Destiny's year one legendary gear isn't upgradeable in year two

This is standard MMO practice, really. Gear becoming obsolete is when a lot of people realize whether they like MMOs or not.

As far as I know Bungie is the first company to reset your progress two times in one year and they haven't made any promises about how many times they will reset your progress in Year 2.

I like Playing Destiny a lot but I don't like having to put ton of hours into the game to RNG the extremely rare OP weapons and then be told their worthless a few months later.

I haven't played MMOs before but as far as I have read MMOs do that once every few years not once every few months.
 
They needed this to happen - the power creep has been really bad and unless they threw everything out and started fresh weapon balance was never going to be fixable.
 
Don't those raids still offer a chance at exotics? Isn't that what most current max level players do raids for as of HoW anyway? Other than the raids just being fun, I mean. A lot of people already have the armor and legendaries from these raids, but people still do them. Must be doing them for something.
yes getting exotics are a big point of it but the vault of glass legandaries are above and beyond almost every other one in the game.

They -were- the best but they -weren't- the best when the damage on weapons were increased. Bungie allowed these weapons to hang around with Etheric Light and now they need to finally kick them to the curb once and for all. I had fun with my VoG and Crota gear. I really did. I'm just ready for a new endgame landscape to hit. It's honestly bad enough that they'll likely let you upgrade your exotic weapons -again- instead of creating a brand new set of weapons to use, let alone allowing literally ever purple weapon and armor put into the game able to be used in the endgame. It's impossible to create new stuff when the landscape is so crowded.
They better keep upgrading exotics otherwise what's the point but the issue is they haven't made better legendaries and there's no proof that they are going to have anything special so far in the legenadry weapons for the taken king. I hope they will though just they need to prove it.

Only took 4 posts for someone to use the good ol' "slap in the face" line. It seemed like every thread on the WoW forums used this line.

If you guys honestly thought your Ghorns would follow you for 10 years in Destiny, i'm sorry. And while i'm sad to see old favorites go, i'm excited to see what new loves i'll find in year two.
Exotics are still upgradable which had to happen.

They need to now prove how legandries will be in the taken king because they seem to not have a great track record of great legandaries since vault of glass.
 
As far as I know Bungie is the first company to reset your progress two times in one year and they haven't made any promises about how many times they will reset your progress in Year 2.

I like Playing Destiny a lot but I don't like having to put ton of hours into the game to RNG the extremely rare OP weapons and then be told their worthless a few months later.

I haven't played MMOs before but as far as I have read MMOs do that once every few years not once every few months.
FFXIV has new raid content every 6 months with new gear and new currency.
 
As far as I know Bungie is the first company to reset your progress two times in one year and they haven't made any promises about how many times they will reset your progress in Year 2.

I like Playing Destiny a lot but I don't like having to put ton of hours into the game to RNG the extremely rare OP weapons and then be told their worthless a few months later.

I haven't played MMOs before but as far as I have read MMOs do that once every few years not once every few months.

This is true. This is probably the fastest turnaround for making everyone's gear obsolete. I guess that's what happens when instead of huge expansions every year or two, you do little DLC releases every few months.

FFXIV has new raid content every 6 months with new gear and new currency.

That's too fast. You'll exhaust player desire for the loot hunt if it's a constant uphill battle with moved goalposts every six months.
 
Are they not ... adding the new weapons to the old raids so the old raids still will be played, then? Wouldn't that make sense?




NEW LOOT, BRO
That apparently will be much the same as the old loot with a reskin and a higher number on it, and even if I love it will all die in Year 3. Not seeing much draw. I don't mind if it takes a lot of effort to power up my favourite old gear, so this just smells of Bungie trying to keep control of the balancing by having fewer viable items to worry about.

The new EXP thing has me curious. If GAF reactions are positive then I might redownload if Battlefront fails to deliver.
 
This is standard MMO practice, really. Gear becoming obsolete is when a lot of people realize whether they like MMOs or not.

When The Dark Below came out they said the weapons weren't upgradable but then they changed their minds with House of Wolves. Now they're not upgradable?

People are investing a lot of time and effort into this gear. Not everyone has 3 characters and plays the shit out of the game. The more casual players need something concrete. I know players who have one character and it took them two months to get an etheric light. Kind of sucks for them that all that effort was for a weapon they can't continue to upgrade
 
As far as I know Bungie is the first company to reset your progress two times in one year and they haven't made any promises about how many times they will reset your progress in Year 2.

I like Playing Destiny a lot but I don't like having to put ton of hours into the game to RNG the extremely rare OP weapons and then be told their worthless a few months later.

I haven't played MMOs before but as far as I have read MMOs do that once every few years not once every few months.

Final Fantasy 14 just put out their expansion and with it they had endgame gear at level 170 that upgraded to 180. Two weeks later they introduced level 190 gear. Two weeks after that they brought out level 200 and 210 gear. That's how many resets within the span of one month?

Also we're likely to get another set of gear in a few months when the next set of raids hit.

On the flip side, Bungie has tried to hit the reset button when they brought out their DLCs but people steadfastly refused and rioted against this, and in doing so Bungie basically caved in and let people upgrade their old stuff.

In not reshaping the landscape, they've basically forced the Destiny endgame to the place it's in where you need a Gjallarhorn and you need X and you need Y. The players created the problem and Bungie was like a lax parent who just gave in when they received some push back. They need to be way more firm about this.
 
I bet they still won't do anything about the damn vault space.

Of course not. To quote Deej, "Destiny is a game of choice."

In all actuality, making us delete old gear means we'll spend more time playing for new gear, and thus keep grinding away at Destiny. All part of the master plan.
 
Not surprising.

Wonder why they bothered to post about the Black Hammer nerf in the weekly update.

Well all the gear is still going to help out day one until you start finding replacements, might as well address Black Hammer before everyone tackles the new PvE content.
 
This is true. This is probably the fastest turnaround for making everyone's gear obsolete. I guess that's what happens when instead of huge expansions every year or two, you do little DLC releases every few months.



That's too fast. You'll exhaust player desire for the loot hunt if it's a constant uphill battle with moved goalposts every six months.
Game seems to be successful so I'd say it's working out OK.
 
Yeah I just logged in this past weekend for the first time since last October. Went to the dudes downstairs and they were selling exponentially higher grade armor than the raid gear i wasted so much time for. I can see where that would tick a lot of people off but i could not help but laugh

Yeah you can pretty much get to 34 now by buying gear off vendors. I scrapped my raid gear for ToO gear anyway.
 
They needed this to happen - the power creep has been really bad and unless they threw everything out and started fresh weapon balance was never going to be fixable.

This. This gets rid of specific problems like certain legacy legendary weapons rolled with perks you can't obtain on new versions that make the legacy one OP, etc. Similar to Diablo 3 where there were some OP level 60 gear, so when RoS hit the level 70 gear was just so much stronger at a base level that it eliminated the problem. You can't reasonably balance gear over multiple years/expansions with a ton of other changes happening. I agree that the timeframe/speed at which Bungie is doing this process at is much faster than Diablo or a MMO, but the fact this is happening should surprise no one. Its also their fault a bit for sure by allowing weapon rerolling, that changed expectations and caused a lot of the current meta problems.
 
As far as I know Bungie is the first company to reset your progress two times in one year and they haven't made any promises about how many times they will reset your progress in Year 2.

I like Playing Destiny a lot but I don't like having to put ton of hours into the game to RNG the extremely rare OP weapons and then be told their worthless a few months later.

I haven't played MMOs before but as far as I have read MMOs do that once every few years not once every few months.

That's the byproduct of how fast they release these 'expansions'. Like...instead of having had PoE and TDB expand on the content horizontally, they made it vertical progression which meant(Until PoE) that everything in those expansions was automatically better just because of the numbers instead of the merits of weapons.

Meanwhile with WoW, atleast until this year, they had a 1-2 year time in the oven before the next expansion, meaning you had more time to earn and play with your toys.

It's why....alot of people were weary about Bungie not calling Destiny an MMO when it has the same trappings as it. Now they're being blunt about it, and alot of people are realizing how much of an MMO Destiny really is.
 
They better keep upgrading exotics otherwise what's the point but the issue is they haven't made better legendaries and there's no proof that they are going to have anything special so far in the legenadry weapons for the taken king. I hope they will though just they need to prove it.
LDR is a fantastic Sniper Rifle that was vendorable. I have three copies of it and still use them. Black Hammer is another amazing Sniper Rifle introduced in The Dark Below. Hunger of Crota easily outclasses Hezen Vengeance. Even the Fang of Ir Yut is arguably better if not just as good as Vision of Confluence. Two to the Morgue is a great shotgun that was vendorable. There are really great Machine Guns for purchase as well that rival Corrective Measure.

The biggest issue is that why should I look for a new weapon when I can just use an old weapon? Why do I need to play outside of my playstyle I learned in Vault of Glass? That's the main issue with Destiny right now. They do have great legendaries out there, but people don't want to use them because they want to relive how amazing Fatebringer used to be (and still is, that gun is super broken).

Exotics being upgraded is also a lazy way out because now you're looking at your exotic weapon sandbox (of which you can only use one at a time) and it's gonna be pretty hard to find a Rocket Launcher that competes with Truth or Gjallarhorn. It's gonna be hard to find a Handcannon that competes with The Last Word or Thorn. If you just gave the weapons a reset and introduced brand new exotics you can make new stuff without worrying about "Will people even use then when Gjallarhorn exists?" because the answer would be that you need to end up making more and more overpowered weapons to make them better than the old stuff because the idea would be that they will eventually outclass another gun so you'll use it, right?

Or you can just take the old stuff away and not worry about how broken it needs to be.
 
When The Dark Below came out they said the weapons weren't upgradable but then they changed their minds with House of Wolves. Now they're not upgradable?

People are investing a lot of time and effort into this gear. Not everyone has 3 characters and plays the shit out of the game. The more casual players need something concrete. I know players who have one character and it took them two months to get an etheric light. Kind of sucks for them that all that effort was for a weapon they can't continue to upgrade

The wording on Etheric Light - "Increase the ____ value of ______ to the highest available in Year 1" - should have been an immediate tip that this was going to happen. Consider this: Instead of grinding for one item, in this case Etheric Light, in order to upgrade your gear and items you're now going to be able to play and get multiple things doing different activities. What's worse? Having to grind each week to only get two (guaranteed) upgrade materials (one from a level higher activity), or being able to play all week and hopefully get multiple upgrades? It'll be nice to be chasing multiple carrots instead of just one.

I, for one, am really excited about them finally tanking all the old gear. It'll be nice to see a bunch of new weapons/armors and not have to think "Oh man, is this any better than [insert weapon/armor from 6 months ago]?"
 
I really don't like the idea of the reset button being pressed on everything, but on the legendary gear, specifically, I think this is a good change IF the grind is actually reduced with the new loot system.

It took me 40+ Oracle clears to get a Foil and 30+ clears to get a Black Hammer. If you don't want overpowered, useful for all situations guns ruining the meta, then don't treat the new guns tweaked as such with your RNG system.

More loot rotating in to replace old loot is fine as long as the time to acquire reflects the change, imo.
 
Makes sense. In an MMO ther older best in slot gear becomes worst than the new whites at a certain point. Though some games do offer incentives to still have that stuff like in FFXIV where the new relic weapon quests will let you skip a head a bit if you've completed an old relic weapon or you keep them for vanity slots.

Kinda sucks that the cool unique weapons won't be upgradeable as they weren't just stronger guns, they played differently to other weapons thanks to their abilities but I bet there will be new unique weapons that function the same but look different and are balanced for the new content.
 
if they would be the only weapons at 365 they wouldn't be useless. the new ones will be 500 or so and fine.

they would have still been pretty bad. i was using my 300 fatebringer before etheric light was a thing and when there were already 331 level weapons from crota because even though the "attack" stat was lower, it was still a better weapon than anything, black hammer excluded, on offer from crota. I probably would be using a 300 fatebringer before using anything from PoE even if those were the only 365 weapons available too.
 
As far as I know Bungie is the first company to reset your progress two times in one year and they haven't made any promises about how many times they will reset your progress in Year 2.

I like Playing Destiny a lot but I don't like having to put ton of hours into the game to RNG the extremely rare OP weapons and then be told their worthless a few months later.

I haven't played MMOs before but as far as I have read MMOs do that once every few years not once every few months.

Well, I recently returned to a Realm Reborn after a year, and a buddy crafted a set of HQ ilvl 115 gear for me. The endgame raid when I left gave you ilvl 90 gear that could take months to get.

I'm not saying this is good design or bad, simply that many MMOs employ it. I tend to stop playing MMOs when the first set of endgame gear becomes obsolete for reasons you have cited, as I did with ARR in the first place, and Guild Wars 2. FFXI avoided this by 1. making gear incredibly hard to get and 2. focusing on horizontal progression (situational best-in-slots) rather than vertical.
 
I would hold off on throwing any year one weapons in the trashcan just yet. We still have a lot to talk about. Several Twitch events are planned to answer all of your questions and we will give you the full schedule as soon as the away team gets back from gamescom.
 
I would hold off on throwing any year one weapons in the trashcan just yet. We still have a lot to talk about. Several Twitch events are planned to answer all of your questions and we will give you the full schedule as soon as the away team gets back from gamescom.


And max level doesnt mean its bad right away. I used my 300 fatebringer all the time in The Dark Below when we couldnt upgrade it.
 
I would hold off on throwing any year one weapons in the trashcan just yet. We still have a lot to talk about. Several Twitch events are planned to answer all of your questions and we will give you the full schedule as soon as the away team gets back from gamescom.

Can't see myself playing at all until this is cleared up.
 
I'm really glad they are getting rid of Light levels, I thought a long time ago it was a halfass idea to tie actual character level to armor pieces. Kinda tempted to come back for Taken King now.
 
And max level doesnt mean its bad right away. I used my 300 fatebringer all the time in The Dark Below when we couldnt upgrade it.

Yeah, 300 Fatebringer is still beastly when 331 weapons were around during TDB so a 365 Fatebringer is probably still gonna last through TTK until the next set of post TTK DLC drop.
 
I would hold off on throwing any year one weapons in the trashcan just yet. We still have a lot to talk about. Several Twitch events are planned to answer all of your questions and we will give you the full schedule as soon as the away team gets back from gamescom.

Same mistakes, time and time again. Hopefully the solution this time is better than the last two.
 
I would hold off on throwing any year one weapons in the trashcan just yet. We still have a lot to talk about. Several Twitch events are planned to answer all of your questions and we will give you the full schedule as soon as the away team gets back from gamescom.
Throw us a little bone, right here. We won't tell anyone :-)

GAF can keep a secret.
 
Someone already said it, but welcome to MMOs. Gear becomes obsolete, and then you hunt for the new stuff. Do you really want to spend 5+ years using the same weapons and armor?
 
I don't understand why some of you are mad. Destiny has a 10 year plan"what" you guys thought you would be using fatebringer for 10 years without obtaining new guns lol
 
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