GringoSuave89
Banned
How is that functionally different than calling in a support air strike?
You can hop in the chopper after the LZ is clear. It's both artillery support and escape.
How is that functionally different than calling in a support air strike?
How is that functionally different than calling in a support air strike?
The prompt wont come up unless you're facing the mini-gun. Face the left or right side of the chopper, depending on what side you're on.
Both sides have a mini-gun.
1) No timeline to see, bit it's your Base Dev platforms that handle that. The better that unit is, the faster processing will be.
2) It's automatic sorting. Miller does it for you. You can take a look at the soldiers & rearrange some if you like. Sometimes the auto sort isn't the best, but it's good enough.
You don't just hit triangle to get the minigun, you have to turn the camera to the side with the minigun for the prompt to show. Maybe that's the issue?
Fuck meKeep playing.
Explore the area after you fail it. The targets you missed will be ghosted so you can see them. This helped me when I couldn't find all the targets on the R&D platform.
The helicopter will specifically target moving enemies. Airstrikes don't.
Every base has a target practice, I doubt anyone can help unless they know which one for a start (some are ridiculous).
Explore the area after you fail it. The targets you missed will be ghosted so you can see them. This helped me when I couldn't find all the targets on the R&D platform.
The helicopter will specifically target moving enemies. Airstrikes don't.
You can hop in the chopper after the LZ is clear. It's both artillery support and escape.
Good to know since I already bought it anyway. Can't wait to try it out tomorrow.It's a mobile attack platform as well as being cheaper than an air strike, and it can pick you up right after. If you develop the flares for the heli, you can call it in anywhere you want.
For some reason my ground zeroes save can't be found to download.
For some reason my ground zeroes save can't be found to download.
Peace Walker is my least favourite followed by MSG4 for a variety of reasons across both. MGS4 edges it out by playing better (Act 1 and most of Act 2). Peace Walker just felt weirdly limited, restrictive, and micromanaging for my taste. That and I thought the plot was balls.
My high is torn between MGS and MGS3. MGS3 to me is up there with Resident Evil 4 in how exceptionally brilliant the design, length, content, pacing, and game diversity is. But in the same breath I prefer the overall tone of MGS. MGS2 follows close behind though, and it's a game I've grown to appreciate more as time has passed.
MGSV is a mixed bag for me. When it's good, it's really fucking incredible. Possibly the best stealth in the series. It feels good to play, the game systems are heavily agency driven with a huge breadth of wiggle room for tactics and equipment use. It properly envisions ideas KojiPro played with in MGS3 and MGS4, that being larger, open encounters where you seamlessly flow from the outskirts to the inside of a base. The general openness of this approach, scouting the surrounding area, the leading approach, infiltrating in, and eventually getting out is exhilarating and brilliant. It's a very, very good stealth game.
But I really hate the open world itself (to be fair, I'm still in Afghanistan), which doesn't really play like a proper open world in design coherence with missions and tasks, while also being incredibly dull and boring by its own merits. I'm also not completely sold on Mother Base. Automating tasks is good (in that, you dont need to micromanage staff; click a button and they'll go wherever), but the actual resource collection and multitude of goods to develop seems needlessly obtuse for the kind of game it is. There's like...mother base funds, four or five resources, plant resources, and so on. I personally don't feel acquiring resources and expanding Mother Base is very rewarding. The overall game feedback isn't very satisfying when you're outside of missions. This is the junk handover from Peace Walker that I don't like.
So yeah, I dunno. When it's good it's amazing. When it's bad it's pretty fucking dull. I can see what they were trying to do, and it does come together more often than not, but I also think they made some amateurish mistakes in the overall design of the open world and integration of missions, development, and flow.
Listening to some of these info tapes, Ocelot seems so unlike his other game appearances andKaz's accident really made him angry
Seriously! Miller, your telling me thedoes not want to be used!Honey Bee
I might call bullshit on thatgunship
Keep playing.
Fuck me
Open Ground Zeroes, choose 'upload save'. Profit.
Aw shit, thanks guys.Did you upload the data from the main menu in Ground Zeroes?
He pets her when she shits.Endless sadness at not being able to pet D-Horse and tell her what a good girl she is.
He pets her when she shits.
How do you trigger that optional infirmary scene that everyone keeps losing their minds about? I'd look through the thread, but every time I do that I get spoiled on something....
Really quick question for Metal Gear veterans - I haven't played any of the previous games, and (as much as I'd love to) I won't have enough leisure time to go through them in the foreseeable future.
I'd love to pick up MGS V seeing all the good reviews, however.
My question is: would I still be able to enjoy the game on its own without previous knowledge of the series?
Thank you all!
One thing I'm sad about is I blundered Side Op 47which is a side-op where you retrieve one of your old MB members, the guy was just way too fast so I thought shooting his legs enough would slow him down but nope. I also tried to sneak up real slow on him to try and get him in a chokehold but also nope. If anyone knows how I was supposed to do this side-op please let me know. Also let me know if I've completely missed out on getting the guy for accidentally killing him? It wouldn't let me select it because it's grayed out now and has a checkmark but I just want to make sure if I can replay it in the future at some point... maybe when I beat the story? Someone tell me pls I can try it again at some point.
I also saved some clips of my stealthiness and making use of the sandstorm into my favor. Hoping to splice it down in the coming days and upload some stuff, I guess.
Ouch, made it out by the skin of my teeth. Posted a D.... Lowest till now been a B. FuckingThis exact same thing happened to me. Right now.
Lolololol
Sneak up close behind him and land a headshot with the tranq. He'll go down easily. Just don't let him see you.
I think not, while the gameplay has been widely praised all around, the story really focuses on giving a conclusion to the series.
you should at least play MGS3 and MGS: Peace Walker to enjoy this
Ah, alright, that was one thing I hadn't tried. When it becomes available again (if it does...) I'll do that.
Loading screen just dropped a HOT protip on me. If you have two guys with the Troublemaker skill, put them in the same unit. They'll be occupied with each other and won't get anyone sick.
This game makes me want Red Dead Revolver 2 so bad!
I can't seem to connect to the servers. Tried twice. Is there a server status page of some kind?
Yeah, people in this thread are not gifted with spoiler tags or providing context.Door with blue light on med platform. Need to complete Wandering MB soldier side op.
You have to leave the open world to refresh the mission listing.
this doesnt "focus on giving a conclusion to the series", it's a missing link. the beggining and ending of the series are already told and don't relate to this.
No no, go back.Ok, thanks. I did that side op (the first one, anyway) and went in through that door but the only thing in there is a work in progress sign. Guess I'll try again later.