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I don't know if I should be happy or scared about what he said there... I swear, there must a small detail in those plans that will be the next big shitstorm on the internet.
Steam and Xbox Live have a lot of things in common, but there are more differences than you mentioned here. Xbox Live is a closed ecosystem. This means Microsoft determines almost everything: if you're allowed to bring your game to Xbox Live or not, when it's gonna be released, what servers you should use, if it can be part of a sales action etc... Microsoft also has a shitload of rules and limitations you need to follow if you want to bring your game to Xbox. The parity clause and forbidding cross-platform play with other ecosystems are the best known, but there are many, many more. Several devs mentioned that it's about 1000 times easier to bring a game to Steam than to Xbox.
Also for gamers, an open ecosystem like Steam has lots of benefits: games are (much) cheaper, are lowered in price faster and there's nothing like Steam Sales on Xbox or any other console. Games can also be patched faster and more often, and of course there's Steam Workshop with unlimited support for mods and community content.
While it's very true that Steam needs competition, Microsoft needs another bunch of U-turns to make that actually happen. And we both know that's not gonna happen. First of all Microsoft still likes to force people to their ecosystem by moneyhatting (the TR exclusivity deal for example). And as I already said, they are not gonna make Xbox Live much more attractive on pc than on their own console.
All of this is true, but you are missing the single most essential difference between Steam and every other relevant DD platform:Steam and Xbox Live have a lot of things in common, but there are more differences than you mentioned here. Xbox Live is a closed ecosystem. This means Microsoft determines almost everything: if you're allowed to bring your game to Xbox Live or not, when it's gonna be released, what servers you should use, if it can be part of a sales action etc... Microsoft also has a shitload of rules and limitations you need to follow if you want to bring your game to Xbox. The parity clause and forbidding cross-platform play with other ecosystems are the best known, but there are many, many more. Several devs mentioned that it's about 1000 times easier to bring a game to Steam than to Xbox.
Also for gamers, an open ecosystem like Steam has lots of benefits: games are (much) cheaper, are lowered in price faster and there's nothing like Steam Sales on Xbox or any other console. Games can also be patched faster and more often, and of course there's Steam Workshop with unlimited support for mods and community content.
While it's very true that Steam needs competition, Microsoft needs another bunch of U-turns to make that actually happen. And we both know that's not gonna happen. First of all Microsoft still likes to force people to their ecosystem by moneyhatting (the TR exclusivity deal for example). And as I already said, they are not gonna make Xbox Live much more attractive on pc than on their own console.
I should probably have been more specific, once they have their cross-platform structure put in place theyll likely stop releasing games on Steam and only on their store. I dont seem them pulling anything from Steam but same as EA with Origin they dont want a cut of their profits going to Valve. Also like i said Gears and Killer Instinct are coming to the Win10 store and I could be wrong but ive heard nothing about them coming to Steam.
Edit: Also this makes sense with them giving Win10 free to Windows users, they want them on their new ecosystem where their store is going to be.
All of this is true, but you are missing the single most essential difference between Steam and every other relevant DD platform:
Developers can generate Steam keys without paying a fee and distribute them however they want.
Me too, and Surface.
Although I love the SP3, and still think it's one of the best "laptops," I feel like it may be on the chopping block - it's not core to the new mission; that said, neither is XBOX...
It'll be interesting to watch the analyst / streets reaction to this in the coming days.
If they unify the PC and Xbox ecosystem under Windows 10 then the next Xbox is a mid-range APU-based device that is geared to controller-based input and lives in the living room. It reduces R&D investment because the architecture has already been designed. They just choose the specifications and push out a new box every five years or so.
I'm optimistic.
"Today, I want to share more on the overall context and connective tissue between our mission, worldview, strategy and culture."
"We fundamentally believe that we need a culture founded in a growth mindset. It starts with a belief that everyone can grow and develop; that potential is nurtured, not predetermined; and that anyone can change their mindset."
"This in turn enables us to attract applications to our cloud platform and attach our differentiated capabilities such as identity management, rich data management, machine learning and advanced analytics."
Windows10 - the all-in-one-entertainment-OS
Haha, this is funny. Windows 10 is coming out this summer and I just bought a Windows XP disc for my Toshiba laptop. Real question will be - is Windows 10 better than XP? I seriously doubt that it will be. And a side question - what the hell happened to "9"? To go from 8.1 to 10 and skip 9 is just weird to me.
Haha, this is funny. Windows 10 is coming out this summer and I just bought a Windows XP disc for my Toshiba laptop. Real question will be - is Windows 10 better than XP? I seriously doubt that it will be. And a side question - what the hell happened to "9"? To go from 8.1 to 10 and skip 9 is just weird to me.