Halo 5 sales in the UK [Excludes digital sales]

I'm confused. What does 007 have to do with all this?

It's interesting the way gamers tastes have changed. Perhaps certain mega franchises have lost a little of their appeal over time. Tbf it's still sold solid numbers though right?
 
Isn't that the whole point though? No one is saying that the game is an outright financial failure but it is showing a huge decline for the franchise. It's not like the xbone is doing badly in the UK either. It's one of the only markets where the xbone hasn't tanked so i'd say this bodes even worse for WW sales. If halo doesn't sell a megaton in the US than the series is going to see an incredible drop WW.

I agree, but I think this is the top end for any XB1 exclusive right now. With those FIFA numbers, XB1 accounted for 211,420 and nothing in this country is going to touch that. When you see the drop off between even FIFA and Batman, 60,000 between FIFA and Halo is about what I think I would expect.

I think this is more of a state of the XB1 game buying public than Halo right now.
 
So, if the game made 7.7mil on Day 1, lets say on average the price is £41 overall (80/20 physical/digital, £40/£45 physical/digital), then the game sold 187,804 copies on day 1.

If physical did 150,000 in the first WEEK, then a big chunk of the above 187,804 number, is going to be digital.

If it was an 80/20 split:
Day 1 - 150k physical/37k digital
Day 2-7: 0 physical copies sold

It's a lot higher than 20%....

I'll get the crow ready. How would you like it cooked?
 
So, if the game made 7.7mil on Day 1, lets say on average the price is £41 overall (80/20 physical/digital, £40/£45 physical/digital), then the game sold 187,804 copies on day 1.

If physical did 150,000 in the first WEEK, then a big chunk of the above 187,804 number, is going to be digital.

If it was an 80/20 split:
Day 1 - 150k physical/37k digital
Day 2-7: 0 physical copies sold

It's a lot higher than 20%....

The average price is not going to be ~£40, with those limited editions floating around. £40 is pretty much the low end of the range.
 
First week sales revenue for Halo 2 and 3.

Halo 2 - £9.7 million / 260,000 units
Halo 3 - £16.9 million / 370,000 units
Halo 5 - £7.7 million (day one)

It is fair to say that first week sales revenue at least matched Halo 2 even taking into account that sales were possibly frontloaded. There is also the fact that Halo 5 was released on Tuesday so it had 5 days of tracking.
 
The average price is not going to be ~£40, with those limited editions floating around. £40 is pretty much the low end of the range.
Considering the number of people who will buy LE editions, and the fact that you can get it for around £35-£37, sounds right to me. Even with slight alterations, it doesn't change the numbers too much. Still a large digital split.
 
First week sales revenue for Halo 2 and 3.

Halo 2 - £9.7 million / 260,000 units
Halo 3 - £16.9 million / 370,000 units
Halo 5 - £7.7 million (day one)

It is fair to say that first week sales revenue at least matched Halo 2 even taking into account that sales were possibly frontloaded. There is also the fact that Halo 5 was released on Tuesday so it had 5 days of tracking.

What day did Halo 2 and 3 release on?
 
Worldwide? If so, we don't have any numbers for the same with the game do we?


Bond is HUGE in the UK. Midnight showings, showings every 15 minutes at the cinema. It's all I heard about on the radio. There's a huge culture around seeing it straight away here.

Amongst younger people. Bond also has a far wider appeal than a computer game amongst older adults too, most of my friends and I who have families and can't leave children to go to a midnight showing of an action film will be seeing it over the next couple of months when the initial audience of eager cinema goers is piling into Star Wars instead. That's why day one comparisons are a bit silly.

What you could say is that, of the demographic of younger UK adults beloved of marketers and more likely to a) buy a computer game on day one and b) see a film on day one, Halo is doing well. Bond will have a far longer tail due to appeal outside of that demographic though.
 
Considering the number of people who will buy LE editions, and the fact that you can get it for around £35-£37, sounds right to me. Even with slight alterations, it doesn't change the numbers too much. Still a large digital split.

You can get it for sub £40, but when you consider places like GAME are selling it for £44, then I think something like that'd correct itself before even considering more expensive editions of the game. And sure, those editions are typically a tiny part of a game's sales in general... but not so much of the day-one pre-orders, where pretty much all of them would be sold to those willing to front the cash.

Are limited edition console bundles included in this Spectre beating figure?

I doubt it (I'd hope not at least.. that'd be pretty silly). I was more referring to the 3 limited edition skus for the game itself.

was the limited edition in the UK released with a physical disc or a code..?

Was a code by default (you can swap), but I'd assume that it'd be counted as a retail sale regardless, due to actually being sold at retail. It wouldn't matter for this Spectre comparison though, as MS would be counting everything.
 
So, if the game made 7.7mil on Day 1, lets say on average the price is £41 overall (80/20 physical/digital, £40/£45 physical/digital), then the game sold 187,804 copies on day 1.

If physical did 150,000 in the first WEEK, then a big chunk of the above 187,804 number, is going to be digital.

If it was an 80/20 split:
Day 1 - 150k physical/37k digital
Day 2-7: 0 physical copies sold

It's a lot higher than 20%....

I'll get the crow ready. How would you like it cooked?

Not quite the 9/1 to be fair.
 
You can get it for sub £40, but when you consider places like GAME are selling it for £44, then I think something like that'd correct itself before even considering more expensive editions of the game. And sure, those editions are typically a tiny part of a game's sales in general... but not so much of the day-one pre-orders, where pretty much all of them would be sold to those willing to front the cash.



I doubt it (I'd hop not at least.. that'd be pretty silly). I was more referring to the 3 limited edition skus for the game itself.

Honestly I don't think you can really work out any numbers when we don't know what it includes or an average selling price.
 
Agreed. Neither do I. I just think taking £40 as a average is likely to provide an overly generous estimate.

Even at 50 it comes out to more than 150k for Day 1.

Overall, we have no actual number release. Everything we are doing is trying to come up with numbers based on other indicators released by tracking sites or MS or someone else.
 

Of course, but Spectre numbers are limited by the number of screens. Halo 5's potential is endless thanks to digital distribution.
/s

I'm confused. What does 007 have to do with all this?

At some point, let's say if you have to gild the pill, marketing people become creative. For example, in Germany we have basically three mobile networks. Two have excellent network coverage, the third one's just mediocre. And now take an educated guess which provider emphasizes that he has the fastest expanding mobile network in Germany... :).
 
That number also likely includes REQ pack purchases. Not sure how many of those there would be day 1, but I am sure there are some.

Yep even microtranactions could be included here. After all its revenue not sales numbers so it's open to a heck of a lot of variables. This is PR spin after all designed to make the launch look highly successful when in actual fact sales numbers paint a weaker picture.
 
At Game UK, the price of Halo 5 is £44 for standard edition, £80 for limited edition and £200 for collector edition.
On Xbox UK store, standard edition is £45, and Deluxe edition is £70

How the hell does that even out at £40?

Also, what about bundles, limited edition consoles, limited edition controlers? Do they count in the 7.7M?
 
You can get it for sub £40, but when you consider places like GAME are selling it for £44, then I think something like that'd correct itself before even considering more expensive editions of the game. And sure, those editions are typically a tiny part of a game's sales in general... but not so much of the day-one pre-orders, where pretty much all of them would be sold to those willing to front the cash.
The only reason the average is there is to provide a rough estimate on whether the 80/20 split. If the average price was £45, it doesn't change much, it's still far from 20%.

Not quite the 9/1 to be fair.
I never said it would be 9/1. I just mentioned it as an example of sales trends.
 
Folks are still trying to make those numbers look better?
I think the PR for Halo 5 is pretty revealing, pls compare:

http://www.mcvuk.com/news/read/halo-3-becomes-biggest-entertainment-launch-in-history/017553

Is Halo 5 a flop? Hell, no
Is it a franchise that will sell millions of consoles for MS and close the gap? Hell,no

It simply went from 'biggest launch in entertainment' to 'beating a Bond movie'. That's the whole story for now until we get WW numbers.
 
Have you tried playing Halo 5 without a screen?

Judging by what I'm reading here on NeoGaf... LOTS of people played it that way...

YKhQHFsW9UTg4EeK_Kr6ImPADeYVTqd0rdevHVsJ12iKWq8VdoQ8_WPKLhQadofLuw=w300
 
In the future, If you don't have any digital figures, don't bother making a sales thread at all.

Every day the digital share is getting bigger. Therefore any "trends" not including digital start becoming less accurate and telling everyday.

This figure doesn't say ANYTHING, so anything you say about it is just speculation. And not very accurate speculation at that.
hey Nirolak, you caught another one
 
At Game UK, the price of Halo 5 is £44 for standard edition, £80 for limited edition and £200 for collector edition.
On Xbox UK store, standard edition is £45, and Deluxe edition is £70

How the hell does that even out at £40?

Also, what about bundles, limited edition consoles, limited edition controlers? Do they count in the 7.7M?

Id imagine everything as its revenue made from the launch but until we know the full details trying to break it down by an average price for just the standard price game itself is completely inaccurate and pointless. We don't even know how the breakdown of the game editions.
 
Microsoft's PR-fu is as strong as ever. I'm impressed.

If they lose October's NPD, I think we can safely expect a Greenberg tweet that reads "Xbox sales continue to be unstoppable. Made more money than Hotel Transylvania 2!!11"
 
When is MS releasing numbers for US? Are they waiting for this weekend to conpare it to US specter release?

Joking aside, I think the game numbers for UK are very good considering what Happened with MCC, and Black Ops 3 is just around the corner.
 
Well that's completely wrong, considering there's 6 more days in the 150,000 number compared to the day 1 revenue figure.

I was just explaining how he got to the £6 million.

The numbers we have are what we have...

150.000 retail units first week (UK).

£7.7m opening day including digital sales, so divided by the "optimisticly estimated" (a lot of the Halo 5 editions were much more expensive and some stores were higher) average £40 about 192.500 units.

We know there's no more than 150.000 retail sales in the first week, so that leaves the digital sales at 42.500+ for the rest of the opening week (22%+), but we do not know anymore than that atm.
 
how would you compare Savage Empire Kickstarter succes to The Martian´s opening week in Canada..?
"Savage Empire raised infinitely more in international sales than The Martian did in Canada."

Anyways, all of this seems like much ado about nothing. Positive word of mouth re: Halo 5 will help keep this title evergreen for a while.
 
So, if the game made 7.7mil on Day 1, lets say on average the price is £41 overall (80/20 physical/digital, £40/£45 physical/digital), then the game sold 187,804 copies on day 1.

If physical did 150,000 in the first WEEK, then a big chunk of the above 187,804 number, is going to be digital.

If it was an 80/20 split:
Day 1 - 150k physical/37k digital
Day 2-7: 0 physical copies sold

It's a lot higher than 20%....

I'll get the crow ready. How would you like it cooked?

You're forgetting Limited/Collector's Edition and microtransaction revenue.
 
When is MS releasing numbers for US? Are they waiting for this weekend to conpare it to US specter release?

Joking aside, I think the game numbers for UK are very good considering what Happened with MCC, and Black Ops 3 is just around the corner.
Probably before Activision releases day 1 numbers for blops3
 
"Savage Empire raised infinitely more in international sales than The Martian did in Canada."

Anyways, all of this seems like much ado about nothing. Positive word of mouth re: Halo 5 will help keep this title evergreen for a while.

I'm not so sure. Any other release period, I would be inclined to agree. But with CoD and BF right around the corner, I'm sure the impact of the positive WoM will be hampered quite a bit.
 
At Game UK, the price of Halo 5 is £44 for standard edition, £80 for limited edition and £200 for collector edition.
On Xbox UK store, standard edition is £45, and Deluxe edition is £70

How the hell does that even out at £40?

Also, what about bundles, limited edition consoles, limited edition controlers? Do they count in the 7.7M?

You do realise that people buy games from shops other than Game? And digital releases?

It will be at those shops e.g. £39 at amazon. Surely only kids or people who want the limited edition buy at Game now?
 
You're forgetting Limited/Collector's Edition and microtransaction revenue.
Oh, micro would be included in there wouldn't it? I can't imagine too much on the first day, but it makes what I say not as accurate anymore.

I can't imagine L/CE editions knocking the average up that much due to volume.
 
In the future, If you don't have any digital figures, don't bother making a sales thread at all.

Every day the digital share is getting bigger. Therefore any "trends" not including digital start becoming less accurate and telling everyday.

This figure doesn't say ANYTHING, so anything you say about it is just speculation. And not very accurate speculation at that.

It's not speculation if we have actual physical numbers. What you're doing is called speculation. Or it could be called muddying the waters. Or a whole host of other things!

This figure gives physical sales of Halo 5:Guardians. I'm sorry you don't like the figure but unless you have actual digital numbers, I don't know what the point of bringing them up is. Yes everyone realizes they've sold some digital copies. In a sales thread talking about empirical data, I do wonder what relevance they have.
 
Man, some people just can't handle sales thread speculation.

Even if the game did bomb, does that decrease your enjoyment of it? Does it change any single thing about how you play it with your friends? If it bombs, who gives a shit? Go play the hell out of it and stop worrying if it did better than other Halo games.

Calling people pathetic and throwing shade on the motives of others is uncalled for.
 
So, if the game made 7.7mil on Day 1, lets say on average the price is £41 overall (80/20 physical/digital, £40/£45 physical/digital), then the game sold 187,804 copies on day 1.

If physical did 150,000 in the first WEEK, then a big chunk of the above 187,804 number, is going to be digital.

If it was an 80/20 split:
Day 1 - 150k physical/37k digital
Day 2-7: 0 physical copies sold

It's a lot higher than 20%....

I'll get the crow ready. How would you like it cooked?

So, you're going to double down by making a poor estimate of day one sales?

Can I remind you that you started this thread by stating that digital sales of Halo 5 in the UK were greater than tracked physical copies?
 
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