The Outer Worlds >>>>> Fallout 4

I liked F4 I love the exploration in Fallout and even though the institute was weak sauce I still enjoyed it.

Outer Worlds was mid I can't remember anything about it.
 
Outer Worlds has a quest where you help your engineer biromantic asexual crew mate to set up a date with a lesbian captain. Can anything in Fallout 4 top this example of PEAK WRITING? I think not.
 
Two different things. One is a cRPG, the other one an open world crafting sand box. Fallout 4 is obviously better at the latter because Outer Worlds doesn't have it. Same the other way around. F4 doesn't have meaningful speech skill checks for example and ridiculous dialogue choices that has nothing to do with an RPG.

Enjoyed both them greatly for different things.
 
I prefer Fallout 4. Even if it was a stepdown from 3 and NV in some regards, the gunplay improvements and the great exploration and environmental storytelling made up for it. Outer Worlds was just boring to me.
 
I prefer Fallout 4. I like The Outer Worlds too, but the Outer Worlds' "world" just feel very "static" and offer very little in the form of an intractable environment. Fallout 4's "environmental story telling" is significantly better in my opinion.
 
I've been playing The Outer Worlds Spacers Choice on Epic Store this past few days. I'm level 17 currently on a planet killing giant queen mantis looking things.
This has been a mixed bag so far.
It's possible to lower your characters intelligence and get a 'Dumb' option in dialogs that make it more fun than Fallout when it comes to your character.
I would say the Outer Worlds is a better looking game (visual design) Fallout 4 design is ugly smeared with hideous sauce(but it's supposed to be). I remember building junk yard bases with rust everywhere.

Outer Worlds 2 needs to seriously up it's game if it's to be compared to the Fallout series.
It's its own weird thing.
 
Morgan Freeman Reaction GIF by MOODMAN
 
Fallout 4 is probably a worse game, but I'd still give the nod as it is memorably bad as opposed to completely forgettable.
 
To be fair, being better than Fallout 4 is pretty easy to do. I have never seen such a disconnect between narrative and open-world. All the build up of the emergency about finding and getting your son back and then, a couple minutes after leaving the vault, you're confronted with this whole settlement and crafting shit. Finding your son ASAP? And the most hilarious thing is that they're doing this again and again during the main story quest line. Where you chase people but the open-world does all it can to side-track you. As if the narrative and game design team have never talked to each other during development. And coming from Bethesda, who should've had accumulated quite a lot of experience in making games like these, is just fucking embarrassing.
And also: Fallout 4 just showed me that Bethesda have apparently never understand what Fallout is about. Certainly not a settlement management sim, connected to an annoying-as-fuck meta game element. The biggest irony is that their marketing team understood Fallout (see the usage of the "wanderer" song in a trailer, and showing the protagonist wandering the wasteland with this dog as the "iconic" marketing picture, etc.) more than the developers.

I hope Microsoft takes Fallout away from Bethesda, they have no clue what the fuck they're doing.
 
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I felt like The Outer Worlds started off really strong, but became gradually less interesting as it went on. I've never been a big fan of the 3d fallouts (Fallout 1 and 2 were amazing for their time).
 
To be fair, being better than Fallout 4 is pretty easy to do. I have never seen such a disconnect between narrative and open-world. All the build up of the emergency about finding and getting your son back and then, a couple minutes after leaving the vault, you're confronted with this whole settlement and crafting shit. Finding your son ASAP? And the most hilarious thing is that they're doing this again and again during the main story quest line. Where you chase people but the open-world does all it can to side-track you. As if the narrative and game design team have never talked to each other during development. And coming from Bethesda, who should've had accumulated quite a lot of experience in making games like these, is just fucking embarrassing.
And also: Fallout 4 just showed me that Bethesda have apparently never understand what Fallout is about. Certainly not a settlement management sim, connected to an annoying-as-fuck meta game element. The biggest irony is that their marketing team understood Fallout (see the usage of the "wanderer" song in a trailer, and showing the protagonist wandering the wasteland with this dog as the "iconic" marketing picture, etc.) more than the developers.

I hope Microsoft takes Fallout away from Bethesda, they have no clue what the fuck they're doing.
I think one of the biggest issue with Fallout 4 is, it kinda sucks player into the story in beginning. When I met Piper and Valentine, and some of the early investigation, those are best parts of narrative in that game.

They end it in a pretty disappointing way. Thats the impression it leaves on players.

I did picked up GOTY edition later. Then started playing again. Just focused on building up my character, upgrading weapons, doing side quests and expansions. Played some 50 hrs again and had a great time.
 
Outer Wilds >>> The Outer Worlds

I found TOW to be mediocre. The only noteworthy thing about it is how it's mediocre in every area -it's not particularly good or bad at anything- which is unusual I suppose.
 
Hard disagree. While Fallout 4 is the worst main Bethesda game besides Starfield. Outer Worlds is just bad in general.

Starfield vs Outer Worlds. Now we got a stew going.

I do remember when I played Fallout 4 being just shocked at how they had forgotten what made Fallout 3 so good after they developed the game and dlc over like a decade and then making Skyrim with the same philosophy and nailing that and then suddenly just forget why the games are good. They did that. I still can't explain it.

I'll be honest, the jump from Fallout 3 to Fallout 4 is worse than the jump from Borderlands 2 to Borderlands 3. BL3 at least had some improvements. Borderlands 3 did it because claptrap's HILARIOUS VA left and woke was HUGE when it released and everybody was writing scared then. I've speculated that Randy really got pissed at dude. In BL2 claptrap was the main fucking character. It seemed like they clearly wanted to de-emphasize him in BL3 and that felt like a choice. Unfortunately it was like removing Geralt from The Witcher. He was still there but he wasn't important, didnt' have much screen time, and the "jokes" were no longer funny across the entire game. Jokes in BL2 were fucking hilarious. Like better than High on Life hilarious. Fallout 4 just seemed to do it because there is no passion left. Like what the fuck happened to fallout 4?

Outer Worlds suffered from the game being just super dull. They needed to add some cool setpieces and storylines to liven it up. Mechanically it isn't a bad game at all. Just everything was boring and nothing gripped me. Fallout 4 had enough breadth of content that one could sidestep that but Outer Worlds did not. Both felt like a labor of money, not love. Outer Worlds also seemed rushed. Some people liked it, but I hated settlement building. I'm not listing it as negative because some like it but it took some big damn brass balls to add so much of that horseshit in a fallout game.
 
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This year I have finally put time into Fallout 4 and was shocked by its high quality. I immediately added the game to my personal pantheon of the best games ever!

And now I'm reading that some "Outer Worlds" is "better"? No way! 😡
 
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Was playing through Outer Worlds Spacers Choice, thank you Epic. Horrendous stuttering whatever you do.

Gameplay feels very mix of Avowed and Borderlands.

Choices are sometimes funny.

World has a "very plastic HDR Max Color Pop" to it. Mixed. imo too much visual clutter. It's not clean. Quests are alright. Gunplay is very mediocre.

I quit after 10 hours as it was the same shit and honestly the stuttering was making me nauseous.

I am tempted to play the original but eh later.

Fallout 4 on the other hand is pretty cool. I had this slick gun from Cyberpunk ( mod ) and ohh it feels so much better.

VATS >>> Time Dilation.

It might not be a good Fallout game but it's a good, cool very customisable video game that I'll always remember and cherish.

Easily, Fallout 4 >>> Outer Worlds.
 
Fallout 4 is a good game, fun exploration and an decent shooter. But apart from surface level stuff, it's an abyssal Fallout game from my point of view. If the whole game had the same quality as the Far Harbour DLC it would be a different story.

The Outer Worlds is just mid all around IMO, expected so much more from Obsidian. But seems to be the new standard of depth and story-telling quality they're going for.
 
Fallout 4 is a good game, fun exploration and an decent shooter. But apart from surface level stuff, it's an abyssal Fallout game from my point of view. If the whole game had the same quality as the Far Harbour DLC it would be a different story.

The Outer Worlds is just mid all around IMO, expected so much more from Obsidian. But seems to be the new standard of depth and story-telling quality they're going for.

disagree-yeah.gif
 
If the outer worlds existed in a vacuum, it would be considered good.

But in it's own Bethesda/Obsidian genre, it is the most bland, uninteresting product.

It's not bad... it just exists and is entirely skippable unless you have like 30hrs free of literally nothing else to do...
 
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Outer Wilds >>> The Outer Worlds

I found TOW to be mediocre. The only noteworthy thing about it is how it's mediocre in every area -it's not particularly good or bad at anything- which is unusual I suppose.
Never thought about it but you are completely right. Outer worlds feel half assed in every category.
It's like nu bioware had some good ideas, but no one was talented enough to realize them in a game.
 
Outer Worlds was just Fallout lite, and I say that as someone that liked it. Everything about it was scaled down from the Fallout experience but trying to ride the same kind of humor that Fallout uses in its world to appeal to/sell to the same audience that are fans of Fallout games. That said I like both OW and FO4 so i'm probably not the target audience for this post.
 
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