Fallout 4 |OT| Atom Bomb Baby

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What does the + next to loot mean when you're picking it up?

I read it meant it was better than the one you had but i just got a shotgun ( that had a plus) but in my Inc it's just attacked with the other shotty I had.

Is it only compared to your currently equipped weapon and not the same fun if you have it in your inv?
 
And to scrap Junk items?

Or, to better say, what do i do with them?

throw them in the stash. when you are at a weapon or armor mod station, you have a "send all junk to storage" button, its a godsend

I always do it in sanctuary (for now) since its my go to base
 
Where are all the different dialogue options checks like for Lady Killer or anything? Is it all just simple charisma checks?

Lady killer and the female equivalent don't give you dialogue options, it just makes the charisma checks easier. Unfortunately the dialogue system was not made by obsidian...

Anyone actively dislike the game yet?

I'm still on the fence and I don't want to buy into GAF's early bird hype.

I like the gameplay, it's much better than 3 and NV, but I actively dislike the convo system and RPG aspects, they're actually worse than Fallout 3. Beyond that, the open world is Bethesda, the character creator is great, and the story is Bethesda.
 
I feel like I'm the only one that forsook Charisma in the short term because I knew I wasn't going to really focus on quests until after I scratched my hording itch. I should be ready to do quests in about 40 hours or so and by that time (thanks to idiot savant) I should have enough points to up my charisma game.
 
Anyone actively dislike the game yet?

I'm still on the fence and I don't want to buy into GAF's early bird hype.

I don't really wanna shitpost or anything. Played it for like 7 or 8 hours. I just can't anymore. Everything that was great in New Vegas is non-existent here. And general writing is so bad, MGS seems like a literature masterpiece. Last great Bethesda game was Morrowing with Tribunal and Bloodmoon. Everything after is just trash. yet another legendary series goes into trash for me personally.

there. although I find the idea of actively looking for reasons not to like or want something bizarre lol

I've seen people mention fans and toys.

yup. oil is my bane
 
So anyone frequently get stuck in an animation loop when trying to enter something? Tried to enter power armor, there was pathing issues so my character just ran into it forever. Same with hacking a term.
 
Anyone actively dislike the game yet?

I'm still on the fence and I don't want to buy into GAF's early bird hype.

The things that I like about the Fallout series are making me dislike this game quite a bit, but those things may be different for you.

I don't really wanna shitpost or anything. Played it for like 7 or 8 hours. I just can't anymore. Everything that was great in New Vegas is non-existent here. And general writing is so bad, MGS seems like a literature masterpiece. Last great Bethesda game was Morrowing with Tribunal and Bloodmoon. Everything after is just trash. yet another legendary series goes into trash for me personally.

That's how I feel. Have about 15 hours.
 
How many names does your servant robot actually know? I got a bit of a surprise when he straight up voiced the name I entered for my character. Is it just some kind of voice-to-text technology being used? It was very convincing.
 
I don't know if it's been mentioned, but I thought I'd share my thoughts on a part of character creation in Fallout 4 that surprised me and blew me away last night (I apologize, I'm just copying it from a Facebook post I wrote):

"This is going to be a little hard to explain, but I'll do my best.

Fallout 4 released yesterday at midnight (9PM for us west coasters), and I sat down, fired up the game, and began to painstakingly create my male and female protagonists. I don't tend to create myself when there is character creation, but I do love creating minority characters (Black, Asian, Mexican, Indian, etc). So I'm tinkering away, getting the facial features and skin tone how I like, then I move on to the "Extras" tab in character creation menu. Here, there were a plethora of options for scars, freckles, cuts, bruises, and more.

Imagine my surprise when I'm going through the options, and my character suddenly has a white marking on his jaw, a sharp contrast to his dark brown skin. I scroll through the options some more, and there are options for markings over his forehead, under his eye, on his neck. Holy shit, Bethesda lets you give your wasteland survivor vitiligo!

As someone who has suffered from vitiligo for over 15 years (I wasn't born with it; it didn't manifest itself until I was roughly 20-21 years old), this completely blew me away. I have never encountered a video game that allowed me to customize my character in this way. Vitiligo is a physically harmless disease. It's not a transmittable condition. It's not lethal. Even so, the effect it has on you psychologically, especially someone like myself, who has always struggled with low self esteem and confidence, it can be emotionally and mentally destructive. It has taken many, many years, and support from amazing family and friends, for me to even begin to regain what little confidence I had.

But this isn't about me. It's about how wonderful it is to see a developer like Bethesda offer this kind of customization for their players. Much like vitiligo itself, it is a superficial aspect of the game (there aren't any characters in the game that remark on the vitiligo your character has, for example; now THAT I wish was something that transferred into the real world, but I digress), and doesn't affect any gameplay decisions or functionality, it's just another option for you to consider when creating your character.

I can't express how much that means to me, and I was literally speechless last night when the realization of what Bethesda had done sunk it. So, yeah, thank you Bethesda for highlighting in your game, a condition that affects reportedly only 2% of the population (although, on a planet of 7 billion people, that 2% is a lot more than it seems initially), even if it's just a character creation option. Maybe if I start a new game later on down the line, I may be able to create someone who looks more like me."
 
I forgot how much stress playing a Bethesda game involves. Hoarding management is the most fun pain in the world. When I entered Lexingtion I had to close my eyes and walk past all the buildings to loot so I can complete my quest...but...I...will...come...back.
 
Should I be focusing on one weapon type?

not really. nor should you worry that much about the perk dmg bonuses. they are nice but thats all they are, dmg bonuses, you weapons still work. mods and looting better weapons will give you more dmg aswell
 
How many names does your servant robot actually know? I got a bit of a surprise when he straight up voiced the name I entered for my character. Is it just some kind of voice-to-text technology being used? It was very convincing.
When he said my name, I was like, wait...wtf? haha
 
5.9 user rating on metacritic, and it keeps dropping. Not very good at all, considering fallout 3 has 8.1 and New Vegas has 8.4...

Really might not get this if it's that bad.

It feels like a fallout 3 expansion to me, but an expansion done by bethesda instead of obsidian. There are some new systems but the game plays almost exactly the same as 3. If more of the same is what you want you'll probably like it.
 
Is there anyway to create like a loot chest or something to hold items? I'm carry so much stuff I keep getting over-encumbered.
 
AW man I see Bethesda still hasn't given up on the combat design of spamming enemies after enemies with little supplies available.

I know you become more powerful later on but the earlier encounters should be designed in a way that you are not battling the system most of the time. I have shit weapons, little to nothing to recover health and it's been ages since I last saw a stimpack which would help me get rid of the health penalty.

The health penalty idea, what do people think of it? I think it's shit and has no place in any game.
 
People weren't kidding about the visuals...but I am still early in the game. Coming off Arkham Knight though...pretty huge difference and both are running on old engines.
 
I'm not big on roleplaying but yeah, this is exactly how I'm feeling after the first 5 hours.

Whatever, I'll just enjoy exploring the wasteland and turn my brain off whenever something regarding my character's family or whatever comes up lol

I've played 6 hours and I've barely noticed anything about a family storyline. Only that my character is looking for her son. It isn't prominent. Then again I am exploring.

QUESTION: How the hell do I sell anything? Seems I can only transfer store to "store" in other people. I need caps and need to get rid of some weight.
 
Now that more people are playing this is a good time to ask about builds, I guess. I'm leaning towards a heavy END/INT build because the perks speak to me, but fear that I may end up handicapped in combat.
I plan on playing hard.

This is what I came up with but would like to hear from someone who knows which perks to focus on that work well together in this build.

Your build ought to be fine, I went with something similar for Survival, and at lvl 15 I haven't yet picked up any combat perks - save for a few hairy moments, it's been relatively smooth sailing so far. Chems are really good now so if you're investing into end/int they're a no-brainer. Plus the player voice when using drugs is hilarious.
 
How many names does your servant robot actually know? I got a bit of a surprise when he straight up voiced the name I entered for my character. Is it just some kind of voice-to-text technology being used? It was very convincing.
I forgot about this feature in the game. I should have chosen something instead of the name of a slavic name ( which came to my mind because it belongs to a girl who I know thought was hot). Lol
 
Survival mode, brehs.

Hard as FUCK. You gotta specialize, you gotta improvise, you gotta get creative, and sometimes, you actually have to run. A far cry from the "starring Keanu Reaves as The Batman" levels of ease that the last two Fallouts provided out of the box, even at their hardest.
 
Vanessa isnt named btw >_>

not that I care, I dont really give 2 fucks about Codsworth, but I thought it was weird
 
So anyone frequently get stuck in an animation loop when trying to enter something? Tried to enter power armor, there was pathing issues so my character just ran into it forever. Same with hacking a term.

I had the same issue. It sounds like the engine isn't very capable of handling high FPS situations (e.g. high-end graphics cards, 144hz monitors, G Sync, etc.). I'm running this on a GTX 980ti and a 144hz monitor and my character would get stuck almost every time I exited a terminal.

The resolution for me was capping my FPS to 75 via NVIDIA Inspector. No more freezes, and the game still runs great. There are a few other fixes people have used, including limiting their monitor refresh rate, disabling G Sync, modifying the game's ini files, etc.
 
Your build ought to be fine, I went with something similar for Survival, and at lvl 15 I haven't yet picked up any combat perks - save for a few hairy moments, it's been relatively smooth sailing so far. Chems are really good now so if you're investing into end/int they're a no-brainer. Plus the player voice when using drugs is hilarious.

Sounds good, thanks!
 
there. although I find the idea of actively looking for reasons not to like or want something bizarre lol

I didn't get the feeling that he's looking for reasons not to like the game, just for people that are 100% not in the honeymoon phase anymore.

I'd like to think I'm one of those people. So far the game is like a solid 8-ish out of ten for me. Fun gameplay and exploration, terrible pretty much anything else lol. We'll see how much I'll get out of the vanilla experience, maybe 30-40 hours before getting bored.
 
So about 6 hours in on PS4:

MOST ANNOYING THING - Lots of little dialog glitches. I haven't missed anything important yet but it seems like the game is trying really hard to make me miss something.

Beyond that glitch, there's been nothing really noticeable. Obvious clipping when people hold guns but IDGAF.

No crazy framerate dips. Zero, zip, zilch. I took down that first
deathclaw
with the minigun and there was nothing, even with two cars exploding and two molotovs as well. I was paying very close attention at that moment because I wanted to see if there was a drop but I noticed nothing.

What I did notice? Game's fucking fun so far. Atmosphere of the wasteland is thick and, while the character models look like straight dookie, the environment is nice to explore.

Good stuff so far.
 
Threads moving fast. Anyone know which items have circuitry in them?

Hot plates and targeting cards (from turrets) at least. I just loot everything and dump it all into the settlement stash; you don't need to dismantle any junk anyway since it gets broken down automatically if a recipe calls for the ingredients.
 
As much as I dislike the new dialogue system, having multiple people in one conversation and things feeling a bit more dynamic is pretty cool. Maybe in the future they can find a nice medium between the old style and new.
 
Did you guys identified any "must" perk? Can't decide on my initial build!

One thing is striking me in this game is how smooth the graphics are (PC version). Even at 1080p + TAA the game has very little shimmering and aliasing for an open world game.

Happy with the visuals so far.

Not a fan of the dialogue system though. And the dialogues don't flow very well, they sound a bit stiff and unnatural.
 
Raiders and their nade spam is kind of absurd. Can't engage with more than 1 or 2 of these idiots at a time without constantly standing in some molotov.
 
Loving the game but can certainly recognise flaws.

Namely;
- Forced narrative for protag that seems to go against the Fallout ethos entirely in order to piggyback on Mass Effect/The Last of Us "so emotional" pathos
- No holsters

(Only 2 so far but they annoy me)

Not graphically though, holy shit was that an overblown mess!
 
Did you guys identified any "must" perk? Can't decide on my initial build!

One thing is striking me in this game is how smooth the graphics are (PC version). Even at 1080p + TAA the game has very little shimmering and aliasing for an open world game.

Happy with the visuals so far.

Bloody Mess

Mysterious Stranger
 
What does the + next to loot mean when you're picking it up?

I read it meant it was better than the one you had but i just got a shotgun ( that had a plus) but in my Inc it's just attacked with the other shotty I had.

Is it only compared to your currently equipped weapon and not the same fun if you have it in your inv?


Quoted for a new page.

Anyone know?
 
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