Metal Gear Solid V: The Phantom Pain |OT| The Man Who Sold The World

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Post prologue mild spoilers

cant find what it is Im supposed to find in town 1 (the one that supposedly has clues about Miller)

Any tips?


There's Intel you can fiND that shows you the location of miller, it's on the second floor in one of the buildings (sorry don't have the game on right now)
 
Post prologue mild spoilers

cant find what it is Im supposed to find in town 1 (the one that supposedly has clues about Miller)

Any tips?

his exact location

Tip: Interrogate enemy soldiers. (You might not understand the language though).

Or search every room, you will find resources and diamonds. This, I did.
 
Random question, but is Amanda (Chico's sister) dead? I think they mention it in GZ.

I'm pretty sure they mention that Amanda went back to Nicaragua in GZ. No idea what she's up to in 1984, though; I'm the only chump in the world who still doesn't have a copy of the game, apparently.
 
It seems that playing in offline mode has drastically improved my load times for missions and using the idriod. If you have very slow Internet and are getting some long load times, try disconnecting from the servers.
 
Got 6 minutes on the download. I think i'll watch the intro then get to bed, got class in the morning. How long exactly is the intro anyuways?
 
Got 6 minutes on the download. I think i'll watch the intro then get to bed, got class in the morning. How long exactly is the intro anyuways?

The intro itself, including the playable bits, takes over an hour. The better part of that hour is cinematics, however.

I'd not bother starting it unless you can finish the intro in one sitting.
 
Poor guy:

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Ken even retweeted him :-/
Why poor guy?
 
Echoing the sentiment that you shouldn't play unless you've got an hour to spend. Probably two for the mission after the prologue.
 
Post prologue mild spoilers

cant find what it is Im supposed to find in town 1 (the one that supposedly has clues about Miller)

Any tips?


Enter the room on the 2nd floor of the building with the red flags around it, go to the desk that has a bunch of documents on it.
 
Just finished the prologue....... what? huh? where?

Also I'm not sure I like that every shot is a long take. It's like those scenes from Children of Men over and over and over again, but not as long.

I'm sure they are
few given how some are saying it has fewer cutscenes
and
it opens up quite a bit
. The
intro felt like a warm welcome if you ask me.
 
I'm pretty sure they mention that Amanda went back to Nicaragua in GZ. No idea what she's up to in 1984, though; I'm the only chump in the world who still doesn't have a copy of the game, apparently.

No
shes alive and well. The rebellion was a success and she is helping rebuild her country.

I listened to that in a tape.

Oh right, I remember now. So she's being a boss in Nicaragua while her brother's being Quiet.
 
Anyone on the pc know if you can make buttons toggle instead of "hold?"

Like when using the binoculars, it's really really weird to have to press (and hold ) the b button, and then press V to zoom in/out.

It'd be 10x better if you could make the binocular key a toggle so you can simply tap b to bring them up and then don't have to hold it down.
 
Ok so just started Mission 1 and (title card spoiler)
What is up with Benedict Miller? Have they changed his name again? Ocelot is still calling him Kaz.
 
Just a tip to newer players today: experiment constantly in the world, explore settlements thoroughly and read every tip.

After 30 hours, there are some mechanics that I'm only just discovering regarding fast travel/helicopter drop offs etc.
 
Wow, that intro was (impressions only, I've spoilered them so people who haven't played it don't have to read it yet)
so awful. I get the point that's trying to be expressed, but there was so much fat that could've been trimmed from that. It's one of the worst bloated, most overproduced tutorials I've ever played in a game. It could've been 30 minutes shorter. I absolutely hated that and couldn't wait for it to be over.

The new camera direction since Ground Zeroes also makes me very motion sick. There's a lot of rack zooms, constant close ups, and really bad shaky cam. I couldn't finish the movie Cloverfield because of motion sickness, and it's a really bad problem here. The same is true in The Phantom Pain.

I think:
It built up a lot of tension. Of course it is taking its time. You just woke up from a coma. He isn't going to be superman.
 
I like the mood of the prologue and it does some cool stuff, but it is pretty damn long and I probably won't go back and replay it because a lot of what is enjoyable about it is lost on repeat playings of it, and what's not enjoyable about it is exacerbated. Overall, just finished mission two and I'm loving the game as a whole. Feels even better to play than GZ did.
 
The prologue is kind of shit and had me going WTF as I don't know metal gear lore. It went on for way too long.

The game is infinitely better once you get past that crap.
 
So can I play through the game then transfer my Ground Zeroes save into it once the servers go up?

Or do I have to make a new save for it to read Ground Zeroes?

Steam player here.
 
I'm a bit confused. I completed the first mission
Phantom Limbs
without
Being discovered by the skulls
, with no retries, no kills, and no enemy combat alerts. Does using reflex disqualify you from "Perfect Stealth, No Kills?"
 
I am confused. The servers are saying down on PC, does that mean I can't import my ground zeroes save until the servers are up?
 
Got through episode 1 and then the tutorial bits after. It makes a hell of a first impression. Overwhelming in a good way. I'm going to be spending a lot of time with this.
 
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