Why wouldn't it rain in Afghanistan?Has anyone talked about it raining in Afghanistan or is it just sandstorms until Africa?
Why wouldn't it rain in Afghanistan?Has anyone talked about it raining in Afghanistan or is it just sandstorms until Africa?
Why wouldn't it rain in Afghanistan?
If I recall correctly they've only shown sandstorms in Afghan, rain in Africa but has said that the weather's got plenty of variety, so I can see why he's asking.Why wouldn't it rain in Afghanistan?
I am fairly sure that it will rain in Afghanistan, everything else would be weird. There is plenty of plant life and I am generally certain that there is rain in actual Afghanistan.
Review: Metal Gear Solid 5 is cliched, confused, and utterly brilliant
MGS V mixes a touch of the new with classic Kojima chaos to great effect.
bad
Boss fights feel disconnected from the rest of the game's rules
Delivery of narrative within the open-world framework is awkward
Management of Mother Base is needlessly fiddly and time consuming
The ugly
The use of famous '80s musical numbers is more amateur DJ than Quentin Tarantino
This is the best review yet and I'm glad he's bringing up the bad story points which is putting me off abit .
Bad
Delivery of narrative within the open-world framework is awkward
Management of Mother Base is needlessly fiddly and time consuming
wtf is this.
.
If I recall correctly they've only shown sandstorms in Afghan, rain in Africa but has said that the weather's got plenty of variety, so I can see why he's asking.
I KISS THE RAIIIIN DOWN IN AFRIIIICAAAA
So I've got the US CE and the JP PE pre-ordered. Any news if the Premium Edition will allow for English Subs (I thknk GZ even allowed for full english text in the Japanes version, right)? Might make for a good second playthrough with Japanese Voices if it does...
Sooo.. I didn't want to ask in the spoiler thread, nor start a whole new thread just for this.
But I am completely new to Metal Gear. All I got is a faded memory from playing MGS 1 (I assume) at a friends house many years ago. I remember not getting by even one room. I think because I was very little (maybe 10-ish?), the concept of a stealth game didn't really work with my action/platformer mindset at the time. I was very much a Nintendo kid when I grew up.
What I'm wondering is, how would I catch up to this series without having to play all the games? Any decent "recaps" on Youtube? Should I watch all of Giant Bombs Metal Gear Scanlon series? I've heard the story is very convoluted, which is why I'm very afraid to just jump in.
1)Watch the KefkaProduction MGS3 movie on YouTube. (Or try and finish it this week. It's a great game)Sooo.. I didn't want to ask in the spoiler thread, nor start a whole new thread just for this.
But I am completely new to Metal Gear. All I got is a faded memory from playing MGS 1 (I assume) at a friends house many years ago. I remember not getting by even one room. I think because I was very little (maybe 10-ish?), the concept of a stealth game didn't really work with my action/platformer mindset at the time. I was very much a Nintendo kid when I grew up.
What I'm wondering is, how would I catch up to this series without having to play all the games? Any decent "recaps" on Youtube? Should I watch all of Giant Bombs Metal Gear Scanlon series? I've heard the story is very convoluted, which is why I'm very afraid to just jump in.
So I've got the US CE and the JP PE pre-ordered.
I was not terribly excited about MGS V (Only really loved MGS1) but now it's about to be released and after seeing a few videos, it seems to be one of the first truly open-world games where you can really tackle in different ways and from different places your objectives. GTA IV and V and Witcher 3 are not really open-world in their gameplay, just in the order you can do the missions, i.e : not a true sandbox.
It also helps the controls seems the best any MGS games have been so far, which I always found a bit clunky and overcomplicated.
the tools used to demonstrate the horrors of such things are weirdly comic. Each and every one of the characters is so one-dimensional that if you turned them sideways they'd become invisible. Everyone has their own view of the world, and that view can't be changed no matter what you, or anyone else, says or does.
The way his two closest advisers bicker is laughably forced and plagued by immature writing. Rarely do any characters in the game feel human. Instead, they're vehicles for a certain ideology.
it's impossible to take commentary on child soldiers seriously when the camera is focused on the rear end of a thong-wearing super soldier.
As with the rest of the cast, Quiet is so shallow as a narrative tool that it's impossible to take anything she might represent seriously. Her body and clothes, and the camera angles used to exhibit them, are so over the top and so absurd that her entire character can be seen almost immediately as a parody of that generalised cliche. Every one of her appearances comes across as a self-aware lampooning of the usual representation of the female form in video games, rather than an unconscious participant in that objectification. Whether that was Kojimas plan or not is up for debate, but when things are this silly it's difficult to separate out intent and effect.
Yeah, just saw it was like 60 episodes. Jesus, I should have started earlier...Metal Gear Scanlon is perfection. Especially since you have one who is a super fan and one who is playing the games for the first time. The back and forth aside from everything else is damn good. Highly recommended even though they are pretty long.
I am currently watching it to refresh my memories of the entire series in preparation for MGS5. Enjoying the fuck out of it.
Just started with the Kefka video, any particular reason I'm watching MGS3?1)Watch the KefkaProduction MGS3 movie on YouTube. (Or try and finish it this week. It's a great game)
2) Either watch the Peace Walker movie on youtube or (if you're short on time) read the "back story" tab in Ground Zeroes
3) Play Ground Zeroes.
it seems to be one of the first truly open-world games where you can really tackle in different ways and from different places your objectives. GTA IV and V and Witcher 3 are not really open-world in their gameplay, just in the order you can do the missions, i.e : not a true sandbox.
100% agreed, and it bothers me that not many others are acknowledging this.
Even in GZ's tiny mission area we had more 'open world gameplay' than 4/5 open world games made in the last 10 years.
Hearing that the boss fights are one of the weaknesses of the game is disappointing for a MGS game but I'll judge them for myself when I play it, didn't hear that complaint in other reviews I've read, though I haven't read many yet.
You mean that Monster Hunter clone designed around portability and 4 player coop?That is to be expected if you have played PW.
You mean that Monster Hunter clone designed around portability and 4 player coop?
wait, the Japanese versions have full English text?It's confirmed that Japanese version will support English sub, like GZ.
Yeah, just saw it was like 60 episodes. Jesus, I should have started earlier...
Just started with the Kefka video, any particular reason I'm watching MGS3?
I have Ground Zeroes actually, but haven't played it (yet). So the shortest route to the most necessary info Before MGSV would be your suggestion yeah?
wait, the Japanese versions have full English text?
Oh, this is very digestible. Thanks a ton dude. I didn't think about looking through previous pages because it's a review thread, assumed it would be mainly about the reviews!
You mean that Monster Hunter clone designed around portability and 4 player coop?
or I'm exagerating. Id throw Type-0 in as another game heavily influenced by MH. In any case, the Phantom Pain isn't designed around coop or bite sized missions so there's no need for the bosses to suck in the same way even though it's a similar game in many other ways. Peace Walker needed bulletsponge tanks for the 4 player to work.The only way anyone could say that is by neither playing Monster Hunter or Peace Walker because even the Mon Hun missions don't play like Mon Hun.
Anyway the consensus seems to be that this is more a PW sequel than a normal MGS sequel. A deliberately console version of PW that solves the problems brought on by the original console (psp)... which is exactly what I wanted! I'm trying to stay spoiler free and I can't wait until it comes out. Normally I'd be iffy about this being cross gen but GZs proved the Fox Engine (rip?) to be killer scalable tech so I couldn't be more excited.
About US/EU CE.
Do we even know the final box art used for the steelbook case ?
I this confirmed EU/US CE steelbook art ?
This can't be stressed enough.
Yeah, Ibwas sceptic at first when it came to GZ. I played the main mission once in like 45 minutes, had fun, but thought that this was indeed very short. But then I began last week to try get some achievements and had a blast since failing over and over again until I get it right. It's amazing how much fun you get out of a single midsized open world map and a handful of missions. The strong suit is really how different you can handle things and how fun it even is if you fuck up and has to improvisize on the fly.I honestly give zero fucks about what the reviewers have to say. Fuck those "weak points". I had a blast with GZ and I'm at 99% with nearly 40 hours played. I loved it and not because derp Kojima or derp MGS, but because everything was so extremely well made.
I find it laughable that people have serious concerns because some random dude on the Internet said something randomly he disliked. Enjoy the game for the craziness and have fun. If it's an improvement and bigger than GZ and have an actual decent story then most should be satisfied.
Game is sitting at what? 95/100 metacritic score. Shit should he fine.
Some reviewers want to finish the game first and take some more time to get it right.Why are there so far so few reviews for this game? I expected a lot more by now.
I honestly give zero fucks about what the reviewers have to say. Fuck those "weak points". I had a blast with GZ and I'm at 99% with nearly 40 hours played. I loved it and not because derp Kojima or derp MGS, but because everything was so extremely well made.
I find it laughable that people have serious concerns because some random dude on the Internet said something randomly he disliked. Enjoy the game for the craziness and have fun. If it's an improvement and bigger than GZ and have an actual decent story then most should be satisfied.
Game is sitting at what? 95/100 metacritic score. Shit should he fine.
No, the most reviews say that there is not a high story density, but those reviews are out now and thus probably didn't take the time to listen to tapes.People are worried because most reviews state how poor the story is
No, the most reviews say that there is not a high story density, but those reviews are out now and thus probably didn't take the time to listen to tapes.
Has any of the reviews talked about how long the actual campaign is?
I've seen a lot of "I've played for 30 hours", but no mention of how much time one can expect to invest to see credits roll in the game. Seemingly because most of the reviewers spent time in the side missions and the likes as well.
But as someone with limited time, I would really like to know if I can wrap this game up in 10 hours or it will be a massive thing I'll never see the end of.
Elegia has become the unofficial audio themetic track for the game.
Somebody said you need the tapes to get the full scale and of course to get the true ending that is a beast for itself. IGN reported that there is little to no humour when others stated that there is a lot in tapes to find. So they weren't throughout.A lot of the reviews I read said the story is weak compared to the previous games, as well as their being a lack of cutscenes. Sure they mightn't have listened to all the tapes, but they'd get the gist of the story content and quality still.
I didn't play it, but aome reviewers said something about a grind later when you're ignoring side ops. You definitly can't do it in 10 hours. If you don't want to play the game for longer than that get Ground Zeroes.Has any of the reviews talked about how long the actual campaign is?
I've seen a lot of "I've played for 30 hours", but no mention of how much time one can expect to invest to see credits roll in the game. Seemingly because most of the reviewers spent time in the side missions and the likes as well.
But as someone with limited time, I would really like to know if I can wrap this game up in 10 hours or it will be a massive thing I'll never see the end of.
People are worried because most reviews state how poor the story is
Has any of the reviews talked about how long the actual campaign is?
I've seen a lot of "I've played for 30 hours", but no mention of how much time one can expect to invest to see credits roll in the game. Seemingly because most of the reviewers spent time in the side missions and the likes as well.
But as someone with limited time, I would really like to know if I can wrap this game up in 10 hours or it will be a massive thing I'll never see the end of.
Haha, I was thinking the same.
It's just the perfect music for this game. It fits so well.
I have seen people saying 40+ hours for campaign. I don't think it's skipping all the side-ops and only doing the main story though.