Metal Gear Solid V: The Phantom Pain |OT| The Man Who Sold The World

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The prompt wont come up unless you're facing the mini-gun. Face the left or right side of the chopper, depending on what side you're on.



Both sides have a mini-gun.



1) No timeline to see, bit it's your Base Dev platforms that handle that. The better that unit is, the faster processing will be.

2) It's automatic sorting. Miller does it for you. You can take a look at the soldiers & rearrange some if you like. Sometimes the auto sort isn't the best, but it's good enough.

You don't just hit triangle to get the minigun, you have to turn the camera to the side with the minigun for the prompt to show. Maybe that's the issue?

Wow, I'm an idiot.
I was facing the wrong way and trying to use triangle. Well that was a waste of an hour. Thanks guys.

Awesome mission though.
 
Got past my endless loading screen by going into the med bay and watching that crazy cut scene first. After that I was able to watch the quiet cut scene instantly.
 
Explore the area after you fail it. The targets you missed will be ghosted so you can see them. This helped me when I couldn't find all the targets on the R&D platform.



The helicopter will specifically target moving enemies. Airstrikes don't.

Every base has a target practice, I doubt anyone can help unless they know which one for a start (some are ridiculous).

Ah okay, thanks.
 
Explore the area after you fail it. The targets you missed will be ghosted so you can see them. This helped me when I couldn't find all the targets on the R&D platform.



The helicopter will specifically target moving enemies. Airstrikes don't.

You can hop in the chopper after the LZ is clear. It's both artillery support and escape.

It's a mobile attack platform as well as being cheaper than an air strike, and it can pick you up right after. If you develop the flares for the heli, you can call it in anywhere you want.
Good to know since I already bought it anyway. Can't wait to try it out tomorrow.
 
Listening to some of these info tapes, Ocelot seems so unlike his other game appearances and
Kaz's accident really made him angry
 
Peace Walker is my least favourite followed by MSG4 for a variety of reasons across both. MGS4 edges it out by playing better (Act 1 and most of Act 2). Peace Walker just felt weirdly limited, restrictive, and micromanaging for my taste. That and I thought the plot was balls.

My high is torn between MGS and MGS3. MGS3 to me is up there with Resident Evil 4 in how exceptionally brilliant the design, length, content, pacing, and game diversity is. But in the same breath I prefer the overall tone of MGS. MGS2 follows close behind though, and it's a game I've grown to appreciate more as time has passed.

MGSV is a mixed bag for me. When it's good, it's really fucking incredible. Possibly the best stealth in the series. It feels good to play, the game systems are heavily agency driven with a huge breadth of wiggle room for tactics and equipment use. It properly envisions ideas KojiPro played with in MGS3 and MGS4, that being larger, open encounters where you seamlessly flow from the outskirts to the inside of a base. The general openness of this approach, scouting the surrounding area, the leading approach, infiltrating in, and eventually getting out is exhilarating and brilliant. It's a very, very good stealth game.

But I really hate the open world itself (to be fair, I'm still in Afghanistan), which doesn't really play like a proper open world in design coherence with missions and tasks, while also being incredibly dull and boring by its own merits. I'm also not completely sold on Mother Base. Automating tasks is good (in that, you dont need to micromanage staff; click a button and they'll go wherever), but the actual resource collection and multitude of goods to develop seems needlessly obtuse for the kind of game it is. There's like...mother base funds, four or five resources, plant resources, and so on. I personally don't feel acquiring resources and expanding Mother Base is very rewarding. The overall game feedback isn't very satisfying when you're outside of missions. This is the junk handover from Peace Walker that I don't like.

So yeah, I dunno. When it's good it's amazing. When it's bad it's pretty fucking dull. I can see what they were trying to do, and it does come together more often than not, but I also think they made some amateurish mistakes in the overall design of the open world and integration of missions, development, and flow.

This sums up my thoughts fucking perfectly.

Honestly, I could have written that entire post, except I'd switch TTS with MGS3 (yeah, I know, I'm insane).
 
Just got done with a long session. Managed to get (mission 11)
Quiet on my team. I ended up dropping supply boxes on here which was hilarious. My only S rank so far.
Her teleport trick is really cool. Can;t wait to use her as a buddy.

I knew the gameplay would be something special when I played GZ but it really shines here. The movement, the shooting, the feeling of diving to your gut before being noticed...all of it's great. Even the MB lite RPG, for now, is kind of fun.

I wish Snake would talk more, but this is the best playing Metal Gear by far, and one of the best playing games this year, so I'll take less cutscenes if it means more gameplay time.

Damn. I used horse shit to spin out a car and get the target while they were dazed.
 
Listening to some of these info tapes, Ocelot seems so unlike his other game appearances and
Kaz's accident really made him angry

Unlike we other games, we're on Ocelot's side this time (I guess?), so having him as a support instead of an enigmatic enemy takes a while to get used to.
 
Soooo after 61:40:19 hours I finished the game. Holy shit.
I will no say anything but the game is really amazing. The ending... I have no words.
Enjoy the game guys :)
Now to the spoilers thread haha.
 
Does horse shitting have any use? Tactical shitting?

How do you trigger that optional infirmary scene that everyone keeps losing their minds about? I'd look through the thread, but every time I do that I get spoiled on something....
 
Alright so, this game is goddamn amazing.

You can
do the Quiet boss fight without even doing missions 9 or 10 and without even setting it up. I was going on a trail to a side op at the power plant (which I didn't know about lol) and I came across her in a town on the way there. It was surprising to me and caught me off guard -- thankfully my supplies weren't too low. I tried to duel her in a tranq vs sniper battle but it was proving to be too difficult because of where she kept going.

So, I then thought about doing a supply drop on her and... I distracted her by continuing to pop out of cover and then diving back behind cover. All the way until a supply box fell on her head and took off 50% of her stamina bar! I did the same thing again, distracting her the same way and it fell on her and I got her! I was confused about if I should leave the mission area or go to her body but I left and she remained alive because of it. Thank god.

By far one of the most hilarious ways to defeat a boss, haha.

And I also got the dirty Big Boss cutscene at Mother Base (I wasn't even that bloody though!) And now Big Boss is all clean again. :(

I also did some sick outpost takeovers and I really love the emergent gameplay this game has. Go in stealth, plant C4s on their radio communications (if you can find it), accidentally get caught and then just blow up the radio comm. and GTFO of there ASAP. Game just feels SO good and side-ops having no rankings makes the best use of this and I love it.

One thing I'm sad about is I blundered Side Op 47
which is a side-op where you retrieve one of your old MB members, the guy was just way too fast so I thought shooting his legs enough would slow him down but nope. I also tried to sneak up real slow on him to try and get him in a chokehold but also nope. If anyone knows how I was supposed to do this side-op please let me know. Also let me know if I've completely missed out on getting the guy for accidentally killing him? It wouldn't let me select it because it's grayed out now and has a checkmark but I just want to make sure if I can replay it in the future at some point... maybe when I beat the story? Someone tell me pls I can try it again at some point.

I also saved some clips of my stealthiness and making use of the sandstorm into my favor. Hoping to splice it down in the coming days and upload some stuff, I guess.
 
Really quick question for Metal Gear veterans - I haven't played any of the previous games, and (as much as I'd love to) I won't have enough leisure time to go through them in the foreseeable future.
I'd love to pick up MGS V seeing all the good reviews, however.

My question is: would I still be able to enjoy the game on its own without previous knowledge of the series?

Thank you all!
 
eOKEN5p.jpg


*salute*
 
How do you trigger that optional infirmary scene that everyone keeps losing their minds about? I'd look through the thread, but every time I do that I get spoiled on something....

Yeah, people in this thread are not gifted with spoiler tags or providing context.
Door with blue light on med platform. Need to complete Wandering MB soldier side op.
 
Really quick question for Metal Gear veterans - I haven't played any of the previous games, and (as much as I'd love to) I won't have enough leisure time to go through them in the foreseeable future.
I'd love to pick up MGS V seeing all the good reviews, however.

My question is: would I still be able to enjoy the game on its own without previous knowledge of the series?

Thank you all!

I think not, while the gameplay has been widely praised all around, the story really focuses on giving a conclusion to the series.

you should at least play MGS3 and MGS: Peace Walker to enjoy this
 
Just turned the game on and I got a message about Online Information explaining some FOB stuff and saying that the connection issues have been resolved.
 
One thing I'm sad about is I blundered Side Op 47
which is a side-op where you retrieve one of your old MB members, the guy was just way too fast so I thought shooting his legs enough would slow him down but nope. I also tried to sneak up real slow on him to try and get him in a chokehold but also nope. If anyone knows how I was supposed to do this side-op please let me know. Also let me know if I've completely missed out on getting the guy for accidentally killing him? It wouldn't let me select it because it's grayed out now and has a checkmark but I just want to make sure if I can replay it in the future at some point... maybe when I beat the story? Someone tell me pls I can try it again at some point.

I also saved some clips of my stealthiness and making use of the sandstorm into my favor. Hoping to splice it down in the coming days and upload some stuff, I guess.

Sneak up close behind him and land a headshot with the tranq. He'll go down easily. Just don't let him see you.
 
Erm.

Anyone get to the part where you can unlock your first FOB yet?

I can't seem to progress past the purchase of the first FOB, just kinda hangs on a blank idroid screen.

I cant do anything else but buy the first FOB yet I can't actually get it to work.
 
I think not, while the gameplay has been widely praised all around, the story really focuses on giving a conclusion to the series.

you should at least play MGS3 and MGS: Peace Walker to enjoy this

man I really dont know what you guys are smoking

Cider just grab it, play it, and whenever you feel like learning more / are lost from the tapes or something just read up and watch a couple videos

people saying "you need to play this and this in order to enjoy this game" are absolutely bonkers. there's even backstory catch up in the tapes within this game itself.

also, big boss story is as straight forward as it gets compared to solid snake craziness. anyone can play this game fine, and do some lil research for extra stuff / if they wanna get the whole picture.


edit: bonus; this doesnt "focus on giving a conclusion to the series", it's a missing link. the beggining and ending of the series are already told and don't relate to this.
 
Loading screen just dropped a HOT protip on me. If you have two guys with the Troublemaker skill, put them in the same unit. They'll be occupied with each other and won't get anyone sick.

Uhh, that's not how it works.

Each troublemaker gives that team a 1% chance to have a problem, six times a day. They stack up to 10% per team.

Edit-

I, too, have seen that info card. However, the guide says differently.
 
This game makes me want Red Dead Redemption 2 so bad! Having fun with it and even as someone who isn't a big Metal Gear guy I logged nearly 7 hours in first session tonight.

Edit: haha Redemption of course, oops!
 
Yeah, people in this thread are not gifted with spoiler tags or providing context.
Door with blue light on med platform. Need to complete Wandering MB soldier side op.

Ok, thanks. I did that side op (the first one, anyway) and went in through that door but the only thing in there is a work in progress sign. Guess I'll try again later.
 
this doesnt "focus on giving a conclusion to the series", it's a missing link. the beggining and ending of the series are already told and don't relate to this.
Sahelanthropus
. This game is the missing link in the story, and many consider our distant ancestor (
the Sahelanthropus
) to be our missing link.

Kojima seriously thinks of everything.
 
Just finished the Prologue. Talk about sheer utter despair and horror, my goodness. Very well done but very fucked up. This is my first MG since MGS on PS1 btw.
 
Has anyone discovered whether or not GZ save files unlock Camp Omega at any point in the game yet? Or are we to assume it's cut content?

I'm quite gutted actually. There seems to be a few things that were said to be features during the gameplay demonstrations that weren't implemented.

For instance, I believe Sean Eyestone said at some point that you could Fulton shipping containers and ride them to extract yourself from the map. That doesn't appear to be the case anymore though.
 
you know what I meant

I just think people going "nono, don't play this yet, you cant enjoy this or get anything if you dont play the previous ones" are doing it for weirdo fanboy reasons or something. There's no reason to reject people from playing this.

It's like The Witcher 3. Sure if you played the previous ones you'll get something more out of it, and will know who every character is, every callback, etc etc, but you can bet that game was the first Witcher for a shitload of people and they loved it just as well.
 
spoiler for a secret scene you can get upon returning to motherbase

how exactly do you get the scene with Quiet in the shower? I had flies buzzing around me, but ocelot just threw water on me. I read that she is supposed to show up and stop him from doing that. Do I have to get to a point where she can be a buddy?
 
I just watched Ocelot grab a handgun from someone, have it in his hands for like minutes, and he didnt spin it once.

to be fair it wasnt a revolver

do it already
 
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