Chance Hale
Member
If you see a container in a warehouse is it just a tease or is there a way to get them out so you can air lift them?
if only there was a way to make things like this more clear
like
what if while they were talking, we saw their face on the screen
if only there was a way to make things like this more clearI find it hard to tell Miller and Ocelot apart some times. I wish these subtitles made it clear who was speaking.
like
what if while they were talking, we saw their face on the screen
If you see a container in a warehouse is it just a tease or is there a way to get them out so you can air lift them?
I find it hard to tell Miller and Ocelot apart some times. I wish these subtitles made it clear who was speaking.
He does something worse later on too. Are we supposed to like this guy? Because I don't.
Got my first Foxhound:
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That mission was intense. RKO OUTTA NOWHERE was literally the first thing that came to mind.
Where abouts do I findEdit never mind done it.Quiet in the medical departement? I found another little secret but not her.
if only there was a way to make things like this more clear
like
what if while they were talking, we saw their face on the screen
If you see a container in a warehouse is it just a tease or is there a way to get them out so you can air lift them?
Oh for fuck's sake. Fired the troublemaker in R&D and I'm back at 11![]()
the guy who says "You're taking him, too?" is Miller and the guy who says "Boss, that's a medicinal plant." is Ocelot.I find it hard to tell Miller and Ocelot apart some times. I wish these subtitles made it clear who was speaking.
Yeah it's kind of annoying they have similar mannerisms.
It's kinda sad I feel like they've really toned down some of the VA in this game to be less "gamey" because they've got a successful actor playing the MC. But then it makes radio chatter from characters like Ocelot really bland when before this game I would have died to have Ocelot on my radio talking about random shit and giving me orders.
Questioning Huey tape3
Shiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiit
People always mock Kojima as a writer, but his knowledge on so many different things such as history, culture, science etc is really something. Dude just has an encyclopaedic knowledge on so much and always injects it into his works.
The Checkpoint option is basically Restart Mission in this. Everytime I load my last checkpoint during a mission it just puts me in front of the area and I have to pick up everything again...
Because it's not a spoiler?
Not at all.How hard is it to get the upgrade to find out what grade or level soldiers are when you spot them?
the guy who says "You're taking him, too?" is Miller and the guy who says "Boss, that's a medicinal plant." is Ocelot.
Done.
WTF at Kojima straight up retconningPaz. I'm starting to wonder if Snake is schizophrenic, or this story is.
Wtf at that scene in the med bay
That can't really be Paz can it? Some how my staff morale went down and the med team levelled down too after the scene? I showed her the pic. What else should I do?
Not how to do a spoiler.WTF at Kojima straight up retconningPaz. I'm starting to wonder if Snake is schizophrenic, or this story is.
Wtf at that scene in the med bay
That can't really be Paz can it? Some how my staff morale went down and the med team levelled down too after the scene? I showed her the pic. What else should I do?
No, it assigns people to whatever facility they have the highest stat in.Im on mission 12, the mother base menu hurts me to look at, I've just been auto assigning everyone. Am I handicapping myself in any way?
can anyone help me with the mission called Angel with broken wings
I am at the camp type place where Malak is supposed to be. Ive spent about 15 minutes just walking around killing everyone. I interrogated loads of people and nobody is telling me where he is. I found 2 prisoners that I extracted, but that apparently wasnt the guy. Where the fuck is this person
Not how to do a spoiler.
How to do a spoiler.
You're in the actual stronghold? He's in one of the rooms on the other side of the stronghold from the 2 optional prisoners.
The very first soldier I interrogated there told me his location lol
I fixed it. As much as I could.
You guys really can't tell the difference between Ocelot and Kaz? Kaz is usually really angsty or skeptical, and Ocelot is usually the one dropping Wikipedia bombs on you. And he's also Troy Baker with a bad cowboy accent.
Played 8 hours. More or less enjoying it, but these are some criticisms I've got of it so far:
- Open world 'take the outpost' style gameplay is derivative of other games and repetitive
- Story is densely packed into the background which is a poor delivery system for something which this much information to portray
- Helicopter feels like a waste of time 10 missions in, it should be skippable, credits are pointless (although you can skip through most of this at least)
- Waiting for Mother Base to feel important beyond being a weapons shop you can access in the menu
- Accessing cassette tapes should be much more intuitive if it is supposed to provide entertainment during the dull travelling sections. The constant radio and UI chatter going over tapes doesn't help either.
Overall I would've preferred a normal MGS style game over this. This kind of thing you can get in places like Far Cry, GTA, Skyrim, Fallout - you name it. I felt a bit fatigued in the 2nd mission already because I could foresee the gameplay of the next 50 ahead of me. As of mission 10 that prediction hasn't been disproven. I hope as more gameplay elements get brought up and the story progresses things that to feel more distinct but right now this is a fine game which just kind of improves on an open world formula that has already been done.