And that's 109. O_O
The extra referral thing is awesome- great find Deku!
Looks like we can get a max of 120 using that. So there are still 11 spots that can be claimed by referral for the moment...
Seems there's a good chance there may be quite a bit more demand than that (y'all are
straight crazy), so I'm putting together some info on how we likely want to handle this going forward.
Don't worry if you don't get in! Please nobody panic. This is
not going to be an exclusive individual group that limits the GAF members who can group together. Ideally, we'll have multiple active groups of 100 DGAF Guardians, each suited to their own unique habits and preferences. It may or may not be possible to reach that ideal, but we're going to find out! This is in its infancy and just establishing the demand was the first step. Thank you to all who've signed up!
First,
Why doesn't the site just let you have a group as big as you want it?
The entire premise of the100 is that, in contrast to an LFG tool (like
www.destinylfg.net), which exposes your listing in real-time to thousands of people at the moment you desire to get started, this grouping strategy is better served by having a smaller, finite, but still substantial group of players
whose play habits largely align with your own.
With our first DGAF group, we're seeing a bit of a half-assed version of what the site is trying to accomplish.
Pretend you're just a random Guardian out there and don't know anything of GAF. You sign up for the100.io, put in your play style and habit information, preferred play times (in your respective timezone), and create your account-
the100.io automatically places you in a group that most closely matches your own criteria, to give you the best chance of finding regular games.
Because we're using it instead as a community tool, and have a huge community, we need to do a little of that matchmaking on our own to really make this work.
A couple things to bear in mind:
1) Inactive users will automatically be removed, so we're not going to stay hard-capped just because of all the initial signups. When this all shakes out, hopefully each group will always have a handful of open slots so that joining the appropriate one(s) for you is never an issue.
2) The most logical first division is of course to separate PS4 and Xbox players into their own groups, and multiplatform players can simply join both groups. However,
there needs to be enough demand on the Xbox One side to create a sustainable group. Currently, out of 108 members,
a total of 4 are on Xbox One. For starters, to get a better idea of how viable this is, please, if you are a multiplatform player, switch your platform in your profile to Xbox One for counting purposes!
3) Time
zone (or geographical region) is not an ideal method of dividing the groups- unless your concern is latency or otherwise keeping your groups local in a geographic sense, what you want is actually
players who are online at the same times as you. The website will automatically convert game listings into your local timezone. In other words, people who can play in the afternoons on weekdays EST are the same people who can play during the evenings BST. We want to group those players
together even if they're in Ohio and Manchester, because they are good candidates to regularly group together. The logistics of setting up groups to cater to distinct "play time frames" are a little tricky, but I have some good ideas of how to work it out.
4) If there is even
more demand than it seems, we can ultimately also consider the casual/serious split as a deciding factor.
5) You can join multiple groups, up to a maximum of 3.
Bear with us as we start to make the most of this tool- and don't hesitate to start grouping up and playing in the meantime!
Ichabod, I'm sensing I'll be able to contribute more here if I can be a mod of the group we have. I'll PM you....