MS went from bragging about numbers, to now comparing games to movies. Without giving any real numbers.
Are you serious asking this?
#1 in late year Halo-based releases in 2015![]()
Da fuq is this shit?
Well that's completely wrong, considering there's 6 more days in the 150,000 number compared to the day 1 revenue figure.150.000 units (retail) x £40 (average estimated retail price)
Isn't that the whole point though? No one is saying that the game is an outright financial failure but it is showing a huge decline for the franchise. It's not like the xbone is doing badly in the UK either. It's one of the only markets where the xbone hasn't tanked so i'd say this bodes even worse for WW sales. If halo doesn't sell a megaton in the US than the series is going to see an incredible drop WW.
Its worrying how many posts like this populate threads like these.It's worrying how badly people want this game to fail.
So, if the game made 7.7mil on Day 1, lets say on average the price is £41 overall (80/20 physical/digital, £40/£45 physical/digital), then the game sold 187,804 copies on day 1.
If physical did 150,000 in the first WEEK, then a big chunk of the above 187,804 number, is going to be digital.
If it was an 80/20 split:
Day 1 - 150k physical/37k digital
Day 2-7: 0 physical copies sold
It's a lot higher than 20%....
Considering the number of people who will buy LE editions, and the fact that you can get it for around £35-£37, sounds right to me. Even with slight alterations, it doesn't change the numbers too much. Still a large digital split.The average price is not going to be ~£40, with those limited editions floating around. £40 is pretty much the low end of the range.
The average price is not going to be ~£40, with those limited editions floating around. £40 is pretty much the low end of the range.
First week sales revenue for Halo 2 and 3.
Halo 2 - £9.7 million / 260,000 units
Halo 3 - £16.9 million / 370,000 units
Halo 5 - £7.7 million (day one)
It is fair to say that first week sales revenue at least matched Halo 2 even taking into account that sales were possibly frontloaded. There is also the fact that Halo 5 was released on Tuesday so it had 5 days of tracking.
What day did Halo 2 and 3 release on?
Worldwide? If so, we don't have any numbers for the same with the game do we?
Bond is HUGE in the UK. Midnight showings, showings every 15 minutes at the cinema. It's all I heard about on the radio. There's a huge culture around seeing it straight away here.
Considering the number of people who will buy LE editions, and the fact that you can get it for around £35-£37, sounds right to me. Even with slight alterations, it doesn't change the numbers too much. Still a large digital split.
Are limited edition console bundles included in this Spectre beating figure?
was the limited edition in the UK released with a physical disc or a code..?
So, if the game made 7.7mil on Day 1, lets say on average the price is £41 overall (80/20 physical/digital, £40/£45 physical/digital), then the game sold 187,804 copies on day 1.
If physical did 150,000 in the first WEEK, then a big chunk of the above 187,804 number, is going to be digital.
If it was an 80/20 split:
Day 1 - 150k physical/37k digital
Day 2-7: 0 physical copies sold
It's a lot higher than 20%....
I'll get the crow ready. How would you like it cooked?
You can get it for sub £40, but when you consider places like GAME are selling it for £44, then I think something like that'd correct itself before even considering more expensive editions of the game. And sure, those editions are typically a tiny part of a game's sales in general... but not so much of the day-one pre-orders, where pretty much all of them would be sold to those willing to front the cash.
I doubt it (I'd hop not at least.. that'd be pretty silly). I was more referring to the 3 limited edition skus for the game itself.
Honestly I don't think you can really work out any numbers when we don't know what it includes or an average selling price.
Agreed. Neither do I. I just think taking £40 as a average is likely to provide an overly generous estimate.
I'm confused. What does 007 have to do with all this?
That number also likely includes REQ pack purchases. Not sure how many of those there would be day 1, but I am sure there are some.
Of course, but Spectre numbers are limited by the number of screens. Halo 5's potential is endless thanks to digital distribution./s
The only reason the average is there is to provide a rough estimate on whether the 80/20 split. If the average price was £45, it doesn't change much, it's still far from 20%.You can get it for sub £40, but when you consider places like GAME are selling it for £44, then I think something like that'd correct itself before even considering more expensive editions of the game. And sure, those editions are typically a tiny part of a game's sales in general... but not so much of the day-one pre-orders, where pretty much all of them would be sold to those willing to front the cash.
I never said it would be 9/1. I just mentioned it as an example of sales trends.Not quite the 9/1 to be fair.
Have you tried playing Halo 5 without a screen?
hey Nirolak, you caught another oneIn the future, If you don't have any digital figures, don't bother making a sales thread at all.
Every day the digital share is getting bigger. Therefore any "trends" not including digital start becoming less accurate and telling everyday.
This figure doesn't say ANYTHING, so anything you say about it is just speculation. And not very accurate speculation at that.
hey Nirolak, you caught another one
At Game UK, the price of Halo 5 is £44 for standard edition, £80 for limited edition and £200 for collector edition.
On Xbox UK store, standard edition is £45, and Deluxe edition is £70
How the hell does that even out at £40?
Also, what about bundles, limited edition consoles, limited edition controlers? Do they count in the 7.7M?
Well that's completely wrong, considering there's 6 more days in the 150,000 number compared to the day 1 revenue figure.
"Savage Empire raised infinitely more in international sales than The Martian did in Canada."how would you compare Savage Empire Kickstarter succes to The Martian´s opening week in Canada..?
So, if the game made 7.7mil on Day 1, lets say on average the price is £41 overall (80/20 physical/digital, £40/£45 physical/digital), then the game sold 187,804 copies on day 1.
If physical did 150,000 in the first WEEK, then a big chunk of the above 187,804 number, is going to be digital.
If it was an 80/20 split:
Day 1 - 150k physical/37k digital
Day 2-7: 0 physical copies sold
It's a lot higher than 20%....
I'll get the crow ready. How would you like it cooked?
He lives! Haven't seen you around these parts in awhilehey Nirolak, you caught another one
Probably before Activision releases day 1 numbers for blops3When is MS releasing numbers for US? Are they waiting for this weekend to conpare it to US specter release?
Joking aside, I think the game numbers for UK are very good considering what Happened with MCC, and Black Ops 3 is just around the corner.
"Savage Empire raised infinitely more in international sales than The Martian did in Canada."
Anyways, all of this seems like much ado about nothing. Positive word of mouth re: Halo 5 will help keep this title evergreen for a while.
You're forgetting Limited/Collector's Edition and microtransaction revenue.
At Game UK, the price of Halo 5 is £44 for standard edition, £80 for limited edition and £200 for collector edition.
On Xbox UK store, standard edition is £45, and Deluxe edition is £70
How the hell does that even out at £40?
Also, what about bundles, limited edition consoles, limited edition controlers? Do they count in the 7.7M?
Oh, micro would be included in there wouldn't it? I can't imagine too much on the first day, but it makes what I say not as accurate anymore.You're forgetting Limited/Collector's Edition and microtransaction revenue.
In the future, If you don't have any digital figures, don't bother making a sales thread at all.
Every day the digital share is getting bigger. Therefore any "trends" not including digital start becoming less accurate and telling everyday.
This figure doesn't say ANYTHING, so anything you say about it is just speculation. And not very accurate speculation at that.
So, if the game made 7.7mil on Day 1, lets say on average the price is £41 overall (80/20 physical/digital, £40/£45 physical/digital), then the game sold 187,804 copies on day 1.
If physical did 150,000 in the first WEEK, then a big chunk of the above 187,804 number, is going to be digital.
If it was an 80/20 split:
Day 1 - 150k physical/37k digital
Day 2-7: 0 physical copies sold
It's a lot higher than 20%....
I'll get the crow ready. How would you like it cooked?
If it bombs, who gives a shit?