Aaaaaaaaaaany how...it's that time again.
Best:
1. Tekken Tag 2 easily. 4 DLC characters and a stage early if you preorder, then free for everyone after a couple months. Then 6 more characters and a bunch of stages free later. Personally i'd have staggered it even more though.
2. NRS games. If you include Injustice it just feels like they give each game time to breathe but also get the hype train going well in advance for any sequels.
3. Street Fighter. Not everyone likes it but everyone knows it. Must be doing something right.
4. Smash for the roster or MKX for the story mode and cheap thrill gore.
5. Smash is super fecking hard to play well, but somehow none of the casuals are intimidated or put off by this. Well done there.
6. Who knows? Props to Arcsys and French Bread for staying in business i guess.
Worst:
1. MKX. Waaaay too much DLC from the start. Too many patches too.
2. Tekken. I want to play already but it just fecking takes forever while the game is being milked in arcades. I'm sure it's nice for people that have arcades =/
(Runners up are Arcana Heart, BB and DBFC for announcing sequels before the last game is even out everywhere. And King of Fighters and VF for taking so long they're being presumed dead all the time. Well done. )
3. Under Night. With that naming sense (for the sequels too) and the hard to read logo it's like they're actively trying to discourage people talking about it. My friends still call it 'that one game we tried at your place'.
4. Arcana Heart for the roster (No existing IP, only young girl characters, art that seems largely unpopular in the US at least), USF4 for the lack of modes.
5. USF4. It doesn't explain anything in game and has stuff you'll never find on your own unless you're extremely experienced. And the online is shit. Getting into Tekken on your own is way easier than getting into SF4 and that's saying something.
6. Hey Arcsys (et al. ), Europe has more people than the US and they're pretty open about anime generally. Maybe if you sold your games there for once they might do well? Seriously, why does 'western release' mean 'US only, maybe half the time EU gets digital only a year later' so often? Do they not want to sell games?