Metal Gear Solid V: The Phantom Pain |OT| The Man Who Sold The World

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how many side-ops are there for that
"Legendary Gunsmith"
? I think i'm trolled by Kojima lol

Answer:
More than you'd think. More specifically, I think it was three in total.
It was pretty cute, especially considering the payoff.

Not-So-Ninja-Edit: Of course Evil Flash beats me!
 
NVG are my real buddy.


Definitely. The storytelling (and dialog in general) is mostly relegated to the cassettes.

Fortunately they really nailed down a solid world and mechanics. It really is a blast to play.

Yeah I've played 8hrs or so, game is very good stealth game and don't mind listening to the cassette tapes which I usually play at mother base.

This is really weird though especially after the
prologue

I wonder why Kojima did this, could it be from past complaints on too many cutscenes?
 
So whats the deal with boasters? Can you never really tell what their stats are?

Once recruited you see their real stats, but on the field the analyser lies.
Yeah I've played 8hrs or so, game is very good stealth game and don't mind listening to the cassette tapes which I usually play at mother base.

This is really weird though especially after the
prologue

I wonder why Kojima did this, could it be from past complaints on too many cutscenes?

I'm curious myself. It feels oddly disjointed compared to the rest of the game, like they inserted the story right at the end of development.
 
I'm about 30 hours in and just now beat mission 13. Very few times have I had to resort to something other than my tranquilizer but this process can make things go by a bit slow. At this point I'd say MGSV has the best gameplay of the series but still not seen enough story to judge it yet.
 
Has anyone had lots of GMP just go missing? I don't have a FOB up and running or anything. I just logged in for today and have lost hundreds of thousands.
 
uhm if it's the mission I think it is, then miller gives you an radio message that they're gonna do their thing at night time. So you can watch them go around in circles until night, or search the area to find what they're looking for before them.

Thank you. I restarted the mission 3 times thinking it was glitched.

which is sad that I missed that audio cue that many times
 
Mission 45 is some pure fucking horseshit. Anytime this game decides to throw mountains of armored vehicles at you it just goes to complete trash. Combined with the horrible checkpoint system you can lose a ton of progress from a single hit from these damn things.

The more of this bullshit I encounter in the second half of this game, the more I turn on it. I was merely tolerating it before because I felt it was worth it, but now I legitimately think the second half of this game is bad. Mission spoilers:
How about redoing the Quiet fight except this time she one hit kills you if she sees you for more than a second? Or missions 16 and 29 against the Skulls that are just boring sponge fights where they can wipe you at in a second too? It's bad design and frustrating.

For Quiet:
You can win the battle by throwing sleeping gas bullets with the chopper on her location. Just mark her with the binoculars and call the chopper.

For the Skulls:
You can kill (and extract them too) by going to a roof and call the chopper for some missiles. You can use the rocket launcher too.
If you go to the roof they rarely go upstairs, and if they go just run around until they go down again.
And go with Quiet with the best rifle ;)

Is the easy way.
 
My first S-rank came about from the
confrontation with Quiet.
I didn't even expect that to happen because I was trying to get to the other side of the map to rescue a well known defector.
 
Anyone know how to get an Anesthesia specialist? I've played the game for so long now on mission 35 and still don't have one. I feel like I missed something.

Also mission 35ish tape
with Ocelot interrogating huey (3) was really fucked up. Poor Strangelove :(
 
Guys, can someone please explain the fast travel system again? Very slowly and maybe illustrated with screenshots cuz I'm very stupid.
 
Guys, can someone please explain the fast travel system again? Very slowly and maybe illustrated with screenshots cuz I'm very stupid.

Go to Mother Base. Look at the yellow loading base. You can find these in bases out in the world, grab the invoice off of them to unlock it. You have to be in your cardboard box and enemies cannot be alerted at all - so if the white notice appears as if an enemy noticed you (not spotted) it doesn't count...so essentially useless.
 
Anyone know why my character sounds like she's having an asthma attack whenever I sprint? I took a few sniper shots and a mortar during a fight earlier but no prompt for emergency first aid appeared.

Now that I think about it not once in my 40+ hours of playing this has it shown up.
 
Reading Kojima's insights on the game in the artwork gallery in the collectors guide is interesting. So sad this is the last MGS game we'll play :(. No more fan theories, no more hype, no more kojima mind games, it's over :(.
 
Man those opening credits for every episode are annoying as hell, wish they wouldn't give away who's gonna show up in it. Think I'm just gonna turn away from the screen from now on because it gives the surprises away. Biggest misstep in my opinion is this when it comes to the story.
 
For Quiet:
You can win the battle by throwing sleeping gas bullets with the chopper on her location. Just mark her with the binoculars and call the chopper.

For the Skulls:
You can kill (and extract them too) by going to a roof and call the chopper for some missiles. You can use the rocket launcher too.
If you go to the roof they rarely go upstairs, and if they go just run around until they go down again.
And go with Quiet with the best rifle ;)

Is the easy way.
Marking Quiet on extreme is nearly impossible because she can kill you instantly upon seeing you.

The Skulls part is harder said than done, especially second time around. You have to get lucky and spawn them without a spot you'll be alerted in.
 
Is there a glitch where subtitles saying "Hm?" will briefly show up for no reason when there's no one who could have said it? Got it a lot during the (post mission 30 spoilers)
Salahahalalalantrhopopos fight
 
Okay I did a few side ops tonight and unlocked Quiet.
I think. Well she's at my base. There was a cutscene where she was gonna come along with me but because she doesn't talk, she didn't.

How do I use her? I'm only on the 8th mission so do I have to keep playing before that can happen? I can only use the horse right now
 
Man those opening credits for every episode are annoying as hell, wish they wouldn't give away who's gonna show up in it. Think I'm just gonna turn away from the screen from now on because it gives the surprises away. Biggest misstep in my opinion is this when it comes to the story.
I cover my eyes so i can read the subtitle but don't See the spoilers. What a major Design flaw....
 
PROTIP FOR KILLING THE SKULLS

Since a lot of people are having trouble with them, here is a easy way to kill
and extract them. This doesn't work for the sniper skulls. (You can run from them)

..
..
..

When the battle begins run to a roof and equip the rocket launcher and shoot them from there. They rarely go upstairs, and if they go just run around until they go down again. You can win faster if you call the chopper for support missiles, because they move in the same pattern the most of the time.
It's the best way to kill them for normal and extreme difficulties.
 
I'm trying to unlock the side ops 150 in order to get the true ending. I've got everything done right here expect the one condition where
I have to see the scene at Motherbase where the scientist (Huey) is exiled.
How do I trigger that cutscene?
 
Can someone please tell me, if I beat this game would i still be able to go back and play around with side-ops and redo the main missions? Or do I have to start a new game and start from beginning and unlock all the missions again in order to play through them?
 
Anyone know why my character sounds like she's having an asthma attack whenever I sprint? I took a few sniper shots and a mortar during a fight earlier but no prompt for emergency first aid appeared.

Now that I think about it not once in my 40+ hours of playing this has it shown up.
It seems to be a common thing with the generic soldiers.
 
I'm nearly 22 hours in and just finished episode 12. I'd be done with an MGS game by now, but I'm sensing that I'm not even close here. Am I spending too much time doing other stuff? Is there a fast way to progress through the story?
 
Marking Quiet on extreme is nearly impossible because she can kill you instantly upon seeing you.

The Skulls part is harder said than done, especially second time around. You have to get lucky and spawn them without a spot you'll be alerted in.

You can mark Quiet without being detected. Just find a good spot and equip the binoculars, then call the chopper for sleeping gas missiles.

And go to a roof with the skulls, I finished all the fights (in both difficulties) with that strategy ;)
 
Can I go back to a mission and complete individually previously incomplete mission tasks ? Like, only focused on the incomplete ones and then finish off the mission. Or do all tasks have to complete all mission tasks in one go ? Also, how about all the collectables such as tapes and shiny objects ? Can I go back to a mission and just slowly collect those individually or they all have to be collected in one go for it to all count ?
 
I'm nearly 22 hours in and just finished episode 12. I'd be done with an MGS game by now, but I'm sensing that I'm not even close here. Am I spending too much time doing other stuff? Is there a fast way to progress through the story?

I've played almost 100 hours and I'm only 51% complete.
 
Can someone tell me why I should ever visit Mother Base? It seems completely pointless.

It triggers story events. You need to shower or you get flies buzzing around you and it attracts enemies to your location if one is nearby (you also smell really bad)
Showering makes you "physically and mentally refreshed" as the game states

You get to see your bad ass emblem all over your base. When a DD sees you it raises thier morale.


It's all bullshit reasons to wander around a very empty and boring place, but it does trigger story moments /cut scenes when you go back to the base sometimes.
 
Can I go back to a mission and complete individually previously incomplete mission tasks ? Like, only focused on the incomplete ones and then finish off the mission. Or do all tasks have to complete all mission tasks in one go ? Also, how about all the collectables such as tapes and shiny objects ? Can I go back to a mission and just slowly collect those individually or they all have to be collected in one go for it to all count ?

Multiple attempts, you don't even have to finish just checkpoint.
 
I love this game. I really can't see myself tiring from it any time soon. Around 35 hours in, just over 20%. Just unlocked the ability to customise DD and it's fantastic :D
CONAnBCUwAAvcI-.jpg:large
 
Can someone please tell me, if I beat this game would i still be able to go back and play around with side-ops and redo the main missions? Or do I have to start a new game and start from beginning and unlock all the missions again in order to play through them?

Anyone?
 
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