Metal Gear Solid V: The Phantom Pain |OT| The Man Who Sold The World

Status
Not open for further replies.
I just finished the prologue and was completely blown away by it. I imagine I'd have liked it a lot less if I kept up with trailers and stuff though, I made a point to stay away from them and I still know that the prologue is most of the trailers haha.
 
I think the prologue could have been handled better in the cutscene and gameplay department, there was too much of it and just wasn't much fun after awhile. Soon as I arrived in
Afghanistan
I was at ease.
 
so you agree that you get why some people might not enjoy it as much and find problems with it and how others dont

that's all

also I watched the trailer like 2 times and the first one was when we were all basically guessing it was Metal Gear on TPP reveal thread

its not about ruining games for yourself, even if I loved the intro I could still perfectly understand how it might not be everyone's cup of tea to have to so slowly go through something like that

limited slow movement is rarely a good thing in videogames

of course i understand but seriously this game does the opposite with cutscenes from any other mgs game because every one complains and complains about them being to long and too many... and this was probably the longest one in the game, but it really wasnt ever a cutscene for me because i could control snake... the slow movment made since because the dude was in a bed for nine years... then some are complaining there isnt enough of them... kojima just cant win... lol
 
of course i understand but seriously this game does the opposite with cutscenes from any other mgs game because every one complains and complains about them being to long and too many... and this was probably the longest one in the game, but it really wasnt ever a cutscene for me because i could control snake... the slow movment made since because the dude was in a bed for nine years... then some are complaining there isnt enough of them... kojima just cant win... lol

well, kojima has a tough job, we can agree there, lol

I dont mind MGS cutscenes, the opposite actually, I enjoy them

but cause they're crazy and they're cutscenes

this is neither. kinda standard (besides already seen) and you gotta slowly "control" (barely) through it is all

in fact on the opposite spectrum im bummed about Big Boss being a damn mute. gimme dem cutscenes
 
Seems like it. I can kinda see why Konami would take his name off the box, it's said enough times during the game. I get he wanted it more episodic but it's a bit much having every mission have intro and outro credits.

I like that part. It's funny how they credit the soldiers and random characters as well. Makes it feel like I'm directing my own TV-show. You can skip them if you want, so it's not like it matters much.
 
I tried to be sneaky by putting Kaz on D-Horse when (character spoiler)
Skulls Unit
arrived, hoping that I could past through them without worrying Kaz since D-Horse can be called anywhere regardless of the distance. As it turned out, she came without Kaz when I called her so I had to go all the way back.

I get impatient and they spotted me and you know the rest of the story...
 
Seriously could someone tell me what I have to do at the end of mission 16:

The skulls just popped out of the truck and I'm surrounded by about 10 puppet soldiers. Do I have to kill them all to progress? I don't want to risk wasting another 30 mins on this shit.
 
Companion app is very useful for map awareness and quick chopper extract. I'm digging it.

lj6vGve.gif
 
well, kojima has a tough job, we can agree there, lol

I dont mind MGS cutscenes, the opposite actually, I enjoy them

but cause they're crazy and they're cutscenes

this is neither. kinda standard (besides already seen) and you gotta slowly "control" (barely) through it is all

in fact on the opposite spectrum im bummed about Big Boss being a damn mute. gimme dem cutscenes
yeah he does talk in tapes but it is a little werid that he doesnt say shit in the cutscenes ive seen... keifer probably got 1k a word or some shit :p
 
Are there really gona be credits at the end of every mission?

Eh, that's a little awkward.
 
Some early impressions after about three and a half hours of play:

This is the best video game ever made. Nothing else has ever come close to how good this is.

It's incredible. Everything about it is absolutely perfect.
 
Has anyone redeemed the codes that come with the CE in Europe/Australia?

I redeemed the Day 1 code fine, but the MGO code says something like it's no longer valid? Is that supposed to be the case?

Edit: The code that came with Ground Zeroes has the same error. Fucking hell.
 
Yeah - that Ishmael is probably you too in some way. Still it makes no sense although things he said like "You are talking to yourself" gave it away. That Fireguy has the same wounds and chips in his face as BB.

Early tape spoiler connected to that above:
Later you learn from a tape that the horn can cause hallucination but it doesn't make sense as Ocelot clearly also sees the Fireguy

Yup I listed to that tape too, really strange stuff.
 
I tried to be sneaky by putting Kaz on D-Horse when (character spoiler)
Skulls Unit
arrived, hoping that I could past through them without worrying Kaz since D-Horse can be called anywhere regardless of the distance. As it turned out, she came without Kaz when I called her so I had to go all the way back.

I get impatient and they spotted me and you know the rest of the story...

haha i tryed shotting one and the the mofo made a gun out of nothing @_@ i got miller on meh horse and fucking floored it all the way to da chopper thankfully they stopped chasing me before i got their....
 
Also I should point out that I had a HUUUUUUUGE grin on my face when I found the (early episode cassette spoilers)
dude shitting himself cassette tape

This game is 100% Metal Gear.
 
The prologue is kind of shit and had me going WTF as I don't know metal gear lore. It went on for way too long.

The game is infinitely better once you get past that crap.
"A game series with 28 years worth of games and lore didn't cater to me as a new player so the intro to the most recent game is 'kind of shit'."
 
Seriously could someone tell me what I have to do at the end of mission 16:

The skulls just popped out of the truck and I'm surrounded by about 10 puppet soldiers. Do I have to kill them all to progress? I don't want to risk wasting another 30 mins on this shit.

Don't be seen and throw empty magazines to distract them away, once you're seen it's better you retry from checkpoint. It'll take a few tries but all you have to do is fulton the truck then call in the chopper to the closest point possible and go there, silently or atleast once you get away from everyone start running.
 
Also I should point out that I had a HUUUUUUUGE grin on my face when I found the (early episode cassette spoilers)
dude shitting himself cassette tape

This game is 100% Metal Gear.

Yeah I had the same reaction xD

Also wondering what the guards reaction would be if
you play that tape on speaker
 
Those who hated the intro are blowing my mind right now.
It's good but not that really that amazing once you cool down on the excitement from playing this game. Main reason being it repeats the same situation over and over and hence overstays and the complete lack of control is another one. It might just have been a cutscenes but then that wouldn't have worked either because there's barely any dialogue.
 
To be fair, I think a lot of people (you included unfortunately) did really overhype the thing.
Overhype? just how I feel about it personally, for me the intro was worth that kind of reaction as a Metal Gear Solid fan. But I'll respect others opinions on it.

I didn't feel it overstayed it's welcome, I look forward to doing it all again.
 
Don't be seen and throw empty magazines to distract them away, once you're seen it's better you retry from checkpoint. It'll take a few tries but all you have to do is fulton the truck then call in the chopper to the closest point possible and go there, silently or atleast once you get away from everyone start running.


Thanks again, man. Hands down the worst mission to date, though. Poor checkpointing didn't help. God only knows how I got B rank on it first time through.
 
ep 1 spoiler:
anyone know where the diamonds are in Spugmay keep? im just walking around some ruins and dont see shit

Edit: and of course I figure it out right after posting
 
Glad I'm not the only one, which means they might not have activated the MGO code yet... Now what about the GZ code? :/

I'm getting the same error on both codes. I think it's just due to the MGSV:TPP serveres not being active yet. Even the GZ code is for mother base stuff so it makes sense it wont be active yet.
 
Ocelot will tell you about it when you progress more. You will also have a dedicated platform for it called Combat Unit Platform.

Does playing as grunts have any advantage?

I played yesterday with a grunt and everything was the same. Same voice as snake and people still acted as I was Snake
 
How do you hold up an enemy with your gun consistently? All I got was alerts when moving behind an enemy with weapon pointing at him, sometimes if you ready your gun at a certain range he'll react to it and freeze sometimes it doesn't work.
 
Does playing as grunts have any advantage?

I played yesterday with a grunt and everything was the same. Same voice as snake and people still acted as I was Snake

Not all of them, it depends if they have a special skill. I have one who can reload faster, one who has a longer reflex time, one who can run faster.etc
 
Anyone else receive their game guide from Piggyback yet? It's really good. Features plenty of Shinkawa art at the back for all of the characters. And Shinkawa artwork of Big Boss on a large card. And it's beautiful. :)

I also like that Kojima himself comments on every location, mech/vehicles and characters at the back of the book too. Guide has also been providing great help with finding those valuable resources and completing the hidden sub-quests in each mission. It's great stuff.

Just picked one up at EBGames (collectors edition). I'm blown away at how well put together this guide is.
 
I'm getting the same error on both codes. I think it's just due to the MGSV:TPP serveres not being active yet. Even the GZ code is for mother base stuff so it makes sense it wont be active yet.
My Day 1 code worked fine. Are you saying yours doesn't? Maybe I'll try again tomorrow but it's not a good sign when the game has been out for the better part of a day in Australia!
 
Been playing this a bit since saturday. Throw me in with the people who don't really rate the intro from a gameplay perspective. As like, a story hook I thought it was fantastic and very intriguing, if extremely repetitive, but I wasn't enjoying it until I was actually able to move properly. Some of it was tense, like the part with the beds and the unicorn, but I wish they didn't show it.
 
Status
Not open for further replies.
Top Bottom