in-game matchmaking of any kind, lore presented completely out of the game, incoherent story presented in the game).
 

border

Member
Feels like Bungie behavior to me. Consistent with the other choices they've made (little to no in-game matchmaking of any kind, lore presented completely out of the game, incoherent story presented in the game).

Yeah, definitely.

It's probably a topic for a different thread, but how is Destiny that different from Bungie-Halo games?

Halo had little-to-none matchmaking for PVE content, story/lore buried in novels, and a relatively threadbare in-game narrative.
 

Risible

Member
I enjoyed Luke on 1UP, but he should be embarrassed. Some of the quotes from the article are like comic book villain obnoxious.

"Hope I die before I get old."
 

massoluk

Banned
Heh, I don't have Destiny or PS4, but I felt it's not unprecedented for early adopter of a game to get screwed. However, this shitstorm shows Bungie needs someone to coach them in PR talk badly.
 
But have you even seen the dance emotes?

"If I fired up a video right now and showed you the emotes you would throw money at the screen."

I've been done with Destiny since The Dark Below. I've had enough running in that hamster wheel of a game. I bought the Digital Deluxe Edition, but luckily I've gotten my money's worth though. I have enough hours played. I have no interest in even touching The House of Wolves or The Taken King.

My biggest issue is the exclusive content. Just why? The price of the expansion is whatever. It's up for the player to decide to pay or not. (Looking back at The Dark Below I wouldn't have purchased it for so little content. But that's besides the point.) But throwing exclusive content in essentially the GOTY Edition is a slap in the face to the players.
 

border

Member
To list a few things.

-Completely reworked the way melee worked to make it a bigger part of the combat
-Completely reworked how mods and damage types scaled and how different enemies take damage
-Significantly changed how Warframes were modified with mods

I don't see how this is that different than what's been done with Destiny. A few patches ago they doubled the damage that shotguns do in PVE. Is that a game-changer as well? Having not played Warframe, maybe I am in the dark as to how Bungie can significantly change the gameplay.
 
Yeah, definitely.

It's probably a topic for a different thread, but how is Destiny that different from Bungie-Halo games?

Halo had little-to-none matchmaking for PVE content, story/lore buried in novels, and a relatively threadbare in-game narrative.

The grand canyon is lacking compared to the differences in these two franchises, so yeah, probably a topic unto itself.

Halo's story was simple, but engaging, exciting, and complete. Destiny's can be summarised with it's most memorable quote. "I don't have time to explain why i dont have time to explain. Poetic in how damning it is.
 

Two Words

Member
I don't see how this is that different than what's been done with Destiny. A few patches ago they doubled the damage that shotguns do in PVE. Is that a game-changer as well? Having not played Warframe, maybe I am in the dark as to how Bungie can significantly change the gameplay.
Uhh, no that isn't equivalent at all. For example, imagine if Bungie completely reworked how the skill tree worked in Destiny. Would you say that would be game-changing? What if they made melee work completely differently? Both in the damage it can do, where it is applicable, what kind of effects it can put on enemies, etc. Same for gun skill trees and so on. Those are not the same kinds of changes as upping the damage on a weapon type.
 
It sucks that we no longer have a community manager from Bungie post on GAF. Urk and Frankie always did such a great job with the Bungie Weekly Updates.

Deej knows that GAF hates him so he just sticks on Reddit... GAF doesn't tolerate bullshit and he comes off as incredibly disingenuous every time he speaks. I almost wonder if Deej is a robot.

That says it all for me.

They're more than happy to receive plaudits when they do something well. But criticise their stupid decisions?

Nope toys are thrown out the pram.

When I posted the thread about this before, I wasn't even bothered about the price of the DLC. I didn't even think twice about it.

However, after reading that interview it's got my back up big time. $63 USD for a pittance of DLC.
 

Copen

Banned
So they cut the raid from HOW and the 3rd subclass that should've been out with TDB and add that shit on and expect us to be happy they're fucking us over? Sure maybe the raid wasn't cut out but given the shit they cut and released separate already it's a safe fucking bet. And I remember the subclass was mentioned around the time details of TDB rumors surfaced those two things alone make me livid let alone the collectors bullshit. You don't give out the FIRST exotic class items out to the highest bidder mist of which will be new players while everyone who's beta tested this ongoing piece of shit takes it up the ass. And the price...Omfg the price these people need to be donkey fucked prision style while we all watch it live stream.
 

Kal_El

Member
I've been a day 1 player from the beginning and I bought the $90 version. I haven't paid a dime since. It's not really nickel and diming per say. The DLC is expensive. They should do a digital season pass for $60 with TTK and the next 2 DLCs and that would represent good value.
 

border

Member
Uhh, no that isn't equivalent at all. For example, imagine if Bungie completely reworked how the skill tree worked in Destiny.

That's what I am not getting. The Taken King will have 3 completely new skill trees across 3 classes. Maybe they are game changers and maybe they aren't, but it seems a little early to say.
 

GhaleonEB

Member
Uhh, no that isn't equivalent at all. For example, imagine if Bungie completely reworked how the skill tree worked in Destiny. Would you say that would be game-changing? What if they made melee work completely differently? Both in the damage it can do, where it is applicable, what kind of effects it can put on enemies, etc. Same for gun skill trees and so on. Those are not the same kinds of changes as upping the damage on a weapon type.

Well. They've entirely overhauled the progression systems, the materials and currency economies, done two major sandbox rebalancings (and several targeted), made major changes to the new legendary and exotic weapon perk trees, added new public events to the patrol spaces (twice), and more. The game has been out for nine months. We've seen indications they are revisiting the base six shipping subclasses with TTK and further refining the upgrade systems.

Not overhauling the core gameplay mechanics is not something to criticize - that is one aspect of the game they nailed out the gates. They've overhauled nearly every system surrounding the combat since launch.
 

GnawtyDog

Banned
The stats for the game are insane for those that are hooked on it - 3 hr playing time on average - jeezus...(lets say that number is cooked and settle for 1:30hr - still big). I can see why Activision/Bungie literally doesn't care much about people who more often than not have no interest in buying the expansion but feel vocal when they perceive something as a rip off. If Bungie/Activision change any of the pricing or DLC it will be because of Negative PR heat...

A lot of folks will buy it. Some loyal fans will feel outraged but even a fraction of those will still buy it anyway. Bungie/Activision knows it. There is also a faction that feels OK with this - those will always be out there.

It's unfortunate from my pov BUT that's that.
 

Yoshi

Headmaster of Console Warrior Jugendstrafanstalt
I'm not a Destiny fan, so I have the luxury of finding this here:
players will be even more excited. And for existing players it also comes with the Founder's pack with a new Sparrow, shader and emblem."
absolutely hilarious. "Also existing players can be happy, because we have prepared some absolutely ridiculous junk for them"... I think this is really disrespctful and I feel bad for you Destiny fans :/.
 

Two Words

Member
That's what I am not getting. The Taken King will have 3 completely new skill trees across 3 classes. Maybe they are game changers and maybe they aren't, but it seems a little early to say.

Again, that would be like adding 3 new warframes. The update I am talking about made every warframe's skill tree work differently. How do you not see the difference?


Well. They've entirely overhauled the progression systems, the materials and currency economies, done two major sandbox rebalancings (and several targeeted), made major changes to the new legendary and exotic weapon perk trees, added new public events to the patrol spaces (twice), and more. The game has been out for nine months. We've seen indications they are revisiting the base six shipping subclasses with TTK and further refining the upgrade systems.

Not overhauling the core gameplay mechanics is not something to criticize - that is one aspect of the game they nailed out the gates. They've overhauled nearly every system surrounding the combat since launch.

The biggest changes they've made have been about grinding. I'm glad they did it, and it needed it to be done. But a lot of that was simply reactions to fixing what was broken. It needed to be done, but I don't really view that as changing the experience in the same way. To me, that was simply fixing what was broken/ridiculous. An expansion should introduce game-changing features that make playing it a different experience than Vanilla Destiny. Not just in how the grind is, but the gameplay itself. The gameplay is fun, but I don't think it can go another year with the same formula.
 

GhaleonEB

Member
I'm not a Destiny fan, so I have the luxury of finding this here:
absolutely hilarious. "Also existing players can be happy, because we have prepared some absolutely ridiculous junk for them"... I think this is really disrespctful and I feel bad for you Destiny fans :/.

This entire bruhaha is over equally "worthless junk" - a handful of cosmetic items in the (over priced) digital CE.

The simple solution, which Bungie should adopt post haste, is to give the existing player base, who own the game and the expansions, the digital bonus content in the CE as the the year one thank you package. Boom, problem solved, no spin required.
 

Afrocious

Member
Wow. I'm so glad I got off the Destiny train. Seems like it's finally gone off the rails.

I wonder if the folks still on-board will get off before it crashes.
 

Copen

Banned
This entire bruhaha is over equally "worthless junk" - a handful of cosmetic items in the (over priced) digital CE.

The simple solution, which Bungie should adopt post haste, is to give the existing player base, who own the game and the expansions, the digital bonus content in the CE as the the year one thank you package. Boom, problem solved, no spin required.




They won't do it though. There's no money in swallowing your pride and saving face in Activision's business practices.
 

Walshicus

Member
It's a great value for new players that buy physical copies. For the hardcore fans they just need to throw the digital collectors content into the $40 package and all will be well.

Could have all been avoided if they went the wolfenstein route though. It's a long road till September and a lot can change.

I hate how the digital collectors edition is the same price as the physical version, minus the cool physical collectors items.

It's still terrible value for anyone really, especially those who already have the base game and expansions.
 

Saganator

Member
Bungie keeps making me regret that $90 I spent on the Digital Guardian Edition more and more. Haven't touched Destiny since week 2 and I haven't looked back.
 
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