ArkhamFantasy
Member
I saw as Tabata just wanting to sell more copies of FF type-0,
Yeah, this too. Square Enix was greedy pricing Type-0 as a 60 dollar game on PS4, should have been $40 max.
I saw as Tabata just wanting to sell more copies of FF type-0,
Standards, expectations and the gaming market itself have changed since FFXII and FFXIII.
Duscae turned me off from buying FFXV completely. Not having played it would have kept me excited for the game.Oh cmon. Ffxii and Ffxiii demos were shit compared to episode duscae. Like I said I've found episode duscae one of the best demos I played in my life for free. Ground zeroes is good too but that, well, costed me 39 euros.
Duscae turned me off from buying FFXV completely. Not having played it would have kept me excited for the game.
You said it's one of the best FF demos. I said that it made me lose interest in the game. So?Playing it made me interested in the game. So?
They were better off not releasing Duscae in my opinion.
Sure. But when episode duscae released I only read good things by journalists and forums in general. Reading you now it looks like the opposite and that is not what I remember.
Except many people - especially casual players - see demos as something representative of the final product.
I think Duscae was an impressive if very barebones experience. I am happy with the foundations, I am just looking forward to seeing there is more to it.
Self reflection. Feelings change with time.
I was also fairly positive when I first played it, but that changed to pessimism quite quickly when replaying and reflecting on the experience.
In reality Duscae is barebones to what fans have always expected for the game since Versus days. Coupled with the recently bad marketing run and people become very negative quite quickly.
In that scenario its best they simply move on and carry on working hard on the game and make sure that next time they only show something substantial, at the right time.
Self reflection. Feelings change with time.
I was also fairly positive when I first played it, but that changed to pessimism quite quickly when replaying and reflecting on the experience.
In reality Duscae is barebones to what fans have always expected for the game since Versus days. Coupled with the recently bad marketing run and people become very negative quite quickly.
In that scenario its best they simply move on and carry on working hard on the game and make sure that next time they only show something substantial, at the right time.
In that scenario its best they simply move on and carry on working hard on the game and make sure that next time they only show something substantial, at the right time.
At least for TGS I think we can expect a decent showcase.
I hope so, but what makes you think so given the "if you have nothing to show, don't show anything" backlash at gamescom?
Square enix clearly thought gamescom was a minor event while waiting for TGS.
They really shouldn't.
It's a stripped down and barebones version of the game that does a poor job at creating exciting for the full game.
Square enix clearly thought gamescom was a minor event while waiting for TGS.
Square enix clearly thought gamescom was a minor event while waiting for TGS.
I don't know if this is true. I might be mis-remembering, but at Gamescom, SE mentioned that they wouldn't be showing a new trailer at TGS (that may have changed now, post-backlash)
Reading last few pages I'm kinda happy I didn't get to play Duscae lol.
They really shouldn't.
It's a stripped down and barebones version of the game that does a poor job at creating exciting for the full game.
Square enix clearly thought gamescom was a minor event while waiting for TGS.
I think Duscae was an impressive if very barebones experience. I am happy with the foundations, I am just looking forward to seeing there is more to it.
Square enix clearly thought gamescom was a minor event while waiting for TGS.
If you thought Duscae was 'barebones', I wonder how you felt about the demos for FFVII and VIII back in the day.![]()
I never played the FFVII demo. Didn't even know there was one and have no idea where it's set and what you can do. The FFVIII one was fun though. Cant remember what was missing from the mechanics, but the whole Dollet mission was awesome and made me really excited about the game. Duscae on the other hand is mundane and incredibly boring.If you thought Duscae was 'barebones', I wonder how you felt about the demos for FFVII and VIII back in the day.![]()
It's why nobody should base their entire impression on a demo. The initial demo excitement was great, but the continued lingering in Duscae and poor "marketing blow out" are just hurting the game now.
I use the FFXII demo as an example of a terrible demo for an awesome game.
Source?
Yeah, no.
Based on the interviews that followed the ATR and the material shown in it that seems the impression. I can't think of any other reason why the show was so weak. Incompetence perhaps? It's easy to think that a Japanese company prefers TGS for their stuff when so close to gamescom, I think they willingly expected gamescom to have less negative resonance in regards to what they had to show. It's obvious they care way more for E3 and TGS given the past shows. In no way they'll handle TGS the same way, feedback or not from the past gamescom.
Don't have a source, but I'm pretty sure I remember reading how they said E3 was being written off and Gamescom is when they'd show more of FFXV and begin to truly market the game and everything would start to be ramped up from there. That doesn't sound like they think it was unimportant.
I wouldn't call Episode Duscae barebones. It's actually quite meaty for a game demo. Problem is how everything feels halfass made, rushed and plagued with technical issues and questionable game design decisions. It's perhaps not an accurate indication of FFXV final product, but it just isn't a very exciting/promising demo that helps to build interest in fans. Then there's 2.0, more time wasted on the demo.If you thought Duscae was 'barebones', I wonder how you felt about the demos for FFVII and VIII back in the day.![]()
What?? It was literally exactly the same in the final version.
If you thought Duscae was 'barebones', I wonder how you felt about the demos for FFVII and VIII back in the day.![]()
No it wasn't. It was just some random battles and a little exploration. You couldn't change gambits, swap party members, or equipment. The final game was amazing because you could do all that on the fly. In the middle of combat just by opening the menu. If the final game was like the demo it would have been trash.
You basically just couldn't macro/micromanage, but everything else was the same. I dunno. The final game didn't do a full 180 for me from the demo. I liked the demo, liked the game.
Self reflection. Feelings change with time.
I was also fairly positive when I first played it, but that changed to pessimism quite quickly when replaying and reflecting on the experience.
In reality Duscae is barebones to what fans have always expected for the game since Versus days. Coupled with the recently bad marketing run and people become very negative quite quickly.
In that scenario its best they simply move on and carry on working hard on the game and make sure that next time they only show something substantial, at the right time.
Yea I feel similar to you. At first I was fairly positive and liked lots of the elements from the demo. But the more I play, the more I started to dislike the demo.
2.0 was a nice addition and made the battle feel a bit better, but I am still not happy about it. Of course it's not the full game and they will add lots of new mechanics, but I feel the core will still be the same (the character movements, how normal attacks works)
I am still somewhat optimistic, but I am also worried about it at the same time.
I think the problem with going back to a demo is the same problem you get going back to gum. Once the flavor is gone, no amount of chewing will bring it back. No matter what JRPG you play, there isn't a single hour that you can play forever, exclusively and have it never get old.
Duscae is one tiny piece of gum, from the entire car cup of gum that is FFXV. BELIEVE!
Gotta say I could never get enough of that Sonic Unleashed demo back in the day. GOTTA GO FAST!The more you play, the more faults you're likely to find. Playing a demo over and over again is like grinding in any JRPG. It's not going to be fun doing the same thing over and over again.
Gotta say I could never get enough of that Sonic Unleashed demo back in the day. GOTTA GO FAST!