So...promotion and commendation REQ packs are pretty much useless if I don't play Warzone, right?
What playlist?
Don't those have a chance to give armor, skins and assasinations?
So...promotion and commendation REQ packs are pretty much useless if I don't play Warzone, right?
Good point, I'll try some other games tonight. I've got around 45Gb free so storage shouldn't be an issue.
Does anyone knows why anyone can get a 24 hour ban from Halo? One of my friends was hit with one aparently.
You can still sell what you get in them to spend REQs on packs that can contain cosmetics.
Im not sure but im suprised anyone can get a full day Ban, he is saying he was afk, but, i know for a fact he has quit a couple of games.how many matches has he left? If he does not do that then I dont know. Maybe poor language? My step brother used to get banned from xbox live all the time for language.
I'm down.I would love to get a Warzone train going in a little bit if anybody is up for it.
Hasn't this guy had his songs in one of the older Halo games?
https://instagram.com/p/94aVXXPmsE/
Then I might be placing my frustration in the wrong place. Regardless of what it is in terms of gameplay, I dislike dying so quickly and the general gameplay. Again, cool that you guys don't, but I'm just sharing my perspective on it. I've been playing Halo since I was like 10 and I've loved every single game up until now except for Halo 5. Even with Halo 4 I found something to love about the game. This is just not how I expected the game to feel or play like and I can earnestly say that, after two weeks of actively playing and trying to love it, I don't. It's the total opposite of what I expected to think of this game and it really bums me out because I was so hyped for it.![]()
Yeah, a Team Mercenaries playslist would be great.A lot of GAFers play partied up together, so their experience is likely very different to most. When you're among a large group of highly co ordinated and skilled players, it just makes the multiplayer easier and less frustrating. Rather than you being on the receiving end of bad spawns, teamed up kills, uneven numbers, getting map controlled, nade spammed or constantly cornered etc, it's more likely to be the other way around, and I suppose that's fun in its own way.
I found that the higher ranked I got, or the higher ranked players I was playing against, the less solo or lone Wolf I could play it. You basically have to shadow others to have a better fighting chance, which is a shame, because it's more about success through numbers.
I think if they added non party game modes that would help tremendously. And allowed the matchmaking to fill in empty player slots, and also incentivising it so players who join late get full match bonus, whilst a loss does not affect their rank.
As is, you can't have a game balance that prioritises player numbers, but at the same time allows a huge number of games to be uneven in player numbers in the first place.
I don't know how I haven't seen many people complain that you play as Locke and Osiris in 80 PERCENT OF THIS GAME. Why would they do this when they know everyone hated it in Halo 2? So so disappointing.
Final campaign thoughts:
Well, I love the ending! Not a disappointment at all. The build up to it, the increasing stakes, the promise for what will come next. HYPE.
...The actual missions, however... Just... who in their right mind would put not one, not two, but four Warden battles in a row like this? And then not one, but two, then THREE Warden Eternals to fight at the same time? How proud can they possibly of this goddamn terrible boss fight? It was bad the first time, but didn't someone, at some point, think that maybe taking all this pacing and built up towards the end and repeating the same boss (with multiples of it) several times near the end was a terrible idea?
And then there's the last chief mission, which is essentially a sequence of horde arenas. No real design, after the wonderful vistas and build up of the previous missions, we are left with just progressing from arena to arena until reaching the end. Well, not the end, but three Warden Eternals. Because why not, we've done it 7 times already, what's another three.
It almost soured a great ending. Almost. But DAMN, did that ending deliver.
There's plenty of sour in your comments and not one sweet morsel that you could actually savor, save the one behind the glass display case you can't have. How did it deliver?Final campaign thoughts:
...
It almost soured a great ending. Almost. But DAMN, did that ending deliver.
Right there with ya on that. There's no way that last act played out that way on purpose. I just don't believe it.I know I'm just assuming out of my ass, but I personally wouldn't be at all surprised if a fair bit was cut from the game quite late, primarily some Master Chief levels.
What a crappy mission that was. The Trials even gets underused and stuffed in this level. It's just a slog.Final campaign thoughts:
And then there's the last chief mission, which is essentially a sequence of horde arenas. No real design, after the wonderful vistas and build up of the previous missions, we are left with just progressing from arena to arena until reaching the end. Well, not the end, but three Warden Eternals. Because why not, we've done it 7 times already, what's another three.
It almost soured a great ending. Almost. But DAMN, did that ending deliver.
There's plenty of sour in your comments and not one sweet morsel that you could actually savor, save the one behind the glass display case you can't have. How did it deliver?
Right there with ya on that. There's no way that last act played out that way on purpose. I just don't believe it.
It's a pretty good weapon. However, I do think as people start unlocking more stuff they'll have to adjust the req levels on things though.Why does the Carbine require 4 REQ points?? That's crazy lol
Yeah, not sure why you'd waste energy on a carbine when you can just use a loadout BR or DMR.Why does the Carbine require 4 REQ points?? That's crazy lol
Why does the Carbine require 4 REQ points?? That's crazy lol
Why does the DMR require 7 or 8? Basically you never get to use the thing.I still don't have a DMR unlocked
whats the highest Onyx level?
Why does the Carbine require 4 REQ points?? That's crazy lol
I hope not. Halo 3's story suffered when they removed the Arbiter as a playable character.Hope Halo 6 goes the way of Halo 3 and dumps that shit.
I thought that was one of the easier battle against them. Climb up to the top edge and just sprint away in a circle if you're dying, and get your team to focus fire on the soldiers quickly. Wait until the Knights show up as well.
I don't know, I think aside from the annoying soldier teleport, the Prometheans have been much 'funner' to fight this time, especially the Knights. I love having that area sensitive enemy damage. The worst for me is the Wardens due to their ridiculous one hit kills and soldier teleport.
So what's proper etiquette if I am playing Arena and two of my teammates drop out within the first minute?
I am supposed to just have a shitty time and get wrecked for 10 mins or is it cool if I quit too?
http://xboxclips.com/defendthecasual/d0132c00-e52c-4571-82ac-efb0c45625d9
I have no idea what happened here, guess I need to get gud?
what exactly do you have to do to unlock nightfall helmet?